History - net.minecraft.block.BlockJukebox

1.13.2

Names

bfm

bfn

Fields

Constructors

Methods

1.13.1

Names

bfe

bfm

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

arp

bfe

Fields

PropertyBool: a, field_176432_a

BooleanProperty: a, field_176432_a

Constructors

()

(Block$Builder)

Methods

TileEntity (World, int): a, func_149915_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

void (World, BlockPos, IBlockState, ItemStack): a, func_176431_a

void (World, BlockPos, IBlockState): e, func_180678_e

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): u, func_149740_M

int (IBlockState, World, BlockPos): c, func_180641_l

int (IBlockState, World, BlockPos): a, func_180641_l

EnumBlockRenderType (IBlockState): a, func_149645_b

EnumBlockRenderType (IBlockState): c, func_149645_b

BlockStateContainer (): b, func_180661_e

void (DataFixer): a, func_189873_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

void (IWorld, BlockPos, IBlockState, ItemStack): a, func_176431_a

void (World, BlockPos): a, func_203419_a

void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a

void (IBlockState, World, BlockPos, float, int): a, func_196255_a

TileEntity (IBlockReader): a, func_196283_a_

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

arn

arp

Fields

Constructors

Methods

1.12

Names

aol

arn

Fields

Constructors

Methods

boolean (IBlockState): x, func_149740_M

boolean (IBlockState): v, func_149740_M

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aoj

aol

Fields

Constructors

Methods

1.11

Names

amw

aoj

Fields

Constructors

Methods

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): x, func_149740_M

int (IBlockState, World, BlockPos): d, func_180641_l

int (IBlockState, World, BlockPos): c, func_180641_l

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

amj

amw

Fields

Constructors

Methods

void (DataFixer): a, func_189873_a

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ahq

amj

Fields

Constructors

Methods

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, ItemStack): a, func_176431_a

void (World, BlockPos, IBlockState): e, func_180678_e

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

boolean (): O, func_149740_M

int (World, BlockPos): l, func_180641_l

int (): b, func_149645_b

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, ItemStack): a, func_176431_a

void (World, BlockPos, IBlockState): e, func_180678_e

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

boolean (IBlockState): v, func_149740_M

int (IBlockState, World, BlockPos): d, func_180641_l

EnumBlockRenderType (IBlockState): a, func_149645_b

BlockStateContainer (): b, func_180661_e

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

ahq

net.minecraft.block.BlockJukebox

Fields

PropertyBool: a, field_176432_a

Constructors

()

Methods

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, ItemStack): a, func_176431_a

void (World, BlockPos, IBlockState): e, func_180678_e

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

TileEntity (World, int): a, func_149915_a

boolean (): O, func_149740_M

int (World, BlockPos): l, func_180641_l

int (): b, func_149645_b

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e