History - net.minecraft.world.level.block.VineBlock

25w18a

Names

dxb

dxr

Fields

BooleanProperty: b, UP, field_11703, UP, f_57833_

BooleanProperty: b, UP, field_11703

BooleanProperty: c, NORTH, field_11706, NORTH, f_57834_

BooleanProperty: c, NORTH, field_11706

BooleanProperty: d, EAST, field_11702, EAST, f_57835_

BooleanProperty: d, EAST, field_11702

BooleanProperty: e, SOUTH, field_11699, SOUTH, f_57836_

BooleanProperty: e, SOUTH, field_11699

BooleanProperty: f, WEST, field_11696, WEST, f_57837_

BooleanProperty: f, WEST, field_11696

Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_

Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11697

com.mojang.serialization.MapCodec<VineBlock>: a, CODEC, field_46485, CODEC, f_302999_

com.mojang.serialization.MapCodec<VineBlock>: a, CODEC, field_46485

Function<BlockState, VoxelShape>: h, shapes, field_55811, shapeFunction, f_381249_

Function<BlockState, VoxelShape>: h, shapes, field_55811

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558

boolean (BlockState): o, hasFaces, method_10823, hasAdjacentBlocks, m_57907_

boolean (BlockState): o, hasFaces, method_10823

int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, m_57909_

int (BlockState): q, countFaces, method_10822

boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, m_57887_

boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829

boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, m_57853_

boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821

BlockState (BlockState, BlockGetter, BlockPos): e, getUpdatedState, method_10827, getPlacementShape, m_57901_

BlockState (BlockState, BlockGetter, BlockPos): e, getUpdatedState, method_10827

boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_

boolean (BlockState): r, hasHorizontalConnection, method_10830

boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, m_57850_

boolean (BlockGetter, BlockPos): a, canSpread, method_10824

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, m_57883_

BooleanProperty (Direction): a, getPropertyForFace, method_10828

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514

BlockState (BlockState, BlockState, RandomSource): a, copyRandomFaces, method_10820, getGrownState, m_222650_

BlockState (BlockState, BlockState, RandomSource): a, copyRandomFaces, method_10820

com.mojang.serialization.MapCodec<VineBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<VineBlock> (): a, codec, method_53969

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState): e_, propagatesSkylightDown, method_9579

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

Function<BlockState, VoxelShape> (): b, makeShapes, method_66471, createShapeFunction, m_387274_

Function<BlockState, VoxelShape> (): b, makeShapes, method_66471

1.21.5

Names

dso

dxb

Fields

VoxelShape: i, UP_AABB, field_11698, UP_SHAPE, f_57839_

VoxelShape: k, EAST_AABB, field_11705, WEST_SHAPE, f_57841_

VoxelShape: j, WEST_AABB, field_11704, EAST_SHAPE, f_57840_

VoxelShape: m, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_

VoxelShape: l, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_

Map<BlockState, VoxelShape>: n, shapesCache, field_26659, shapesByState, f_57844_

float: h, AABB_OFFSET, field_31275, field_31275, f_154875_

Function<BlockState, VoxelShape>: h, shapes, field_55811, shapeFunction, f_381249_

Constructors

Methods

boolean (BlockState): q, hasFaces, method_10823, hasAdjacentBlocks, m_57907_

boolean (BlockState): o, hasFaces, method_10823, hasAdjacentBlocks, m_57907_

int (BlockState): r, countFaces, method_10822, getAdjacentBlockCount, m_57909_

int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, m_57909_

boolean (BlockState): s, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_

boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_

VoxelShape (BlockState): o, calculateShape, method_31018, getShapeForState, m_57905_

Function<BlockState, VoxelShape> (): b, makeShapes, method_66471, createShapeFunction, m_387274_

1.21.4

Names

dtl

dso

Fields

Constructors

Methods

1.21.3

Names

dov

dtl

Fields

Constructors

Methods

boolean (BlockState): n, hasFaces, method_10823, hasAdjacentBlocks, m_57907_

boolean (BlockState): q, hasFaces, method_10823, hasAdjacentBlocks, m_57907_

int (BlockState): o, countFaces, method_10822, getAdjacentBlockCount, m_57909_

int (BlockState): r, countFaces, method_10822, getAdjacentBlockCount, m_57909_

BlockState (BlockState, BlockGetter, BlockPos): i, getUpdatedState, method_10827, getPlacementShape, m_57901_

