History - net.minecraft.world.level.levelgen.DebugLevelSource

25w18a

Names

ehg

ehw

Fields

List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: i, ALL_BLOCKS, field_13163

int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: j, GRID_WIDTH, field_13161

int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: k, GRID_HEIGHT, field_13160

BlockState: d, AIR, field_13162, AIR, f_64112_

BlockState: d, AIR, field_13162

BlockState: e, BARRIER, field_13164, BARRIER, f_64113_

BlockState: e, BARRIER, field_13164

int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: h, BLOCK_MARGIN, field_31467

int: f, HEIGHT, field_31465, field_31465, f_158225_

int: f, HEIGHT, field_31465

int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: g, BARRIER_HEIGHT, field_31466

com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768

Constructors

Methods

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_

BlockState (int, int): a, getBlockStateFor, method_12578

void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_

void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_

void (WorldGenRegion): a, spawnOriginalMobs, method_12107

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText, m_213600_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve, m_213679_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108

1.21.5

Names

eck

ehg

Fields

Constructors

Methods

1.21.4

Names

edh

eck

Fields

Constructors

Methods

1.21.3

Names

dyp

edh

Fields

Constructors

Methods

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText, m_213600_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve, m_213679_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dxn

dyp

Fields

Constructors

Methods

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

1.20.6

Names

doh

dxn

Fields

com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

Constructors

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

int (): f, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

1.20.4

Names

dkj

doh

Fields

Constructors

Methods

1.20.2

Names

dhb

dkj

Fields

Constructors

Methods

1.20.1

Names

dgq

dhb

Fields

Constructors

Methods

1.19.4

Names

dds

dgq

Fields

Constructors

Methods

1.19.3

Names

dai

dds

Fields

List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: f, AIR, field_13162, AIR, f_64112_

BlockState: d, AIR, field_13162, AIR, f_64112_

BlockState: g, BARRIER, field_13164, BARRIER, f_64113_

BlockState: e, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_

int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: h, HEIGHT, field_31465, field_31465, f_158225_

int: f, HEIGHT, field_31465, field_31465, f_158225_

int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

(Registry<StructureSet>, Registry<Biome>)

(Holder$Reference<Biome>)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getMinY, method_33730, getMinimumY, m_142062_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

czl

dai

Fields

Constructors

Methods

1.19

Names

ctn

czl

Fields

List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: g, AIR, field_13162, AIR, f_64112_

BlockState: f, AIR, field_13162, AIR, f_64112_

BlockState: h, BARRIER, field_13164, BARRIER, f_64113_

BlockState: g, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_

Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_

int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: i, HEIGHT, field_31465, field_31465, f_158225_

int: h, HEIGHT, field_31465, field_31465, f_158225_

int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

Methods

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_

Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_

void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_

void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_

void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_

CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_

Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_

int (): h, getMinY, method_33730, getMinimumY, m_142062_

int (): g, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_

int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_

void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_

1.18.2

Names

csv

ctn

Fields

List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: e, AIR, field_13162, AIR, f_64112_

BlockState: g, AIR, field_13162, AIR, f_64112_

BlockState: f, BARRIER, field_13164, BARRIER, f_64113_

BlockState: h, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_

com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_

Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_

int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: g, HEIGHT, field_31465, field_31465, f_158225_

int: i, HEIGHT, field_31465, field_31465, f_158225_

int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

(Registry<Biome>)

(Registry<StructureSet>, Registry<Biome>)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_

Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_

Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_

Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cpl

csv

Fields

Constructors

Methods

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_

CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_

void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_

void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_

CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_

Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_

void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_

int (): h, getMinY, method_33730, getMinimumY, m_142062_

int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_

int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_

1.17.1

Names

cpk

cpl

Fields

Constructors

Methods

1.17

Names

chj

cpk

net.minecraft.world.gen.DebugChunkGenerator

net.minecraft.src.C_2184_

Fields

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_

BlockState: e, AIR, field_13162, AIR, field_185934_a

BlockState: e, AIR, field_13162, AIR, f_64112_

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

BlockState: f, BARRIER, field_13164, BARRIER, f_64113_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_

Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j

Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_

int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_

int: g, HEIGHT, field_31465, field_31465, f_158225_

int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_

Constructors

Methods

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a

BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_

BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_

Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g

Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_

CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_

int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_

NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

chg

chj

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cil

chg

Fields

List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

BlockState: f, AIR, field_13162, AIR, field_185934_a

BlockState: e, AIR, field_13162, AIR, field_185934_a

BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_

com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_

Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j

Constructors

()

