History - net.minecraft.world.level.block.SlabBlock
1.21.7
Names
Fields
EnumProperty<SlabType>: b, TYPE, field_11501, TYPE, f_56353_
EnumProperty<SlabType>: b, TYPE, field_11501, TYPE
BooleanProperty: c, WATERLOGGED, field_11502, WATERLOGGED, f_56354_
BooleanProperty: c, WATERLOGGED, field_11502, WATERLOGGED
VoxelShape: d, SHAPE_BOTTOM, field_11500, BOTTOM_SHAPE, f_381209_
VoxelShape: d, SHAPE_BOTTOM, field_11500, BOTTOM_SHAPE
VoxelShape: e, SHAPE_TOP, field_11499, TOP_SHAPE, f_382638_
VoxelShape: e, SHAPE_TOP, field_11499, TOP_SHAPE
com.mojang.serialization.MapCodec<SlabBlock>: a, CODEC, field_46445, CODEC, f_302360_
com.mojang.serialization.MapCodec<SlabBlock>: a, CODEC, field_46445, CODEC
Constructors
Methods
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid
com.mojang.serialization.MapCodec<? extends SlabBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends SlabBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
boolean (LivingEntity, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
boolean (LivingEntity, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid
1.21.6
Names
dvb
dxn
Fields
Constructors
Methods
1.21.5
Names
dqv
dvb
Fields
VoxelShape: d, BOTTOM_AABB, field_11500, BOTTOM_SHAPE, f_56355_
VoxelShape: d, SHAPE_BOTTOM, field_11500, BOTTOM_SHAPE, f_381209_
VoxelShape: e, TOP_AABB, field_11499, TOP_SHAPE, f_56356_
VoxelShape: e, SHAPE_TOP, field_11499, TOP_SHAPE, f_382638_
Constructors
Methods
boolean (Player, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
boolean (LivingEntity, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
1.21.4
Names
drs
dqv
Fields
Constructors
Methods
1.21.3
Names
dnc
drs
Fields
Constructors
Methods
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dme
dnc
Fields
Constructors
Methods
1.20.6
Names
dds
dme
Fields
Constructors
Methods
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
czy
dds
Fields
EnumProperty<SlabType>: a, TYPE, field_11501, TYPE, f_56353_
EnumProperty<SlabType>: b, TYPE, field_11501, TYPE, f_56353_
BooleanProperty: b, WATERLOGGED, field_11502, WATERLOGGED, f_56354_
BooleanProperty: c, WATERLOGGED, field_11502, WATERLOGGED, f_56354_
VoxelShape: c, BOTTOM_AABB, field_11500, BOTTOM_SHAPE, f_56355_
VoxelShape: d, BOTTOM_AABB, field_11500, BOTTOM_SHAPE, f_56355_
VoxelShape: d, TOP_AABB, field_11499, TOP_SHAPE, f_56356_
VoxelShape: e, TOP_AABB, field_11499, TOP_SHAPE, f_56356_
com.mojang.serialization.MapCodec<SlabBlock>: a, CODEC, field_46445, CODEC, f_302360_
Constructors
Methods
com.mojang.serialization.MapCodec<? extends SlabBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cwq
czy
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
boolean (Player, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
1.20.1
Names
cwh
cwq
Fields
Constructors
Methods
1.19.4
Names
ctq
cwh
Fields
Constructors
Methods
1.19.3
Names
cqn
ctq
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cpq
cqn
Fields
Constructors
Methods
1.19
Names
cjx
cpq
Fields
Constructors
Methods
1.18.2
Names
cjf
cjx
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cfw
cjf
Fields
Constructors
Methods
1.17.1
Names
cfv
cfw
Fields
Constructors
Methods
1.17
Names
bzw
cfv
net.minecraft.block.SlabBlock
net.minecraft.src.C_1900_
Fields
EnumProperty<SlabType>: a, TYPE, field_11501, TYPE, field_196505_a
EnumProperty<SlabType>: a, TYPE, field_11501, TYPE, f_56353_
BooleanProperty: b, WATERLOGGED, field_11502, WATERLOGGED, field_204512_b
BooleanProperty: b, WATERLOGGED, field_11502, WATERLOGGED, f_56354_
VoxelShape: c, BOTTOM_AABB, field_11500, BOTTOM_SHAPE, field_196506_b
