History - net.minecraft.world.level.block.LeavesBlock

25w18a

Names

dse

dsv

Fields

IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_

IntegerProperty: b, DISTANCE, field_11199

BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_

BooleanProperty: c, PERSISTENT, field_11200

int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: a, DECAY_DISTANCE, field_31111

int: f, TICK_DELAY, field_31112, field_31112, f_153564_

int: f, TICK_DELAY, field_31112

BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

BooleanProperty: d, WATERLOGGED, field_38227

float: e, leafParticleChance, field_55773, leafParticleChance, f_381539_

float: e, leafParticleChance, field_55773

Constructors

Methods

boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): f, isRandomlyTicking, method_9542

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, m_54435_

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300

int (BlockState): r, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

int (BlockState): r, getDistanceAt, method_10302

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514

boolean (BlockState): o, decaying, method_42311, shouldDecay, m_221385_

boolean (BlockState): o, decaying, method_42311

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496

OptionalInt (BlockState): q, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_

OptionalInt (BlockState): q, getOptionalDistanceAt, method_49817

com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969

int (BlockState): i_, getLightBlock, method_9505, getOpacity, m_7753_

int (BlockState): i_, getLightBlock, method_9505

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

void (Level, BlockPos, RandomSource, BlockState, BlockPos): a, makeDrippingWaterParticles, method_66442, spawnWaterParticle, m_388343_

void (Level, BlockPos, RandomSource, BlockState, BlockPos): a, makeDrippingWaterParticles, method_66442

void (Level, BlockPos, RandomSource, BlockState, BlockPos): b, makeFallingLeavesParticles, method_66444, spawnLeafParticle, m_386716_

void (Level, BlockPos, RandomSource, BlockState, BlockPos): b, makeFallingLeavesParticles, method_66444

void (Level, BlockPos, RandomSource): a, spawnFallingLeavesParticle, method_67234, spawnLeafParticle, m_384780_

void (Level, BlockPos, RandomSource): a, spawnFallingLeavesParticle, method_67234

1.21.5

Names

dnz

dse

Fields

IntegerProperty: c, DISTANCE, field_11199, DISTANCE, f_54418_

IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_

BooleanProperty: d, PERSISTENT, field_11200, PERSISTENT, f_54419_

BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_

int: b, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

BooleanProperty: e, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

com.mojang.serialization.MapCodec<LeavesBlock>: a, CODEC, field_46385, CODEC, f_303321_

float: e, leafParticleChance, field_55773, leafParticleChance, f_381539_

Constructors

(BlockBehaviour$Properties)

(float, BlockBehaviour$Properties)

Methods

void (Level, BlockPos, RandomSource, BlockState, BlockPos): a, makeDrippingWaterParticles, method_66442, spawnWaterParticle, m_388343_

void (Level, BlockPos, RandomSource, BlockState, BlockPos): b, makeFallingLeavesParticles, method_66444, spawnLeafParticle, m_386716_

void (Level, BlockPos, RandomSource): a, spawnFallingLeavesParticle, method_67234, spawnLeafParticle, m_384780_

1.21.4

Names

doy

dnz

Fields

IntegerProperty: d, DISTANCE, field_11199, DISTANCE, f_54418_

IntegerProperty: c, DISTANCE, field_11199, DISTANCE, f_54418_

BooleanProperty: e, PERSISTENT, field_11200, PERSISTENT, f_54419_

BooleanProperty: d, PERSISTENT, field_11200, PERSISTENT, f_54419_

int: c, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: b, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: a, TICK_DELAY, field_31112, field_31112, f_153564_

int: f, TICK_DELAY, field_31112, field_31112, f_153564_

BooleanProperty: f, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

BooleanProperty: e, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

com.mojang.serialization.MapCodec<LeavesBlock>: b, CODEC, field_46385, CODEC, f_303321_

com.mojang.serialization.MapCodec<LeavesBlock>: a, CODEC, field_46385, CODEC, f_303321_

Constructors

Methods

1.21.3

Names

dki

doy

Fields

Constructors

Methods

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, getOpacity, m_7753_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

int (BlockState): o, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

int (BlockState): r, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

boolean (BlockState): m, decaying, method_42311, shouldDecay, m_221385_

boolean (BlockState): o, decaying, method_42311, shouldDecay, m_221385_

OptionalInt (BlockState): n, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_

