History - net.minecraft.world.item.ArmorItem
1.21.4
Names
cvo
cup
Fields
Constructors
Methods
1.21.3
Names
csf
cvo
Fields
DispenseItemBehavior: a, DISPENSE_ITEM_BEHAVIOR, field_7879, DISPENSER_BEHAVIOR, f_40376_
ArmorItem$Type: b, type, field_41933, type, f_265916_
Holder<ArmorMaterial>: c, material, field_7881, material, f_40379_
Supplier<ItemAttributeModifiers>: j, defaultModifiers, field_23741, attributeModifiers, f_40383_
Constructors
(Holder<ArmorMaterial>, ArmorItem$Type, Item$Properties)
(ArmorMaterial, ArmorType, Item$Properties)
Methods
EquipmentSlot (): m, getEquipmentSlot, method_7685, getSlotType, m_40402_
int (): g, getEnchantmentValue, method_7837, getEnchantability, m_6473_
boolean (ItemStack, ItemStack): a, isValidRepairItem, method_7878, canRepair, m_6832_
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
int (): k, getDefense, method_7687, getProtection, m_40404_
boolean (BlockSource, ItemStack): a, dispenseArmor, method_7684, dispenseArmor, m_40398_
float (): l, getToughness, method_26353, getToughness, m_40405_
ArmorItem$Type (): f, getType, method_48398, getType, m_266204_
Holder<ArmorMaterial> (): h, getMaterial, method_7686, getMaterial, m_40401_
ItemAttributeModifiers (): j, getDefaultAttributeModifiers, method_7844, getAttributeModifiers, m_7167_
Holder<SoundEvent> (): n, getEquipSound, method_31570, getEquipSound, m_150681_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
csg
csf
Fields
EnumMap<ArmorItem$Type, UUID>: j, ARMOR_MODIFIER_UUID_PER_TYPE, field_7876, MODIFIERS, f_265987_
Supplier<ItemAttributeModifiers>: k, defaultModifiers, field_23741, attributeModifiers, f_40383_
Supplier<ItemAttributeModifiers>: j, defaultModifiers, field_23741, attributeModifiers, f_40383_
Constructors
Methods
1.20.6
Names
cki
csg
Fields
int: f, defense, field_7878, protection, f_40381_
float: g, toughness, field_7877, toughness, f_40382_
ArmorMaterial: d, material, field_7881, material, f_40379_
float: c, knockbackResistance, field_21976, knockbackResistance, f_40378_
com.google.common.collect.Multimap<Attribute, AttributeModifier>: h, defaultModifiers, field_23741, attributeModifiers, f_40383_
EnumMap<ArmorItem$Type, UUID>: e, ARMOR_MODIFIER_UUID_PER_TYPE, field_7876, MODIFIERS, f_265987_
EnumMap<ArmorItem$Type, UUID>: j, ARMOR_MODIFIER_UUID_PER_TYPE, field_7876, MODIFIERS, f_265987_
Holder<ArmorMaterial>: c, material, field_7881, material, f_40379_
Supplier<ItemAttributeModifiers>: k, defaultModifiers, field_23741, attributeModifiers, f_40383_
Constructors
(ArmorMaterial, ArmorItem$Type, Item$Properties)
(Holder<ArmorMaterial>, ArmorItem$Type, Item$Properties)
Methods
EquipmentSlot (): g, getEquipmentSlot, method_7685, getSlotType, m_40402_
EquipmentSlot (): m, getEquipmentSlot, method_7685, getSlotType, m_40402_
int (): c, getEnchantmentValue, method_7837, getEnchantability, m_6473_
int (): g, getEnchantmentValue, method_7837, getEnchantability, m_6473_
ArmorMaterial (): d, getMaterial, method_7686, getMaterial, m_40401_
com.google.common.collect.Multimap<Attribute, AttributeModifier> (EquipmentSlot): a, getDefaultAttributeModifiers, method_7844, getAttributeModifiers, m_7167_
int (): e, getDefense, method_7687, getProtection, m_40404_
int (): k, getDefense, method_7687, getProtection, m_40404_
float (): f, getToughness, method_26353, getToughness, m_40405_
float (): l, getToughness, method_26353, getToughness, m_40405_
SoundEvent (): as_, getEquipSound, method_31570, getEquipSound, m_150681_
ArmorItem$Type (): b, getType, method_48398, getType, m_266204_
ArmorItem$Type (): f, getType, method_48398, getType, m_266204_
Holder<ArmorMaterial> (): h, getMaterial, method_7686, getMaterial, m_40401_
ItemAttributeModifiers (): j, getDefaultAttributeModifiers, method_7844, getAttributeModifiers, m_7167_
