History - net.minecraft.world.level.block.SnowLayerBlock
1.21.7
Names
Fields
IntegerProperty: c, LAYERS, field_11518, LAYERS, f_56581_
IntegerProperty: c, LAYERS, field_11518, LAYERS
VoxelShape[]: e, SHAPES, field_11517, SHAPES_BY_LAYERS, f_382697_
VoxelShape[]: e, SHAPES, field_11517, SHAPES_BY_LAYERS
int: b, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: b, MAX_HEIGHT, field_31247, MAX_LAYERS
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248
com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451, CODEC, f_302771_
com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451, CODEC
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick
com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.6
Names
dvh
dxt
Fields
Constructors
Methods
1.21.5
Names
drb
dvh
Fields
VoxelShape[]: d, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
VoxelShape[]: e, SHAPES, field_11517, SHAPES_BY_LAYERS, f_382697_
int: e, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
Constructors
Methods
1.21.4
Names
dry
drb
Fields
Constructors
Methods
1.21.3
Names
dni
dry
Fields
Constructors
Methods
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dmk
dni
Fields
Constructors
Methods
1.20.6
Names
ddy
dmk
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
dae
ddy
Fields
IntegerProperty: b, LAYERS, field_11518, LAYERS, f_56581_
IntegerProperty: c, LAYERS, field_11518, LAYERS, f_56581_
VoxelShape[]: c, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
VoxelShape[]: d, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
int: a, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: b, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
int: e, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
com.mojang.serialization.MapCodec<SnowLayerBlock>: a, CODEC, field_46451, CODEC, f_302771_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
com.mojang.serialization.MapCodec<SnowLayerBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cww
dae
Fields
Constructors
Methods
1.20.1
Names
cwm
cww
Fields
Constructors
Methods
1.19.4
Names
ctv
cwm
Fields
Constructors
Methods
1.19.3
Names
cqs
ctv
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cpv
cqs
Fields
Constructors
Methods
1.19
Names
ckc
cpv
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, m_7749_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
1.18.2
Names
cjk
ckc
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cgb
cjk
Fields
Constructors
Methods
1.17.1
Names
cga
cgb
Fields
Constructors
Methods
1.17
Names
caa
cga
net.minecraft.block.SnowBlock
net.minecraft.src.C_1909_
Fields
IntegerProperty: a, LAYERS, field_11518, LAYERS, field_176315_a
IntegerProperty: b, LAYERS, field_11518, LAYERS, f_56581_
VoxelShape[]: b, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, field_196508_b
VoxelShape[]: c, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, f_56582_
int: a, MAX_HEIGHT, field_31247, MAX_LAYERS, f_154646_
int: d, HEIGHT_IMPASSABLE, field_31248, field_31248, f_154647_
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getVisualShape, method_26159, getCameraCollisionShape, m_5909_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
1.16.5
Names
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getCameraCollisionShape, func_230322_a_
1.16.4
Names
bzx
caa
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cbd
bzx
Fields
Constructors
Methods
1.16.1
Names
buj
cbd
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
VoxelShape (BlockState, BlockGetter, BlockPos): e, getBlockSupportShape, method_25959, getSidesShape, func_230335_e_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getVisualShape, method_26159, getVisualShape, func_230322_a_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
1.15.2
Names
bug
buj
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
brv
bug
Fields
Constructors
Methods
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
brq
brv
net.minecraft.world.level.block.SnowLayerBlock
Fields
IntProperty: a, field_11518, LAYERS, field_176315_a
IntegerProperty: a, LAYERS, field_11518, LAYERS, field_176315_a
VoxelShape[]: b, field_11517, LAYERS_TO_SHAPE, field_196508_b
VoxelShape[]: b, SHAPE_BY_LAYER, field_11517, LAYERS_TO_SHAPE, field_196508_b
Constructors
Methods
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
1.14.3
Names
brm
brq
net.minecraft.block.SnowBlock
Fields
IntegerProperty: a, field_11518, field_176315_a
IntProperty: a, field_11518, LAYERS, field_176315_a
VoxelShape[]: b, field_11517, field_196508_b
VoxelShape[]: b, field_11517, LAYERS_TO_SHAPE, field_196508_b
Constructors
Methods
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
brl
brm
Fields
Constructors
Methods
1.14
Names
brl
net.minecraft.class_2488
net.minecraft.block.SnowBlock
Fields
IntegerProperty: a, field_11518, field_176315_a
VoxelShape[]: b, field_11517, field_196508_b
Constructors
Methods
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a