public MapColor | |
public boolean | | a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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private EntityPlayer | |
public boolean | |
public void | |
public void | |
public IBlockState | | a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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private static EnumFacing | |
public void | | a(axs arg0, aoc arg1, ej arg2, bkt arg3, biz arg4, ata arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
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public void | |
public void | |
public IBlockState | |
public IItemProvider | |
public VoxelShape | |
public static BlockPos | |
protected static boolean | |
public EnumPushReaction | |
public BlockRenderLayer | |
public EnumBlockRenderType | |
public BlockFaceShape | |
protected void | |
public TileEntity | |
public void | |
public boolean | |
public boolean | |
public EnumDyeColor | |
public long | |