History - net.minecraft.world.level.block.AmethystClusterBlock

25w18a

Names

dmn

dnd

Fields

BooleanProperty: c, WATERLOGGED, field_27086, WATERLOGGED, f_152005_

BooleanProperty: c, WATERLOGGED, field_27086

com.mojang.serialization.MapCodec<AmethystClusterBlock>: b, CODEC, field_46255, CODEC, f_303574_

com.mojang.serialization.MapCodec<AmethystClusterBlock>: b, CODEC, field_46255

float: e, height, field_46256, height, f_302765_

float: e, height, field_46256

EnumProperty<Direction>: d, FACING, field_27087, FACING, f_152006_

EnumProperty<Direction>: d, FACING, field_27087

float: f, width, field_55728, width, f_379843_

float: f, width, field_55728

Map<Direction, VoxelShape>: g, shapes, field_55729, shapesByDirection, f_380009_

Map<Direction, VoxelShape>: g, shapes, field_55729

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

com.mojang.serialization.MapCodec<AmethystClusterBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<AmethystClusterBlock> (): a, codec, method_53969

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

1.21.5

Names

dim

dmn

Fields

VoxelShape: e, northAabb, field_27088, northShape, f_152007_

VoxelShape: f, southAabb, field_27089, southShape, f_152008_

VoxelShape: g, eastAabb, field_27090, eastShape, f_152009_

VoxelShape: h, westAabb, field_27091, westShape, f_152010_

VoxelShape: i, upAabb, field_27092, upShape, f_152011_

VoxelShape: j, downAabb, field_27093, downShape, f_152012_

float: k, height, field_46256, height, f_302765_

float: e, height, field_46256, height, f_302765_

float: l, aabbOffset, field_46257, xzOffset, f_303647_

float: f, width, field_55728, width, f_379843_

Map<Direction, VoxelShape>: g, shapes, field_55729, shapesByDirection, f_380009_

Constructors

Methods

1.21.4

Names

djl

dim

Fields

Constructors

Methods

1.21.3

Names

dex

djl

Fields

DirectionProperty: d, FACING, field_27087, FACING, f_152006_

EnumProperty<Direction>: d, FACING, field_27087, FACING, f_152006_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dea

dex

Fields

Constructors

Methods

1.20.6

Names

cvp

dea

Fields

Constructors

Methods

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

1.20.4

Names

crv

cvp

Fields

BooleanProperty: a, WATERLOGGED, field_27086, WATERLOGGED, f_152005_

BooleanProperty: c, WATERLOGGED, field_27086, WATERLOGGED, f_152005_

DirectionProperty: b, FACING, field_27087, FACING, f_152006_

DirectionProperty: d, FACING, field_27087, FACING, f_152006_

VoxelShape: c, northAabb, field_27088, northShape, f_152007_

VoxelShape: e, northAabb, field_27088, northShape, f_152007_

VoxelShape: d, southAabb, field_27089, southShape, f_152008_

VoxelShape: f, southAabb, field_27089, southShape, f_152008_

VoxelShape: e, eastAabb, field_27090, eastShape, f_152009_

VoxelShape: g, eastAabb, field_27090, eastShape, f_152009_

VoxelShape: f, westAabb, field_27091, westShape, f_152010_

VoxelShape: h, westAabb, field_27091, westShape, f_152010_

VoxelShape: g, upAabb, field_27092, upShape, f_152011_

VoxelShape: i, upAabb, field_27092, upShape, f_152011_

VoxelShape: h, downAabb, field_27093, downShape, f_152012_

VoxelShape: j, downAabb, field_27093, downShape, f_152012_

com.mojang.serialization.MapCodec<AmethystClusterBlock>: b, CODEC, field_46255, CODEC, f_303574_

float: k, height, field_46256, height, f_302765_

float: l, aabbOffset, field_46257, xzOffset, f_303647_

Constructors

(int, int, BlockBehaviour$Properties)

(float, float, BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<AmethystClusterBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

com

crv

Fields

Constructors

Methods

1.20.1

Names

coh

com

Fields

Constructors

Methods

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

1.19.4

Names

clt

coh

Fields

Constructors

Methods

1.19.3

Names

cit

clt

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

chw

cit

Fields

Constructors

Methods

1.19

Names

ccq

chw

Fields

Constructors

Methods

1.18.2

Names

cby

ccq

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byp

cby

Fields

VoxelShape: c, northAabb, field_27088, NORTH_SHAPE, f_152007_

VoxelShape: c, northAabb, field_27088, northShape, f_152007_

VoxelShape: d, southAabb, field_27089, SOUTH_SHAPE, f_152008_

VoxelShape: d, southAabb, field_27089, southShape, f_152008_

VoxelShape: e, eastAabb, field_27090, EAST_SHAPE, f_152009_

VoxelShape: e, eastAabb, field_27090, eastShape, f_152009_

VoxelShape: f, westAabb, field_27091, WEST_SHAPE, f_152010_

VoxelShape: f, westAabb, field_27091, westShape, f_152010_

VoxelShape: g, upAabb, field_27092, UP_SHAPE, f_152011_

VoxelShape: g, upAabb, field_27092, upShape, f_152011_

VoxelShape: h, downAabb, field_27093, DOWN_SHAPE, f_152012_

VoxelShape: h, downAabb, field_27093, downShape, f_152012_

Constructors

Methods

1.17.1

Names

byo

byp

Fields

Constructors

Methods

1.17

Names

byo

net.minecraft.world.level.block.AmethystClusterBlock

net.minecraft.class_5542

net.minecraft.block.AmethystClusterBlock

net.minecraft.src.C_141188_

Fields

BooleanProperty: a, WATERLOGGED, field_27086, WATERLOGGED, f_152005_

DirectionProperty: b, FACING, field_27087, FACING, f_152006_

VoxelShape: c, northAabb, field_27088, NORTH_SHAPE, f_152007_

VoxelShape: d, southAabb, field_27089, SOUTH_SHAPE, f_152008_

VoxelShape: e, eastAabb, field_27090, EAST_SHAPE, f_152009_

VoxelShape: f, westAabb, field_27091, WEST_SHAPE, f_152010_

VoxelShape: g, upAabb, field_27092, UP_SHAPE, f_152011_

VoxelShape: h, downAabb, field_27093, DOWN_SHAPE, f_152012_

Constructors

(int, int, BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_