BlockState (BlockState, BlockGetter, BlockPos): e, getUpdatedState, method_10827, getPlacementShape, m_57901_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): p, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_

boolean (BlockState): s, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_

VoxelShape (BlockState): m, calculateShape, method_31018, getShapeForState, m_57905_

VoxelShape (BlockState): o, calculateShape, method_31018, getShapeForState, m_57905_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dnx

dov

Fields

Constructors

Methods

1.20.6

Names

dfk

dnx

Fields

Constructors

Methods

VoxelShape (BlockState): h, calculateShape, method_31018, getShapeForState, m_57905_

VoxelShape (BlockState): m, calculateShape, method_31018, getShapeForState, m_57905_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.20.4

Names

dbp

dfk

Fields

BooleanProperty: a, UP, field_11703, UP, f_57833_

BooleanProperty: b, UP, field_11703, UP, f_57833_

BooleanProperty: b, NORTH, field_11706, NORTH, f_57834_

BooleanProperty: c, NORTH, field_11706, NORTH, f_57834_

BooleanProperty: c, EAST, field_11702, EAST, f_57835_

BooleanProperty: d, EAST, field_11702, EAST, f_57835_

BooleanProperty: d, SOUTH, field_11699, SOUTH, f_57836_

BooleanProperty: e, SOUTH, field_11699, SOUTH, f_57836_

BooleanProperty: e, WEST, field_11696, WEST, f_57837_

BooleanProperty: f, WEST, field_11696, WEST, f_57837_

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_

Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_

VoxelShape: h, UP_AABB, field_11698, UP_SHAPE, f_57839_

VoxelShape: i, UP_AABB, field_11698, UP_SHAPE, f_57839_

VoxelShape: j, EAST_AABB, field_11705, WEST_SHAPE, f_57841_

VoxelShape: k, EAST_AABB, field_11705, WEST_SHAPE, f_57841_

VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, f_57840_

VoxelShape: j, WEST_AABB, field_11704, EAST_SHAPE, f_57840_

VoxelShape: l, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_

VoxelShape: m, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_

VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_

VoxelShape: l, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_

Map<BlockState, VoxelShape>: m, shapesCache, field_26659, shapesByState, f_57844_

Map<BlockState, VoxelShape>: n, shapesCache, field_26659, shapesByState, f_57844_

float: g, AABB_OFFSET, field_31275, field_31275, f_154875_

float: h, AABB_OFFSET, field_31275, field_31275, f_154875_

com.mojang.serialization.MapCodec<VineBlock>: a, CODEC, field_46485, CODEC, f_302999_

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

com.mojang.serialization.MapCodec<VineBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cyh

dbp

Fields

Constructors

Methods

1.20.1

Names

cxy

cyh

Fields

Constructors

Methods

1.19.4

Names

cvf

cxy

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

Names

csc

cvf

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

crf

csc

Fields

Constructors

Methods

1.19

Names

clm

crf

Fields

Constructors

Methods

BlockState (BlockState, BlockGetter, BlockPos): h, getUpdatedState, method_10827, getPlacementShape, m_57901_

BlockState (BlockState, BlockGetter, BlockPos): i, getUpdatedState, method_10827, getPlacementShape, m_57901_

BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, m_57870_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

BlockState (BlockState, BlockState, RandomSource): a, copyRandomFaces, method_10820, getGrownState, m_222650_