Holder<SoundEvent> (): n, getEquipSound, method_31570, getEquipSound, m_150681_
1.20.4
Names
cgp
cki
Fields
Constructors
Methods
SoundEvent (): ao_, getEquipSound, method_31570, getEquipSound, m_150681_
SoundEvent (): as_, getEquipSound, method_31570, getEquipSound, m_150681_
1.20.2
Names
cdj
cgp
Fields
Constructors
Methods
SoundEvent (): ak_, getEquipSound, method_31570, getEquipSound, m_150681_
SoundEvent (): ao_, getEquipSound, method_31570, getEquipSound, m_150681_
1.20.1
Names
cdh
cdj
Fields
Constructors
Methods
1.19.4
Names
cbi
cdh
Fields
UUID[]: e, ARMOR_MODIFIER_UUID_PER_SLOT, field_7876, MODIFIERS, f_40380_
EquipmentSlot: b, slot, field_7880, slot, f_40377_
ArmorMaterial: d, material, field_7881, type, f_40379_
ArmorMaterial: d, material, field_7881, material, f_40379_
EnumMap<ArmorItem$Type, UUID>: e, ARMOR_MODIFIER_UUID_PER_TYPE, field_7876, MODIFIERS, f_265987_
ArmorItem$Type: b, type, field_41933, type, f_265916_
Constructors
(ArmorMaterial, EquipmentSlot, Item$Properties)
(ArmorMaterial, ArmorItem$Type, Item$Properties)
Methods
EquipmentSlot (): b, getSlot, method_7685, getSlotType, m_40402_
EquipmentSlot (): g, getEquipmentSlot, method_7685, getSlotType, m_40402_
SoundEvent (): g, getEquipSound, method_31570, getEquipSound, m_142602_
SoundEvent (): ak_, getEquipSound, method_31570, getEquipSound, m_150681_
ArmorItem$Type (): b, getType, method_48398, getType, m_266204_
1.19.3
Names
byo
cbi
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bxr
byo
Fields
Constructors
Methods
1.19
Names
bsr
bxr
Fields
Constructors
Methods
1.18.2
Names
brz
bsr
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bol
brz
Fields
Constructors
Methods
1.17.1
Names
bok
bol
Fields
Constructors
Methods
1.17
Names
bjy
bok
net.minecraft.item.ArmorItem
net.minecraft.src.C_1313_
Fields
UUID[]: j, ARMOR_MODIFIER_UUID_PER_SLOT, field_7876, MODIFIERS, field_185084_n
UUID[]: e, ARMOR_MODIFIER_UUID_PER_SLOT, field_7876, MODIFIERS, f_40380_
DispenseItemBehavior: a, DISPENSE_ITEM_BEHAVIOR, field_7879, DISPENSER_BEHAVIOR, field_96605_cw
DispenseItemBehavior: a, DISPENSE_ITEM_BEHAVIOR, field_7879, DISPENSER_BEHAVIOR, f_40376_
EquipmentSlot: b, slot, field_7880, slot, field_77881_a
EquipmentSlot: b, slot, field_7880, slot, f_40377_
int: k, defense, field_7878, protection, field_77879_b
int: f, defense, field_7878, protection, f_40381_
float: l, toughness, field_7877, toughness, field_189415_e
float: g, toughness, field_7877, toughness, f_40382_
ArmorMaterial: d, material, field_7881, type, field_200882_e
ArmorMaterial: d, material, field_7881, type, f_40379_
float: c, knockbackResistance, field_21976, knockbackResistance, field_234655_c_
float: c, knockbackResistance, field_21976, knockbackResistance, f_40378_
com.google.common.collect.Multimap<Attribute, AttributeModifier>: m, defaultModifiers, field_23741, attributeModifiers, field_234656_m_
com.google.common.collect.Multimap<Attribute, AttributeModifier>: h, defaultModifiers, field_23741, attributeModifiers, f_40383_
Constructors
Methods
EquipmentSlot (): b, getSlot, method_7685, getSlotType, func_185083_B_
EquipmentSlot (): b, getSlot, method_7685, getSlotType, m_40402_
int (): c, getEnchantmentValue, method_7837, getEnchantability, func_77619_b
int (): c, getEnchantmentValue, method_7837, getEnchantability, m_6473_
ArmorMaterial (): ab_, getMaterial, method_7686, getMaterial, func_200880_d
ArmorMaterial (): d, getMaterial, method_7686, getMaterial, m_40401_
boolean (ItemStack, ItemStack): a, isValidRepairItem, method_7878, canRepair, func_82789_a
boolean (ItemStack, ItemStack): a, isValidRepairItem, method_7878, canRepair, m_6832_
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
com.google.common.collect.Multimap<Attribute, AttributeModifier> (EquipmentSlot): a, getDefaultAttributeModifiers, method_7844, getAttributeModifiers, func_111205_h
