History - net.minecraft.world.entity.ai.navigation.PathNavigation
25w18a
Names
chp
cic
Fields
Mob: a, mob, field_6684, entity, f_26494_
Mob: a, mob, field_6684
Level: b, level, field_6677, world, f_26495_
Level: b, level, field_6677
Path: c, path, field_6681, currentPath, f_26496_
Path: c, path, field_6681
double: d, speedModifier, field_6668, speed, f_26497_
double: d, speedModifier, field_6668
int: e, tick, field_6675, tickCount, f_26498_
int: e, tick, field_6675
int: f, lastStuckCheck, field_6674, pathStartTime, f_26499_
int: f, lastStuckCheck, field_6674
Vec3: g, lastStuckCheckPos, field_6672, pathStartPos, f_26500_
Vec3: g, lastStuckCheckPos, field_6672
long: i, timeoutTimer, field_6670, currentNodeMs, f_26502_
long: i, timeoutTimer, field_6670
long: j, lastTimeoutCheck, field_6669, lastActiveTickMs, f_26503_
long: j, lastTimeoutCheck, field_6669
double: k, timeoutLimit, field_6682, currentNodeTimeout, f_26504_
double: k, timeoutLimit, field_6682
float: l, maxDistanceToWaypoint, field_6683, nodeReachProximity, f_26505_
float: l, maxDistanceToWaypoint, field_6683
boolean: m, hasDelayedRecomputation, field_6679, inRecalculationCooldown, f_26506_
boolean: m, hasDelayedRecomputation, field_6679
long: n, timeLastRecompute, field_6685, lastRecalculateTime, f_26507_
long: n, timeLastRecompute, field_6685
NodeEvaluator: o, nodeEvaluator, field_6678, nodeMaker, f_26508_
NodeEvaluator: o, nodeEvaluator, field_6678
BlockPos: s, targetPos, field_20293, currentTarget, f_26509_
BlockPos: s, targetPos, field_20293
PathFinder: v, pathFinder, field_6673, pathNodeNavigator, f_26512_
PathFinder: v, pathFinder, field_6673
int: t, reachRange, field_20294, currentDistance, f_26510_
int: t, reachRange, field_20294
float: u, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, f_26511_
float: u, maxVisitedNodesMultiplier, field_21642
Vec3i: h, timeoutCachedNode, field_6680, lastNodePosition, f_26501_
Vec3i: h, timeoutCachedNode, field_6680
boolean: w, isStuck, field_26820, nearPathStartPos, f_26513_
boolean: w, isStuck, field_26820
int: p, MAX_TIME_RECOMPUTE, field_30247, RECALCULATE_COOLDOWN, f_148217_
int: p, MAX_TIME_RECOMPUTE, field_30247
int: q, STUCK_CHECK_INTERVAL, field_41545, field_41545, f_262273_
int: q, STUCK_CHECK_INTERVAL, field_41545
float: r, STUCK_THRESHOLD_DISTANCE_FACTOR, field_41546, field_41546, f_262292_
float: r, STUCK_THRESHOLD_DISTANCE_FACTOR, field_41546
float: x, requiredPathLength, field_52451, maxFollowRange, f_347178_
float: x, requiredPathLength, field_52451
Constructors
Methods
BlockPos (): g, getTargetPos, method_6355, getTargetPos, m_26567_
BlockPos (): h, getTargetPos, method_6355
PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_5532_
PathFinder (int): a, createPathFinder, method_6336
void (double): a, setSpeedModifier, method_6344, setSpeed, m_26517_
void (double): a, setSpeedModifier, method_6344
void (): h, recomputePath, method_6356, recalculatePath, m_26569_
void (): i, recomputePath, method_6356
boolean (double, double, double, double): a, moveTo, method_6337, startMovingTo, m_26519_
boolean (double, double, double, double): a, moveTo, method_6337
boolean (Entity, double): a, moveTo, method_6335, startMovingTo, m_5624_
boolean (Entity, double): a, moveTo, method_6335
boolean (Path, double): a, moveTo, method_6334, startMovingAlong, m_26536_
boolean (Path, double): a, moveTo, method_6334
Path (): i, getPath, method_6345, getCurrentPath, m_26570_
Path (): j, getPath, method_6345
void (): c, tick, method_6360, tick, m_7638_
void (): d, tick, method_6360
void (): j, followThePath, method_6339, continueFollowingPath, m_7636_
void (): k, followThePath, method_6339
void (Vec3): b, doStuckDetection, method_6346, checkTimeouts, m_6481_
void (Vec3): b, doStuckDetection, method_6346
boolean (): k, isDone, method_6357, isIdle, m_26571_
boolean (): l, isDone, method_6357
void (): m, stop, method_6340, stop, m_26573_
void (): n, stop, method_6340
Vec3 (): b, getTempMobPos, method_6347, getPos, m_7475_
Vec3 (): b, getTempMobPos, method_6347
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_7632_
boolean (): a, canUpdatePath, method_6358
void (): d, trimPath, method_6359, adjustPath, m_6804_
void (): e, trimPath, method_6359
boolean (BlockPos): a, isStableDestination, method_6333, isValidPosition, m_6342_
boolean (BlockPos): a, isStableDestination, method_6333
NodeEvaluator (): n, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
NodeEvaluator (): o, getNodeEvaluator, method_6342
void (boolean): a, setCanFloat, method_6354, setCanSwim, m_7008_
void (boolean): a, setCanFloat, method_6354
boolean (): o, canFloat, method_6350, canSwim, m_26576_
boolean (): p, canFloat, method_6350
Path (double, double, double, int): a, createPath, method_6352, findPathTo, m_26524_
Path (double, double, double, int): a, createPath, method_6352
Path (Stream<BlockPos>, int): a, createPath, method_21643, findPathToAny, m_26556_
Path (Stream<BlockPos>, int): a, createPath, method_21643
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_7864_
Path (BlockPos, int): a, createPath, method_6348
Path (Entity, int): a, createPath, method_6349, findPathTo, m_6570_
Path (Entity, int): a, createPath, method_6349
Path (Set<BlockPos>, int, boolean, int): a, createPath, method_35142, findPathTo, m_26551_
Path (Set<BlockPos>, int, boolean, int): a, createPath, method_35142
void (): f, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, m_26566_
void (): g, resetMaxVisitedNodesMultiplier, method_23965
void (float): b, setMaxVisitedNodesMultiplier, method_23964, setRangeMultiplier, m_26529_
void (float): b, setMaxVisitedNodesMultiplier, method_23964
