History - net.minecraft.world.level.block.TripWireHookBlock

1.21.7

Names

Fields

BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, POWERED, field_11671, POWERED

BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_

BooleanProperty: d, ATTACHED, field_11669, ATTACHED

int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MIN, field_31268, field_31268

int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: f, WIRE_DIST_MAX, field_31269, field_31269

int: g, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: g, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY

com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_

com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC

EnumProperty<Direction>: b, FACING, field_11666, FACING, f_57667_

EnumProperty<Direction>: b, FACING, field_11666, FACING

Map<Direction, VoxelShape>: h, SHAPES, field_55808, SHAPES_BY_DIRECTION, f_379489_

Map<Direction, VoxelShape>: h, SHAPES, field_55808, SHAPES_BY_DIRECTION

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec

void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced

1.21.6

Names

dwu

dzf

Fields

Constructors

Methods

1.21.5

Names

dsj

dwu

Fields

VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: g, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: g, AABB_OFFSET, field_31270, field_31270, f_154839_

Map<Direction, VoxelShape>: h, SHAPES, field_55808, SHAPES_BY_DIRECTION, f_379489_

Constructors

Methods

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

1.21.4

Names

dtg

dsj

Fields

Constructors

Methods

1.21.3

Names

doq

dtg

Fields

DirectionProperty: b, FACING, field_11666, FACING, f_57667_

EnumProperty<Direction>: b, FACING, field_11666, FACING, f_57667_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dns

doq

Fields

Constructors

Methods

1.20.6

Names

dfg

dns

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.20.4

Names

dbl

dfg

Fields

DirectionProperty: a, FACING, field_11666, FACING, f_57667_

DirectionProperty: b, FACING, field_11666, FACING, f_57667_

BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_

BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_

VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: f, AABB_OFFSET, field_31270, field_31270, f_154839_

int: g, AABB_OFFSET, field_31270, field_31270, f_154839_

com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_

Constructors

Methods

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_

void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

1.20.2

Names

cyd

dbl

Fields

Constructors

Methods

1.20.1

Names

cxu

cyd

Fields

Constructors

Methods

1.19.4

Names

cvb

cxu

Fields

Constructors

Methods

1.19.3

Names

cry

cvb

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

crb

cry

Fields

Constructors

Methods

1.19

Names

cli

crb

Fields

Constructors

Methods

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ckq

cli

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chh

ckq

Fields

Constructors

Methods

1.17.1

Names

chg

chh

Fields

Constructors

Methods

1.17

Names

cbe

chg

net.minecraft.block.TripWireHookBlock

net.minecraft.src.C_1948_

Fields

DirectionProperty: a, FACING, field_11666, FACING, field_176264_a

DirectionProperty: a, FACING, field_11666, FACING, f_57667_

BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b

BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_

VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g

VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: f, AABB_OFFSET, field_31270, field_31270, f_154839_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cbb

cbe

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccg

cbb

Fields

Constructors

Methods

1.16.1

Names

bvk

ccg

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

1.15.2

Names

bvh

bvk

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bsw

bvh

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

bsr

bsw

net.minecraft.world.level.block.TripWireHookBlock

Fields

DirectionProperty: a, field_11666, FACING, field_176264_a

DirectionProperty: a, FACING, field_11666, FACING, field_176264_a

BooleanProperty: b, field_11671, POWERED, field_176263_b

BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b

BooleanProperty: c, field_11669, ATTACHED, field_176265_M

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M

VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g

VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, update, func_176260_a

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a

void (World, BlockPos, Direction): a, method_10775, updateNeighborsOnAxis, func_176262_b

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

1.14.3

Names

bsn

bsr

net.minecraft.block.TripwireHookBlock

Fields

DirectionProperty: a, field_11666, field_176264_a

DirectionProperty: a, field_11666, FACING, field_176264_a

BooleanProperty: b, field_11671, field_176263_b

BooleanProperty: b, field_11671, POWERED, field_176263_b

BooleanProperty: c, field_11669, field_176265_M

BooleanProperty: c, field_11669, ATTACHED, field_176265_M

VoxelShape: d, field_11665, field_185743_d

VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: e, field_11668, field_185744_e

VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: f, field_11670, field_185745_f

VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: g, field_11667, field_185746_g

VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g

Constructors

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, func_176260_a

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, update, func_176260_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a

void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a

void (World, BlockPos, Direction): a, method_10775, func_176262_b

void (World, BlockPos, Direction): a, method_10775, updateNeighborsOnAxis, func_176262_b

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b

boolean (BlockState): h, method_9506, func_149744_f

boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f

BlockRenderLayer (): c, method_9551, func_180664_k

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bsm

bsn

Fields

Constructors

Methods

1.14

Names

bsm

net.minecraft.class_2537

net.minecraft.block.TripWireHookBlock

Fields

DirectionProperty: a, field_11666, field_176264_a

BooleanProperty: b, field_11671, field_176263_b

BooleanProperty: c, field_11669, field_176265_M

VoxelShape: d, field_11665, field_185743_d

VoxelShape: e, field_11668, field_185744_e

VoxelShape: f, field_11670, field_185745_f

VoxelShape: g, field_11667, field_185746_g

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): a, method_10776, func_176260_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (World, BlockPos, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a

void (World, BlockPos, Direction): a, method_10775, func_176262_b

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a

int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b

boolean (BlockState): h, method_9506, func_149744_f

BlockRenderLayer (): c, method_9551, func_180664_k

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a