net.minecraft.block

public abstract class BlockButton

extends BlockHorizontalFace

All mapped superinterfaces:

IItemProvider

bda
net.minecraft.block.BlockButton

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_176584_b
protected static final VoxelShape
b
field_196370_b
protected static final VoxelShape
c
field_196371_c
protected static final VoxelShape
o
field_196376_y
protected static final VoxelShape
p
field_196377_z
protected static final VoxelShape
q
field_185622_d
protected static final VoxelShape
r
field_185624_e
protected static final VoxelShape
s
field_185626_f
protected static final VoxelShape
t
field_185628_g
protected static final VoxelShape
u
field_196372_E
protected static final VoxelShape
v
field_196373_F
protected static final VoxelShape
w
field_196374_G
protected static final VoxelShape
x
field_196375_H
protected static final VoxelShape
y
field_185623_D
protected static final VoxelShape
z
field_185625_E
protected static final VoxelShape
A
field_185627_F
protected static final VoxelShape
B
field_185629_G
private final boolean
E
field_150047_a

Constructor summary

ModifierConstructor
protected (boolean arg0, Block$Properties arg1)

Method summary

Modifier and TypeMethod
public int
a(ayb arg0)
func_149738_a(IWorldReaderBase arg0)
public boolean
a(blb arg0)
func_149686_d(IBlockState arg0)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
protected void
a(aof arg0, axy arg1, el arg2, boolean arg3)
func_196367_a(EntityPlayer arg0, IWorld arg1, BlockPos arg2, boolean arg3)
protected abstract SoundEvent
a(boolean arg0)
func_196369_b(boolean arg0)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public int
a(blb arg0, axj arg1, el arg2, eq arg3)
func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public int
b(blb arg0, axj arg1, el arg2, eq arg3)
func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public boolean
i(blb arg0)
func_149744_f(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(blb arg0, axx arg1, el arg2, aer arg3)
func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
private void
b(blb arg0, axx arg1, el arg2)
func_185616_e(IBlockState arg0, World arg1, BlockPos arg2)
private void
c(blb arg0, axx arg1, el arg2)
func_196368_e(IBlockState arg0, World arg1, BlockPos arg2)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public BlockFaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)