com.google.common.collect.Multimap<Attribute, AttributeModifier> (EquipmentSlot): a, getDefaultAttributeModifiers, method_7844, getAttributeModifiers, m_7167_
int (): e, getDefense, method_7687, getProtection, func_200881_e
int (): e, getDefense, method_7687, getProtection, m_40404_
boolean (BlockSource, ItemStack): a, dispenseArmor, method_7684, dispenseArmor, func_226626_a_
boolean (BlockSource, ItemStack): a, dispenseArmor, method_7684, dispenseArmor, m_40398_
float (): f, getToughness, method_26353, method_26353, func_234657_f_
float (): f, getToughness, method_26353, getToughness, m_40405_
SoundEvent (): g, getEquipSound, method_31570, getEquipSound, m_142602_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bjv
bjy
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bid
bjv
Fields
Constructors
Methods
ArmorMaterial (): ad_, getMaterial, method_7686, getMaterial, func_200880_d
ArmorMaterial (): ab_, getMaterial, method_7686, getMaterial, func_200880_d
1.16.1
Names
bcg
bid
Fields
UUID[]: k, ARMOR_MODIFIER_UUID_PER_SLOT, field_7876, MODIFIERS, field_185084_n
UUID[]: j, ARMOR_MODIFIER_UUID_PER_SLOT, field_7876, MODIFIERS, field_185084_n
int: c, defense, field_7878, protection, field_77879_b
int: k, defense, field_7878, protection, field_77879_b
float: d, toughness, field_7877, toughness, field_189415_e
float: l, toughness, field_7877, toughness, field_189415_e
ArmorMaterial: e, material, field_7881, type, field_200882_e
ArmorMaterial: d, material, field_7881, type, field_200882_e
float: c, knockbackResistance, field_21976, knockbackResistance, field_234655_c_
com.google.common.collect.Multimap<Attribute, AttributeModifier>: m, defaultModifiers, field_23741, attributeModifiers, field_234656_m_
Constructors
Methods
ArmorMaterial (): Q_, getMaterial, method_7686, getMaterial, func_200880_d
ArmorMaterial (): ad_, getMaterial, method_7686, getMaterial, func_200880_d
com.google.common.collect.Multimap<String, AttributeModifier> (EquipmentSlot): a, getDefaultAttributeModifiers, method_7844, getModifiers, func_111205_h
com.google.common.collect.Multimap<Attribute, AttributeModifier> (EquipmentSlot): a, getDefaultAttributeModifiers, method_7844, getAttributeModifiers, func_111205_h
float (): f, getToughness, method_26353, method_26353, func_234657_f_
1.15.2
Names
bcd
bcg
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bad
bcd
Fields
Constructors
Methods
ItemStack (BlockSource, ItemStack): a, dispenseArmor, method_7684, dispenseArmor, func_185082_a
ArmorMaterial (): d, getMaterial, method_7686, getMaterial, func_200880_d
ArmorMaterial (): Q_, getMaterial, method_7686, getMaterial, func_200880_d
boolean (BlockSource, ItemStack): a, dispenseArmor, method_7684, dispenseArmor, func_226626_a_
1.14.4
Names
azy
bad
net.minecraft.world.item.ArmorItem
Fields
UUID[]: k, field_7876, MODIFIERS, field_185084_n
UUID[]: k, ARMOR_MODIFIER_UUID_PER_SLOT, field_7876, MODIFIERS, field_185084_n
DispenserBehavior: a, field_7879, DISPENSER_BEHAVIOR, field_96605_cw
DispenseItemBehavior: a, DISPENSE_ITEM_BEHAVIOR, field_7879, DISPENSER_BEHAVIOR, field_96605_cw
EquipmentSlot: b, field_7880, slot, field_77881_a
EquipmentSlot: b, slot, field_7880, slot, field_77881_a
int: c, field_7878, protection, field_77879_b
int: c, defense, field_7878, protection, field_77879_b
float: d, field_7877, toughness, field_189415_e
float: d, toughness, field_7877, toughness, field_189415_e
ArmorMaterial: e, field_7881, type, field_200882_e
ArmorMaterial: e, material, field_7881, type, field_200882_e
Constructors
Methods
ItemStack (BlockPointer, ItemStack): a, method_7684, dispenseArmor, func_185082_a
ItemStack (BlockSource, ItemStack): a, dispenseArmor, method_7684, dispenseArmor, func_185082_a