boolean (): l, isInProgress, method_23966, isFollowingPath, m_26572_
boolean (): m, isInProgress, method_23966
Path (Set<BlockPos>, int): a, createPath, method_29934, findPathTo, m_26548_
Path (Set<BlockPos>, int): a, createPath, method_29934
boolean (Vec3): c, shouldTargetNextNodeInDirection, method_27799, shouldJumpToNextNode, m_26559_
boolean (Vec3): c, shouldTargetNextNodeInDirection, method_27799
void (): t, resetStuckTimeout, method_26085, resetNode, m_26565_
void (): u, resetStuckTimeout, method_26085
void (): s, timeoutPath, method_31266, resetNodeAndStop, m_26564_
void (): t, timeoutPath, method_31266
boolean (): q, isStuck, method_31267, isNearPathStartPos, m_26577_
boolean (): r, isStuck, method_31267
Path (BlockPos, int, int): a, createPath, method_35141, findPathTo, m_148218_
Path (BlockPos, int, int): a, createPath, method_35141
Path (Set<BlockPos>, int, boolean, int, float): a, createPath, method_18416, findPathToAny, m_148222_
Path (Set<BlockPos>, int, boolean, int, float): a, createPath, method_18416
float (): p, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
float (): q, getMaxDistanceToWaypoint, method_35143
double (Vec3): a, getGroundY, method_38065, adjustTargetY, m_183345_
double (Vec3): a, getGroundY, method_38065
boolean (Vec3, Vec3): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_183431_
boolean (Vec3, Vec3): a, canMoveDirectly, method_6341
boolean (BlockPos): b, shouldRecomputePath, method_18053, shouldRecalculatePath, m_200903_
boolean (BlockPos): b, shouldRecomputePath, method_18053
boolean (Mob, Vec3, Vec3, boolean): a, isClearForMovementBetween, method_43394, doesNotCollide, m_262402_
boolean (Mob, Vec3, Vec3, boolean): a, isClearForMovementBetween, method_43394
boolean (PathType): b, canCutCorner, method_48158, canJumpToNext, m_264193_
boolean (PathType): b, canCutCorner, method_48158
boolean (double, double, double, int, double): a, moveTo, method_58160, startMovingTo, m_322222_
boolean (double, double, double, int, double): a, moveTo, method_58160
void (): e, updatePathfinderMaxVisitedNodes, method_61441, updateRange, m_352060_
void (): f, updatePathfinderMaxVisitedNodes, method_61441
void (float): a, setRequiredPathLength, method_61439, setMaxFollowRange, m_353938_
void (float): a, setRequiredPathLength, method_61439
float (): r, getMaxPathLength, method_61440, getMaxFollowRange, m_354400_
float (): s, getMaxPathLength, method_61440
boolean (): c, canNavigateGround, method_70686
void (boolean): d, setCanOpenDoors, method_70687
1.21.5
Names
ceu
chp
Fields
Constructors
Methods
1.21.4
Names
cfs
ceu
Fields
Constructors
Methods
BlockPos (): i, getTargetPos, method_6355, getTargetPos, m_26567_
BlockPos (): g, getTargetPos, method_6355, getTargetPos, m_26567_
void (): j, recomputePath, method_6356, recalculatePath, m_26569_
void (): h, recomputePath, method_6356, recalculatePath, m_26569_
Path (): k, getPath, method_6345, getCurrentPath, m_26570_
Path (): i, getPath, method_6345, getCurrentPath, m_26570_
void (): l, followThePath, method_6339, continueFollowingPath, m_7636_
void (): j, followThePath, method_6339, continueFollowingPath, m_7636_
boolean (): m, isDone, method_6357, isIdle, m_26571_
boolean (): k, isDone, method_6357, isIdle, m_26571_
void (): o, stop, method_6340, stop, m_26573_
void (): m, stop, method_6340, stop, m_26573_
void (): W_, trimPath, method_6359, adjustPath, m_6804_
void (): d, trimPath, method_6359, adjustPath, m_6804_
NodeEvaluator (): p, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
NodeEvaluator (): n, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
boolean (): q, canFloat, method_6350, canSwim, m_26576_
boolean (): o, canFloat, method_6350, canSwim, m_26576_
void (): h, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, m_26566_
void (): f, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, m_26566_
boolean (): n, isInProgress, method_23966, isFollowingPath, m_26572_
boolean (): l, isInProgress, method_23966, isFollowingPath, m_26572_
void (): f, timeoutPath, method_31266, resetNodeAndStop, m_26564_
void (): s, timeoutPath, method_31266, resetNodeAndStop, m_26564_
boolean (): s, isStuck, method_31267, isNearPathStartPos, m_26577_
boolean (): q, isStuck, method_31267, isNearPathStartPos, m_26577_
float (): r, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
float (): p, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
void (): g, updatePathfinderMaxVisitedNodes, method_61441, updateRange, m_352060_
void (): e, updatePathfinderMaxVisitedNodes, method_61441, updateRange, m_352060_
float (): e, getMaxPathLength, method_61440, getMaxFollowRange, m_354400_
float (): r, getMaxPathLength, method_61440, getMaxFollowRange, m_354400_
1.21.3
Names
cda
cfs
Fields
float: x, requiredPathLength, field_52451, maxFollowRange, f_347178_
Constructors
Methods
BlockPos (): h, getTargetPos, method_6355, getTargetPos, m_26567_
BlockPos (): i, getTargetPos, method_6355, getTargetPos, m_26567_
void (): i, recomputePath, method_6356, recalculatePath, m_26569_
void (): j, recomputePath, method_6356, recalculatePath, m_26569_
Path (): j, getPath, method_6345, getCurrentPath, m_26570_
Path (): k, getPath, method_6345, getCurrentPath, m_26570_
void (): k, followThePath, method_6339, continueFollowingPath, m_7636_
void (): l, followThePath, method_6339, continueFollowingPath, m_7636_
boolean (): l, isDone, method_6357, isIdle, m_26571_
boolean (): m, isDone, method_6357, isIdle, m_26571_
void (): n, stop, method_6340, stop, m_26573_
void (): o, stop, method_6340, stop, m_26573_
NodeEvaluator (): o, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
