History - net.minecraft.world.level.block.CeilingHangingSignBlock
25w45a
Names
dvw
dzj
Fields
IntegerProperty: b, ROTATION, field_40300, ROTATION, f_244083_
IntegerProperty: b, ROTATION, field_40300, ROTATION
BooleanProperty: c, ATTACHED, field_40301, ATTACHED, f_243835_
BooleanProperty: c, ATTACHED, field_40301, ATTACHED
VoxelShape: e, SHAPE_DEFAULT, field_40303, DEFAULT_SHAPE, f_382206_
VoxelShape: e, SHAPE_DEFAULT, field_40303, DEFAULT_SHAPE
com.mojang.serialization.MapCodec<CeilingHangingSignBlock>: a, CODEC, field_46308, CODEC, f_303646_
com.mojang.serialization.MapCodec<CeilingHangingSignBlock>: a, CODEC, field_46308, CODEC
Map<Integer, VoxelShape>: f, SHAPES, field_55745, SHAPES_BY_ROTATION, f_382688_
Map<Integer, VoxelShape>: f, SHAPES, field_55745, SHAPES_BY_ROTATION
Constructors
Methods
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
boolean (Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50002, shouldTryAttaching, m_278197_
boolean (Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50002, shouldTryAttaching
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
com.mojang.serialization.MapCodec<CeilingHangingSignBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<CeilingHangingSignBlock> (): a, codec, method_53969, getCodec
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dra
dvw
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dop
dra
Fields
Constructors
Methods
1.21.5
Names
dkn
dop
Fields
float: d, AABB_OFFSET, field_40302, field_40302, f_244550_
VoxelShape: e, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
VoxelShape: e, SHAPE_DEFAULT, field_40303, DEFAULT_SHAPE, f_382206_
Map<Integer, VoxelShape>: i, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
Map<Integer, VoxelShape>: f, SHAPES, field_55745, SHAPES_BY_ROTATION, f_382688_
Constructors
Methods
1.21.4
Names
dlm
dkn
Fields
Constructors
Methods
1.21.3
Names
dgx
dlm
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dga
dgx
Fields
Constructors
Methods
1.20.6
Names
cxp
dga
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.20.4
Names
ctt
cxp
Fields
IntegerProperty: a, ROTATION, field_40300, ROTATION, f_244083_
IntegerProperty: b, ROTATION, field_40300, ROTATION, f_244083_
BooleanProperty: b, ATTACHED, field_40301, ATTACHED, f_243835_
BooleanProperty: c, ATTACHED, field_40301, ATTACHED, f_243835_
float: c, AABB_OFFSET, field_40302, field_40302, f_244550_
float: d, AABB_OFFSET, field_40302, field_40302, f_244550_
VoxelShape: d, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
VoxelShape: e, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
Map<Integer, VoxelShape>: h, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
Map<Integer, VoxelShape>: i, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
com.mojang.serialization.MapCodec<CeilingHangingSignBlock>: a, CODEC, field_46308, CODEC, f_303646_
Constructors
(BlockBehaviour$Properties, WoodType)
(WoodType, BlockBehaviour$Properties)
Methods
com.mojang.serialization.MapCodec<CeilingHangingSignBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cql
ctt
Fields
Constructors
Methods
1.20.1
Names
cqe
cql
Fields
Constructors
Methods
boolean (Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50002, shouldTryAttaching, m_278197_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.19.4
Names
cnp
cqe
Fields
Constructors
Methods
1.19.3
Names
cnp
net.minecraft.world.level.block.CeilingHangingSignBlock
net.minecraft.class_7713
net.minecraft.block.HangingSignBlock
net.minecraft.src.C_243647_
Fields
IntegerProperty: a, ROTATION, field_40300, ROTATION, f_244083_
BooleanProperty: b, ATTACHED, field_40301, ATTACHED, f_243835_
float: c, AABB_OFFSET, field_40302, field_40302, f_244550_
VoxelShape: d, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
Map<Integer, VoxelShape>: h, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
Constructors
(BlockBehaviour$Properties, WoodType)
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_