History - net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$RightTurn
25w18a
Names
evf$i
evv$i
Fields
Constructors
Methods
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918
StrongholdPieces$RightTurn (StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, createPiece, method_16652, create, m_229705_
StrongholdPieces$RightTurn (StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, createPiece, method_16652
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931
1.21.5
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evf$i
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1.21.4
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eqf$i
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1.21.3
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emj$i
erc$i
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1.21.1
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1.21
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eld$i
emj$i
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1.20.6
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eld$i
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1.20.4
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ebx$i
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1.20.2
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dxs$i
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1.20.1
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duk$i
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1.19.4
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dtz$i
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1.19.3
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dqz$i
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1.19.2
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net.minecraft.src.C_213280_
net.minecraft.src.C_213268_$C_213280_
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1.19.1
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dmo$i
dnl$i
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1.19
Names
dfj$i
dmo$i
net.minecraft.world.level.levelgen.structure.StrongholdPieces$RightTurn
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$RightTurn
net.minecraft.src.C_2562_$C_2574_
net.minecraft.src.C_213280_
Fields
Constructors
(int, Random, BoundingBox, Direction)
(int, RandomSource, BoundingBox, Direction)
Methods
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
StrongholdPieces$RightTurn (StructurePieceAccessor, Random, int, int, int, Direction, int): a, createPiece, method_16652, create, m_163390_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
StrongholdPieces$RightTurn (StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, createPiece, method_16652, create, m_229705_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
1.18.2
Names
dfb$i
dfj$i
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1.18.1
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Fields
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1.18
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dbk$i
dfb$i
Fields
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boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
1.17.1
Names
dbj$i
dbk$i
Fields
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1.17
Names
crs$i
dbj$i
net.minecraft.world.gen.feature.structure.StrongholdPieces$RightTurn
net.minecraft.src.C_2562_$C_2574_
Fields
Constructors
(StructureManager, CompoundTag)
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_16652, create, func_214824_a
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
StrongholdPieces$RightTurn (StructurePieceAccessor, Random, int, int, int, Direction, int): a, createPiece, method_16652, create, m_163390_
1.16.5
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1.16.4
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crp$i
crs$i
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1.16.3
Names
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_16652, method_16652, func_214824_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_16652, create, func_214824_a
1.16.2
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ctw$i
crp$i
Fields
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Methods
1.16.1
Names
clr$i
ctw$i
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_16652, func_214824_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_16652, method_16652, func_214824_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
1.15.2
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clo$i
clr$i
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1.15.1
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Fields
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1.15
Names
cis$i
clo$i
Fields
Constructors
Methods
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
1.14.4
Names
cin$i
cis$i
net.minecraft.world.level.levelgen.structure.StrongholdPieces$RightTurn
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
StrongholdGenerator$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_16652, method_16652, func_214824_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_16652, func_214824_a
1.14.3
Names
cij$i
cin$i
net.minecraft.structure.StrongholdGenerator$RightTurn
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_16652, func_214824_a
StrongholdGenerator$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_16652, method_16652, func_214824_a
1.14.2
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Fields
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Methods
1.14.1
Names
cih$i
cij$i
Fields
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Methods
1.14
Names
bwx$i
cih$i
net.minecraft.class_3421$class_3430
Fields
Constructors
()
(int, Random, MutableBoundingBox, Direction)
(TemplateManager, CompoundNBT)
Methods
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a
StrongholdPieces$RightTurn (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_16652, func_214824_a
1.13.2
Names
bww$i
bwx$i
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Constructors
Methods
1.13.1
Names
bwo$i
bww$i
Fields
Constructors
Methods
1.13
Names
bwo$i
net.minecraft.world.gen.feature.structure.StrongholdPieces$RightTurn
Fields
Constructors
()
Methods
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a