1.18.2

Names

cku

clm

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chl

cku

Fields

Constructors

Methods

1.17.1

Names

chk

chl

Fields

Constructors

Methods

1.17

Names

cbi

chk

net.minecraft.block.VineBlock

net.minecraft.src.C_1953_

Fields

BooleanProperty: a, UP, field_11703, UP, field_176277_a

BooleanProperty: a, UP, field_11703, UP, f_57833_

BooleanProperty: b, NORTH, field_11706, NORTH, field_176273_b

BooleanProperty: b, NORTH, field_11706, NORTH, f_57834_

BooleanProperty: c, EAST, field_11702, EAST, field_176278_M

BooleanProperty: c, EAST, field_11702, EAST, f_57835_

BooleanProperty: d, SOUTH, field_11699, SOUTH, field_176279_N

BooleanProperty: d, SOUTH, field_11699, SOUTH, f_57836_

BooleanProperty: e, WEST, field_11696, WEST, field_176280_O

BooleanProperty: e, WEST, field_11696, WEST, f_57837_

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, field_196546_A

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, f_57838_

VoxelShape: g, UP_AABB, field_11698, UP_SHAPE, field_185757_g

VoxelShape: h, UP_AABB, field_11698, UP_SHAPE, f_57839_

VoxelShape: i, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B

VoxelShape: j, EAST_AABB, field_11705, WEST_SHAPE, f_57841_

VoxelShape: h, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C

VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, f_57840_

VoxelShape: k, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D

VoxelShape: l, SOUTH_AABB, field_11700, NORTH_SHAPE, f_57843_

VoxelShape: j, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E

VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, f_57842_

Map<BlockState, VoxelShape>: o, shapesCache, field_26659, field_26659, field_242684_o

Map<BlockState, VoxelShape>: m, shapesCache, field_26659, shapesByState, f_57844_

float: g, AABB_OFFSET, field_31275, field_31275, f_154875_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState): l, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i

boolean (BlockState): n, hasFaces, method_10823, hasAdjacentBlocks, m_57907_

int (BlockState): m, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

int (BlockState): o, countFaces, method_10822, getAdjacentBlockCount, m_57909_

boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, func_196541_a

boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, m_57887_

boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, func_196542_b

boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, m_57853_

BlockState (BlockState, BlockGetter, BlockPos): g, getUpdatedState, method_10827, getPlacementShape, func_196545_h

BlockState (BlockState, BlockGetter, BlockPos): h, getUpdatedState, method_10827, getPlacementShape, m_57901_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, func_196544_a

BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, m_57870_

boolean (BlockState): n, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x

boolean (BlockState): p, hasHorizontalConnection, method_10830, hasHorizontalSide, m_57911_

boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, func_196539_a

boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, m_57850_

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, func_176267_a

BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, m_57883_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

VoxelShape (BlockState): h, calculateShape, method_31018, method_31018, func_242685_h

VoxelShape (BlockState): h, calculateShape, method_31018, getShapeForState, m_57905_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cbf

cbi

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cck

cbf

Fields

VoxelShape: h, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B

VoxelShape: i, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B

VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C

VoxelShape: h, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C

VoxelShape: j, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D

VoxelShape: k, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D

VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E

VoxelShape: j, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E

Map<BlockState, VoxelShape>: o, shapesCache, field_26659, field_26659, field_242684_o

Constructors

Methods

boolean (BlockState): h, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i

boolean (BlockState): l, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i

int (BlockState): l, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

int (BlockState): m, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

boolean (BlockState): m, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x

boolean (BlockState): n, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x

VoxelShape (BlockState): h, calculateShape, method_31018, method_31018, func_242685_h

1.16.1

Names

bvm

cck

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

int (BlockState): i, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

int (BlockState): l, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

BlockState (BlockState, BlockGetter, BlockPos): n, getUpdatedState, method_10827, getPlacementShape, func_196545_h

BlockState (BlockState, BlockGetter, BlockPos): g, getUpdatedState, method_10827, getPlacementShape, func_196545_h

boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x

boolean (BlockState): m, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

1.15.2

Names

bvj

bvm

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bsy

bvj

Fields

Constructors

Methods

boolean (BlockState): j, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i

boolean (BlockState): h, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i

int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

int (BlockState): i, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

BlockState (BlockState, BlockGetter, BlockPos): m, getUpdatedState, method_10827, getPlacementShape, func_196545_h

BlockState (BlockState, BlockGetter, BlockPos): n, getUpdatedState, method_10827, getPlacementShape, func_196545_h

