net.minecraft.block

public class BlockRedstoneWire

extends Block

All mapped superinterfaces:

IItemProvider

bgu
net.minecraft.block.BlockRedstoneWire

Field summary

Modifier and TypeField
public static final EnumProperty<RedstoneSide>
a
field_176348_a
public static final EnumProperty<RedstoneSide>
b
field_176347_b
public static final EnumProperty<RedstoneSide>
c
field_176349_M
public static final EnumProperty<RedstoneSide>
o
field_176350_N
public static final IntegerProperty
p
field_176351_O
public static final Map<EnumFacing, EnumProperty<RedstoneSide>>
q
field_196498_A
protected static final VoxelShape[]
r
field_196499_B
private boolean
s
field_150181_a
private final Set<BlockPos>
t
field_150179_b

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private static int
w(blc arg0)
func_185699_x(IBlockState arg0)
public IBlockState
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
public IBlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
b(blc arg0, axz arg1, el arg2, int arg3)
func_196248_b(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
private RedstoneSide
a(axk arg0, el arg1, eq arg2)
func_208074_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blc arg0, ayc arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
private IBlockState
a(axy arg0, el arg1, blc arg2)
func_176338_e(World arg0, BlockPos arg1, IBlockState arg2)
private IBlockState
b(axy arg0, el arg1, blc arg2)
func_212568_b(World arg0, BlockPos arg1, IBlockState arg2)
private void
a(axy arg0, el arg1)
func_176344_d(World arg0, BlockPos arg1)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
private int
a(int arg0, blc arg1)
func_212567_a(int arg0, IBlockState arg1)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public int
b(blc arg0, axk arg1, el arg2, eq arg3)
func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public int
a(blc arg0, axk arg1, el arg2, eq arg3)
func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
private boolean
b(axk arg0, el arg1, eq arg2)
func_176339_d(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
protected static boolean
a(axk arg0, el arg1)
func_176340_e(IBlockReader arg0, BlockPos arg1)
protected static boolean
k(blc arg0)
func_176346_d(IBlockState arg0)
protected static boolean
a(blc arg0, eq arg1)
func_176343_a(IBlockState arg0, EnumFacing arg1)
public boolean
i(blc arg0)
func_149744_f(IBlockState arg0)
public BlockRenderLayer
c()
func_180664_k()
public IBlockState
a(blc arg0, bhb arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(blc arg0, bfz arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public BlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public static int
b(int arg0)
func_176337_b(int arg0)
public void
c(blc arg0, axy arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)