History - net.minecraft.block.BlockDaylightDetector

1.13.2

Names

bdw

bdx

Fields

Constructors

Methods

1.13.1

Names

bdo

bdw

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

apt

bdo

Fields

PropertyInteger: a, field_176436_a

boolean: c, field_176435_b

AxisAlignedBB: b, field_185566_b

IntegerProperty: a, field_176436_a

BooleanProperty: b, field_196320_b

VoxelShape: c, field_196321_c

Constructors

(boolean)

(Block$Builder)

Methods

Item (IBlockState, Random, int): a, func_180660_a

TileEntity (World, int): a, func_149915_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

void (World, BlockPos): c, func_180677_d

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (IBlockState): b, func_149662_c

EnumBlockRenderType (IBlockState): a, func_149645_b

EnumBlockRenderType (IBlockState): c, func_149645_b

boolean (IBlockState): g, func_149744_f

boolean (IBlockState): i, func_149744_f

BlockStateContainer (): b, func_180661_e

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

int (IBlockState, IBlockReader, BlockPos, EnumFacing): a, func_180656_a

void (IBlockState, World, BlockPos): b, func_196319_d

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

TileEntity (IBlockReader): a, func_196283_a_

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apr

apt

Fields

Constructors

Methods

1.12

Names

amq

apr

Fields

Constructors

Methods

void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amo

amq

Fields

Constructors

Methods

1.11

Names

alb

amo

Fields

Constructors

Methods

void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ako

alb

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

aga

ako

Fields

boolean: b, field_176435_b

boolean: c, field_176435_b

AxisAlignedBB: b, field_185566_b

Constructors

Methods

void (IBlockAccess, BlockPos): a, func_180654_a

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

void (World, BlockPos): f, func_180677_d

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

boolean (): d, func_149686_d

boolean (): c, func_149662_c

int (): b, func_149645_b

boolean (): i, func_149744_f

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

Item (World, BlockPos): c, func_180665_b

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

void (World, BlockPos): c, func_180677_d

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): b, func_149662_c

EnumBlockRenderType (IBlockState): a, func_149645_b

boolean (IBlockState): g, func_149744_f

BlockStateContainer (): b, func_180661_e

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

aga

net.minecraft.block.BlockDaylightDetector

Fields

PropertyInteger: a, field_176436_a

boolean: b, field_176435_b

Constructors

(boolean)

Methods

void (IBlockAccess, BlockPos): a, func_180654_a

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

void (World, BlockPos): f, func_180677_d

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

Item (IBlockState, Random, int): a, func_180660_a

boolean (): d, func_149686_d

boolean (): c, func_149662_c

int (): b, func_149645_b

boolean (): i, func_149744_f

TileEntity (World, int): a, func_149915_a

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

Item (World, BlockPos): c, func_180665_b

void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a