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

bst

bsy

net.minecraft.world.level.block.VineBlock

Fields

BooleanProperty: a, field_11703, UP, field_176277_a

BooleanProperty: a, UP, field_11703, UP, field_176277_a

BooleanProperty: b, field_11706, NORTH, field_176273_b

BooleanProperty: b, NORTH, field_11706, NORTH, field_176273_b

BooleanProperty: c, field_11702, EAST, field_176278_M

BooleanProperty: c, EAST, field_11702, EAST, field_176278_M

BooleanProperty: d, field_11699, SOUTH, field_176279_N

BooleanProperty: d, SOUTH, field_11699, SOUTH, field_176279_N

BooleanProperty: e, field_11696, WEST, field_176280_O

BooleanProperty: e, WEST, field_11696, WEST, field_176280_O

Map<Direction, BooleanProperty>: f, field_11697, FACING_PROPERTIES, field_196546_A

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_11697, FACING_PROPERTIES, field_196546_A

VoxelShape: g, field_11698, UP_SHAPE, field_185757_g

VoxelShape: g, UP_AABB, field_11698, UP_SHAPE, field_185757_g

VoxelShape: h, field_11705, WEST_SHAPE, field_185753_B

VoxelShape: h, EAST_AABB, field_11705, WEST_SHAPE, field_185753_B

VoxelShape: i, field_11704, EAST_SHAPE, field_185754_C

VoxelShape: i, WEST_AABB, field_11704, EAST_SHAPE, field_185754_C

VoxelShape: j, field_11700, NORTH_SHAPE, field_185755_D

VoxelShape: j, SOUTH_AABB, field_11700, NORTH_SHAPE, field_185755_D

VoxelShape: k, field_11701, SOUTH_SHAPE, field_185756_E

VoxelShape: k, NORTH_AABB, field_11701, SOUTH_SHAPE, field_185756_E

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState): j, method_10823, hasAdjacentBlocks, func_196543_i

boolean (BlockState): j, hasFaces, method_10823, hasAdjacentBlocks, func_196543_i

int (BlockState): q, method_10822, getAdjacentBlockCount, func_208496_w

int (BlockState): q, countFaces, method_10822, getAdjacentBlockCount, func_208496_w

boolean (BlockView, BlockPos, Direction): b, method_10829, shouldHaveSide, func_196541_a

boolean (BlockGetter, BlockPos, Direction): b, canSupportAtFace, method_10829, shouldHaveSide, func_196541_a

boolean (BlockView, BlockPos, Direction): a, method_10821, shouldConnectTo, func_196542_b

boolean (BlockGetter, BlockPos, Direction): a, isAcceptableNeighbour, method_10821, shouldConnectTo, func_196542_b

BlockState (BlockState, BlockView, BlockPos): m, method_10827, getPlacementShape, func_196545_h

BlockState (BlockState, BlockGetter, BlockPos): m, getUpdatedState, method_10827, getPlacementShape, func_196545_h

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

BlockState (BlockState, BlockState, Random): a, method_10820, getGrownState, func_196544_a

BlockState (BlockState, BlockState, Random): a, copyRandomFaces, method_10820, getGrownState, func_196544_a

boolean (BlockState): r, method_10830, hasHorizontalSide, func_196540_x

boolean (BlockState): r, hasHorizontalConnection, method_10830, hasHorizontalSide, func_196540_x

boolean (BlockView, BlockPos): a, method_10824, canGrowAt, func_196539_a

boolean (BlockGetter, BlockPos): a, canSpread, method_10824, canGrowAt, func_196539_a

boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BooleanProperty (Direction): a, method_10828, getFacingProperty, func_176267_a

BooleanProperty (Direction): a, getPropertyForFace, method_10828, getFacingProperty, func_176267_a

1.14.3

Names

bsp

bst

net.minecraft.block.VineBlock

Fields

BooleanProperty: a, field_11703, field_176277_a

BooleanProperty: a, field_11703, UP, field_176277_a

BooleanProperty: b, field_11706, field_176273_b

BooleanProperty: b, field_11706, NORTH, field_176273_b

BooleanProperty: c, field_11702, field_176278_M

BooleanProperty: c, field_11702, EAST, field_176278_M

BooleanProperty: d, field_11699, field_176279_N

BooleanProperty: d, field_11699, SOUTH, field_176279_N

BooleanProperty: e, field_11696, field_176280_O

BooleanProperty: e, field_11696, WEST, field_176280_O

Map<Direction, BooleanProperty>: f, field_11697, field_196546_A

Map<Direction, BooleanProperty>: f, field_11697, FACING_PROPERTIES, field_196546_A

