History - net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$MonumentBuilding

25w18a

Names

eux$h

evn$h

Fields

OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, entryPieceSetting, f_228643_

OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464

OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, coreRoomPieceSetting, f_228644_

OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466

List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, children, f_228645_

List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465

int: C, WIDTH, field_31602, SIZE_X, f_228639_

int: C, WIDTH, field_31602

int: D, HEIGHT, field_31603, SIZE_Y, f_228640_

int: D, HEIGHT, field_31603

int: E, DEPTH, field_31604, SIZE_Z, f_228641_

int: E, DEPTH, field_31604

int: a, BIOME_RANGE_CHECK, field_31606, BIOME_CHECK_RADIUS, f_228646_

int: a, BIOME_RANGE_CHECK, field_31606

int: F, TOP_POSITION, field_31605, field_31605, f_228642_

int: F, TOP_POSITION, field_31605

Constructors

Methods

List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, setupPieces, m_228672_

List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931

void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, generateWing, m_228666_

void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761

void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, generateEntranceArches, m_228654_

void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763

void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, generateEntranceWall, m_228674_

void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762

void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, generateRoof, m_228678_

void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765

void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, generateLevelOne, m_228682_

void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764

void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, generateLevelTwo, m_228686_

void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766

void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, generateLevelThree, m_228690_

void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767

1.21.5

Names

epx$h

eux$h

Fields

Constructors

Methods

1.21.4

Names

equ$h

epx$h

Fields

Constructors

Methods

1.21.3

Names

emb$h

equ$h

Fields

Constructors

Methods

1.21.1

Names

Fields

int: C, WIDTH, field_31602, field_31602, f_228639_

int: C, WIDTH, field_31602, SIZE_X, f_228639_

int: D, HEIGHT, field_31603, field_31603, f_228640_

int: D, HEIGHT, field_31603, SIZE_Y, f_228640_

int: E, DEPTH, field_31604, field_31604, f_228641_

int: E, DEPTH, field_31604, SIZE_Z, f_228641_

int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_228646_

int: a, BIOME_RANGE_CHECK, field_31606, BIOME_CHECK_RADIUS, f_228646_

Constructors

Methods

List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, method_14760, m_228672_

List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, setupPieces, m_228672_

void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, method_14761, m_228666_

void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, generateWing, m_228666_

void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_228654_

void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, generateEntranceArches, m_228654_

void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_228674_

void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, generateEntranceWall, m_228674_

void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_228678_

void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, generateRoof, m_228678_

void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_228682_

void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, generateLevelOne, m_228682_

void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_228686_

void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, generateLevelTwo, m_228686_

void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_228690_

void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, generateLevelThree, m_228690_

1.21

Names

ekv$h

emb$h

Fields

Constructors

Methods

1.20.6

Names

ebp$h

ekv$h

Fields

Constructors

Methods

1.20.4

Names

dxk$h

ebp$h

Fields

Constructors

Methods

1.20.2

Names

duc$h

dxk$h

Fields

Constructors

Methods

1.20.1

Names

dtr$h

duc$h

Fields

Constructors

Methods

1.19.4

Names

dqr$h

dtr$h

Fields

OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_228643_

OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, entryPieceSetting, f_228643_

OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_228644_

OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, coreRoomPieceSetting, f_228644_

List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_228645_

List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, children, f_228645_

Constructors

Methods

1.19.3

Names

dnd$h

dqr$h

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_213239_

net.minecraft.src.C_213230_$C_213239_

Fields

Constructors

Methods

1.19.1

Names

dmg$h

dnd$h

Fields

Constructors

Methods

1.19

Names

dfb$h

dmg$h

net.minecraft.world.level.levelgen.structure.OceanMonumentPieces$MonumentBuilding

net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$MonumentBuilding

net.minecraft.src.C_2526_$C_2535_

net.minecraft.src.C_213239_

Fields

OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_72156_

OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_228643_

OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_72157_

OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_228644_

List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_72158_

List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_228645_

int: C, WIDTH, field_31602, field_31602, f_162988_

int: C, WIDTH, field_31602, field_31602, f_228639_

int: D, HEIGHT, field_31603, field_31603, f_162989_

int: D, HEIGHT, field_31603, field_31603, f_228640_

int: E, DEPTH, field_31604, field_31604, f_162990_

int: E, DEPTH, field_31604, field_31604, f_228641_

int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_162992_

int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_228646_

int: F, TOP_POSITION, field_31605, field_31605, f_162991_

int: F, TOP_POSITION, field_31605, field_31605, f_228642_

Constructors

(Random, int, int, Direction)

(RandomSource, int, int, Direction)

