History - net.minecraft.world.level.block.LeavesBlock
25w18a
Names
dse
dsv
Fields
IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_
IntegerProperty: b, DISTANCE, field_11199
BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_
BooleanProperty: c, PERSISTENT, field_11200
int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
int: a, DECAY_DISTANCE, field_31111
int: f, TICK_DELAY, field_31112, field_31112, f_153564_
int: f, TICK_DELAY, field_31112
BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
BooleanProperty: d, WATERLOGGED, field_38227
float: e, leafParticleChance, field_55773, leafParticleChance, f_381539_
float: e, leafParticleChance, field_55773
Constructors
Methods
boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
boolean (BlockState): f, isRandomlyTicking, method_9542
BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, m_54435_
BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300
int (BlockState): r, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
int (BlockState): r, getDistanceAt, method_10302
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514
boolean (BlockState): o, decaying, method_42311, shouldDecay, m_221385_
boolean (BlockState): o, decaying, method_42311
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496
OptionalInt (BlockState): q, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_
OptionalInt (BlockState): q, getOptionalDistanceAt, method_49817
com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969
int (BlockState): i_, getLightBlock, method_9505, getOpacity, m_7753_
int (BlockState): i_, getLightBlock, method_9505
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
void (Level, BlockPos, RandomSource, BlockState, BlockPos): a, makeDrippingWaterParticles, method_66442, spawnWaterParticle, m_388343_
void (Level, BlockPos, RandomSource, BlockState, BlockPos): a, makeDrippingWaterParticles, method_66442
void (Level, BlockPos, RandomSource, BlockState, BlockPos): b, makeFallingLeavesParticles, method_66444, spawnLeafParticle, m_386716_
void (Level, BlockPos, RandomSource, BlockState, BlockPos): b, makeFallingLeavesParticles, method_66444
void (Level, BlockPos, RandomSource): a, spawnFallingLeavesParticle, method_67234, spawnLeafParticle, m_384780_
void (Level, BlockPos, RandomSource): a, spawnFallingLeavesParticle, method_67234
1.21.5
Names
dnz
dse
Fields
IntegerProperty: c, DISTANCE, field_11199, DISTANCE, f_54418_
IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_
BooleanProperty: d, PERSISTENT, field_11200, PERSISTENT, f_54419_
BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_
int: b, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
BooleanProperty: e, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
com.mojang.serialization.MapCodec<LeavesBlock>: a, CODEC, field_46385, CODEC, f_303321_
float: e, leafParticleChance, field_55773, leafParticleChance, f_381539_
Constructors
(float, BlockBehaviour$Properties)
Methods
void (Level, BlockPos, RandomSource, BlockState, BlockPos): a, makeDrippingWaterParticles, method_66442, spawnWaterParticle, m_388343_
void (Level, BlockPos, RandomSource, BlockState, BlockPos): b, makeFallingLeavesParticles, method_66444, spawnLeafParticle, m_386716_
void (Level, BlockPos, RandomSource): a, spawnFallingLeavesParticle, method_67234, spawnLeafParticle, m_384780_
1.21.4
Names
doy
dnz
Fields
IntegerProperty: d, DISTANCE, field_11199, DISTANCE, f_54418_
IntegerProperty: c, DISTANCE, field_11199, DISTANCE, f_54418_
BooleanProperty: e, PERSISTENT, field_11200, PERSISTENT, f_54419_
BooleanProperty: d, PERSISTENT, field_11200, PERSISTENT, f_54419_
int: c, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
int: b, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
int: a, TICK_DELAY, field_31112, field_31112, f_153564_
int: f, TICK_DELAY, field_31112, field_31112, f_153564_
BooleanProperty: f, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
BooleanProperty: e, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
com.mojang.serialization.MapCodec<LeavesBlock>: b, CODEC, field_46385, CODEC, f_303321_
com.mojang.serialization.MapCodec<LeavesBlock>: a, CODEC, field_46385, CODEC, f_303321_
Constructors
Methods
1.21.3
Names
dki
doy
Fields
Constructors
Methods
boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, getOpacity, m_7753_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
int (BlockState): o, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
int (BlockState): r, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
boolean (BlockState): m, decaying, method_42311, shouldDecay, m_221385_