NodeEvaluator (): p, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
boolean (): p, canFloat, method_6350, canSwim, m_26576_
boolean (): q, canFloat, method_6350, canSwim, m_26576_
void (): g, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, m_26566_
void (): h, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, m_26566_
void (float): a, setMaxVisitedNodesMultiplier, method_23964, setRangeMultiplier, m_26529_
void (float): b, setMaxVisitedNodesMultiplier, method_23964, setRangeMultiplier, m_26529_
boolean (): m, isInProgress, method_23966, isFollowingPath, m_26572_
boolean (): n, isInProgress, method_23966, isFollowingPath, m_26572_
void (): f, resetStuckTimeout, method_26085, resetNode, m_26565_
void (): t, resetStuckTimeout, method_26085, resetNode, m_26565_
void (): e, timeoutPath, method_31266, resetNodeAndStop, m_26564_
void (): f, timeoutPath, method_31266, resetNodeAndStop, m_26564_
boolean (): r, isStuck, method_31267, isNearPathStartPos, m_26577_
boolean (): s, isStuck, method_31267, isNearPathStartPos, m_26577_
float (): q, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
float (): r, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
void (): g, updatePathfinderMaxVisitedNodes, method_61441, updateRange, m_352060_
void (float): a, setRequiredPathLength, method_61439, setMaxFollowRange, m_353938_
float (): e, getMaxPathLength, method_61440, getMaxFollowRange, m_354400_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cdd
cda
Fields
Constructors
Methods
void (): S_, trimPath, method_6359, adjustPath, m_6804_
void (): W_, trimPath, method_6359, adjustPath, m_6804_
1.20.6
Names
bvv
cdd
Fields
Constructors
Methods
void (): U_, trimPath, method_6359, adjustPath, m_6804_
void (): S_, trimPath, method_6359, adjustPath, m_6804_
boolean (double, double, double, int, double): a, moveTo, method_58160, startMovingTo, m_322222_
1.20.4
Names
bsp
bvv
Fields
Constructors
Methods
void (): R_, trimPath, method_6359, adjustPath, m_6804_
void (): U_, trimPath, method_6359, adjustPath, m_6804_
1.20.2
Names
bpj
bsp
Fields
Constructors
Methods
boolean (): o, isInLiquid, method_6351, isInLiquid, m_26574_
void (): L_, trimPath, method_6359, adjustPath, m_6804_
void (): R_, trimPath, method_6359, adjustPath, m_6804_
NodeEvaluator (): p, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
NodeEvaluator (): o, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
boolean (): q, canFloat, method_6350, canSwim, m_26576_
boolean (): p, canFloat, method_6350, canSwim, m_26576_
boolean (): s, isStuck, method_31267, isNearPathStartPos, m_26577_
boolean (): r, isStuck, method_31267, isNearPathStartPos, m_26577_
float (): r, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
float (): q, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
1.20.1
Names
bph
bpj
Fields
Constructors
Methods
void (): K_, trimPath, method_6359, adjustPath, m_6804_
void (): L_, trimPath, method_6359, adjustPath, m_6804_
1.19.4
Names
bnm
bph
Fields
Constructors
Methods
void (): F_, trimPath, method_6359, adjustPath, m_6804_
void (): K_, trimPath, method_6359, adjustPath, m_6804_
boolean (BlockPathTypes): b, canCutCorner, method_48158, canJumpToNext, m_264193_
1.19.3
Names
blc
bnm
Fields
BlockPos: q, targetPos, field_20293, currentTarget, f_26509_
BlockPos: s, targetPos, field_20293, currentTarget, f_26509_
PathFinder: t, pathFinder, field_6673, pathNodeNavigator, f_26512_
PathFinder: v, pathFinder, field_6673, pathNodeNavigator, f_26512_
int: r, reachRange, field_20294, currentDistance, f_26510_
int: t, reachRange, field_20294, currentDistance, f_26510_
float: s, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, f_26511_
float: u, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, f_26511_
boolean: u, isStuck, field_26820, nearPathStartPos, f_26513_
boolean: w, isStuck, field_26820, nearPathStartPos, f_26513_
int: q, STUCK_CHECK_INTERVAL, field_41545, field_41545, f_262273_
float: r, STUCK_THRESHOLD_DISTANCE_FACTOR, field_41546, field_41546, f_262292_
Constructors
Methods
boolean (Mob, Vec3, Vec3): a, isClearForMovementBetween, method_43394, doesNotCollide, m_217803_
boolean (Mob, Vec3, Vec3, boolean): a, isClearForMovementBetween, method_43394, doesNotCollide, m_262402_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bkf
blc
Fields
Constructors
Methods
1.19
Names
bgf
bkf
Fields
Constructors
Methods
void (boolean): d, setCanFloat, method_6354, setCanSwim, m_7008_
void (boolean): a, setCanFloat, method_6354, setCanSwim, m_7008_
boolean (Mob, Vec3, Vec3): a, isClearForMovementBetween, method_43394, doesNotCollide, m_217803_
1.18.2
Names
bfn
bgf
Fields
Constructors
Methods
void (): E_, trimPath, method_6359, adjustPath, m_6804_
void (): F_, trimPath, method_6359, adjustPath, m_6804_
1.18.1
Names
Fields
boolean: m, hasDelayedRecomputation, field_6679, shouldRecalculate, f_26506_
boolean: m, hasDelayedRecomputation, field_6679, inRecalculationCooldown, f_26506_
Constructors
Methods
boolean (): i, hasDelayedRecomputation, method_6343, shouldRecalculatePath, m_26568_
void (): j, recomputePath, method_6356, recalculatePath, m_26569_
void (): i, recomputePath, method_6356, recalculatePath, m_26569_
Path (): k, getPath, method_6345, getCurrentPath, m_26570_
Path (): j, getPath, method_6345, getCurrentPath, m_26570_
void (): l, followThePath, method_6339, continueFollowingPath, m_7636_
void (): k, followThePath, method_6339, continueFollowingPath, m_7636_
boolean (): m, isDone, method_6357, isIdle, m_26571_
boolean (): l, isDone, method_6357, isIdle, m_26571_
void (): o, stop, method_6340, stop, m_26573_
void (): n, stop, method_6340, stop, m_26573_
boolean (): p, isInLiquid, method_6351, isInLiquid, m_26574_
