History - net.minecraft.world.level.block.VineBlock
25w18a
Names
dxb
dxr
Fields
BooleanProperty: b, UP, field_11703, UP, f_57833_
BooleanProperty: b, UP, field_11703
BooleanProperty: c, NORTH, field_11706, NORTH, f_57834_
BooleanProperty: c, NORTH, field_11706
BooleanProperty: d, EAST, field_11702, EAST, f_57835_
BooleanProperty: d, EAST, field_11702
BooleanProperty: e, SOUTH, field_11699, SOUTH, f_57836_
BooleanProperty: e, SOUTH, field_11699
BooleanProperty: f, WEST, field_11696, WEST, f_57837_
BooleanProperty: f, WEST, field_11696
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11697
com.mojang.serialization.MapCodec<VineBlock>: a, CODEC, field_46485, CODEC, f_302999_
com.mojang.serialization.MapCodec<VineBlock>: a, CODEC, field_46485
Function<BlockState, VoxelShape>: h, shapes, field_55811, shapeFunction, f_381249_
Function<BlockState, VoxelShape>: h, shapes, field_55811
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
boolean (BlockState): o, hasFaces, method_10823, hasAdjacentBlocks, m_57907_
boolean (BlockState): o, hasFaces, method_10823
int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, m_57909_
int (BlockState): q, countFaces, method_10822
boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, m_57887_
boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829
boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, m_57853_
boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821
BlockState (BlockState, BlockGetter, BlockPos): e, getUpdatedState, method_10827, getPlacementShape, m_57901_
BlockState (BlockState, BlockGetter, BlockPos): e, getUpdatedState, method_10827
boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_
boolean (BlockState): r, hasHorizontalConnection, method_10830
boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, m_57850_
boolean (BlockGetter, BlockPos): a, canSpread, method_10824
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569
BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, m_57883_
BooleanProperty (Direction): a, getPropertyForFace, method_10828
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514
BlockState (BlockState, BlockState, RandomSource): a, copyRandomFaces, method_10820, getGrownState, m_222650_
BlockState (BlockState, BlockState, RandomSource): a, copyRandomFaces, method_10820
com.mojang.serialization.MapCodec<VineBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<VineBlock> (): a, codec, method_53969
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
boolean (BlockState): e_, propagatesSkylightDown, method_9579
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
Function<BlockState, VoxelShape> (): b, makeShapes, method_66471, createShapeFunction, m_387274_
Function<BlockState, VoxelShape> (): b, makeShapes, method_66471
1.21.5
Names
dso
dxb
Fields
VoxelShape: i, UP_AABB, field_11698, UP_SHAPE, f_57839_
VoxelShape: k, EAST_AABB, field_11705, WEST_SHAPE, f_57841_
VoxelShape: j, WEST_AABB, field_11704, EAST_SHAPE, f_57840_
VoxelShape: m, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_
VoxelShape: l, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_
Map<BlockState, VoxelShape>: n, shapesCache, field_26659, shapesByState, f_57844_
float: h, AABB_OFFSET, field_31275, field_31275, f_154875_
Function<BlockState, VoxelShape>: h, shapes, field_55811, shapeFunction, f_381249_
Constructors
Methods
boolean (BlockState): q, hasFaces, method_10823, hasAdjacentBlocks, m_57907_
boolean (BlockState): o, hasFaces, method_10823, hasAdjacentBlocks, m_57907_
int (BlockState): r, countFaces, method_10822, getAdjacentBlockCount, m_57909_
int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, m_57909_
boolean (BlockState): s, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_
boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_
VoxelShape (BlockState): o, calculateShape, method_31018, getShapeForState, m_57905_
Function<BlockState, VoxelShape> (): b, makeShapes, method_66471, createShapeFunction, m_387274_
1.21.4
Names
dtl
dso
Fields
Constructors
Methods
1.21.3
Names
dov
dtl
Fields
Constructors
Methods
boolean (BlockState): n, hasFaces, method_10823, hasAdjacentBlocks, m_57907_
boolean (BlockState): q, hasFaces, method_10823, hasAdjacentBlocks, m_57907_
int (BlockState): o, countFaces, method_10822, getAdjacentBlockCount, m_57909_
int (BlockState): r, countFaces, method_10822, getAdjacentBlockCount, m_57909_
BlockState (BlockState, BlockGetter, BlockPos): i, getUpdatedState, method_10827, getPlacementShape, m_57901_
BlockState (BlockState, BlockGetter, BlockPos): e, getUpdatedState, method_10827, getPlacementShape, m_57901_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): p, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_
boolean (BlockState): s, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_
VoxelShape (BlockState): m, calculateShape, method_31018, getShapeForState, m_57905_
VoxelShape (BlockState): o, calculateShape, method_31018, getShapeForState, m_57905_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dnx
dov
Fields
Constructors
Methods
1.20.6
Names
dfk
dnx
Fields
Constructors
Methods
VoxelShape (BlockState): h, calculateShape, method_31018, getShapeForState, m_57905_