EquipmentSlot (): b, method_7685, getSlotType, func_185083_B_
EquipmentSlot (): b, getSlot, method_7685, getSlotType, func_185083_B_
int (): c, method_7837, getEnchantability, func_77619_b
int (): c, getEnchantmentValue, method_7837, getEnchantability, func_77619_b
ArmorMaterial (): d, method_7686, getMaterial, func_200880_d
ArmorMaterial (): d, getMaterial, method_7686, getMaterial, func_200880_d
boolean (ItemStack, ItemStack): a, method_7878, canRepair, func_82789_a
boolean (ItemStack, ItemStack): a, isValidRepairItem, method_7878, canRepair, func_82789_a
TypedActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, use, func_77659_a
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a
com.google.common.collect.Multimap<String, EntityAttributeModifier> (EquipmentSlot): a, method_7844, getModifiers, func_111205_h
com.google.common.collect.Multimap<String, AttributeModifier> (EquipmentSlot): a, getDefaultAttributeModifiers, method_7844, getModifiers, func_111205_h
int (): e, method_7687, getProtection, func_200881_e
int (): e, getDefense, method_7687, getProtection, func_200881_e
1.14.3
Names
azv
azy
net.minecraft.item.ArmorItem
Fields
UUID[]: k, field_7876, field_185084_n
UUID[]: k, field_7876, MODIFIERS, field_185084_n
IDispenseItemBehavior: a, field_7879, field_96605_cw
DispenserBehavior: a, field_7879, DISPENSER_BEHAVIOR, field_96605_cw
EquipmentSlotType: b, field_7880, field_77881_a
EquipmentSlot: b, field_7880, slot, field_77881_a
int: c, field_7878, field_77879_b
int: c, field_7878, protection, field_77879_b
float: d, field_7877, field_189415_e
float: d, field_7877, toughness, field_189415_e
IArmorMaterial: e, field_7881, field_200882_e
ArmorMaterial: e, field_7881, type, field_200882_e
Constructors
Methods
ItemStack (IBlockSource, ItemStack): a, method_7684, func_185082_a
ItemStack (BlockPointer, ItemStack): a, method_7684, dispenseArmor, func_185082_a
EquipmentSlotType (): b, method_7685, func_185083_B_
EquipmentSlot (): b, method_7685, getSlotType, func_185083_B_
int (): c, method_7837, func_77619_b
int (): c, method_7837, getEnchantability, func_77619_b
IArmorMaterial (): d, method_7686, func_200880_d
ArmorMaterial (): d, method_7686, getMaterial, func_200880_d
boolean (ItemStack, ItemStack): a, method_7878, func_82789_a
boolean (ItemStack, ItemStack): a, method_7878, canRepair, func_82789_a
ActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, func_77659_a
TypedActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, use, func_77659_a
com.google.common.collect.Multimap<String, AttributeModifier> (EquipmentSlotType): a, method_7844, func_111205_h
com.google.common.collect.Multimap<String, EntityAttributeModifier> (EquipmentSlot): a, method_7844, getModifiers, func_111205_h
int (): e, method_7687, func_200881_e
int (): e, method_7687, getProtection, func_200881_e
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
azu
azv
Fields
Constructors
Methods
1.14
Names
azu
net.minecraft.class_1738
net.minecraft.item.ArmorItem
Fields
UUID[]: k, field_7876, field_185084_n
IDispenseItemBehavior: a, field_7879, field_96605_cw
EquipmentSlotType: b, field_7880, field_77881_a
int: c, field_7878, field_77879_b
float: d, field_7877, field_189415_e
IArmorMaterial: e, field_7881, field_200882_e
Constructors
(IArmorMaterial, EquipmentSlotType, Item$Properties)
Methods
ItemStack (IBlockSource, ItemStack): a, method_7684, func_185082_a
EquipmentSlotType (): b, method_7685, func_185083_B_
int (): c, method_7837, func_77619_b
IArmorMaterial (): d, method_7686, func_200880_d
boolean (ItemStack, ItemStack): a, method_7878, func_82789_a
ActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, func_77659_a
com.google.common.collect.Multimap<String, AttributeModifier> (EquipmentSlotType): a, method_7844, func_111205_h
int (): e, method_7687, func_200881_e