boolean (): o, isInLiquid, method_6351, isInLiquid, m_26574_
NodeEvaluator (): q, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
NodeEvaluator (): p, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
boolean (): r, canFloat, method_6350, canSwim, m_26576_
boolean (): q, canFloat, method_6350, canSwim, m_26576_
void (BlockPos): b, recomputePath, method_18053, onBlockChanged, m_26561_
boolean (): n, isInProgress, method_23966, isFollowingPath, m_26572_
boolean (): m, isInProgress, method_23966, isFollowingPath, m_26572_
boolean (): t, isStuck, method_31267, isNearPathStartPos, m_26577_
boolean (): s, isStuck, method_31267, isNearPathStartPos, m_26577_
float (): s, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
float (): r, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
boolean (BlockPos): b, shouldRecomputePath, method_18053, shouldRecalculatePath, m_200903_
1.18
Names
bca
bfn
Fields
Constructors
Methods
void (Vec3): a, doStuckDetection, method_6346, checkTimeouts, m_6481_
void (Vec3): b, doStuckDetection, method_6346, checkTimeouts, m_6481_
void (): D_, trimPath, method_6359, adjustPath, m_6804_
void (): E_, trimPath, method_6359, adjustPath, m_6804_
boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_6454_
boolean (Vec3): b, shouldTargetNextNodeInDirection, method_27799, shouldJumpToNextNode, m_26559_
boolean (Vec3): c, shouldTargetNextNodeInDirection, method_27799, shouldJumpToNextNode, m_26559_
double (Vec3): a, getGroundY, method_38065, adjustTargetY, m_183345_
boolean (Vec3, Vec3): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_183431_
1.17.1
Names
bbz
bca
Fields
Constructors
Methods
1.17
Names
ayj
bbz
net.minecraft.pathfinding.PathNavigator
net.minecraft.src.C_758_
Fields
Mob: a, mob, field_6684, entity, field_75515_a
Mob: a, mob, field_6684, entity, f_26494_
Level: b, level, field_6677, world, field_75513_b
Level: b, level, field_6677, world, f_26495_
Path: c, path, field_6681, currentPath, field_75514_c
Path: c, path, field_6681, currentPath, f_26496_
double: d, speedModifier, field_6668, speed, field_75511_d
double: d, speedModifier, field_6668, speed, f_26497_
int: e, tick, field_6675, tickCount, field_75510_g
int: e, tick, field_6675, tickCount, f_26498_
int: f, lastStuckCheck, field_6674, pathStartTime, field_75520_h
int: f, lastStuckCheck, field_6674, pathStartTime, f_26499_
Vec3: g, lastStuckCheckPos, field_6672, pathStartPos, field_75521_i
Vec3: g, lastStuckCheckPos, field_6672, pathStartPos, f_26500_
long: i, timeoutTimer, field_6670, currentNodeMs, field_188558_l
long: i, timeoutTimer, field_6670, currentNodeMs, f_26502_
long: j, lastTimeoutCheck, field_6669, lastActiveTickMs, field_188559_m
long: j, lastTimeoutCheck, field_6669, lastActiveTickMs, f_26503_
double: k, timeoutLimit, field_6682, currentNodeTimeout, field_188560_n
double: k, timeoutLimit, field_6682, currentNodeTimeout, f_26504_
float: l, maxDistanceToWaypoint, field_6683, nodeReachProximity, field_188561_o
float: l, maxDistanceToWaypoint, field_6683, nodeReachProximity, f_26505_
boolean: m, hasDelayedRecomputation, field_6679, shouldRecalculate, field_188562_p
boolean: m, hasDelayedRecomputation, field_6679, shouldRecalculate, f_26506_
long: n, timeLastRecompute, field_6685, lastRecalculateTime, field_188563_q
long: n, timeLastRecompute, field_6685, lastRecalculateTime, f_26507_
NodeEvaluator: o, nodeEvaluator, field_6678, nodeMaker, field_179695_a
NodeEvaluator: o, nodeEvaluator, field_6678, nodeMaker, f_26508_
BlockPos: p, targetPos, field_20293, currentTarget, field_188564_r
BlockPos: q, targetPos, field_20293, currentTarget, f_26509_
PathFinder: s, pathFinder, field_6673, pathNodeNavigator, field_179681_j
PathFinder: t, pathFinder, field_6673, pathNodeNavigator, f_26512_
int: q, reachRange, field_20294, currentDistance, field_225468_r
int: r, reachRange, field_20294, currentDistance, f_26510_
float: r, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, field_226334_s_
float: s, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, f_26511_
Vec3i: h, timeoutCachedNode, field_6680, lastNodePosition, field_188557_k
Vec3i: h, timeoutCachedNode, field_6680, lastNodePosition, f_26501_
boolean: t, isStuck, field_26820, nearPathStartPos, field_244431_t
boolean: u, isStuck, field_26820, nearPathStartPos, f_26513_
int: p, MAX_TIME_RECOMPUTE, field_30247, RECALCULATE_COOLDOWN, f_148217_
Constructors
Methods
BlockPos (): h, getTargetPos, method_6355, getTargetPos, func_208485_j
BlockPos (): h, getTargetPos, method_6355, getTargetPos, m_26567_
PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, func_179679_a
PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_5532_
void (double): a, setSpeedModifier, method_6344, setSpeed, func_75489_a
void (double): a, setSpeedModifier, method_6344, setSpeed, m_26517_
boolean (): i, hasDelayedRecomputation, method_6343, shouldRecalculatePath, func_188553_i
boolean (): i, hasDelayedRecomputation, method_6343, shouldRecalculatePath, m_26568_
void (): j, recomputePath, method_6356, recalculatePath, func_188554_j
void (): j, recomputePath, method_6356, recalculatePath, m_26569_
boolean (double, double, double, double): a, moveTo, method_6337, startMovingTo, func_75492_a
boolean (double, double, double, double): a, moveTo, method_6337, startMovingTo, m_26519_
boolean (Entity, double): a, moveTo, method_6335, startMovingTo, func_75497_a
boolean (Entity, double): a, moveTo, method_6335, startMovingTo, m_5624_
boolean (Path, double): a, moveTo, method_6334, startMovingAlong, func_75484_a
boolean (Path, double): a, moveTo, method_6334, startMovingAlong, m_26536_