VoxelShape (BlockState): m, calculateShape, method_31018, getShapeForState, m_57905_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
1.20.4
Names
dbp
dfk
Fields
BooleanProperty: a, UP, field_11703, UP, f_57833_
BooleanProperty: b, UP, field_11703, UP, f_57833_
BooleanProperty: b, NORTH, field_11706, NORTH, f_57834_
BooleanProperty: c, NORTH, field_11706, NORTH, f_57834_
BooleanProperty: c, EAST, field_11702, EAST, f_57835_
BooleanProperty: d, EAST, field_11702, EAST, f_57835_
BooleanProperty: d, SOUTH, field_11699, SOUTH, f_57836_
BooleanProperty: e, SOUTH, field_11699, SOUTH, f_57836_
BooleanProperty: e, WEST, field_11696, WEST, f_57837_
BooleanProperty: f, WEST, field_11696, WEST, f_57837_
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_
VoxelShape: h, UP_AABB, field_11698, UP_SHAPE, f_57839_
VoxelShape: i, UP_AABB, field_11698, UP_SHAPE, f_57839_
VoxelShape: j, EAST_AABB, field_11705, WEST_SHAPE, f_57841_
VoxelShape: k, EAST_AABB, field_11705, WEST_SHAPE, f_57841_
VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, f_57840_
VoxelShape: j, WEST_AABB, field_11704, EAST_SHAPE, f_57840_
VoxelShape: l, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_
VoxelShape: m, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_
VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_
VoxelShape: l, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_
Map<BlockState, VoxelShape>: m, shapesCache, field_26659, shapesByState, f_57844_
Map<BlockState, VoxelShape>: n, shapesCache, field_26659, shapesByState, f_57844_
float: g, AABB_OFFSET, field_31275, field_31275, f_154875_
float: h, AABB_OFFSET, field_31275, field_31275, f_154875_
com.mojang.serialization.MapCodec<VineBlock>: a, CODEC, field_46485, CODEC, f_302999_
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
com.mojang.serialization.MapCodec<VineBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cyh
dbp
Fields
Constructors
Methods
1.20.1
Names
cxy
cyh
Fields
Constructors
Methods
1.19.4
Names
cvf
cxy
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
1.19.3
Names
csc
cvf
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
crf
csc
Fields
Constructors
Methods
1.19
Names
clm
crf
Fields
Constructors
Methods
BlockState (BlockState, BlockGetter, BlockPos): h, getUpdatedState, method_10827, getPlacementShape, m_57901_
BlockState (BlockState, BlockGetter, BlockPos): i, getUpdatedState, method_10827, getPlacementShape, m_57901_
BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, m_57870_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
BlockState (BlockState, BlockState, RandomSource): a, copyRandomFaces, method_10820, getGrownState, m_222650_
1.18.2
Names
cku
clm
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
chl
cku
Fields
Constructors
Methods
1.17.1
Names
chk
chl
Fields
Constructors
Methods
1.17
Names
cbi
chk
net.minecraft.block.VineBlock
net.minecraft.src.C_1953_
Fields
BooleanProperty: a, UP, field_11703, UP, field_176277_a
BooleanProperty: a, UP, field_11703, UP, f_57833_
BooleanProperty: b, NORTH, field_11706, NORTH, field_176273_b
BooleanProperty: b, NORTH, field_11706, NORTH, f_57834_
BooleanProperty: c, EAST, field_11702, EAST, field_176278_M
BooleanProperty: c, EAST, field_11702, EAST, f_57835_
BooleanProperty: d, SOUTH, field_11699, SOUTH, field_176279_N
BooleanProperty: d, SOUTH, field_11699, SOUTH, f_57836_
BooleanProperty: e, WEST, field_11696, WEST, field_176280_O
BooleanProperty: e, WEST, field_11696, WEST, f_57837_
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, field_196546_A
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_
VoxelShape: g, UP_AABB, field_11698, UP_SHAPE, field_185757_g
VoxelShape: h, UP_AABB, field_11698, UP_SHAPE, f_57839_
VoxelShape: i, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B
VoxelShape: j, EAST_AABB, field_11705, WEST_SHAPE, f_57841_
VoxelShape: h, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C
VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, f_57840_
VoxelShape: k, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D
VoxelShape: l, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_
VoxelShape: j, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E
VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_
Map<BlockState, VoxelShape>: o, shapesCache, field_26659, field_26659, field_242684_o
Map<BlockState, VoxelShape>: m, shapesCache, field_26659, shapesByState, f_57844_
float: g, AABB_OFFSET, field_31275, field_31275, f_154875_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState): l, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i
boolean (BlockState): n, hasFaces, method_10823, hasAdjacentBlocks, m_57907_
int (BlockState): m, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
int (BlockState): o, countFaces, method_10822, getAdjacentBlockCount, m_57909_
boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, func_196541_a
boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, m_57887_
boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, func_196542_b
boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, m_57853_
BlockState (BlockState, BlockGetter, BlockPos): g, getUpdatedState, method_10827, getPlacementShape, func_196545_h
