History - net.minecraft.world.level.levelgen.DebugLevelSource
25w18a
Names
ehg
ehw
Fields
List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: i, ALL_BLOCKS, field_13163
int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: j, GRID_WIDTH, field_13161
int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: k, GRID_HEIGHT, field_13160
BlockState: d, AIR, field_13162, AIR, f_64112_
BlockState: d, AIR, field_13162
BlockState: e, BARRIER, field_13164, BARRIER, f_64113_
BlockState: e, BARRIER, field_13164
int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: h, BLOCK_MARGIN, field_31467
int: f, HEIGHT, field_31465, field_31465, f_158225_
int: f, HEIGHT, field_31465
int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: g, BARRIER_HEIGHT, field_31466
com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768
Constructors
Methods
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_
BlockState (int, int): a, getBlockStateFor, method_12578
void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_
void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText, m_213600_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve, m_213679_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108
1.21.5
Names
eck
ehg
Fields
Constructors
Methods
1.21.4
Names
edh
eck
Fields
Constructors
Methods
1.21.3
Names
dyp
edh
Fields
Constructors
Methods
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText, m_213600_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve, m_213679_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dxn
dyp
Fields
Constructors
Methods
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
1.20.6
Names
doh
dxn
Fields
com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.MapCodec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
Constructors
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
1.20.4
Names
dkj
doh
Fields
Constructors
Methods
1.20.2
Names
dhb
dkj
Fields
Constructors
Methods
1.20.1
Names
dgq
dhb
Fields
Constructors
Methods
1.19.4
Names
dds
dgq
Fields
Constructors
Methods
1.19.3
Names
dai
dds
Fields
List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: i, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: j, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: k, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: f, AIR, field_13162, AIR, f_64112_
BlockState: d, AIR, field_13162, AIR, f_64112_
BlockState: g, BARRIER, field_13164, BARRIER, f_64113_
BlockState: e, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.Codec<DebugLevelSource>: c, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_
int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: h, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: h, HEIGHT, field_31465, field_31465, f_158225_
int: f, HEIGHT, field_31465, field_31465, f_158225_
int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: g, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
(Registry<StructureSet>, Registry<Biome>)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
czl
dai
Fields
Constructors
Methods
1.19
Names
ctn
czl
Fields
List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: k, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: l, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: m, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: g, AIR, field_13162, AIR, f_64112_
BlockState: f, AIR, field_13162, AIR, f_64112_
BlockState: h, BARRIER, field_13164, BARRIER, f_64113_
BlockState: g, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_
Registry<Biome>: n, biomes, field_26747, biomeRegistry, f_64117_
int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: j, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: i, HEIGHT, field_31465, field_31465, f_158225_
int: h, HEIGHT, field_31465, field_31465, f_158225_
int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: i, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
Methods
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_
void (WorldGenLevel, ChunkAccess, StructureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_213609_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
1.18.2
Names
csv
ctn
Fields
List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
List<BlockState>: l, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: m, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
int: n, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: e, AIR, field_13162, AIR, f_64112_
BlockState: g, AIR, field_13162, AIR, f_64112_
BlockState: f, BARRIER, field_13164, BARRIER, f_64113_
BlockState: h, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_
com.mojang.serialization.Codec<DebugLevelSource>: f, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_
Registry<Biome>: o, biomes, field_26747, biomeRegistry, f_64117_
int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: k, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: g, HEIGHT, field_31465, field_31465, f_158225_
int: i, HEIGHT, field_31465, field_31465, f_158225_
int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
int: j, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
(Registry<StructureSet>, Registry<Biome>)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_
Registry<Biome> (): j, biomes, method_31169, getBiomeRegistry, m_64151_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cpl
csv
Fields
Constructors
Methods
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
Registry<Biome> (): i, biomes, method_31169, getBiomeRegistry, m_64151_
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
void (WorldGenLevel, ChunkAccess, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_183372_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
1.17.1
Names
cpk
cpl
Fields
Constructors
Methods
1.17
Names
chj
cpk
net.minecraft.world.gen.DebugChunkGenerator
net.minecraft.src.C_2184_
Fields
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: j, ALL_BLOCKS, field_13163, BLOCK_STATES, f_64114_
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: k, GRID_WIDTH, field_13161, X_SIDE_LENGTH, f_64115_
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
int: l, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, f_64116_
BlockState: e, AIR, field_13162, AIR, field_185934_a
BlockState: e, AIR, field_13162, AIR, f_64112_
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
BlockState: f, BARRIER, field_13164, BARRIER, f_64113_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, f_64111_
Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j
Registry<Biome>: m, biomes, field_26747, biomeRegistry, f_64117_
