History - net.minecraft.world.level.levelgen.structure.structures.OceanMonumentStructure
25w18a
Names
euy
evo
Fields
com.mojang.serialization.MapCodec<OceanMonumentStructure>: d, CODEC, field_37806, CODEC, f_228952_
com.mojang.serialization.MapCodec<OceanMonumentStructure>: d, CODEC, field_37806
Constructors
Methods
StructurePiece (ChunkPos, WorldgenRandom): a, createTopPiece, method_38681, createBasePiece, m_228960_
StructurePiece (ChunkPos, WorldgenRandom): a, createTopPiece, method_38681
PiecesContainer (ChunkPos, long, PiecesContainer): a, regeneratePiecesAfterLoad, method_38680, modifyPiecesOnRead, m_228956_
PiecesContainer (ChunkPos, long, PiecesContainer): a, regeneratePiecesAfterLoad, method_38680
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676
void (StructurePiecesBuilder, Structure$GenerationContext): a, generatePieces, method_38683, addPieces, m_228968_
void (StructurePiecesBuilder, Structure$GenerationContext): a, generatePieces, method_38683
StructureType<?> (): e, type, method_41618, getType, m_213658_
StructureType<?> (): e, type, method_41618
1.21.5
Names
epy
euy
Fields
Constructors
Methods
1.21.4
Names
eqv
epy
Fields
Constructors
Methods
1.21.3
Names
emc
eqv
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ekw
emc
Fields
Constructors
Methods
1.20.6
Names
ebq
ekw
Fields
com.mojang.serialization.Codec<OceanMonumentStructure>: d, CODEC, field_37806, CODEC, f_228952_
com.mojang.serialization.MapCodec<OceanMonumentStructure>: d, CODEC, field_37806, CODEC, f_228952_
Constructors
Methods
1.20.4
Names
dxl
ebq
Fields
Constructors
Methods
1.20.2
Names
dud
dxl
Fields
Constructors
Methods
1.20.1
Names
dts
dud
Fields
Constructors
Methods
1.19.4
Names
dqs
dts
Fields
Constructors
Methods
1.19.3
Names
dne
dqs
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dmh
dne
Fields
Constructors
Methods
1.19
Names
cyi
dmh
net.minecraft.world.level.levelgen.feature.OceanMonumentFeature
net.minecraft.world.level.levelgen.structure.structures.OceanMonumentStructure
net.minecraft.world.gen.feature.OceanMonumentFeature
net.minecraft.world.gen.structure.OceanMonumentStructure
net.minecraft.src.C_2276_
net.minecraft.src.C_213254_
Fields
com.mojang.serialization.Codec<OceanMonumentStructure>: d, CODEC, field_37806, CODEC, f_228952_
Constructors
(com.mojang.serialization.Codec<NoneFeatureConfiguration>)
Methods
boolean (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, checkLocation, method_28642, canGenerate, m_197131_
StructurePiece (ChunkPos, WorldgenRandom): a, createTopPiece, method_38681, createBasePiece, m_191024_
StructurePiece (ChunkPos, WorldgenRandom): a, createTopPiece, method_38681, createBasePiece, m_228960_
void (StructurePiecesBuilder, PieceGenerator$Context<NoneFeatureConfiguration>): a, generatePieces, method_38683, addPieces, m_191045_
PiecesContainer (ChunkPos, long, PiecesContainer): a, regeneratePiecesAfterLoad, method_38680, modifyPiecesOnRead, m_191020_
PiecesContainer (ChunkPos, long, PiecesContainer): a, regeneratePiecesAfterLoad, method_38680, modifyPiecesOnRead, m_228956_
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_
void (StructurePiecesBuilder, Structure$GenerationContext): a, generatePieces, method_38683, addPieces, m_228968_
StructureType<?> (): e, type, method_41618, getType, m_213658_
1.18.2
Names
cxn
cyi
Fields
WeightedRandomList<MobSpawnSettings$SpawnerData>: a, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, f_66469_
Constructors
Methods
boolean (): a, linearSeparation, method_27219, isUniformDistribution, m_5910_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cti
cxn
Fields
WeightedRandomList<MobSpawnSettings$SpawnerData>: v, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, f_66469_
WeightedRandomList<MobSpawnSettings$SpawnerData>: a, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, f_66469_
Constructors
Methods
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_
boolean (): b, linearSeparation, method_27219, isUniformDistribution, m_5910_
boolean (): a, linearSeparation, method_27219, isUniformDistribution, m_5910_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28642, shouldStartAt, m_142290_
WeightedRandomList<MobSpawnSettings$SpawnerData> (): c, getSpecialEnemies, method_13149, getMonsterSpawns, m_142494_
boolean (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, checkLocation, method_28642, canGenerate, m_197131_
StructurePiece (ChunkPos, WorldgenRandom): a, createTopPiece, method_38681, createBasePiece, m_191024_
void (StructurePiecesBuilder, PieceGenerator$Context<NoneFeatureConfiguration>): a, generatePieces, method_38683, addPieces, m_191045_
PiecesContainer (ChunkPos, long, PiecesContainer): a, regeneratePiecesAfterLoad, method_38680, modifyPiecesOnRead, m_191020_
1.17.1
Names
cth
cti
Fields
Constructors
Methods
1.17
Names
ckh
cth
net.minecraft.world.gen.feature.structure.OceanMonumentStructure
net.minecraft.src.C_2276_
Fields
List<MobSpawnSettings$SpawnerData>: u, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, field_175803_h
WeightedRandomList<MobSpawnSettings$SpawnerData>: v, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, f_66469_
Constructors
Methods
List<MobSpawnSettings$SpawnerData> (): c, getSpecialEnemies, method_13149, getMonsterSpawns, func_202279_e
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_