(Registry<Biome>)

Methods

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_

Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g

1.16.1

Names

cbs

cil

Fields

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

BlockState: e, AIR, field_13162, AIR, field_185934_a

BlockState: f, AIR, field_13162, AIR, field_185934_a

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b

DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_

com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_

Constructors

(LevelAccessor, BiomeSource, DebugGeneratorSettings)

()

Methods

int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d

void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b

void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b

BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b

void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_

com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_

void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_

void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_

void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_

BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_

ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_

1.15.2

Names

cbp

cbs

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

byx

cbp

Fields

Constructors

Methods

void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c

void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a

void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_

void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_

1.14.4

Names

bys

byx

net.minecraft.world.level.levelgen.DebugLevelSource

Fields

List<BlockState>: g, field_13163, BLOCK_STATES, field_177464_a

List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a

int: h, field_13161, X_SIDE_LENGTH, field_177462_b

int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, field_13160, Z_SIDE_LENGTH, field_181039_c

int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c

BlockState: e, field_13162, AIR, field_185934_a

BlockState: e, AIR, field_13162, AIR, field_185934_a

BlockState: f, field_13164, BARRIER, field_185935_b

BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b

Constructors

Methods

void (Chunk): c, method_12110, buildSurface, func_222535_c

void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c

void (Chunk, GenerationStep$Carver): a, method_12108, carve, func_222538_a

void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a

int (): b, method_12100, getSpawnHeight, func_205470_d

int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d

void (ChunkRegion): a, method_12102, generateFeatures, func_202092_b

void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b

void (IWorld, Chunk): b, method_12088, populateNoise, func_222537_b

void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b

int (int, int, Heightmap$Type): a, method_16397, getHeightOnGround, func_222529_a

int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a

BlockState (int, int): a, method_12578, getBlockState, func_177461_b

BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b

1.14.3

Names

byo

bys

net.minecraft.world.gen.chunk.DebugChunkGenerator

Fields

List<BlockState>: g, field_13163, field_177464_a

List<BlockState>: g, field_13163, BLOCK_STATES, field_177464_a

int: h, field_13161, field_177462_b

int: h, field_13161, X_SIDE_LENGTH, field_177462_b

int: i, field_13160, field_181039_c

int: i, field_13160, Z_SIDE_LENGTH, field_181039_c

BlockState: e, field_13162, field_185934_a

BlockState: e, field_13162, AIR, field_185934_a

BlockState: f, field_13164, field_185935_b

BlockState: f, field_13164, BARRIER, field_185935_b

Constructors

Methods

void (IChunk): c, method_12110, func_222535_c

void (Chunk): c, method_12110, buildSurface, func_222535_c

void (IChunk, GenerationStage$Carving): a, method_12108, func_222538_a

void (Chunk, GenerationStep$Carver): a, method_12108, carve, func_222538_a

int (): b, method_12100, func_205470_d

int (): b, method_12100, getSpawnHeight, func_205470_d

void (WorldGenRegion): a, method_12102, func_202092_b

void (ChunkRegion): a, method_12102, generateFeatures, func_202092_b

void (IWorld, IChunk): b, method_12088, func_222537_b

void (IWorld, Chunk): b, method_12088, populateNoise, func_222537_b

int (int, int, Heightmap$Type): a, method_16397, func_222529_a

int (int, int, Heightmap$Type): a, method_16397, getHeightOnGround, func_222529_a

BlockState (int, int): a, method_12578, func_177461_b

BlockState (int, int): a, method_12578, getBlockState, func_177461_b

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

byn

byo

Fields

Constructors

Methods

1.14

Names

byn

net.minecraft.class_2891

net.minecraft.world.gen.DebugChunkGenerator

Fields

List<BlockState>: g, field_13163, field_177464_a

int: h, field_13161, field_177462_b

int: i, field_13160, field_181039_c

BlockState: e, field_13162, field_185934_a

BlockState: f, field_13164, field_185935_b

Constructors

(IWorld, BiomeProvider, DebugGenerationSettings)

Methods

void (IChunk): c, method_12110, func_222535_c

void (IChunk, GenerationStage$Carving): a, method_12108, func_222538_a

int (): b, method_12100, func_205470_d

void (WorldGenRegion): a, method_12102, func_202092_b

void (IWorld, IChunk): b, method_12088, func_222537_b

int (int, int, Heightmap$Type): a, method_16397, func_222529_a

BlockState (int, int): a, method_12578, func_177461_b