net.minecraft.block

public class BlockStairs

extends Block implements IBucketPickupHandler, ILiquidContainer

All mapped superinterfaces:

IItemProvider, IBucketPickupHandler, ILiquidContainer

bhw
net.minecraft.block.BlockStairs

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_176309_a
public static final EnumProperty<Half>
b
field_176308_b
public static final EnumProperty<StairsShape>
c
field_176310_M
public static final BooleanProperty
o
field_204513_t
protected static final VoxelShape
p
field_185712_d
protected static final VoxelShape
q
field_185719_G
protected static final VoxelShape
r
field_196512_A
protected static final VoxelShape
s
field_196513_B
protected static final VoxelShape
t
field_196514_C
protected static final VoxelShape
u
field_196515_D
protected static final VoxelShape
v
field_196516_E
protected static final VoxelShape
w
field_196517_F
protected static final VoxelShape
x
field_196518_G
protected static final VoxelShape
y
field_196519_H
protected static final VoxelShape[]
z
field_196520_I
protected static final VoxelShape[]
A
field_196521_J
private static final int[]
B
field_196522_K
private final Block
C
field_150149_b
private final IBlockState
D
field_150151_M

Constructor summary

ModifierConstructor
protected (IBlockState arg0, Block$Properties arg1)

Method summary

Modifier and TypeMethod
private static VoxelShape[]
a(cev arg0, cev arg1, cev arg2, cev arg3, cev arg4)
func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4)
private static VoxelShape
a(int arg0, cev arg1, cev arg2, cev arg3, cev arg4, cev arg5)
func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5)
public int
j(blb arg0, axj arg1, el arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private int
w(blb arg0)
func_196511_x(IBlockState arg0)
public BlockFaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0)
func_149686_d(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, aof arg3)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
public void
b(axy arg0, el arg1, blb arg2)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
public float
k()
func_149638_a()
public BlockRenderLayer
c()
func_180664_k()
public int
a(ayb arg0)
func_149738_a(IWorldReaderBase arg0)
public boolean
j()
func_149703_v()
public boolean
d(blb arg0)
func_200293_a(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, blb arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public void
a(axx arg0, el arg1, aer arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axx arg0, el arg1, axq arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
public boolean
r(blb arg0)
func_185481_k(IBlockState arg0)
public IBlockState
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
public IBlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private static StairsShape
m(blb arg0, axj arg1, el arg2)
func_208064_n(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private static boolean
d(blb arg0, axj arg1, el arg2, eq arg3)
func_185704_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public static boolean
k(blb arg0)
func_185709_i(IBlockState arg0)
public IBlockState
a(blb arg0, bha arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(blb arg0, bfy arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public Fluid
a(axy arg0, el arg1, blb arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public IFluidState
h(blb arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axj arg0, el arg1, blb arg2, byu arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
public boolean
a(axy arg0, el arg1, blb arg2, byv arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
a(blb arg0, ayd arg1, el arg2)
func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2)