net.minecraft.block

public class BlockFire

extends Block

All mapped superinterfaces:

IItemProvider

bet
net.minecraft.block.BlockFire

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_176543_a
public static final BooleanProperty
b
field_176545_N
public static final BooleanProperty
c
field_176546_O
public static final BooleanProperty
o
field_176541_P
public static final BooleanProperty
p
field_176539_Q
public static final BooleanProperty
q
field_176542_R
private static final Map<EnumFacing, BooleanProperty>
r
field_196449_B
private final it.unimi.dsi.fastutil.objects.Object2IntMap<Block>
s
field_149849_a
private final it.unimi.dsi.fastutil.objects.Object2IntMap<Block>
t
field_149848_b

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public IBlockState
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
public IBlockState
a(axk arg0, el arg1)
func_196448_a(IBlockReader arg0, BlockPos arg1)
public boolean
a(blc arg0, ayc arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public int
a(blc arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public int
a(ayc arg0)
func_149738_a(IWorldReaderBase arg0)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected boolean
a(axy arg0, el arg1)
func_176537_d(World arg0, BlockPos arg1)
private int
f(bcs arg0)
func_176532_c(Block arg0)
private int
g(bcs arg0)
func_176534_d(Block arg0)
private void
a(axy arg0, el arg1, int arg2, Random arg3, int arg4)
func_176536_a(World arg0, BlockPos arg1, int arg2, Random arg3, int arg4)
private boolean
d(axk arg0, el arg1)
func_196447_a(IBlockReader arg0, BlockPos arg1)
private int
a(ayc arg0, el arg1)
func_176538_m(IWorldReaderBase arg0, BlockPos arg1)
public boolean
j()
func_149703_v()
public boolean
k(blc arg0)
func_196446_i(IBlockState arg0)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public BlockRenderLayer
c()
func_180664_k()
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public BlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public void
a(bcs arg0, int arg1, int arg2)
func_180686_a(Block arg0, int arg1, int arg2)
public static void
d()
func_149843_e()
public void
c(blc arg0, axy arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)