BlockState (BlockState, BlockGetter, BlockPos): h, getUpdatedState, method_10827, getPlacementShape, m_57901_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, func_196544_a
BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, m_57870_
boolean (BlockState): n, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x
boolean (BlockState): p, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_
boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, func_196539_a
boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, m_57850_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, func_176267_a
BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, m_57883_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
VoxelShape (BlockState): h, calculateShape, method_31018, method_31018, func_242685_h
VoxelShape (BlockState): h, calculateShape, method_31018, getShapeForState, m_57905_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cbf
cbi
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cck
cbf
Fields
VoxelShape: h, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B
VoxelShape: i, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B
VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C
VoxelShape: h, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C
VoxelShape: j, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D
VoxelShape: k, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D
VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E
VoxelShape: j, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E
Map<BlockState, VoxelShape>: o, shapesCache, field_26659, field_26659, field_242684_o
Constructors
Methods
boolean (BlockState): h, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i
boolean (BlockState): l, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i
int (BlockState): l, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
int (BlockState): m, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
boolean (BlockState): m, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x
boolean (BlockState): n, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x
VoxelShape (BlockState): h, calculateShape, method_31018, method_31018, func_242685_h
1.16.1
Names
bvm
cck
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
int (BlockState): i, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
int (BlockState): l, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
BlockState (BlockState, BlockGetter, BlockPos): n, getUpdatedState, method_10827, getPlacementShape, func_196545_h
BlockState (BlockState, BlockGetter, BlockPos): g, getUpdatedState, method_10827, getPlacementShape, func_196545_h
boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x
boolean (BlockState): m, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
1.15.2
Names
bvj
bvm
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bsy
bvj
Fields
Constructors
Methods
boolean (BlockState): j, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i
boolean (BlockState): h, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i
int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
int (BlockState): i, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
BlockState (BlockState, BlockGetter, BlockPos): m, getUpdatedState, method_10827, getPlacementShape, func_196545_h
BlockState (BlockState, BlockGetter, BlockPos): n, getUpdatedState, method_10827, getPlacementShape, func_196545_h
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bst
bsy
net.minecraft.world.level.block.VineBlock
Fields
BooleanProperty: a, field_11703, UP, field_176277_a
BooleanProperty: a, UP, field_11703, UP, field_176277_a
BooleanProperty: b, field_11706, NORTH, field_176273_b
BooleanProperty: b, NORTH, field_11706, NORTH, field_176273_b
BooleanProperty: c, field_11702, EAST, field_176278_M
BooleanProperty: c, EAST, field_11702, EAST, field_176278_M
BooleanProperty: d, field_11699, SOUTH, field_176279_N
BooleanProperty: d, SOUTH, field_11699, SOUTH, field_176279_N
BooleanProperty: e, field_11696, WEST, field_176280_O
BooleanProperty: e, WEST, field_11696, WEST, field_176280_O
Map<Direction, BooleanProperty>: f, field_11697, FACING_PROPERTIES, field_196546_A
Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, field_196546_A
VoxelShape: g, field_11698, UP_SHAPE, field_185757_g
VoxelShape: g, UP_AABB, field_11698, UP_SHAPE, field_185757_g
VoxelShape: h, field_11705, WEST_SHAPE, field_185753_B
VoxelShape: h, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B
VoxelShape: i, field_11704, EAST_SHAPE, field_185754_C
VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C
VoxelShape: j, field_11700, NORTH_SHAPE, field_185755_D
VoxelShape: j, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D
VoxelShape: k, field_11701, SOUTH_SHAPE, field_185756_E
VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState): j, method_10823, hasAdjacentBlocks, func_196543_i
boolean (BlockState): j, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i
int (BlockState): q, method_10822, getAdjacentBlockCount, func_208496_w
int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, func_208496_w
boolean (BlockView, BlockPos, Direction): b, method_10829, shouldHaveSide, func_196541_a
boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, func_196541_a