Path (): k, getPath, method_6345, getCurrentPath, func_75505_d
Path (): k, getPath, method_6345, getCurrentPath, m_26570_
void (): c, tick, method_6360, tick, func_75501_e
void (): c, tick, method_6360, tick, m_7638_
void (): l, followThePath, method_6339, continueFollowingPath, func_75508_h
void (): l, followThePath, method_6339, continueFollowingPath, m_7636_
void (Vec3): a, doStuckDetection, method_6346, checkTimeouts, func_179677_a
void (Vec3): a, doStuckDetection, method_6346, checkTimeouts, m_6481_
boolean (): m, isDone, method_6357, isIdle, func_75500_f
boolean (): m, isDone, method_6357, isIdle, m_26571_
void (): o, stop, method_6340, stop, func_75499_g
void (): o, stop, method_6340, stop, m_26573_
Vec3 (): b, getTempMobPos, method_6347, getPos, func_75502_i
Vec3 (): b, getTempMobPos, method_6347, getPos, m_7475_
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, func_75485_k
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_7632_
boolean (): p, isInLiquid, method_6351, isInLiquid, func_75506_l
boolean (): p, isInLiquid, method_6351, isInLiquid, m_26574_
void (): D_, trimPath, method_6359, adjustPath, func_75487_m
void (): D_, trimPath, method_6359, adjustPath, m_6804_
boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, func_75493_a
boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_6454_
boolean (BlockPos): a, isStableDestination, method_6333, isValidPosition, func_188555_b
boolean (BlockPos): a, isStableDestination, method_6333, isValidPosition, m_6342_
NodeEvaluator (): q, getNodeEvaluator, method_6342, getNodeMaker, func_189566_q
NodeEvaluator (): q, getNodeEvaluator, method_6342, getNodeMaker, m_26575_
void (boolean): d, setCanFloat, method_6354, setCanSwim, func_212239_d
void (boolean): d, setCanFloat, method_6354, setCanSwim, m_7008_
boolean (): r, canFloat, method_6350, canSwim, func_212238_t
boolean (): r, canFloat, method_6350, canSwim, m_26576_
void (BlockPos): b, recomputePath, method_18053, onBlockChanged, func_220970_c
void (BlockPos): b, recomputePath, method_18053, onBlockChanged, m_26561_
Path (double, double, double, int): a, createPath, method_6352, findPathTo, func_225466_a
Path (double, double, double, int): a, createPath, method_6352, findPathTo, m_26524_
Path (Stream<BlockPos>, int): a, createPath, method_21643, findPathToAny, func_225463_a
Path (Stream<BlockPos>, int): a, createPath, method_21643, findPathToAny, m_26556_
Path (BlockPos, int): a, createPath, method_6348, findPathTo, func_179680_a
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_7864_
Path (Entity, int): a, createPath, method_6349, findPathTo, func_75494_a
Path (Entity, int): a, createPath, method_6349, findPathTo, m_6570_
Path (Set<BlockPos>, int, boolean, int): a, createPath, method_18416, findPathToAny, func_225464_a
Path (Set<BlockPos>, int, boolean, int): a, createPath, method_35142, findPathTo, m_26551_
void (): g, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, func_226336_g_
void (): g, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, m_26566_
void (float): a, setMaxVisitedNodesMultiplier, method_23964, setRangeMultiplier, func_226335_a_
void (float): a, setMaxVisitedNodesMultiplier, method_23964, setRangeMultiplier, m_26529_
boolean (): n, isInProgress, method_23966, isFollowingPath, func_226337_n_
boolean (): n, isInProgress, method_23966, isFollowingPath, m_26572_
Path (Set<BlockPos>, int): a, createPath, method_29934, method_29934, func_241390_a_
Path (Set<BlockPos>, int): a, createPath, method_29934, findPathTo, m_26548_
boolean (Vec3): b, shouldTargetNextNodeInDirection, method_27799, method_27799, func_234112_b_
boolean (Vec3): b, shouldTargetNextNodeInDirection, method_27799, shouldJumpToNextNode, m_26559_
void (): f, resetStuckTimeout, method_26085, resetNode, func_234113_e_
void (): f, resetStuckTimeout, method_26085, resetNode, m_26565_
void (): e, timeoutPath, method_31266, resetNodeAndStop, func_244427_e
void (): e, timeoutPath, method_31266, resetNodeAndStop, m_26564_
boolean (): t, isStuck, method_31267, isNearPathStartPos, func_244428_t
boolean (): t, isStuck, method_31267, isNearPathStartPos, m_26577_
Path (BlockPos, int, int): a, createPath, method_35141, findPathTo, m_148218_
Path (Set<BlockPos>, int, boolean, int, float): a, createPath, method_18416, findPathToAny, m_148222_
float (): s, getMaxDistanceToWaypoint, method_35143, getNodeReachProximity, m_148228_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
ayg
ayj
Fields
Constructors
Methods
1.16.3
Names
Fields
boolean: t, isStuck, field_26820, nearPathStartPos, field_244431_t
Constructors
Methods
void (): e, resetStuckTimeout, method_26085, method_26085, func_234113_e_
void (): f, resetStuckTimeout, method_26085, resetNode, func_234113_e_
void (): e, timeoutPath, method_31266, resetNodeAndStop, func_244427_e
boolean (): t, isStuck, method_31267, isNearPathStartPos, func_244428_t
1.16.2
Names
awv
ayg
Fields
Constructors
Methods
void (): E_, trimPath, method_6359, adjustPath, func_75487_m
void (): D_, trimPath, method_6359, adjustPath, func_75487_m
1.16.1
Names
arr
awv
Fields
AttributeInstance: p, followRange, field_6671, followRange, field_226333_p_
int: f, lastStuckCheck, field_6674, field_75520_h
int: f, lastStuckCheck, field_6674, pathStartTime, field_75520_h
Vec3: g, lastStuckCheckPos, field_6672, field_75521_i
Vec3: g, lastStuckCheckPos, field_6672, pathStartPos, field_75521_i
Vec3: h, timeoutCachedNode, field_6680, field_188557_k
long: i, timeoutTimer, field_6670, field_188558_l
long: i, timeoutTimer, field_6670, currentNodeMs, field_188558_l
long: j, lastTimeoutCheck, field_6669, field_188559_m