Methods

List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, m_72179_

void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, m_72181_

void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_72175_

void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_72187_

void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_72191_

void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_72195_

void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_72199_

void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_72203_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, method_14760, m_228672_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_

void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, method_14761, m_228666_

void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_228654_

void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_228674_

void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_228678_

void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_228682_

void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_228686_

void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_228690_

1.18.2

Names

det$h

dfb$h

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbd$h

det$h

Fields

Constructors

(ServerLevel, CompoundTag)

(CompoundTag)

Methods

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

1.17.1

Names

dbc$h

dbd$h

Fields

Constructors

Methods

1.17

Names

crl$h

dbc$h

net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding

net.minecraft.src.C_2526_$C_2535_

Fields

OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_14464, field_175845_o

OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_72156_

OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_14466, field_175844_p

OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_72157_

List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_14465, field_175843_q

List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_72158_

int: C, WIDTH, field_31602, field_31602, f_162988_

int: D, HEIGHT, field_31603, field_31603, f_162989_

int: E, DEPTH, field_31604, field_31604, f_162990_

int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_162992_

int: F, TOP_POSITION, field_31605, field_31605, f_162991_

Constructors

(StructureManager, CompoundTag)

(ServerLevel, CompoundTag)

Methods

List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, func_175836_a

List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, m_72179_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a

void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, m_72181_

void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b

void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_72175_

void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c

void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_72187_

void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d

void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_72191_

void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e

void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_72195_

void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f

void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_72199_

void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g

void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_72203_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cri$h

crl$h

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cto$h

cri$h

Fields

Constructors

Methods

void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a

void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b

void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c

void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d

void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e

void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f

void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g

void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a

void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b

void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c

void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d

void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e

void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f

void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g

1.16.1

Names

clk$h

cto$h

Fields

OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_175845_o

OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_14464, field_175845_o

OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_175844_p

OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_14466, field_175844_p

List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_175843_q

List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_14465, field_175843_q

Constructors

Methods

List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, func_175836_a

List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, func_175836_a

void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, func_175840_a

void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a

void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, func_175839_b

void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b

void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, func_175837_c

void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c

void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, func_175841_d

void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d

void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, func_175835_e

void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e

void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, func_175842_f

void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f

void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, func_175838_g

void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

1.15.2

Names

clh$h

clk$h

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

cil$h

clh$h

Fields

Constructors

Methods

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

1.14.4

Names

cig$h

cil$h

net.minecraft.world.level.levelgen.structure.OceanMonumentPieces$MonumentBuilding

Fields

OceanMonumentGenerator$class_3388: p, field_14464, field_14464, field_175845_o

OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_175845_o

OceanMonumentGenerator$class_3388: q, field_14466, field_14466, field_175844_p

OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_175844_p

List<OceanMonumentGenerator$class_3384>: r, field_14465, field_14465, field_175843_q

List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_175843_q

Constructors

Methods

List<OceanMonumentGenerator$class_3388> (Random): a, method_14760, method_14760, func_175836_a

List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, func_175836_a

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

void (boolean, int, IWorld, Random, MutableIntBoundingBox): a, method_14761, method_14761, func_175840_a

void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, func_175840_a

void (IWorld, Random, MutableIntBoundingBox): a, method_14763, method_14763, func_175839_b

void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, func_175839_b

void (IWorld, Random, MutableIntBoundingBox): b, method_14762, method_14762, func_175837_c

void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, func_175837_c

void (IWorld, Random, MutableIntBoundingBox): c, method_14765, method_14765, func_175841_d

void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, func_175841_d

void (IWorld, Random, MutableIntBoundingBox): d, method_14764, method_14764, func_175835_e

void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, func_175835_e

void (IWorld, Random, MutableIntBoundingBox): e, method_14766, method_14766, func_175842_f

void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, func_175842_f

void (IWorld, Random, MutableIntBoundingBox): f, method_14767, method_14767, func_175838_g

void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, func_175838_g

1.14.3

Names

cic$h

cig$h

net.minecraft.structure.OceanMonumentGenerator$Base

Fields

OceanMonumentPieces$RoomDefinition: p, field_14464, field_175845_o

OceanMonumentGenerator$class_3388: p, field_14464, field_14464, field_175845_o

OceanMonumentPieces$RoomDefinition: q, field_14466, field_175844_p

OceanMonumentGenerator$class_3388: q, field_14466, field_14466, field_175844_p

List<OceanMonumentPieces$Piece>: r, field_14465, field_175843_q

List<OceanMonumentGenerator$class_3384>: r, field_14465, field_14465, field_175843_q

Constructors

Methods

List<OceanMonumentPieces$RoomDefinition> (Random): a, method_14760, func_175836_a

