History - net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$MonumentBuilding
25w18a
Names
eux$h
evn$h
Fields
OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, entryPieceSetting, f_228643_
OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464
OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, coreRoomPieceSetting, f_228644_
OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466
List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, children, f_228645_
List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465
int: C, WIDTH, field_31602, SIZE_X, f_228639_
int: C, WIDTH, field_31602
int: D, HEIGHT, field_31603, SIZE_Y, f_228640_
int: D, HEIGHT, field_31603
int: E, DEPTH, field_31604, SIZE_Z, f_228641_
int: E, DEPTH, field_31604
int: a, BIOME_RANGE_CHECK, field_31606, BIOME_CHECK_RADIUS, f_228646_
int: a, BIOME_RANGE_CHECK, field_31606
int: F, TOP_POSITION, field_31605, field_31605, f_228642_
int: F, TOP_POSITION, field_31605
Constructors
Methods
List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, setupPieces, m_228672_
List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931
void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, generateWing, m_228666_
void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761
void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, generateEntranceArches, m_228654_
void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763
void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, generateEntranceWall, m_228674_
void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762
void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, generateRoof, m_228678_
void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765
void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, generateLevelOne, m_228682_
void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764
void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, generateLevelTwo, m_228686_
void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766
void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, generateLevelThree, m_228690_
void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767
1.21.5
Names
epx$h
eux$h
Fields
Constructors
Methods
1.21.4
Names
equ$h
epx$h
Fields
Constructors
Methods
1.21.3
Names
emb$h
equ$h
Fields
Constructors
Methods
1.21.1
Names
Fields
int: C, WIDTH, field_31602, field_31602, f_228639_
int: C, WIDTH, field_31602, SIZE_X, f_228639_
int: D, HEIGHT, field_31603, field_31603, f_228640_
int: D, HEIGHT, field_31603, SIZE_Y, f_228640_
int: E, DEPTH, field_31604, field_31604, f_228641_
int: E, DEPTH, field_31604, SIZE_Z, f_228641_
int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_228646_
int: a, BIOME_RANGE_CHECK, field_31606, BIOME_CHECK_RADIUS, f_228646_
Constructors
Methods
List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, method_14760, m_228672_
List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, setupPieces, m_228672_
void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, method_14761, m_228666_
void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, generateWing, m_228666_
void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_228654_
void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, generateEntranceArches, m_228654_
void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_228674_
void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, generateEntranceWall, m_228674_
void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_228678_
void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, generateRoof, m_228678_
void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_228682_
void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, generateLevelOne, m_228682_
void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_228686_
void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, generateLevelTwo, m_228686_
void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_228690_
void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, generateLevelThree, m_228690_
1.21
Names
ekv$h
emb$h
Fields
Constructors
Methods
1.20.6
Names
ebp$h
ekv$h
Fields
Constructors
Methods
1.20.4
Names
dxk$h
ebp$h
Fields
Constructors
Methods
1.20.2
Names
duc$h
dxk$h
Fields
Constructors
Methods
1.20.1
Names
dtr$h
duc$h
Fields
Constructors
Methods
1.19.4
Names
dqr$h
dtr$h
Fields
OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_228643_
OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, entryPieceSetting, f_228643_
OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_228644_
OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, coreRoomPieceSetting, f_228644_
List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_228645_
List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, children, f_228645_
Constructors
Methods
1.19.3
Names
dnd$h
dqr$h
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_213239_
net.minecraft.src.C_213230_$C_213239_
Fields
Constructors
Methods