long: j, lastTimeoutCheck, field_6669, lastActiveTickMs, field_188559_m
double: k, timeoutLimit, field_6682, field_188560_n
double: k, timeoutLimit, field_6682, currentNodeTimeout, field_188560_n
BlockPos: q, targetPos, field_20293, currentTarget, field_188564_r
BlockPos: p, targetPos, field_20293, currentTarget, field_188564_r
PathFinder: t, pathFinder, field_6673, pathNodeNavigator, field_179681_j
PathFinder: s, pathFinder, field_6673, pathNodeNavigator, field_179681_j
int: r, reachRange, field_20294, currentDistance, field_225468_r
int: q, reachRange, field_20294, currentDistance, field_225468_r
float: s, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, field_226334_s_
float: r, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, field_226334_s_
Vec3i: h, timeoutCachedNode, field_6680, lastNodePosition, field_188557_k
Constructors
Methods
void (): l, updatePath, method_6339, func_75508_h
void (): l, followThePath, method_6339, continueFollowingPath, func_75508_h
void (Vec3): a, doStuckDetection, method_6346, func_179677_a
void (Vec3): a, doStuckDetection, method_6346, checkTimeouts, func_179677_a
void (): F_, trimPath, method_6359, func_75487_m
void (): E_, trimPath, method_6359, adjustPath, func_75487_m
void (BlockPos): b, recomputePath, method_18053, func_220970_c
void (BlockPos): b, recomputePath, method_18053, onBlockChanged, func_220970_c
boolean (): n, isInProgress, method_23966, func_226337_n_
boolean (): n, isInProgress, method_23966, isFollowingPath, func_226337_n_
Path (Set<BlockPos>, int): a, createPath, method_29934, method_29934, func_241390_a_
boolean (Vec3): b, shouldTargetNextNodeInDirection, method_27799, method_27799, func_234112_b_
void (): e, resetStuckTimeout, method_26085, method_26085, func_234113_e_
1.15.2
Names
aro
arr
Fields
float: l, maxDistanceToWaypoint, field_6683, field_188561_o
float: l, maxDistanceToWaypoint, field_6683, nodeReachProximity, field_188561_o
Constructors
Methods
1.15.1
Names
Fields
int: r, reachRange, field_20294, field_225468_r
int: r, reachRange, field_20294, currentDistance, field_225468_r
Constructors
Methods
1.15
Names
app
aro
Fields
AttributeInstance: p, dist, field_6671, followRange, field_75512_e
AttributeInstance: p, followRange, field_6671, followRange, field_226333_p_
BlockPos: q, targetPos, field_20293, field_188564_r
BlockPos: q, targetPos, field_20293, currentTarget, field_188564_r
PathFinder: s, pathFinder, field_6673, pathNodeNavigator, field_179681_j
PathFinder: t, pathFinder, field_6673, pathNodeNavigator, field_179681_j
float: s, maxVisitedNodesMultiplier, field_21642, rangeMultiplier, field_226334_s_
Constructors
Methods
float (): i, getMaxDist, method_6338, getFollowRange, func_111269_d
boolean (): j, hasDelayedRecomputation, method_6343, shouldRecalculatePath, func_188553_i
boolean (): i, hasDelayedRecomputation, method_6343, shouldRecalculatePath, func_188553_i
void (): k, recomputePath, method_6356, recalculatePath, func_188554_j
void (): j, recomputePath, method_6356, recalculatePath, func_188554_j
Path (): l, getPath, method_6345, getCurrentPath, func_75505_d
Path (): k, getPath, method_6345, getCurrentPath, func_75505_d
void (): m, updatePath, method_6339, func_75508_h
void (): l, updatePath, method_6339, func_75508_h
boolean (): n, isDone, method_6357, isIdle, func_75500_f
boolean (): m, isDone, method_6357, isIdle, func_75500_f
void (): D_, trimPath, method_6359, func_75487_m
void (): F_, trimPath, method_6359, func_75487_m
Path (Stream<BlockPos>, int): a, createPath, method_21643, func_225463_a
Path (Stream<BlockPos>, int): a, createPath, method_21643, findPathToAny, func_225463_a
void (): g, resetMaxVisitedNodesMultiplier, method_23965, resetRangeMultiplier, func_226336_g_
void (float): a, setMaxVisitedNodesMultiplier, method_23964, setRangeMultiplier, func_226335_a_
boolean (): n, isInProgress, method_23966, func_226337_n_
1.14.4
Names
apk
app
net.minecraft.world.entity.ai.navigation.PathNavigation
Fields
MobEntity: a, field_6684, entity, field_75515_a
Mob: a, mob, field_6684, entity, field_75515_a
World: b, field_6677, world, field_75513_b
Level: b, level, field_6677, world, field_75513_b
Path: c, field_6681, currentPath, field_75514_c
Path: c, path, field_6681, currentPath, field_75514_c
double: d, field_6668, speed, field_75511_d
double: d, speedModifier, field_6668, speed, field_75511_d
EntityAttributeInstance: p, field_6671, followRange, field_75512_e
AttributeInstance: p, dist, field_6671, followRange, field_75512_e
int: e, field_6675, tickCount, field_75510_g
int: e, tick, field_6675, tickCount, field_75510_g
int: f, field_6674, field_6674, field_75520_h
int: f, lastStuckCheck, field_6674, field_75520_h
Vec3d: g, field_6672, field_6672, field_75521_i
Vec3: g, lastStuckCheckPos, field_6672, field_75521_i
Vec3d: h, field_6680, field_6680, field_188557_k
Vec3: h, timeoutCachedNode, field_6680, field_188557_k
long: i, field_6670, field_6670, field_188558_l
long: i, timeoutTimer, field_6670, field_188558_l
long: j, field_6669, field_6669, field_188559_m
long: j, lastTimeoutCheck, field_6669, field_188559_m
double: k, field_6682, field_6682, field_188560_n
double: k, timeoutLimit, field_6682, field_188560_n
float: l, field_6683, field_6683, field_188561_o
float: l, maxDistanceToWaypoint, field_6683, field_188561_o
boolean: m, field_6679, shouldRecalculate, field_188562_p
boolean: m, hasDelayedRecomputation, field_6679, shouldRecalculate, field_188562_p
long: n, field_6685, lastRecalculateTime, field_188563_q
long: n, timeLastRecompute, field_6685, lastRecalculateTime, field_188563_q
PathNodeMaker: o, field_6678, nodeMaker, field_179695_a
NodeEvaluator: o, nodeEvaluator, field_6678, nodeMaker, field_179695_a
