History - net.minecraft.block.BlockFurnace
1.13.2
Names
bew
bex
Fields
Constructors
Methods
1.13.1
Names
beo
bew
Fields
Constructors
Methods
1.13
Names
aqx
beo
Fields
PropertyDirection: a, field_176447_a
boolean: b, field_149932_b
boolean: c, field_149934_M
DirectionProperty: a, field_176447_a
BooleanProperty: b, field_196325_b
Constructors
(boolean)
Methods
Item (IBlockState, Random, int): a, func_180660_a
TileEntity (World, int): a, func_149915_a
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176445_e
void (boolean, World, BlockPos): a, func_176446_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState): b, func_180663_b
boolean (IBlockState): v, func_149740_M
boolean (IBlockState): u, func_149740_M
int (IBlockState, World, BlockPos): c, func_180641_l
int (IBlockState, World, BlockPos): a, func_180641_l
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
EnumBlockRenderType (IBlockState): a, func_149645_b
EnumBlockRenderType (IBlockState): c, func_149645_b
BlockStateContainer (): b, func_180661_e
void (IBlockState, World, BlockPos, Random): a, func_180655_c
void (IBlockState, World, BlockPos, Random): c, func_180655_c
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
int (IBlockState): m, func_149750_m
boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a
TileEntity (IBlockReader): a, func_196283_a_
IBlockState (BlockItemUseContext): a, func_196258_a
void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aqv
aqx
Fields
Constructors
Methods
1.12
Names
anu
aqv
Fields
Constructors
Methods
boolean (IBlockState): x, func_149740_M
boolean (IBlockState): v, func_149740_M
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ans
anu
Fields
Constructors
Methods
1.11
Names
amf
ans
Fields
Constructors
Methods
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
boolean (IBlockState): v, func_149740_M
boolean (IBlockState): x, func_149740_M
int (IBlockState, World, BlockPos): d, func_180641_l
int (IBlockState, World, BlockPos): c, func_180641_l
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
als
amf
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ahb
als
Fields
boolean: N, field_149934_M
boolean: c, field_149934_M
Constructors
Methods
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176445_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (boolean, World, BlockPos): a, func_176446_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): b, func_180663_b
boolean (): O, func_149740_M
int (World, BlockPos): l, func_180641_l
int (): b, func_149645_b
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
void (World, BlockPos, IBlockState, Random): c, func_180655_c
Item (World, BlockPos): c, func_180665_b
IBlockState (IBlockState): b, func_176217_b
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176445_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (boolean, World, BlockPos): a, func_176446_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): b, func_180663_b
boolean (IBlockState): v, func_149740_M
int (IBlockState, World, BlockPos): d, func_180641_l
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
EnumBlockRenderType (IBlockState): a, func_149645_b
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
void (IBlockState, World, BlockPos, Random): a, func_180655_c
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
ahb
net.minecraft.block.BlockFurnace
Fields
PropertyDirection: a, field_176447_a
boolean: b, field_149932_b
boolean: N, field_149934_M
Constructors
(boolean)
Methods
Item (IBlockState, Random, int): a, func_180660_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176445_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (boolean, World, BlockPos): a, func_176446_a
TileEntity (World, int): a, func_149915_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): b, func_180663_b
boolean (): O, func_149740_M
int (World, BlockPos): l, func_180641_l
int (): b, func_149645_b
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
void (World, BlockPos, IBlockState, Random): c, func_180655_c
Item (World, BlockPos): c, func_180665_b
IBlockState (IBlockState): b, func_176217_b