VoxelShape: c, BOTTOM_AABB, field_11500, BOTTOM_SHAPE, f_56355_
VoxelShape: d, TOP_AABB, field_11499, TOP_SHAPE, field_196507_c
VoxelShape: d, TOP_AABB, field_11499, TOP_SHAPE, f_56356_
Constructors
Methods
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, func_204509_a
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, func_204510_a
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bzt
bzw
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
caz
bzt
Fields
Constructors
Methods
1.16.1
Names
buf
caz
Fields
Constructors
Methods
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
buc
buf
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
brr
buc
Fields
Constructors
Methods
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
1.14.4
Names
brm
brr
net.minecraft.world.level.block.SlabBlock
Fields
EnumProperty<SlabType>: a, field_11501, TYPE, field_196505_a
EnumProperty<SlabType>: a, TYPE, field_11501, TYPE, field_196505_a
BooleanProperty: b, field_11502, WATERLOGGED, field_204512_b
BooleanProperty: b, WATERLOGGED, field_11502, WATERLOGGED, field_204512_b
VoxelShape: c, field_11500, BOTTOM_SHAPE, field_196506_b
VoxelShape: c, BOTTOM_AABB, field_11500, BOTTOM_SHAPE, field_196506_b
VoxelShape: d, field_11499, TOP_SHAPE, field_196507_c
VoxelShape: d, TOP_AABB, field_11499, TOP_SHAPE, field_196507_c
Constructors
Methods
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
boolean (IWorld, BlockPos, BlockState, FluidState): a, method_10311, tryFillWithFluid, func_204509_a
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, func_204509_a
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_10310, canFillWithFluid, func_204510_a
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, func_204510_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bri
brm
net.minecraft.block.SlabBlock
Fields
EnumProperty<SlabType>: a, field_11501, field_196505_a
EnumProperty<SlabType>: a, field_11501, TYPE, field_196505_a
BooleanProperty: b, field_11502, field_204512_b
BooleanProperty: b, field_11502, WATERLOGGED, field_204512_b
VoxelShape: c, field_11500, field_196506_b
VoxelShape: c, field_11500, BOTTOM_SHAPE, field_196506_b
VoxelShape: d, field_11499, field_196507_c
VoxelShape: d, field_11499, TOP_SHAPE, field_196507_c
Constructors
Methods
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
IFluidState (BlockState): g, method_9545, func_204507_t
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t
boolean (IWorld, BlockPos, BlockState, IFluidState): a, method_10311, func_204509_a
boolean (IWorld, BlockPos, BlockState, FluidState): a, method_10311, tryFillWithFluid, func_204509_a
boolean (IBlockReader, BlockPos, BlockState, Fluid): a, method_10310, func_204510_a
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_10310, canFillWithFluid, func_204510_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
brh
bri
Fields
Constructors
Methods
1.14
Names
brh
net.minecraft.class_2482
net.minecraft.block.SlabBlock
Fields
EnumProperty<SlabType>: a, field_11501, field_196505_a
BooleanProperty: b, field_11502, field_204512_b
VoxelShape: c, field_11500, field_196506_b
VoxelShape: d, field_11499, field_196507_c
Constructors
Methods
boolean (BlockState): n, method_9526, func_220074_n
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
IFluidState (BlockState): g, method_9545, func_204507_t
boolean (IWorld, BlockPos, BlockState, IFluidState): a, method_10311, func_204509_a
boolean (IBlockReader, BlockPos, BlockState, Fluid): a, method_10310, func_204510_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a