| public static RenderChunkCache | |
| protected int | |
| public IBlockState | |
| public IFluidState | |
| public Biome | |
| private int | |
| public int | | b(el arg0, int arg1) | | func_175626_b(BlockPos arg0, int arg1) |
|
| public TileEntity | |
| public TileEntity | |
| public float | |
| public int | | d(el arg0, int arg1) | | func_205049_d(BlockPos arg0, int arg1) |
|
| public Dimension | |
| public int | | a(el arg0, int arg1) | | func_201669_a(BlockPos arg0, int arg1) |
|
| public boolean | | a(int arg0, int arg1, boolean arg2) | | func_175680_a(int arg0, int arg1, boolean arg2) |
|
| public boolean | |
| public boolean | | a(int arg0, int arg1) | | func_212395_a(int arg0, int arg1) |
|
| public int | |
| public WorldBorder | |
| public boolean | |
| public EntityPlayer | | a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4) | | func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) |
|
| public int | |
| public boolean | |
| public int | |
| public int | |
| public boolean | |
| public int | |