| public VoxelShape | |
| public IBlockState | | a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
|
| public void | | a(axx arg0, aof arg1, el arg2, blb arg3, bjh arg4, atd arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
|
| public void | |
| public boolean | |
| public boolean | |
| private int | |
| private int | |
| public IBlockState | |
| public void | |
| private DoorHingeSide | |
| public boolean | | a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public void | |
| public void | |
| public boolean | |
| private void | |
| public IItemProvider | |
| public EnumPushReaction | |
| public BlockRenderLayer | |
| public IBlockState | |
| public IBlockState | |
| protected void | |
| public BlockFaceShape | |
| public long | |