BlockPos: q, field_6676, targetPos, field_188564_r
BlockPos: q, targetPos, field_20293, field_188564_r
PathNodeNavigator: r, field_6673, pathNodeNavigator, field_179681_j
PathFinder: s, pathFinder, field_6673, pathNodeNavigator, field_179681_j
int: r, reachRange, field_20294, field_225468_r
Constructors
Methods
BlockPos (): h, method_6355, getTargetPos, func_208485_j
BlockPos (): h, getTargetPos, method_6355, getTargetPos, func_208485_j
PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, func_179679_a
PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, func_179679_a
void (double): a, method_6344, setSpeed, func_75489_a
void (double): a, setSpeedModifier, method_6344, setSpeed, func_75489_a
float (): i, method_6338, getFollowRange, func_111269_d
float (): i, getMaxDist, method_6338, getFollowRange, func_111269_d
boolean (): j, method_6343, shouldRecalculatePath, func_188553_i
boolean (): j, hasDelayedRecomputation, method_6343, shouldRecalculatePath, func_188553_i
void (): k, method_6356, recalculatePath, func_188554_j
void (): k, recomputePath, method_6356, recalculatePath, func_188554_j
Path (double, double, double): a, method_6352, findPathTo, func_75488_a
Path (BlockPos): b, method_6348, findPathTo, func_179680_a
Path (Entity): a, method_6349, findPathTo, func_75494_a
Path (BlockPos, double, double, double, int, boolean): a, method_18416, findPathTo, func_220971_a
boolean (double, double, double, double): a, method_6337, startMovingTo, func_75492_a
boolean (double, double, double, double): a, moveTo, method_6337, startMovingTo, func_75492_a
boolean (Entity, double): a, method_6335, startMovingTo, func_75497_a
boolean (Entity, double): a, moveTo, method_6335, startMovingTo, func_75497_a
boolean (Path, double): a, method_6334, startMovingAlong, func_75484_a
boolean (Path, double): a, moveTo, method_6334, startMovingAlong, func_75484_a
Path (): l, method_6345, getCurrentPath, func_75505_d
Path (): l, getPath, method_6345, getCurrentPath, func_75505_d
void (): c, method_6360, tick, func_75501_e
void (): c, tick, method_6360, tick, func_75501_e
void (): m, method_6339, method_6339, func_75508_h
void (): m, updatePath, method_6339, func_75508_h
void (Vec3d): a, method_6346, method_6346, func_179677_a
void (Vec3): a, doStuckDetection, method_6346, func_179677_a
boolean (): n, method_6357, isIdle, func_75500_f
boolean (): n, isDone, method_6357, isIdle, func_75500_f
void (): o, method_6340, stop, func_75499_g
void (): o, stop, method_6340, stop, func_75499_g
Vec3d (): b, method_6347, getPos, func_75502_i
Vec3 (): b, getTempMobPos, method_6347, getPos, func_75502_i
boolean (): a, method_6358, isAtValidPosition, func_75485_k
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, func_75485_k
boolean (): p, method_6351, isInLiquid, func_75506_l
boolean (): p, isInLiquid, method_6351, isInLiquid, func_75506_l
void (): D_, method_6359, method_6359, func_75487_m
void (): D_, trimPath, method_6359, func_75487_m
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, func_75493_a
boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, func_75493_a
boolean (BlockPos): a, method_6333, isValidPosition, func_188555_b
boolean (BlockPos): a, isStableDestination, method_6333, isValidPosition, func_188555_b
PathNodeMaker (): q, method_6342, getNodeMaker, func_189566_q
NodeEvaluator (): q, getNodeEvaluator, method_6342, getNodeMaker, func_189566_q
void (boolean): d, method_6354, setCanSwim, func_212239_d
void (boolean): d, setCanFloat, method_6354, setCanSwim, func_212239_d
boolean (): r, method_6350, canSwim, func_212238_t
boolean (): r, canFloat, method_6350, canSwim, func_212238_t
void (BlockPos): c, method_18053, method_18053, func_220970_c
void (BlockPos): b, recomputePath, method_18053, func_220970_c
Path (double, double, double, int): a, createPath, method_6352, findPathTo, func_225466_a
Path (Stream<BlockPos>, int): a, createPath, method_21643, func_225463_a
Path (BlockPos, int): a, createPath, method_6348, findPathTo, func_179680_a
Path (Entity, int): a, createPath, method_6349, findPathTo, func_75494_a
Path (Set<BlockPos>, int, boolean, int): a, createPath, method_18416, findPathToAny, func_225464_a
1.14.3
Names
api
apk
net.minecraft.entity.ai.pathing.EntityNavigation
Fields
MobEntity: a, field_6684, field_75515_a
MobEntity: a, field_6684, entity, field_75515_a
World: b, field_6677, field_75513_b
World: b, field_6677, world, field_75513_b
Path: c, field_6681, field_75514_c
Path: c, field_6681, currentPath, field_75514_c
double: d, field_6668, field_75511_d
double: d, field_6668, speed, field_75511_d
IAttributeInstance: p, field_6671, field_75512_e
EntityAttributeInstance: p, field_6671, followRange, field_75512_e
int: e, field_6675, field_75510_g
int: e, field_6675, tickCount, field_75510_g
int: f, field_6674, field_75520_h
int: f, field_6674, field_6674, field_75520_h
Vec3d: g, field_6672, field_75521_i
Vec3d: g, field_6672, field_6672, field_75521_i
Vec3d: h, field_6680, field_188557_k
Vec3d: h, field_6680, field_6680, field_188557_k
long: i, field_6670, field_188558_l
long: i, field_6670, field_6670, field_188558_l
long: j, field_6669, field_188559_m
long: j, field_6669, field_6669, field_188559_m
double: k, field_6682, field_188560_n
double: k, field_6682, field_6682, field_188560_n
float: l, field_6683, field_188561_o
float: l, field_6683, field_6683, field_188561_o
boolean: m, field_6679, field_188562_p
boolean: m, field_6679, shouldRecalculate, field_188562_p
long: n, field_6685, field_188563_q
long: n, field_6685, lastRecalculateTime, field_188563_q
NodeProcessor: o, field_6678, field_179695_a