List<OceanMonumentGenerator$class_3388> (Random): a, method_14760, method_14760, func_175836_a

boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a

boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a

void (boolean, int, IWorld, Random, MutableBoundingBox): a, method_14761, func_175840_a

void (boolean, int, IWorld, Random, MutableIntBoundingBox): a, method_14761, method_14761, func_175840_a

void (IWorld, Random, MutableBoundingBox): a, method_14763, func_175839_b

void (IWorld, Random, MutableIntBoundingBox): a, method_14763, method_14763, func_175839_b

void (IWorld, Random, MutableBoundingBox): b, method_14762, func_175837_c

void (IWorld, Random, MutableIntBoundingBox): b, method_14762, method_14762, func_175837_c

void (IWorld, Random, MutableBoundingBox): c, method_14765, func_175841_d

void (IWorld, Random, MutableIntBoundingBox): c, method_14765, method_14765, func_175841_d

void (IWorld, Random, MutableBoundingBox): d, method_14764, func_175835_e

void (IWorld, Random, MutableIntBoundingBox): d, method_14764, method_14764, func_175835_e

void (IWorld, Random, MutableBoundingBox): e, method_14766, func_175842_f

void (IWorld, Random, MutableIntBoundingBox): e, method_14766, method_14766, func_175842_f

void (IWorld, Random, MutableBoundingBox): f, method_14767, func_175838_g

void (IWorld, Random, MutableIntBoundingBox): f, method_14767, method_14767, func_175838_g

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cia$h

cic$h

Fields

Constructors

Methods

1.14

Names

bws$h

cia$h

net.minecraft.class_3366$class_3374

Fields

OceanMonumentPieces$RoomDefinition: p, field_175845_o

OceanMonumentPieces$RoomDefinition: p, field_14464, field_175845_o

OceanMonumentPieces$RoomDefinition: q, field_175844_p

OceanMonumentPieces$RoomDefinition: q, field_14466, field_175844_p

List<OceanMonumentPieces$Piece>: r, field_175843_q

List<OceanMonumentPieces$Piece>: r, field_14465, field_175843_q

Constructors

()

(Random, int, int, EnumFacing)

(Random, int, int, Direction)

(TemplateManager, CompoundNBT)

Methods

List<OceanMonumentPieces$RoomDefinition> (Random): a, func_175836_a

List<OceanMonumentPieces$RoomDefinition> (Random): a, method_14760, func_175836_a

boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a

boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a

void (boolean, int, IWorld, Random, MutableBoundingBox): a, func_175840_a

void (boolean, int, IWorld, Random, MutableBoundingBox): a, method_14761, func_175840_a

void (IWorld, Random, MutableBoundingBox): a, func_175839_b

void (IWorld, Random, MutableBoundingBox): a, method_14763, func_175839_b

void (IWorld, Random, MutableBoundingBox): b, func_175837_c

void (IWorld, Random, MutableBoundingBox): b, method_14762, func_175837_c

void (IWorld, Random, MutableBoundingBox): c, func_175841_d

void (IWorld, Random, MutableBoundingBox): c, method_14765, func_175841_d

void (IWorld, Random, MutableBoundingBox): d, func_175835_e

void (IWorld, Random, MutableBoundingBox): d, method_14764, func_175835_e

void (IWorld, Random, MutableBoundingBox): e, func_175842_f

void (IWorld, Random, MutableBoundingBox): e, method_14766, func_175842_f

void (IWorld, Random, MutableBoundingBox): f, func_175838_g

void (IWorld, Random, MutableBoundingBox): f, method_14767, func_175838_g

1.13.2

Names

bwr$h

bws$h

Fields

Constructors

Methods

1.13.1

Names

bwj$h

bwr$h

Fields

Constructors

Methods

1.13

Names

bwj$h

net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding

Fields

OceanMonumentPieces$RoomDefinition: p, field_175845_o

OceanMonumentPieces$RoomDefinition: q, field_175844_p

List<OceanMonumentPieces$Piece>: r, field_175843_q

Constructors

()

(Random, int, int, EnumFacing)

Methods

List<OceanMonumentPieces$RoomDefinition> (Random): a, func_175836_a

boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a

void (boolean, int, IWorld, Random, MutableBoundingBox): a, func_175840_a

void (IWorld, Random, MutableBoundingBox): a, func_175839_b

void (IWorld, Random, MutableBoundingBox): b, func_175837_c

void (IWorld, Random, MutableBoundingBox): c, func_175841_d

void (IWorld, Random, MutableBoundingBox): d, func_175835_e

void (IWorld, Random, MutableBoundingBox): e, func_175842_f

void (IWorld, Random, MutableBoundingBox): f, func_175838_g