net.minecraft.block

public class BlockPistonMoving

extends BlockContainer

All mapped superinterfaces:

ITileEntityProvider

awl
net.minecraft.block.BlockPistonMoving

Field summary

Modifier and TypeField
public static final PropertyDirection
a
field_176426_a
public static final PropertyEnum<BlockPistonExtension$EnumPistonType>
b
field_176425_b

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public TileEntity
a(amu arg0, int arg1)
func_149915_a(World arg0, int arg1)
public static TileEntity
a(awt arg0, fa arg1, boolean arg2, boolean arg3)
func_185588_a(IBlockState arg0, EnumFacing arg1, boolean arg2, boolean arg3)
public void
b(amu arg0, et arg1, awt arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(amu arg0, et arg1)
func_176196_c(World arg0, BlockPos arg1)
public boolean
b(amu arg0, et arg1, fa arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
public void
d(amu arg0, et arg1, awt arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(awt arg0)
func_149662_c(IBlockState arg0)
public boolean
c(awt arg0)
func_149686_d(IBlockState arg0)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public Item
a(awt arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
public void
a(amu arg0, et arg1, awt arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public RayTraceResult
a(awt arg0, amu arg1, et arg2, bhe arg3, bhe arg4)
func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public AxisAlignedBB
a(awt arg0, amy arg1, et arg2)
func_180646_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
a(awt arg0, amu arg1, et arg2, bhb arg3, List<bhb> arg4, vg arg5, boolean arg6)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
public AxisAlignedBB
b(awt arg0, amy arg1, et arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private TileEntityPiston
c(amy arg0, et arg1)
func_185589_c(IBlockAccess arg0, BlockPos arg1)
public ItemStack
a(amu arg0, et arg1, awt arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockState
a(int arg0)
func_176203_a(int arg0)
public IBlockState
a(awt arg0, atm arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(awt arg0, ary arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public int
e(awt arg0)
func_176201_c(IBlockState arg0)
protected BlockStateContainer
b()
func_180661_e()
public BlockFaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)