History - net.minecraft.world.level.block.ChorusFlowerBlock
25w18a
Names
dou
dpk
Fields
IntegerProperty: c, AGE, field_10762, AGE, f_51647_
IntegerProperty: c, AGE, field_10762
int: b, DEAD_AGE, field_31060, MAX_AGE, f_153067_
int: b, DEAD_AGE, field_31060
VoxelShape: d, SHAPE_BLOCK_SUPPORT, field_45145, SHAPE, f_382442_
VoxelShape: d, SHAPE_BLOCK_SUPPORT, field_45145
com.mojang.serialization.MapCodec<ChorusFlowerBlock>: a, CODEC, field_46313, CODEC, f_303413_
com.mojang.serialization.MapCodec<ChorusFlowerBlock>: a, CODEC, field_46313
Block: e, plant, field_10763, plantBlock, f_51648_
Block: e, plant, field_10763
Constructors
Methods
void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, m_51661_
void (Level, BlockPos, int): a, placeGrownFlower, method_9745
void (Level, BlockPos): a, placeDeadFlower, method_9747, die, m_51658_
void (Level, BlockPos): a, placeDeadFlower, method_9747
boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, m_51697_
boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
boolean (BlockState): f, isRandomlyTicking, method_9542
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514
void (LevelAccessor, BlockPos, RandomSource, int): a, generatePlant, method_9744, generate, m_220962_
void (LevelAccessor, BlockPos, RandomSource, int): a, generatePlant, method_9744
void (LevelAccessor, BlockPos, RandomSource, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_220967_
void (LevelAccessor, BlockPos, RandomSource, BlockPos, int, int): a, growTreeRecursive, method_9748
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959
com.mojang.serialization.MapCodec<ChorusFlowerBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<ChorusFlowerBlock> (): a, codec, method_53969
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
1.21.5
Names
dks
dou
Fields
VoxelShape: d, BLOCK_SUPPORT_SHAPE, field_45145, SHAPE, f_291564_
VoxelShape: d, SHAPE_BLOCK_SUPPORT, field_45145, SHAPE, f_382442_
Constructors
Methods
1.21.4
Names
dls
dks
Fields
Constructors
Methods
1.21.3
Names
dhd
dls
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
boolean (BlockState): f, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dgg
dhd
Fields
Constructors
Methods
1.20.6
Names
cxv
dgg
Fields
Constructors
Methods
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
boolean (BlockState): d_, isRandomlyTicking, method_9542, hasRandomTicks, m_51695_
1.20.4
Names
ctz
cxv
Fields
IntegerProperty: b, AGE, field_10762, AGE, f_51647_
IntegerProperty: c, AGE, field_10762, AGE, f_51647_
ChorusPlantBlock: d, plant, field_10763, plantBlock, f_51648_
int: a, DEAD_AGE, field_31060, MAX_AGE, f_153067_
int: b, DEAD_AGE, field_31060, MAX_AGE, f_153067_
VoxelShape: c, BLOCK_SUPPORT_SHAPE, field_45145, field_45145, f_291564_
VoxelShape: d, BLOCK_SUPPORT_SHAPE, field_45145, SHAPE, f_291564_
com.mojang.serialization.MapCodec<ChorusFlowerBlock>: a, CODEC, field_46313, CODEC, f_303413_
Block: e, plant, field_10763, plantBlock, f_51648_
Constructors
(ChorusPlantBlock, BlockBehaviour$Properties)
(Block, BlockBehaviour$Properties)
Methods
com.mojang.serialization.MapCodec<ChorusFlowerBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cqr
ctz
Fields
ChorusPlantBlock: c, plant, field_10763, plantBlock, f_51648_
ChorusPlantBlock: d, plant, field_10763, plantBlock, f_51648_
VoxelShape: c, BLOCK_SUPPORT_SHAPE, field_45145, field_45145, f_291564_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
1.20.1
Names
cqk
cqr
Fields
Constructors
Methods
1.19.4
Names
cnu
cqk
Fields
Constructors
Methods
1.19.3
Names
cks
cnu
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjv
cks
Fields
Constructors
Methods
1.19
Names
cep
cjv
Fields
Constructors
Methods
void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, m_51665_
void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_51670_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (LevelAccessor, BlockPos, RandomSource, int): a, generatePlant, method_9744, generate, m_220962_
void (LevelAccessor, BlockPos, RandomSource, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_220967_
1.18.2
Names
cdx
cep
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cao
cdx
Fields
Constructors
Methods
1.17.1
Names
can
cao
Fields
Constructors
Methods
1.17
Names
bvf
can
net.minecraft.block.ChorusFlowerBlock
net.minecraft.src.C_1734_
Fields
IntegerProperty: a, AGE, field_10762, AGE, field_185607_a
IntegerProperty: b, AGE, field_10762, AGE, f_51647_
ChorusPlantBlock: b, plant, field_10763, plantBlock, field_196405_b
ChorusPlantBlock: c, plant, field_10763, plantBlock, f_51648_
int: a, DEAD_AGE, field_31060, MAX_AGE, f_153067_
Constructors
Methods
void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, func_185602_a
