History - net.minecraft.world.level.block.TripWireHookBlock
25w18a
Names
dwu
dxk
Fields
BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, POWERED, field_11671
BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_
BooleanProperty: d, ATTACHED, field_11669
int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MIN, field_31268
int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: f, WIRE_DIST_MAX, field_31269
int: g, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: g, RECHECK_PERIOD, field_31271
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481
EnumProperty<Direction>: b, FACING, field_11666, FACING, f_57667_
EnumProperty<Direction>: b, FACING, field_11666
Map<Direction, VoxelShape>: h, SHAPES, field_55808, SHAPES_BY_DIRECTION, f_379489_
Map<Direction, VoxelShape>: h, SHAPES, field_55808
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388
1.21.5
Names
dsj
dwu
Fields
VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: g, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: g, AABB_OFFSET, field_31270, field_31270, f_154839_
Map<Direction, VoxelShape>: h, SHAPES, field_55808, SHAPES_BY_DIRECTION, f_379489_
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
1.21.4
Names
dtg
dsj
Fields
Constructors
Methods
1.21.3
Names
doq
dtg
Fields
DirectionProperty: b, FACING, field_11666, FACING, f_57667_
EnumProperty<Direction>: b, FACING, field_11666, FACING, f_57667_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dns
doq
Fields
Constructors
Methods
1.20.6
Names
dfg
dns
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
1.20.4
Names
dbl
dfg
Fields
DirectionProperty: a, FACING, field_11666, FACING, f_57667_
DirectionProperty: b, FACING, field_11666, FACING, f_57667_
BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_
BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_
VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: f, AABB_OFFSET, field_31270, field_31270, f_154839_
int: g, AABB_OFFSET, field_31270, field_31270, f_154839_
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_
Constructors
Methods
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
1.20.2
Names
cyd
dbl
Fields
Constructors
Methods
1.20.1
Names
cxu
cyd
Fields
Constructors
Methods
1.19.4
Names
cvb
cxu
Fields
Constructors
Methods
1.19.3
Names
cry
cvb
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
crb
cry
Fields
Constructors
Methods
1.19
Names
cli
crb
Fields
Constructors
Methods
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ckq
cli
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
chh
ckq
Fields
Constructors
Methods
1.17.1
Names
chg
chh
Fields
Constructors
Methods
1.17
Names
cbe
chg
net.minecraft.block.TripWireHookBlock
net.minecraft.src.C_1948_
Fields
DirectionProperty: a, FACING, field_11666, FACING, field_176264_a
DirectionProperty: a, FACING, field_11666, FACING, f_57667_
BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b
BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_
VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g
VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: f, AABB_OFFSET, field_31270, field_31270, f_154839_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cbb
cbe
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ccg
cbb
Fields
Constructors
Methods
1.16.1
Names
bvk
ccg
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
1.15.2
Names
bvh
bvk
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bsw
bvh
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bsr
bsw
net.minecraft.world.level.block.TripWireHookBlock
Fields
DirectionProperty: a, field_11666, FACING, field_176264_a
DirectionProperty: a, FACING, field_11666, FACING, field_176264_a
BooleanProperty: b, field_11671, POWERED, field_176263_b
BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b
BooleanProperty: c, field_11669, ATTACHED, field_176265_M
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M
VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g
VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, update, func_176260_a
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a
void (World, BlockPos, Direction): a, method_10775, updateNeighborsOnAxis, func_176262_b
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
1.14.3
Names
bsn
bsr
net.minecraft.block.TripwireHookBlock
Fields
DirectionProperty: a, field_11666, field_176264_a
DirectionProperty: a, field_11666, FACING, field_176264_a
BooleanProperty: b, field_11671, field_176263_b
BooleanProperty: b, field_11671, POWERED, field_176263_b
BooleanProperty: c, field_11669, field_176265_M
BooleanProperty: c, field_11669, ATTACHED, field_176265_M
VoxelShape: d, field_11665, field_185743_d
VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: e, field_11668, field_185744_e
VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: f, field_11670, field_185745_f
VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: g, field_11667, field_185746_g
VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, func_176260_a
void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, update, func_176260_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a
void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a
void (World, BlockPos, Direction): a, method_10775, func_176262_b
void (World, BlockPos, Direction): a, method_10775, updateNeighborsOnAxis, func_176262_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b
boolean (BlockState): h, method_9506, func_149744_f
boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bsm
bsn
Fields
Constructors
Methods
1.14
Names
bsm
net.minecraft.class_2537
net.minecraft.block.TripWireHookBlock
Fields
DirectionProperty: a, field_11666, field_176264_a
BooleanProperty: b, field_11671, field_176263_b
BooleanProperty: c, field_11669, field_176265_M
VoxelShape: d, field_11665, field_185743_d
VoxelShape: e, field_11668, field_185744_e
VoxelShape: f, field_11670, field_185745_f
VoxelShape: g, field_11667, field_185746_g
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, func_176260_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a
void (World, BlockPos, Direction): a, method_10775, func_176262_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a
int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b
boolean (BlockState): h, method_9506, func_149744_f
BlockRenderLayer (): c, method_9551, func_180664_k
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a