OptionalInt (BlockState): q, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_

int (BlockState): i_, getLightBlock, method_9505, getOpacity, m_7753_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

djl

dki

Fields

Constructors

Methods

1.20.6

Names

daz

djl

Fields

Constructors

Methods

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_

boolean (BlockState): h, decaying, method_42311, shouldDecay, m_221385_

boolean (BlockState): m, decaying, method_42311, shouldDecay, m_221385_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

1.20.4

Names

cxc

daz

Fields

IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_

IntegerProperty: d, DISTANCE, field_11199, DISTANCE, f_54418_

BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_

BooleanProperty: e, PERSISTENT, field_11200, PERSISTENT, f_54419_

int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: c, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: e, TICK_DELAY, field_31112, field_31112, f_153564_

int: a, TICK_DELAY, field_31112, field_31112, f_153564_

BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

BooleanProperty: f, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

com.mojang.serialization.MapCodec<LeavesBlock>: b, CODEC, field_46385, CODEC, f_303321_

Constructors

Methods

com.mojang.serialization.MapCodec<? extends LeavesBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctu

cxc

Fields

Constructors

Methods

1.20.1

Names

ctm

ctu

Fields

Constructors

Methods

int (BlockState): n, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

int (BlockState): o, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

OptionalInt (BlockState): n, getOptionalDistanceAt, method_49817, getOptionalDistanceFromLog, m_277200_

1.19.4

Names

cqw

ctm

Fields

Constructors

Methods

1.19.3

Names

cnt

cqw

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmw

cnt

Fields

Constructors

Methods

1.19

Names

cho

cmw

Fields

int: d, TICK_DELAY, field_31112, field_31112, f_153564_

int: e, TICK_DELAY, field_31112, field_31112, f_153564_

BooleanProperty: d, WATERLOGGED, field_38227, WATERLOGGED, f_221367_

Constructors

Methods

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

int (BlockState): n, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

boolean (BlockState): h, decaying, method_42311, shouldDecay, m_221385_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

cgw

cho

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdn

cgw

Fields

Constructors

Methods

1.17.1

Names

cdm

cdn

Fields

Constructors

Methods

1.17

Names

bxx

cdm

net.minecraft.block.LeavesBlock

net.minecraft.src.C_1826_

Fields

IntegerProperty: a, DISTANCE, field_11199, DISTANCE, field_208494_a

IntegerProperty: b, DISTANCE, field_11199, DISTANCE, f_54418_

BooleanProperty: b, PERSISTENT, field_11200, PERSISTENT, field_208495_b

BooleanProperty: c, PERSISTENT, field_11200, PERSISTENT, f_54419_

int: a, DECAY_DISTANCE, field_31111, MAX_DISTANCE, f_153563_

int: d, TICK_DELAY, field_31112, field_31112, f_153564_

Constructors

Methods

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

int (BlockState, BlockGetter, BlockPos): f, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState, BlockGetter, BlockPos): g, getLightBlock, method_9505, getOpacity, m_7753_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, func_208493_b

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, m_54435_

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, m_54463_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_

VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxu

bxx

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bza

bxu

Fields

Constructors

Methods

1.16.1

Names

bsk

bza

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t

int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState, BlockGetter, BlockPos): f, getLightBlock, method_9505, getOpacity, func_200011_d

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_

1.15.2

Names

bsh

bsk

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpw

bsh

Fields

boolean: c, renderCutout, field_11198, fancy, field_196478_c

Constructors

Methods

boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t

boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t

void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState): j, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

int (BlockState): h, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

void (boolean): a, setFancy, method_10301, setRenderingMode, func_196475_b

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

bpr

bpw

net.minecraft.world.level.block.LeavesBlock

Fields

IntProperty: a, field_11199, DISTANCE, field_208494_a

IntegerProperty: a, DISTANCE, field_11199, DISTANCE, field_208494_a

BooleanProperty: b, field_11200, PERSISTENT, field_208495_b

BooleanProperty: b, PERSISTENT, field_11200, PERSISTENT, field_208495_b

boolean: c, field_11198, fancy, field_196478_c

boolean: c, renderCutout, field_11198, fancy, field_196478_c

Constructors

Methods

boolean (BlockState): m, method_9542, hasRandomTicks, func_149653_t

boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t

void (BlockState, World, BlockPos, Random): c, method_9514, onRandomTick, func_196265_a

void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

int (BlockState, BlockView, BlockPos): k, method_9505, getLightSubtracted, func_200011_d

int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, IWorld, BlockPos): a, method_10300, updateDistanceFromLogs, func_208493_b