void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, m_51661_
void (Level, BlockPos): a, placeDeadFlower, method_9747, die, func_185605_c
void (Level, BlockPos): a, placeDeadFlower, method_9747, die, m_51658_
boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, func_185604_a
boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, m_51697_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, func_185603_a
void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, m_51665_
void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, func_185601_a
void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, m_51670_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvc
bvf
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwi
bvc
Fields
Constructors
Methods
void (Level, BlockPos, int): b, placeGrownFlower, method_9745, grow, func_185602_a
void (Level, BlockPos, int): a, placeGrownFlower, method_9745, grow, func_185602_a
1.16.1
Names
bpx
bwi
Fields
Constructors
(ChorusPlantBlock, Block$Properties)
(ChorusPlantBlock, BlockBehaviour$Properties)
Methods
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
1.15.2
Names
bpu
bpx
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnl
bpu
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bng
bnl
net.minecraft.world.level.block.ChorusFlowerBlock
Fields
IntProperty: a, field_10762, AGE, field_185607_a
IntegerProperty: a, AGE, field_10762, AGE, field_185607_a
ChorusPlantBlock: b, field_10763, plantBlock, field_196405_b
ChorusPlantBlock: b, plant, field_10763, plantBlock, field_196405_b
Constructors
Methods
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (World, BlockPos, int): b, method_9745, grow, func_185602_a
void (Level, BlockPos, int): b, placeGrownFlower, method_9745, grow, func_185602_a
void (World, BlockPos): a, method_9747, die, func_185605_c
void (Level, BlockPos): a, placeDeadFlower, method_9747, die, func_185605_c
boolean (ViewableWorld, BlockPos, Direction): b, method_9746, isSurroundedByAir, func_185604_a
boolean (LevelReader, BlockPos, Direction): b, allNeighborsEmpty, method_9746, isSurroundedByAir, func_185604_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (IWorld, BlockPos, Random, int): a, method_9744, generate, func_185603_a
void (LevelAccessor, BlockPos, Random, int): a, generatePlant, method_9744, generate, func_185603_a
void (IWorld, BlockPos, Random, BlockPos, int, int): a, method_9748, generate, func_185601_a
void (LevelAccessor, BlockPos, Random, BlockPos, int, int): a, growTreeRecursive, method_9748, generate, func_185601_a
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
1.14.3
Names
bnc
bng
net.minecraft.block.ChorusFlowerBlock
Fields
IntegerProperty: a, field_10762, field_185607_a
IntProperty: a, field_10762, AGE, field_185607_a
ChorusPlantBlock: b, field_10763, field_196405_b
ChorusPlantBlock: b, field_10763, plantBlock, field_196405_b
Constructors
Methods
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (World, BlockPos, int): b, method_9745, func_185602_a
void (World, BlockPos, int): b, method_9745, grow, func_185602_a
void (World, BlockPos): a, method_9747, func_185605_c
void (World, BlockPos): a, method_9747, die, func_185605_c
boolean (IWorldReader, BlockPos, Direction): b, method_9746, func_185604_a
boolean (ViewableWorld, BlockPos, Direction): b, method_9746, isSurroundedByAir, func_185604_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (IWorld, BlockPos, Random, int): a, method_9744, func_185603_a
void (IWorld, BlockPos, Random, int): a, method_9744, generate, func_185603_a
void (IWorld, BlockPos, Random, BlockPos, int, int): a, method_9748, func_185601_a
void (IWorld, BlockPos, Random, BlockPos, int, int): a, method_9748, generate, func_185601_a
void (World, BlockState, BlockRayTraceResult, Entity): a, method_19286, func_220066_a
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnb
bnc
Fields
Constructors
Methods
1.14
Names
bnb
net.minecraft.class_2279
net.minecraft.block.ChorusFlowerBlock
Fields
IntegerProperty: a, field_10762, field_185607_a
ChorusPlantBlock: b, field_10763, field_196405_b
Constructors
(ChorusPlantBlock, Block$Properties)
Methods
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (World, BlockPos, int): b, method_9745, func_185602_a
void (World, BlockPos): a, method_9747, func_185605_c
boolean (IWorldReader, BlockPos, Direction): b, method_9746, func_185604_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
BlockRenderLayer (): c, method_9551, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (IWorld, BlockPos, Random, int): a, method_9744, func_185603_a
void (IWorld, BlockPos, Random, BlockPos, int, int): a, method_9748, func_185601_a
void (World, BlockState, BlockRayTraceResult, Entity): a, method_19286, func_220066_a