PathNodeMaker: o, field_6678, nodeMaker, field_179695_a
BlockPos: q, field_6676, field_188564_r
BlockPos: q, field_6676, targetPos, field_188564_r
PathFinder: r, field_6673, field_179681_j
PathNodeNavigator: r, field_6673, pathNodeNavigator, field_179681_j
Constructors
Methods
BlockPos (): h, method_6355, func_208485_j
BlockPos (): h, method_6355, getTargetPos, func_208485_j
PathFinder (int): a, method_6336, func_179679_a
PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, func_179679_a
void (double): a, method_6344, func_75489_a
void (double): a, method_6344, setSpeed, func_75489_a
float (): i, method_6338, func_111269_d
float (): i, method_6338, getFollowRange, func_111269_d
boolean (): j, method_6343, func_188553_i
boolean (): j, method_6343, shouldRecalculatePath, func_188553_i
void (): k, method_6356, func_188554_j
void (): k, method_6356, recalculatePath, func_188554_j
Path (double, double, double): a, method_6352, func_75488_a
Path (double, double, double): a, method_6352, findPathTo, func_75488_a
Path (BlockPos): b, method_6348, func_179680_a
Path (BlockPos): b, method_6348, findPathTo, func_179680_a
Path (Entity): a, method_6349, func_75494_a
Path (Entity): a, method_6349, findPathTo, func_75494_a
Path (BlockPos, double, double, double, int, boolean): a, method_18416, func_220971_a
Path (BlockPos, double, double, double, int, boolean): a, method_18416, findPathTo, func_220971_a
boolean (double, double, double, double): a, method_6337, func_75492_a
boolean (double, double, double, double): a, method_6337, startMovingTo, func_75492_a
boolean (Entity, double): a, method_6335, func_75497_a
boolean (Entity, double): a, method_6335, startMovingTo, func_75497_a
boolean (Path, double): a, method_6334, func_75484_a
boolean (Path, double): a, method_6334, startMovingAlong, func_75484_a
Path (): l, method_6345, func_75505_d
Path (): l, method_6345, getCurrentPath, func_75505_d
void (): c, method_6360, func_75501_e
void (): c, method_6360, tick, func_75501_e
void (): m, method_6339, func_75508_h
void (): m, method_6339, method_6339, func_75508_h
void (Vec3d): a, method_6346, func_179677_a
void (Vec3d): a, method_6346, method_6346, func_179677_a
boolean (): n, method_6357, func_75500_f
boolean (): n, method_6357, isIdle, func_75500_f
void (): o, method_6340, func_75499_g
void (): o, method_6340, stop, func_75499_g
Vec3d (): b, method_6347, func_75502_i
Vec3d (): b, method_6347, getPos, func_75502_i
boolean (): a, method_6358, func_75485_k
boolean (): a, method_6358, isAtValidPosition, func_75485_k
boolean (): p, method_6351, func_75506_l
boolean (): p, method_6351, isInLiquid, func_75506_l
void (): D_, method_6359, func_75487_m
void (): D_, method_6359, method_6359, func_75487_m
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, func_75493_a
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, func_75493_a
boolean (BlockPos): a, method_6333, func_188555_b
boolean (BlockPos): a, method_6333, isValidPosition, func_188555_b
NodeProcessor (): q, method_6342, func_189566_q
PathNodeMaker (): q, method_6342, getNodeMaker, func_189566_q
void (boolean): d, method_6354, func_212239_d
void (boolean): d, method_6354, setCanSwim, func_212239_d
boolean (): r, method_6350, func_212238_t
boolean (): r, method_6350, canSwim, func_212238_t
void (BlockPos): c, method_18053, func_220970_c
void (BlockPos): c, method_18053, method_18053, func_220970_c
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
aph
api
Fields
Constructors
Methods
1.14
Names
aph
net.minecraft.class_1408
net.minecraft.pathfinding.PathNavigator
Fields
MobEntity: a, field_6684, field_75515_a
World: b, field_6677, field_75513_b
Path: c, field_6681, field_75514_c
double: d, field_6668, field_75511_d
IAttributeInstance: p, field_6671, field_75512_e
int: e, field_6675, field_75510_g
int: f, field_6674, field_75520_h
Vec3d: g, field_6672, field_75521_i
Vec3d: h, field_6680, field_188557_k
long: i, field_6670, field_188558_l
long: j, field_6669, field_188559_m
double: k, field_6682, field_188560_n
float: l, field_6683, field_188561_o
boolean: m, field_6679, field_188562_p
long: n, field_6685, field_188563_q
NodeProcessor: o, field_6678, field_179695_a
BlockPos: q, field_6676, field_188564_r
PathFinder: r, field_6673, field_179681_j
Constructors
Methods
BlockPos (): h, method_6355, func_208485_j
PathFinder (int): a, method_6336, func_179679_a
void (double): a, method_6344, func_75489_a
float (): i, method_6338, func_111269_d
boolean (): j, method_6343, func_188553_i
void (): k, method_6356, func_188554_j
Path (double, double, double): a, method_6352, func_75488_a
Path (BlockPos): b, method_6348, func_179680_a
Path (Entity): a, method_6349, func_75494_a
Path (BlockPos, double, double, double, int, boolean): a, method_18416, func_220971_a
boolean (double, double, double, double): a, method_6337, func_75492_a
boolean (Entity, double): a, method_6335, func_75497_a
boolean (Path, double): a, method_6334, func_75484_a
Path (): l, method_6345, func_75505_d
void (): c, method_6360, func_75501_e
void (): m, method_6339, func_75508_h
void (Vec3d): a, method_6346, func_179677_a
boolean (): n, method_6357, func_75500_f
void (): o, method_6340, func_75499_g
Vec3d (): b, method_6347, func_75502_i
boolean (): a, method_6358, func_75485_k
boolean (): p, method_6351, func_75506_l
void (): D_, method_6359, func_75487_m
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, func_75493_a
boolean (BlockPos): a, method_6333, func_188555_b
NodeProcessor (): q, method_6342, func_189566_q
void (boolean): d, method_6354, func_212239_d
boolean (): r, method_6350, func_212238_t
void (BlockPos): c, method_18053, func_220970_c