1.19.1
Names
dmg$h
dnd$h
Fields
Constructors
Methods
1.19
Names
dfb$h
dmg$h
net.minecraft.world.level.levelgen.structure.OceanMonumentPieces$MonumentBuilding
net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$MonumentBuilding
net.minecraft.src.C_2526_$C_2535_
net.minecraft.src.C_213239_
Fields
OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_72156_
OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_228643_
OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_72157_
OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_228644_
List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_72158_
List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_228645_
int: C, WIDTH, field_31602, field_31602, f_162988_
int: C, WIDTH, field_31602, field_31602, f_228639_
int: D, HEIGHT, field_31603, field_31603, f_162989_
int: D, HEIGHT, field_31603, field_31603, f_228640_
int: E, DEPTH, field_31604, field_31604, f_162990_
int: E, DEPTH, field_31604, field_31604, f_228641_
int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_162992_
int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_228646_
int: F, TOP_POSITION, field_31605, field_31605, f_162991_
int: F, TOP_POSITION, field_31605, field_31605, f_228642_
Constructors
(RandomSource, int, int, Direction)
Methods
List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, m_72179_
void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, m_72181_
void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_72175_
void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_72187_
void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_72191_
void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_72195_
void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_72199_
void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_72203_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
List<OceanMonumentPieces$RoomDefinition> (RandomSource): b, generateRoomGraph, method_14760, method_14760, m_228672_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
void (boolean, int, WorldGenLevel, RandomSource, BoundingBox): a, generateWing, method_14761, method_14761, m_228666_
void (WorldGenLevel, RandomSource, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_228654_
void (WorldGenLevel, RandomSource, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_228674_
void (WorldGenLevel, RandomSource, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_228678_
void (WorldGenLevel, RandomSource, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_228682_
void (WorldGenLevel, RandomSource, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_228686_
void (WorldGenLevel, RandomSource, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_228690_
1.18.2
Names
det$h
dfb$h
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dbd$h
det$h
Fields
Constructors
Methods
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
1.17.1
Names
dbc$h
dbd$h
Fields
Constructors
Methods
1.17
Names
crl$h
dbc$h
net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding
net.minecraft.src.C_2526_$C_2535_
Fields
OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_14464, field_175845_o
OceanMonumentPieces$RoomDefinition: G, sourceRoom, field_14464, field_14464, f_72156_
OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_14466, field_175844_p
OceanMonumentPieces$RoomDefinition: H, coreRoom, field_14466, field_14466, f_72157_
List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_14465, field_175843_q
List<OceanMonumentPieces$OceanMonumentPiece>: I, childPieces, field_14465, field_14465, f_72158_
int: C, WIDTH, field_31602, field_31602, f_162988_
int: D, HEIGHT, field_31603, field_31603, f_162989_
int: E, DEPTH, field_31604, field_31604, f_162990_
int: a, BIOME_RANGE_CHECK, field_31606, field_31606, f_162992_
int: F, TOP_POSITION, field_31605, field_31605, f_162991_
Constructors
(StructureManager, CompoundTag)
Methods
List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, func_175836_a
List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, m_72179_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a
void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, m_72181_
void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b
void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, m_72175_
void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c
void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, m_72187_
void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d
void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, m_72191_
void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e
void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, m_72195_
void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f
void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, m_72199_
void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g
void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, m_72203_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cri$h