boolean (): b, linearSeparation, method_27219, isUniformDistribution, func_230365_b_
boolean (): b, linearSeparation, method_27219, isUniformDistribution, m_5910_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28642, shouldStartAt, func_230363_a_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28642, shouldStartAt, m_142290_
WeightedRandomList<MobSpawnSettings$SpawnerData> (): c, getSpecialEnemies, method_13149, getMonsterSpawns, m_142494_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cke
ckh
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
clo
cke
Fields
Constructors
Methods
boolean (): b, linearSeparation, method_27219, method_27219, func_230365_b_
boolean (): b, linearSeparation, method_27219, isUniformDistribution, func_230365_b_
1.16.1
Names
cep
clo
Fields
List<Biome$SpawnerData>: a, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, field_175803_h
List<Biome$SpawnerData>: u, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, field_175803_h
Constructors
(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>)
(com.mojang.serialization.Codec<NoneFeatureConfiguration>)
Methods
String (): b, getFeatureName, method_14019, getName, func_143025_a
int (): c, getLookupRange, method_14021, getRadius, func_202367_b
List<Biome$SpawnerData> (): e, getSpecialEnemies, method_13149, getMonsterSpawns, func_202279_e
List<Biome$SpawnerData> (): c, getSpecialEnemies, method_13149, getMonsterSpawns, func_202279_e
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, getStart, func_211744_a
boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_
boolean (): b, linearSeparation, method_27219, method_27219, func_230365_b_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28642, shouldStartAt, func_230363_a_
1.15.2
Names
cem
cep
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cde
cem
Fields
Constructors
Methods
boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a
boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_
1.14.4
Names
ccz
cde
net.minecraft.world.level.levelgen.feature.OceanMonumentFeature
Fields
List<Biome$SpawnEntry>: a, field_13716, MONSTER_SPAWNS, field_175803_h
List<Biome$SpawnerData>: a, MONUMENT_ENEMIES, field_13716, MONSTER_SPAWNS, field_175803_h
Constructors
Methods
String (): b, method_14019, getName, func_143025_a
String (): b, getFeatureName, method_14019, getName, func_143025_a
int (): c, method_14021, getRadius, func_202367_b
int (): c, getLookupRange, method_14021, getRadius, func_202367_b
List<Biome$SpawnEntry> (): e, method_13149, getMonsterSpawns, func_202279_e
List<Biome$SpawnerData> (): e, getSpecialEnemies, method_13149, getMonsterSpawns, func_202279_e
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, getStart, func_211744_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a
StructureFeature$StructureStartFactory (): a, method_14016, getStructureStartFactory, func_214557_a
StructureFeature$StructureStartFactory (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a
1.14.3
Names
ccv
ccz
net.minecraft.world.gen.feature.OceanMonumentFeature
Fields
List<Biome$SpawnListEntry>: a, field_13716, field_175803_h
List<Biome$SpawnEntry>: a, field_13716, MONSTER_SPAWNS, field_175803_h
Constructors
Methods
String (): b, method_14019, func_143025_a
String (): b, method_14019, getName, func_143025_a
int (): c, method_14021, func_202367_b
int (): c, method_14021, getRadius, func_202367_b
List<Biome$SpawnListEntry> (): e, method_13149, func_202279_e
List<Biome$SpawnEntry> (): e, method_13149, getMonsterSpawns, func_202279_e
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a
Structure$IStartFactory (): a, method_14016, func_214557_a
StructureFeature$StructureStartFactory (): a, method_14016, getStructureStartFactory, func_214557_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cct
ccv
Fields
Constructors
Methods
1.14
Names
bsb
cct
net.minecraft.class_3116
Fields
List<Biome$SpawnListEntry>: b, field_175803_h
List<Biome$SpawnListEntry>: a, field_13716, field_175803_h
Constructors
()
(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoFeatureConfig>)
Methods
ChunkPos (IChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a
boolean (IChunkGenerator<?>, Random, int, int): a, func_202372_a
boolean (IWorld): a, func_202365_a
StructureStart (IWorld, IChunkGenerator<?>, SharedSeedRandom, int, int): a, func_202369_a
String (): a, func_143025_a
String (): b, method_14019, func_143025_a
int (): b, func_202367_b
int (): c, method_14021, func_202367_b
List<Biome$SpawnListEntry> (): d, func_202279_e
List<Biome$SpawnListEntry> (): e, method_13149, func_202279_e
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a
Structure$IStartFactory (): a, method_14016, func_214557_a
1.13.2
Names
bsa
bsb
Fields
Constructors
Methods
1.13.1
Names
brs
bsa
Fields
Constructors
Methods
1.13
Names
brs
net.minecraft.world.gen.feature.structure.OceanMonumentStructure
Fields
List<Biome$SpawnListEntry>: b, field_175803_h
Constructors
()
Methods
ChunkPos (IChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a
boolean (IChunkGenerator<?>, Random, int, int): a, func_202372_a
boolean (IWorld): a, func_202365_a
StructureStart (IWorld, IChunkGenerator<?>, SharedSeedRandom, int, int): a, func_202369_a
String (): a, func_143025_a
int (): b, func_202367_b
List<Biome$SpawnListEntry> (): d, func_202279_e