BlockState (BlockState, LevelAccessor, BlockPos): a, updateDistance, method_10300, updateDistanceFromLogs, func_208493_b

int (BlockState): j, method_10302, getDistanceFromLog, func_208492_w

int (BlockState): j, getDistanceAt, method_10302, getDistanceFromLog, func_208492_w

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (BlockState, BlockView, BlockPos): c, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockView, BlockPos, EntityType<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (boolean): a, method_10301, setRenderingMode, func_196475_b

void (boolean): a, setFancy, method_10301, setRenderingMode, func_196475_b

1.14.3

Names

bpn

bpr

net.minecraft.block.LeavesBlock

Fields

IntegerProperty: a, field_11199, field_208494_a

IntProperty: a, field_11199, DISTANCE, field_208494_a

BooleanProperty: b, field_11200, field_208495_b

BooleanProperty: b, field_11200, PERSISTENT, field_208495_b

boolean: c, field_11198, field_196478_c

boolean: c, field_11198, fancy, field_196478_c

Constructors

Methods

boolean (BlockState): m, method_9542, func_149653_t

boolean (BlockState): m, method_9542, hasRandomTicks, func_149653_t

void (BlockState, World, BlockPos, Random): c, method_9514, func_196265_a

void (BlockState, World, BlockPos, Random): c, method_9514, onRandomTick, func_196265_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

int (BlockState, IBlockReader, BlockPos): k, method_9505, func_200011_d

int (BlockState, BlockView, BlockPos): k, method_9505, getLightSubtracted, func_200011_d

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, IWorld, BlockPos): a, method_10300, func_208493_b

BlockState (BlockState, IWorld, BlockPos): a, method_10300, updateDistanceFromLogs, func_208493_b

int (BlockState): j, method_10302, func_208492_w

int (BlockState): j, method_10302, getDistanceFromLog, func_208492_w

boolean (BlockState): f, method_9601, func_200124_e

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

BlockRenderLayer (): c, method_9551, func_180664_k

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

boolean (BlockState, IBlockReader, BlockPos): c, method_16362, func_220060_c

boolean (BlockState, BlockView, BlockPos): c, method_16362, canSuffocate, func_220060_c

boolean (BlockState, IBlockReader, BlockPos, EntityType<?>): a, method_9523, func_220067_a

boolean (BlockState, BlockView, BlockPos, EntityType<?>): a, method_9523, allowsSpawning, func_220067_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c

void (boolean): a, method_10301, func_196475_b

void (boolean): a, method_10301, setRenderingMode, func_196475_b

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpm

bpn

Fields

Constructors

Methods

1.14

Names

bpm

net.minecraft.class_2397

net.minecraft.block.LeavesBlock

Fields

IntegerProperty: a, field_11199, field_208494_a

BooleanProperty: b, field_11200, field_208495_b

boolean: c, field_11198, field_196478_c

Constructors

(Block$Properties)

Methods

boolean (BlockState): m, method_9542, func_149653_t

void (BlockState, World, BlockPos, Random): c, method_9514, func_196265_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

int (BlockState, IBlockReader, BlockPos): k, method_9505, func_200011_d

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, IWorld, BlockPos): a, method_10300, func_208493_b

int (BlockState): j, method_10302, func_208492_w

boolean (BlockState): f, method_9601, func_200124_e

BlockRenderLayer (): c, method_9551, func_180664_k

boolean (BlockState, IBlockReader, BlockPos): c, method_16362, func_220060_c

boolean (BlockState, IBlockReader, BlockPos, EntityType<?>): a, method_9523, func_220067_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c

void (boolean): a, method_10301, func_196475_b