net.minecraft.block

public class BlockBed

extends BlockHorizontal implements ITileEntityProvider

All mapped superinterfaces:

ITileEntityProvider

aou
net.minecraft.block.BlockBed

Field summary

Modifier and TypeField
public static final PropertyEnum<BlockBed$EnumPartType>
a
field_176472_a
public static final PropertyBool
b
field_176471_b
protected static final AxisAlignedBB
c
field_185513_c

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public MapColor
c(awt arg0, amy arg1, et arg2)
func_180659_g(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
private EntityPlayer
c(amu arg0, et arg1)
func_176470_e(World arg0, BlockPos arg1)
public boolean
c(awt arg0)
func_149686_d(IBlockState arg0)
public boolean
b(awt arg0)
func_149662_c(IBlockState arg0)
public void
a(amu arg0, et arg1, vg arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
public void
a(amu arg0, vg arg1)
func_176216_a(World arg0, Entity arg1)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public Item
a(awt arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
public AxisAlignedBB
b(awt arg0, amy arg1, et arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public static BlockPos
a(amu arg0, et arg1, int arg2)
func_176468_a(World arg0, BlockPos arg1, int arg2)
protected static boolean
b(amu arg0, et arg1)
func_176469_d(World arg0, BlockPos arg1)
public void
a(amu arg0, et arg1, awt arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public EnumPushReaction
h(awt arg0)
func_149656_h(IBlockState arg0)
public EnumBlockRenderType
a(awt arg0)
func_149645_b(IBlockState arg0)
public ItemStack
a(amu arg0, et arg1, awt arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(amu arg0, et arg1, awt arg2, aed arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
a(amu arg0, aed arg1, et arg2, awt arg3, avj arg4, aip arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public void
b(amu arg0, et arg1, awt arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockState
a(int arg0)
func_176203_a(int arg0)
public IBlockState
d(awt arg0, amy arg1, et arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockState
a(awt arg0, atm arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(awt arg0, ary arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public int
e(awt arg0)
func_176201_c(IBlockState arg0)
public BlockFaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
protected BlockStateContainer
b()
func_180661_e()
public TileEntity
a(amu arg0, int arg1)
func_149915_a(World arg0, int arg1)
public boolean
a_(awt arg0)
func_190946_v(IBlockState arg0)
public BlockRenderLayer
f()
func_180664_k()
public static boolean
b(int arg0)
func_193385_b(int arg0)