crl$h
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cto$h
cri$h
Fields
Constructors
Methods
void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a
void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b
void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c
void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d
void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e
void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f
void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g
void (boolean, int, WorldGenLevel, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a
void (WorldGenLevel, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b
void (WorldGenLevel, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c
void (WorldGenLevel, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d
void (WorldGenLevel, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e
void (WorldGenLevel, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f
void (WorldGenLevel, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g
1.16.1
Names
clk$h
cto$h
Fields
OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_175845_o
OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_14464, field_175845_o
OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_175844_p
OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_14466, field_175844_p
List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_175843_q
List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_14465, field_175843_q
Constructors
Methods
List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, func_175836_a
List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, method_14760, func_175836_a
void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, func_175840_a
void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, method_14761, func_175840_a
void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, func_175839_b
void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, method_14763, func_175839_b
void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, func_175837_c
void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, method_14762, func_175837_c
void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, func_175841_d
void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, method_14765, func_175841_d
void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, func_175835_e
void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, method_14764, func_175835_e
void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, func_175842_f
void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, method_14766, func_175842_f
void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, func_175838_g
void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, method_14767, func_175838_g
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
1.15.2
Names
clh$h
clk$h
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cil$h
clh$h
Fields
Constructors
Methods
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
1.14.4
Names
cig$h
cil$h
net.minecraft.world.level.levelgen.structure.OceanMonumentPieces$MonumentBuilding
Fields
OceanMonumentGenerator$class_3388: p, field_14464, field_14464, field_175845_o
OceanMonumentPieces$RoomDefinition: p, sourceRoom, field_14464, field_175845_o
OceanMonumentGenerator$class_3388: q, field_14466, field_14466, field_175844_p
OceanMonumentPieces$RoomDefinition: q, coreRoom, field_14466, field_175844_p
List<OceanMonumentGenerator$class_3384>: r, field_14465, field_14465, field_175843_q
List<OceanMonumentPieces$OceanMonumentPiece>: r, childPieces, field_14465, field_175843_q
Constructors
Methods
List<OceanMonumentGenerator$class_3388> (Random): a, method_14760, method_14760, func_175836_a
List<OceanMonumentPieces$RoomDefinition> (Random): a, generateRoomGraph, method_14760, func_175836_a
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
void (boolean, int, IWorld, Random, MutableIntBoundingBox): a, method_14761, method_14761, func_175840_a
void (boolean, int, LevelAccessor, Random, BoundingBox): a, generateWing, method_14761, func_175840_a
void (IWorld, Random, MutableIntBoundingBox): a, method_14763, method_14763, func_175839_b
void (LevelAccessor, Random, BoundingBox): a, generateEntranceArchs, method_14763, func_175839_b
void (IWorld, Random, MutableIntBoundingBox): b, method_14762, method_14762, func_175837_c
void (LevelAccessor, Random, BoundingBox): b, generateEntranceWall, method_14762, func_175837_c
void (IWorld, Random, MutableIntBoundingBox): c, method_14765, method_14765, func_175841_d
void (LevelAccessor, Random, BoundingBox): c, generateRoofPiece, method_14765, func_175841_d
void (IWorld, Random, MutableIntBoundingBox): d, method_14764, method_14764, func_175835_e
void (LevelAccessor, Random, BoundingBox): d, generateLowerWall, method_14764, func_175835_e
void (IWorld, Random, MutableIntBoundingBox): e, method_14766, method_14766, func_175842_f