boolean (BlockView, BlockPos, Direction): a, method_10821, shouldConnectTo, func_196542_b
boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, func_196542_b
BlockState (BlockState, BlockView, BlockPos): m, method_10827, getPlacementShape, func_196545_h
BlockState (BlockState, BlockGetter, BlockPos): m, getUpdatedState, method_10827, getPlacementShape, func_196545_h
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
BlockState (BlockState, BlockState, Random): a, method_10820, getGrownState, func_196544_a
BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, func_196544_a
boolean (BlockState): r, method_10830, hasHorizontalSide, func_196540_x
boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x
boolean (BlockView, BlockPos): a, method_10824, canGrowAt, func_196539_a
boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, func_196539_a
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BooleanProperty (Direction): a, method_10828, getFacingProperty, func_176267_a
BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, func_176267_a
1.14.3
Names
bsp
bst
net.minecraft.block.VineBlock
Fields
BooleanProperty: a, field_11703, field_176277_a
BooleanProperty: a, field_11703, UP, field_176277_a
BooleanProperty: b, field_11706, field_176273_b
BooleanProperty: b, field_11706, NORTH, field_176273_b
BooleanProperty: c, field_11702, field_176278_M
BooleanProperty: c, field_11702, EAST, field_176278_M
BooleanProperty: d, field_11699, field_176279_N
BooleanProperty: d, field_11699, SOUTH, field_176279_N
BooleanProperty: e, field_11696, field_176280_O
BooleanProperty: e, field_11696, WEST, field_176280_O
Map<Direction, BooleanProperty>: f, field_11697, field_196546_A
Map<Direction, BooleanProperty>: f, field_11697, FACING_PROPERTIES, field_196546_A
VoxelShape: g, field_11698, field_185757_g
VoxelShape: g, field_11698, UP_SHAPE, field_185757_g
VoxelShape: h, field_11705, field_185753_B
VoxelShape: h, field_11705, WEST_SHAPE, field_185753_B
VoxelShape: i, field_11704, field_185754_C
VoxelShape: i, field_11704, EAST_SHAPE, field_185754_C
VoxelShape: j, field_11700, field_185755_D
VoxelShape: j, field_11700, NORTH_SHAPE, field_185755_D
VoxelShape: k, field_11701, field_185756_E
VoxelShape: k, field_11701, SOUTH_SHAPE, field_185756_E
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState): j, method_10823, func_196543_i
boolean (BlockState): j, method_10823, hasAdjacentBlocks, func_196543_i
int (BlockState): q, method_10822, func_208496_w
int (BlockState): q, method_10822, getAdjacentBlockCount, func_208496_w
boolean (IBlockReader, BlockPos, Direction): b, method_10829, func_196541_a
boolean (BlockView, BlockPos, Direction): b, method_10829, shouldHaveSide, func_196541_a
boolean (IBlockReader, BlockPos, Direction): a, method_10821, func_196542_b
boolean (BlockView, BlockPos, Direction): a, method_10821, shouldConnectTo, func_196542_b
BlockState (BlockState, IBlockReader, BlockPos): m, method_10827, func_196545_h
BlockState (BlockState, BlockView, BlockPos): m, method_10827, getPlacementShape, func_196545_h
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
BlockState (BlockState, BlockState, Random): a, method_10820, func_196544_a
BlockState (BlockState, BlockState, Random): a, method_10820, getGrownState, func_196544_a
boolean (BlockState): r, method_10830, func_196540_x
boolean (BlockState): r, method_10830, hasHorizontalSide, func_196540_x
boolean (IBlockReader, BlockPos): a, method_10824, func_196539_a
boolean (BlockView, BlockPos): a, method_10824, canGrowAt, func_196539_a
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
BooleanProperty (Direction): a, method_10828, func_176267_a
BooleanProperty (Direction): a, method_10828, getFacingProperty, func_176267_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bso
bsp
Fields
Constructors
Methods
1.14
Names
bso
net.minecraft.class_2541
net.minecraft.block.VineBlock
Fields
BooleanProperty: a, field_11703, field_176277_a
BooleanProperty: b, field_11706, field_176273_b
BooleanProperty: c, field_11702, field_176278_M
BooleanProperty: d, field_11699, field_176279_N
BooleanProperty: e, field_11696, field_176280_O
Map<Direction, BooleanProperty>: f, field_11697, field_196546_A
VoxelShape: g, field_11698, field_185757_g
VoxelShape: h, field_11705, field_185753_B
VoxelShape: i, field_11704, field_185754_C
VoxelShape: j, field_11700, field_185755_D
VoxelShape: k, field_11701, field_185756_E
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState): j, method_10823, func_196543_i
int (BlockState): q, method_10822, func_208496_w
boolean (IBlockReader, BlockPos, Direction): b, method_10829, func_196541_a
boolean (IBlockReader, BlockPos, Direction): a, method_10821, func_196542_b
BlockState (BlockState, IBlockReader, BlockPos): m, method_10827, func_196545_h
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
BlockState (BlockState, BlockState, Random): a, method_10820, func_196544_a
boolean (BlockState): r, method_10830, func_196540_x
boolean (IBlockReader, BlockPos): a, method_10824, func_196539_a
boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockRenderLayer (): c, method_9551, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
BooleanProperty (Direction): a, method_10828, func_176267_a