History - net.minecraft.world.level.block.SnowLayerBlock

25w18a

Names

dvh

dvy

Fields

IntegerProperty: c, LAYERS, field_11518, LAYERS, f_56581_

IntegerProperty: c, LAYERS, field_11518

VoxelShape[]: e, SHAPES, field_11517, SHAPES_BY_LAYERS, f_382697_

VoxelShape[]: e, SHAPES, field_11517

int: b, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_

int: b, MAX_HEIGHT, field_31247

int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_

int: d, HEIGHT_IMPASSABLE, field_31248

com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451, CODEC, f_302771_

com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_5909_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514

com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

1.21.5

Names

drb

dvh

Fields

VoxelShape[]: d, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_

VoxelShape[]: e, SHAPES, field_11517, SHAPES_BY_LAYERS, f_382697_

int: e, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_

int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_

Constructors

Methods

1.21.4

Names

dry

drb

Fields

Constructors

Methods

1.21.3

Names

dni

dry

Fields

Constructors

Methods

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dmk

dni

Fields

Constructors

Methods

1.20.6

Names

ddy

dmk

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

dae

ddy

Fields

IntegerProperty: b, LAYERS, field_11518, LAYERS, f_56581_

IntegerProperty: c, LAYERS, field_11518, LAYERS, f_56581_

VoxelShape[]: c, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_

VoxelShape[]: d, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_

int: a, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_

int: b, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_

int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_

int: e, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_

com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451, CODEC, f_302771_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_5909_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cww

dae

Fields

Constructors

Methods

1.20.1

Names

cwm

cww

Fields

Constructors

Methods

1.19.4

Names

ctv

cwm

Fields

Constructors

Methods

1.19.3

Names

cqs

ctv

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cpv

cqs

Fields

Constructors

Methods

1.19

Names

ckc

cpv

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

1.18.2

Names

cjk

ckc

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cgb

cjk

Fields

Constructors

Methods

1.17.1

Names

cga

cgb

Fields

Constructors

Methods

1.17

Names

caa

cga

net.minecraft.block.SnowBlock

net.minecraft.src.C_1909_

Fields

IntegerProperty: a, LAYERS, field_11518, LAYERS, field_176315_a

IntegerProperty: b, LAYERS, field_11518, LAYERS, f_56581_

VoxelShape[]: b, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, field_196508_b

VoxelShape[]: c, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_

int: a, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_

int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_

VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

1.16.5

Names

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_

1.16.4

Names

bzx

caa

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cbd

bzx

Fields

Constructors

Methods

1.16.1

Names

buj

cbd

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

1.15.2

Names

bug

buj

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

brv

bug

Fields

Constructors

Methods

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

brq

brv

net.minecraft.world.level.block.SnowLayerBlock

Fields

IntProperty: a, field_11518, LAYERS, field_176315_a

IntegerProperty: a, LAYERS, field_11518, LAYERS, field_176315_a

VoxelShape[]: b, field_11517, LAYERS_TO_SHAPE, field_196508_b

VoxelShape[]: b, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, field_196508_b

Constructors

Methods

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

1.14.3

Names

brm

brq

net.minecraft.block.SnowBlock

Fields

IntegerProperty: a, field_11518, field_176315_a

IntProperty: a, field_11518, LAYERS, field_176315_a

VoxelShape[]: b, field_11517, field_196508_b

VoxelShape[]: b, field_11517, LAYERS_TO_SHAPE, field_196508_b

Constructors

Methods

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

boolean (BlockState): n, method_9526, func_220074_n

boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a

boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

brl

brm

Fields

Constructors

Methods

1.14

Names

brl

net.minecraft.class_2488

net.minecraft.block.SnowBlock

Fields

IntegerProperty: a, field_11518, field_176315_a

VoxelShape[]: b, field_11517, field_196508_b

Constructors

(Block$Properties)

Methods

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

boolean (BlockState): n, method_9526, func_220074_n

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a