net.minecraft.block

public class BlockVine

extends Block

All mapped superinterfaces:

IItemProvider

biq
net.minecraft.block.BlockVine

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_176277_a
public static final BooleanProperty
b
field_176273_b
public static final BooleanProperty
c
field_176278_M
public static final BooleanProperty
o
field_176279_N
public static final BooleanProperty
p
field_176280_O
public static final Map<EnumFacing, BooleanProperty>
q
field_196546_A
protected static final VoxelShape
r
field_185757_g
protected static final VoxelShape
s
field_185753_B
protected static final VoxelShape
t
field_185754_C
protected static final VoxelShape
u
field_185755_D
protected static final VoxelShape
v
field_185756_E

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blc arg0, ayc arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
private boolean
k(blc arg0)
func_196543_i(IBlockState arg0)
private int
w(blc arg0)
func_208496_w(IBlockState arg0)
private boolean
a(axk arg0, el arg1, eq arg2)
func_196541_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
private boolean
b(axk arg0, el arg1, eq arg2)
func_196542_b(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
protected static boolean
f(bcs arg0)
func_193397_e(Block arg0)
private IBlockState
m(blc arg0, axk arg1, el arg2)
func_196545_h(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
private IBlockState
a(blc arg0, blc arg1, Random arg2)
func_196544_a(IBlockState arg0, IBlockState arg1, Random arg2)
private boolean
x(blc arg0)
func_196540_x(IBlockState arg0)
private boolean
a(axk arg0, el arg1)
func_196539_a(IBlockReader arg0, BlockPos arg1)
public boolean
a(blc arg0, ark arg1)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
public IBlockState
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
public IItemProvider
a(blc arg0, axy arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public void
a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public BlockRenderLayer
c()
func_180664_k()
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public IBlockState
a(blc arg0, bhb arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(blc arg0, bfz arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public static BooleanProperty
a(eq arg0)
func_176267_a(EnumFacing arg0)
public BlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)