boolean (BlockState): o, decaying, method_42311, shouldDecay, m_221385_
OptionalInt (BlockState): n, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_
OptionalInt (BlockState): q, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_
int (BlockState): i_, getLightBlock, method_9505, getOpacity, m_7753_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djl
dki
Fields
Constructors
Methods
1.20.6
Names
daz
djl
Fields
Constructors
Methods
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
boolean (BlockState): h, decaying, method_42311, shouldDecay, m_221385_
boolean (BlockState): m, decaying, method_42311, shouldDecay, m_221385_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
1.20.4
Names
cxc
daz
Fields
IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_
IntegerProperty: d, DISTANCE, field_11199, DISTANCE, f_54418_
BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_
BooleanProperty: e, PERSISTENT, field_11200, PERSISTENT, f_54419_
int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
int: c, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
int: e, TICK_DELAY, field_31112, field_31112, f_153564_
int: a, TICK_DELAY, field_31112, field_31112, f_153564_
BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
BooleanProperty: f, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
com.mojang.serialization.MapCodec<LeavesBlock>: b, CODEC, field_46385, CODEC, f_303321_
Constructors
Methods
com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctu
cxc
Fields
Constructors
Methods
1.20.1
Names
ctm
ctu
Fields
Constructors
Methods
int (BlockState): n, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
int (BlockState): o, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
OptionalInt (BlockState): n, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_
1.19.4
Names
cqw
ctm
Fields
Constructors
Methods
1.19.3
Names
cnt
cqw
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmw
cnt
Fields
Constructors
Methods
1.19
Names
cho
cmw
Fields
int: d, TICK_DELAY, field_31112, field_31112, f_153564_
int: e, TICK_DELAY, field_31112, field_31112, f_153564_
BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_
Constructors
Methods
int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
int (BlockState): n, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
boolean (BlockState): h, decaying, method_42311, shouldDecay, m_221385_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
cgw
cho
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdn
cgw
Fields
Constructors
Methods
1.17.1
Names
cdm
cdn
Fields
Constructors
Methods
1.17
Names
bxx
cdm
net.minecraft.block.LeavesBlock
net.minecraft.src.C_1826_
Fields
IntegerProperty: a, DISTANCE, field_11199, DISTANCE, field_208494_a
IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_
BooleanProperty: b, PERSISTENT, field_11200, PERSISTENT, field_208495_b
BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_
int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_
int: d, TICK_DELAY, field_31112, field_31112, f_153564_
Constructors
Methods
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
int (BlockState, BlockGetter, BlockPos): f, getLightBlock, method_9505, getOpacity, func_200011_d
int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, getOpacity, m_7753_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, func_208493_b
BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, m_54435_
int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w
int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, m_54463_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxu
bxx
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bza
bxu
Fields
Constructors
Methods
1.16.1
Names
bsk
bza
Fields
Constructors
Methods
boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d
int (BlockState, BlockGetter, BlockPos): f, getLightBlock, method_9505, getOpacity, func_200011_d
boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a
VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_
1.15.2
Names
bsh
bsk
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpw
bsh
Fields
boolean: c, renderCutout, field_11198, fancy, field_196478_c
Constructors
Methods
boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d
int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d
int (BlockState): j, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w
int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c
boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_
void (boolean): a, setFancy, method_10301, setRenderingMode, func_196475_b