int: i, BLOCK_MARGIN, field_31467, field_31467, f_158227_
int: g, HEIGHT, field_31465, field_31465, f_158225_
int: h, BARRIER_HEIGHT, field_31466, field_31466, f_158226_
Constructors
Methods
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a
BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, m_64148_
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_6013_
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, m_7399_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g
Registry<Biome> (): h, biomes, method_31169, getBiomeRegistry, m_64151_
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
chg
chj
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cil
chg
Fields
List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
BlockState: f, AIR, field_13162, AIR, field_185934_a
BlockState: e, AIR, field_13162, AIR, field_185934_a
BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_
com.mojang.serialization.Codec<DebugLevelSource>: d, CODEC, field_24768, CODEC, field_236066_e_
Registry<Biome>: j, biomes, field_26747, biomeRegistry, field_242726_j
Constructors
()
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_
Registry<Biome> (): g, biomes, method_31169, getBiomeRegistry, func_242727_g
1.16.1
Names
cbs
cil
Fields
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: h, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
int: j, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
BlockState: e, AIR, field_13162, AIR, field_185934_a
BlockState: f, AIR, field_13162, AIR, field_185934_a
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
BlockState: g, BARRIER, field_13164, BARRIER, field_185935_b
DebugLevelSource: d, INSTANCE, field_24509, INSTANCE, field_236065_d_
com.mojang.serialization.Codec<DebugLevelSource>: e, CODEC, field_24768, field_24768, field_236066_e_
Constructors
(LevelAccessor, BiomeSource, DebugGeneratorSettings)
()
Methods
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d
void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b
BlockState (int, int): b, getBlockStateFor, method_12578, getBlockState, func_177461_b
void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
void (long, BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_230350_a_
void (WorldGenRegion, StructureFeatureManager): a, applyBiomeDecoration, method_12102, generateFeatures, func_230351_a_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
1.15.2
Names
cbp
cbs
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
byx
cbp
Fields
Constructors
Methods
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c
void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_
void (BiomeManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_225550_a_
1.14.4
Names
bys
byx
net.minecraft.world.level.levelgen.DebugLevelSource
Fields
List<BlockState>: g, field_13163, BLOCK_STATES, field_177464_a
List<BlockState>: g, ALL_BLOCKS, field_13163, BLOCK_STATES, field_177464_a
int: h, field_13161, X_SIDE_LENGTH, field_177462_b
int: h, GRID_WIDTH, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, field_13160, Z_SIDE_LENGTH, field_181039_c
int: i, GRID_HEIGHT, field_13160, Z_SIDE_LENGTH, field_181039_c
BlockState: e, field_13162, AIR, field_185934_a
BlockState: e, AIR, field_13162, AIR, field_185934_a
BlockState: f, field_13164, BARRIER, field_185935_b
BlockState: f, BARRIER, field_13164, BARRIER, field_185935_b
Constructors
Methods
void (Chunk): c, method_12110, buildSurface, func_222535_c
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c
void (Chunk, GenerationStep$Carver): a, method_12108, carve, func_222538_a
void (ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, func_222538_a
int (): b, method_12100, getSpawnHeight, func_205470_d
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d
void (ChunkRegion): a, method_12102, generateFeatures, func_202092_b
void (WorldGenRegion): a, applyBiomeDecoration, method_12102, generateFeatures, func_202092_b
void (IWorld, Chunk): b, method_12088, populateNoise, func_222537_b
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b
int (int, int, Heightmap$Type): a, method_16397, getHeightOnGround, func_222529_a
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a
BlockState (int, int): a, method_12578, getBlockState, func_177461_b
BlockState (int, int): a, getBlockStateFor, method_12578, getBlockState, func_177461_b
1.14.3
Names
byo
bys
net.minecraft.world.gen.chunk.DebugChunkGenerator
Fields
List<BlockState>: g, field_13163, field_177464_a
List<BlockState>: g, field_13163, BLOCK_STATES, field_177464_a
int: h, field_13161, field_177462_b
int: h, field_13161, X_SIDE_LENGTH, field_177462_b
int: i, field_13160, field_181039_c
int: i, field_13160, Z_SIDE_LENGTH, field_181039_c
BlockState: e, field_13162, field_185934_a
BlockState: e, field_13162, AIR, field_185934_a
BlockState: f, field_13164, field_185935_b
BlockState: f, field_13164, BARRIER, field_185935_b
Constructors
Methods
void (IChunk): c, method_12110, func_222535_c
void (Chunk): c, method_12110, buildSurface, func_222535_c
void (IChunk, GenerationStage$Carving): a, method_12108, func_222538_a
void (Chunk, GenerationStep$Carver): a, method_12108, carve, func_222538_a
int (): b, method_12100, func_205470_d
int (): b, method_12100, getSpawnHeight, func_205470_d
void (WorldGenRegion): a, method_12102, func_202092_b
void (ChunkRegion): a, method_12102, generateFeatures, func_202092_b
void (IWorld, IChunk): b, method_12088, func_222537_b
void (IWorld, Chunk): b, method_12088, populateNoise, func_222537_b
int (int, int, Heightmap$Type): a, method_16397, func_222529_a
int (int, int, Heightmap$Type): a, method_16397, getHeightOnGround, func_222529_a
BlockState (int, int): a, method_12578, func_177461_b
BlockState (int, int): a, method_12578, getBlockState, func_177461_b
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
byn
byo
Fields
Constructors
Methods
1.14
Names
byn
net.minecraft.class_2891
net.minecraft.world.gen.DebugChunkGenerator
Fields
List<BlockState>: g, field_13163, field_177464_a
int: h, field_13161, field_177462_b
int: i, field_13160, field_181039_c
BlockState: e, field_13162, field_185934_a
BlockState: f, field_13164, field_185935_b
Constructors
(IWorld, BiomeProvider, DebugGenerationSettings)
Methods
void (IChunk): c, method_12110, func_222535_c
void (IChunk, GenerationStage$Carving): a, method_12108, func_222538_a
int (): b, method_12100, func_205470_d
void (WorldGenRegion): a, method_12102, func_202092_b
void (IWorld, IChunk): b, method_12088, func_222537_b
int (int, int, Heightmap$Type): a, method_16397, func_222529_a
BlockState (int, int): a, method_12578, func_177461_b