void (LevelAccessor, Random, BoundingBox): e, generateMiddleWall, method_14766, func_175842_f
void (IWorld, Random, MutableIntBoundingBox): f, method_14767, method_14767, func_175838_g
void (LevelAccessor, Random, BoundingBox): f, generateUpperWall, method_14767, func_175838_g
1.14.3
Names
cic$h
cig$h
net.minecraft.structure.OceanMonumentGenerator$Base
Fields
OceanMonumentPieces$RoomDefinition: p, field_14464, field_175845_o
OceanMonumentGenerator$class_3388: p, field_14464, field_14464, field_175845_o
OceanMonumentPieces$RoomDefinition: q, field_14466, field_175844_p
OceanMonumentGenerator$class_3388: q, field_14466, field_14466, field_175844_p
List<OceanMonumentPieces$Piece>: r, field_14465, field_175843_q
List<OceanMonumentGenerator$class_3384>: r, field_14465, field_14465, field_175843_q
Constructors
Methods
List<OceanMonumentPieces$RoomDefinition> (Random): a, method_14760, func_175836_a
List<OceanMonumentGenerator$class_3388> (Random): a, method_14760, method_14760, func_175836_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a
void (boolean, int, IWorld, Random, MutableBoundingBox): a, method_14761, func_175840_a
void (boolean, int, IWorld, Random, MutableIntBoundingBox): a, method_14761, method_14761, func_175840_a
void (IWorld, Random, MutableBoundingBox): a, method_14763, func_175839_b
void (IWorld, Random, MutableIntBoundingBox): a, method_14763, method_14763, func_175839_b
void (IWorld, Random, MutableBoundingBox): b, method_14762, func_175837_c
void (IWorld, Random, MutableIntBoundingBox): b, method_14762, method_14762, func_175837_c
void (IWorld, Random, MutableBoundingBox): c, method_14765, func_175841_d
void (IWorld, Random, MutableIntBoundingBox): c, method_14765, method_14765, func_175841_d
void (IWorld, Random, MutableBoundingBox): d, method_14764, func_175835_e
void (IWorld, Random, MutableIntBoundingBox): d, method_14764, method_14764, func_175835_e
void (IWorld, Random, MutableBoundingBox): e, method_14766, func_175842_f
void (IWorld, Random, MutableIntBoundingBox): e, method_14766, method_14766, func_175842_f
void (IWorld, Random, MutableBoundingBox): f, method_14767, func_175838_g
void (IWorld, Random, MutableIntBoundingBox): f, method_14767, method_14767, func_175838_g
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cia$h
cic$h
Fields
Constructors
Methods
1.14
Names
bws$h
cia$h
net.minecraft.class_3366$class_3374
Fields
OceanMonumentPieces$RoomDefinition: p, field_175845_o
OceanMonumentPieces$RoomDefinition: p, field_14464, field_175845_o
OceanMonumentPieces$RoomDefinition: q, field_175844_p
OceanMonumentPieces$RoomDefinition: q, field_14466, field_175844_p
List<OceanMonumentPieces$Piece>: r, field_175843_q
List<OceanMonumentPieces$Piece>: r, field_14465, field_175843_q
Constructors
()
(Random, int, int, EnumFacing)
(TemplateManager, CompoundNBT)
Methods
List<OceanMonumentPieces$RoomDefinition> (Random): a, func_175836_a
List<OceanMonumentPieces$RoomDefinition> (Random): a, method_14760, func_175836_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a
void (boolean, int, IWorld, Random, MutableBoundingBox): a, func_175840_a
void (boolean, int, IWorld, Random, MutableBoundingBox): a, method_14761, func_175840_a
void (IWorld, Random, MutableBoundingBox): a, func_175839_b
void (IWorld, Random, MutableBoundingBox): a, method_14763, func_175839_b
void (IWorld, Random, MutableBoundingBox): b, func_175837_c
void (IWorld, Random, MutableBoundingBox): b, method_14762, func_175837_c
void (IWorld, Random, MutableBoundingBox): c, func_175841_d
void (IWorld, Random, MutableBoundingBox): c, method_14765, func_175841_d
void (IWorld, Random, MutableBoundingBox): d, func_175835_e
void (IWorld, Random, MutableBoundingBox): d, method_14764, func_175835_e
void (IWorld, Random, MutableBoundingBox): e, func_175842_f
void (IWorld, Random, MutableBoundingBox): e, method_14766, func_175842_f
void (IWorld, Random, MutableBoundingBox): f, func_175838_g
void (IWorld, Random, MutableBoundingBox): f, method_14767, func_175838_g
1.13.2
Names
bwr$h
bws$h
Fields
Constructors
Methods
1.13.1
Names
bwj$h
bwr$h
Fields
Constructors
Methods
1.13
Names
bwj$h
net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding
Fields
OceanMonumentPieces$RoomDefinition: p, field_175845_o
OceanMonumentPieces$RoomDefinition: q, field_175844_p
List<OceanMonumentPieces$Piece>: r, field_175843_q
Constructors
()
(Random, int, int, EnumFacing)
Methods
List<OceanMonumentPieces$RoomDefinition> (Random): a, func_175836_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a
void (boolean, int, IWorld, Random, MutableBoundingBox): a, func_175840_a
void (IWorld, Random, MutableBoundingBox): a, func_175839_b
void (IWorld, Random, MutableBoundingBox): b, func_175837_c
void (IWorld, Random, MutableBoundingBox): c, func_175841_d
void (IWorld, Random, MutableBoundingBox): d, func_175835_e
void (IWorld, Random, MutableBoundingBox): e, func_175842_f
void (IWorld, Random, MutableBoundingBox): f, func_175838_g