History - net.minecraft.world.level.block.SnowLayerBlock
25w18a
Names
dvh
dvy
Fields
IntegerProperty: c, LAYERS, field_11518, LAYERS, f_56581_
IntegerProperty: c, LAYERS, field_11518
VoxelShape[]: e, SHAPES, field_11517, SHAPES_BY_LAYERS, f_382697_
VoxelShape[]: e, SHAPES, field_11517
int: b, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: b, MAX_HEIGHT, field_31247
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
int: d, HEIGHT_IMPASSABLE, field_31248
com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451, CODEC, f_302771_
com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514
com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
1.21.5
Names
drb
dvh
Fields
VoxelShape[]: d, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
VoxelShape[]: e, SHAPES, field_11517, SHAPES_BY_LAYERS, f_382697_
int: e, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
Constructors
Methods
1.21.4
Names
dry
drb
Fields
Constructors
Methods
1.21.3
Names
dni
dry
Fields
Constructors
Methods
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dmk
dni
Fields
Constructors
Methods
1.20.6
Names
ddy
dmk
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
dae
ddy
Fields
IntegerProperty: b, LAYERS, field_11518, LAYERS, f_56581_
IntegerProperty: c, LAYERS, field_11518, LAYERS, f_56581_
VoxelShape[]: c, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
VoxelShape[]: d, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
int: a, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: b, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
int: e, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451, CODEC, f_302771_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cww
dae
Fields
Constructors
Methods
1.20.1
Names
cwm
cww
Fields
Constructors
Methods
1.19.4
Names
ctv
cwm
Fields
Constructors
Methods
1.19.3
Names
cqs
ctv
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cpv
cqs
Fields
Constructors
Methods
1.19
Names
ckc
cpv
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
1.18.2
Names
cjk
ckc
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cgb
cjk
Fields
Constructors
Methods
1.17.1
Names
cga
cgb
Fields
Constructors
Methods
1.17
Names
caa
cga
net.minecraft.block.SnowBlock
net.minecraft.src.C_1909_
Fields
IntegerProperty: a, LAYERS, field_11518, LAYERS, field_176315_a
IntegerProperty: b, LAYERS, field_11518, LAYERS, f_56581_
VoxelShape[]: b, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, field_196508_b
VoxelShape[]: c, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
int: a, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
1.16.5
Names
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_
1.16.4
Names
bzx
caa
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cbd
bzx
Fields
Constructors
Methods
1.16.1
Names
buj
cbd
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
1.15.2
Names
bug
buj
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
brv
bug
Fields
Constructors
Methods
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
brq
brv
net.minecraft.world.level.block.SnowLayerBlock
Fields
IntProperty: a, field_11518, LAYERS, field_176315_a
IntegerProperty: a, LAYERS, field_11518, LAYERS, field_176315_a
VoxelShape[]: b, field_11517, LAYERS_TO_SHAPE, field_196508_b
VoxelShape[]: b, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, field_196508_b
Constructors
Methods
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
1.14.3
Names
brm
brq
net.minecraft.block.SnowBlock
Fields
IntegerProperty: a, field_11518, field_176315_a
IntProperty: a, field_11518, LAYERS, field_176315_a
VoxelShape[]: b, field_11517, field_196508_b
VoxelShape[]: b, field_11517, LAYERS_TO_SHAPE, field_196508_b
Constructors
Methods
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
brl
brm
Fields
Constructors
Methods
1.14
Names
brl
net.minecraft.class_2488
net.minecraft.block.SnowBlock
Fields
IntegerProperty: a, field_11518, field_176315_a
VoxelShape[]: b, field_11517, field_196508_b
Constructors
Methods
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a