| public VoxelShape | |
| public VoxelShape | |
| public IBlockState | |
| public TileEntity | |
| public void | |
| public boolean | |
| public void | |
| public boolean | | a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
|
| public void | |
| private void | |
| public void | |
| public EnumBlockRenderType | |
| public boolean | |
| public boolean | |
| public int | |
| public BlockRenderLayer | |
| public IBlockState | |
| public IBlockState | |
| protected void | |
| public BlockFaceShape | |
| public void | |
| public boolean | |