public TileEntity | |
public static TileEntity | |
public void | |
public void | |
public boolean | |
public boolean | |
public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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public IItemProvider | |
public void | |
public VoxelShape | |
public VoxelShape | |
private TileEntityPiston | |
public ItemStack | |
public IBlockState | |
public IBlockState | |
protected void | |
public BlockFaceShape | |
public boolean | |