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bpr
bpw
net.minecraft.world.level.block.LeavesBlock
Fields
IntProperty: a, field_11199, DISTANCE, field_208494_a
IntegerProperty: a, DISTANCE, field_11199, DISTANCE, field_208494_a
BooleanProperty: b, field_11200, PERSISTENT, field_208495_b
BooleanProperty: b, PERSISTENT, field_11200, PERSISTENT, field_208495_b
boolean: c, field_11198, fancy, field_196478_c
boolean: c, renderCutout, field_11198, fancy, field_196478_c
Constructors
Methods
boolean (BlockState): m, method_9542, hasRandomTicks, func_149653_t
boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
void (BlockState, World, BlockPos, Random): c, method_9514, onRandomTick, func_196265_a
void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
int (BlockState, BlockView, BlockPos): k, method_9505, getLightSubtracted, func_200011_d
int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, IWorld, BlockPos): a, method_10300, updateDistanceFromLogs, func_208493_b
BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, func_208493_b
int (BlockState): j, method_10302, getDistanceFromLog, func_208492_w
int (BlockState): j, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (BlockState, BlockView, BlockPos): c, method_16362, canSuffocate, func_220060_c
boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c
boolean (BlockState, BlockView, BlockPos, EntityType<?>): a, method_9523, allowsSpawning, func_220067_a
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (boolean): a, method_10301, setRenderingMode, func_196475_b
void (boolean): a, setFancy, method_10301, setRenderingMode, func_196475_b
1.14.3
Names
bpn
bpr
net.minecraft.block.LeavesBlock
Fields
IntegerProperty: a, field_11199, field_208494_a
IntProperty: a, field_11199, DISTANCE, field_208494_a
BooleanProperty: b, field_11200, field_208495_b
BooleanProperty: b, field_11200, PERSISTENT, field_208495_b
boolean: c, field_11198, field_196478_c
boolean: c, field_11198, fancy, field_196478_c
Constructors
Methods
boolean (BlockState): m, method_9542, func_149653_t
boolean (BlockState): m, method_9542, hasRandomTicks, func_149653_t
void (BlockState, World, BlockPos, Random): c, method_9514, func_196265_a
void (BlockState, World, BlockPos, Random): c, method_9514, onRandomTick, func_196265_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
int (BlockState, IBlockReader, BlockPos): k, method_9505, func_200011_d
int (BlockState, BlockView, BlockPos): k, method_9505, getLightSubtracted, func_200011_d
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, IWorld, BlockPos): a, method_10300, func_208493_b
BlockState (BlockState, IWorld, BlockPos): a, method_10300, updateDistanceFromLogs, func_208493_b
int (BlockState): j, method_10302, func_208492_w
int (BlockState): j, method_10302, getDistanceFromLog, func_208492_w
boolean (BlockState): f, method_9601, func_200124_e
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
boolean (BlockState, IBlockReader, BlockPos): c, method_16362, func_220060_c
boolean (BlockState, BlockView, BlockPos): c, method_16362, canSuffocate, func_220060_c
boolean (BlockState, IBlockReader, BlockPos, EntityType<?>): a, method_9523, func_220067_a
boolean (BlockState, BlockView, BlockPos, EntityType<?>): a, method_9523, allowsSpawning, func_220067_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c
void (boolean): a, method_10301, func_196475_b
void (boolean): a, method_10301, setRenderingMode, func_196475_b
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bpm
bpn
Fields
Constructors
Methods
1.14
Names
bpm
net.minecraft.class_2397
net.minecraft.block.LeavesBlock
Fields
IntegerProperty: a, field_11199, field_208494_a
BooleanProperty: b, field_11200, field_208495_b
boolean: c, field_11198, field_196478_c
Constructors
Methods
boolean (BlockState): m, method_9542, func_149653_t
void (BlockState, World, BlockPos, Random): c, method_9514, func_196265_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
int (BlockState, IBlockReader, BlockPos): k, method_9505, func_200011_d
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, IWorld, BlockPos): a, method_10300, func_208493_b
int (BlockState): j, method_10302, func_208492_w
boolean (BlockState): f, method_9601, func_200124_e
BlockRenderLayer (): c, method_9551, func_180664_k
boolean (BlockState, IBlockReader, BlockPos): c, method_16362, func_220060_c
boolean (BlockState, IBlockReader, BlockPos, EntityType<?>): a, method_9523, func_220067_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c
void (boolean): a, method_10301, func_196475_b