net.minecraft.block

public class BlockStairs

extends Block implements IBucketPickupHandler, ILiquidContainer

All mapped superinterfaces:

IItemProvider, IBucketPickupHandler, ILiquidContainer

bhx
net.minecraft.block.BlockStairs

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_176309_a
public static final EnumProperty<Half>
b
field_176308_b
public static final EnumProperty<StairsShape>
c
field_176310_M
public static final BooleanProperty
o
field_204513_t
protected static final VoxelShape
p
field_185712_d
protected static final VoxelShape
q
field_185719_G
protected static final VoxelShape
r
field_196512_A
protected static final VoxelShape
s
field_196513_B
protected static final VoxelShape
t
field_196514_C
protected static final VoxelShape
u
field_196515_D
protected static final VoxelShape
v
field_196516_E
protected static final VoxelShape
w
field_196517_F
protected static final VoxelShape
x
field_196518_G
protected static final VoxelShape
y
field_196519_H
protected static final VoxelShape[]
z
field_196520_I
protected static final VoxelShape[]
A
field_196521_J
private static final int[]
B
field_196522_K
private final Block
C
field_150149_b
private final IBlockState
D
field_150151_M

Constructor summary

ModifierConstructor
protected (IBlockState arg0, Block$Properties arg1)

Method summary

Modifier and TypeMethod
private static VoxelShape[]
a(cew arg0, cew arg1, cew arg2, cew arg3, cew arg4)
func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4)
private static VoxelShape
a(int arg0, cew arg1, cew arg2, cew arg3, cew arg4, cew arg5)
func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5)
public int
j(blc arg0, axk arg1, el arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private int
w(blc arg0)
func_196511_x(IBlockState arg0)
public BlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public void
a(blc arg0, axy arg1, el arg2, aog arg3)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
public void
b(axz arg0, el arg1, blc arg2)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
public float
k()
func_149638_a()
public BlockRenderLayer
c()
func_180664_k()
public int
a(ayc arg0)
func_149738_a(IWorldReaderBase arg0)
public boolean
j()
func_149703_v()
public boolean
d(blc arg0)
func_200293_a(IBlockState arg0)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public void
a(axy arg0, el arg1, aer arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axy arg0, el arg1, axr arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
public boolean
r(blc arg0)
func_185481_k(IBlockState arg0)
public IBlockState
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
public IBlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private static StairsShape
m(blc arg0, axk arg1, el arg2)
func_208064_n(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private static boolean
d(blc arg0, axk arg1, el arg2, eq arg3)
func_185704_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public static boolean
k(blc arg0)
func_185709_i(IBlockState arg0)
public IBlockState
a(blc arg0, bhb arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(blc arg0, bfz arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public Fluid
a(axz arg0, el arg1, blc arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public IFluidState
h(blc arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axk arg0, el arg1, blc arg2, byv arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
public boolean
a(axz arg0, el arg1, blc arg2, byw arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
c(blc arg0, axy arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
a(blc arg0, aye arg1, el arg2)
func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2)