History - net.minecraft.block.BlockTurtleEgg
1.13.2
Names
bio
bip
Fields
Constructors
Methods
1.13.1
Names
big
bio
Fields
VoxelShape: p, field_206843_t
VoxelShape: o, field_206843_t
Constructors
Methods
boolean (World, Entity): a, func_212570_a
1.13
Names
big
net.minecraft.block.BlockTurtleEgg
Fields
VoxelShape: c, field_203172_c
VoxelShape: p, field_206843_t
IntegerProperty: a, field_203170_a
IntegerProperty: b, field_203171_b
Constructors
Methods
void (World, BlockPos, Entity): a, func_176199_a
void (World, BlockPos, Entity, float): a, func_180658_a
void (World, BlockPos, Entity, int): a, func_203167_a
void (World, BlockPos, IBlockState): a, func_203166_c
void (IBlockState, World, BlockPos, Random): a, func_196267_b
boolean (IBlockReader, BlockPos): a, func_203168_a
void (IBlockState, World, BlockPos, IBlockState): a, func_196259_b
boolean (World): a, func_203169_a
boolean (): X_, func_149700_E
void (World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack): a, func_180657_a
IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a
boolean (IBlockState, BlockItemUseContext): a, func_196253_a
IBlockState (BlockItemUseContext): a, func_196258_a
BlockRenderLayer (): c, func_180664_k
boolean (IBlockState): a, func_149686_d
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a