VoxelShape: g, field_11698, field_185757_g

VoxelShape: g, field_11698, UP_SHAPE, field_185757_g

VoxelShape: h, field_11705, field_185753_B

VoxelShape: h, field_11705, WEST_SHAPE, field_185753_B

VoxelShape: i, field_11704, field_185754_C

VoxelShape: i, field_11704, EAST_SHAPE, field_185754_C

VoxelShape: j, field_11700, field_185755_D

VoxelShape: j, field_11700, NORTH_SHAPE, field_185755_D

VoxelShape: k, field_11701, field_185756_E

VoxelShape: k, field_11701, SOUTH_SHAPE, field_185756_E

Constructors

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState): j, method_10823, func_196543_i

boolean (BlockState): j, method_10823, hasAdjacentBlocks, func_196543_i

int (BlockState): q, method_10822, func_208496_w

int (BlockState): q, method_10822, getAdjacentBlockCount, func_208496_w

boolean (IBlockReader, BlockPos, Direction): b, method_10829, func_196541_a

boolean (BlockView, BlockPos, Direction): b, method_10829, shouldHaveSide, func_196541_a

boolean (IBlockReader, BlockPos, Direction): a, method_10821, func_196542_b

boolean (BlockView, BlockPos, Direction): a, method_10821, shouldConnectTo, func_196542_b

BlockState (BlockState, IBlockReader, BlockPos): m, method_10827, func_196545_h

BlockState (BlockState, BlockView, BlockPos): m, method_10827, getPlacementShape, func_196545_h

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

BlockState (BlockState, BlockState, Random): a, method_10820, func_196544_a

BlockState (BlockState, BlockState, Random): a, method_10820, getGrownState, func_196544_a

boolean (BlockState): r, method_10830, func_196540_x

boolean (BlockState): r, method_10830, hasHorizontalSide, func_196540_x

boolean (IBlockReader, BlockPos): a, method_10824, func_196539_a

boolean (BlockView, BlockPos): a, method_10824, canGrowAt, func_196539_a

boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a

boolean (BlockState, ItemPlacementContext): a, method_9616, canReplace, func_196253_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockRenderLayer (): c, method_9551, func_180664_k

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BooleanProperty (Direction): a, method_10828, func_176267_a

BooleanProperty (Direction): a, method_10828, getFacingProperty, func_176267_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bso

bsp

Fields

Constructors

Methods

1.14

Names

bso

net.minecraft.class_2541

net.minecraft.block.VineBlock

Fields

BooleanProperty: a, field_11703, field_176277_a

BooleanProperty: b, field_11706, field_176273_b

BooleanProperty: c, field_11702, field_176278_M

BooleanProperty: d, field_11699, field_176279_N

BooleanProperty: e, field_11696, field_176280_O

Map<Direction, BooleanProperty>: f, field_11697, field_196546_A

VoxelShape: g, field_11698, field_185757_g

VoxelShape: h, field_11705, field_185753_B

VoxelShape: i, field_11704, field_185754_C

VoxelShape: j, field_11700, field_185755_D

VoxelShape: k, field_11701, field_185756_E

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState): j, method_10823, func_196543_i

int (BlockState): q, method_10822, func_208496_w

boolean (IBlockReader, BlockPos, Direction): b, method_10829, func_196541_a

boolean (IBlockReader, BlockPos, Direction): a, method_10821, func_196542_b

BlockState (BlockState, IBlockReader, BlockPos): m, method_10827, func_196545_h

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

BlockState (BlockState, BlockState, Random): a, method_10820, func_196544_a

boolean (BlockState): r, method_10830, func_196540_x

boolean (IBlockReader, BlockPos): a, method_10824, func_196539_a

boolean (BlockState, BlockItemUseContext): a, method_9616, func_196253_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockRenderLayer (): c, method_9551, func_180664_k

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BooleanProperty (Direction): a, method_10828, func_176267_a