History - net.minecraft.block.BlockSapling
1.13.2
Names
bhc
bhd
Fields
Constructors
Methods
1.13.1
Names
bgu
bhc
Fields
Constructors
(AbstractTree, Block$Properties)
Methods
1.13
Names
atp
bgu
Fields
PropertyEnum<BlockPlanks$EnumType>: a, field_176480_a
PropertyInteger: c, field_176479_b
AxisAlignedBB: d, field_185520_d
IntegerProperty: a, field_176479_b
VoxelShape: b, field_196386_b
AbstractTree: c, field_196387_c
Constructors
()
Methods
String (): c, func_149732_F
int (IBlockState): d, func_180651_a
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos, IBlockState, Random): c, func_176478_d
void (World, BlockPos, IBlockState, Random): d, func_176476_e
boolean (World, BlockPos, int, int, BlockPlanks$EnumType): a, func_181624_a
boolean (World, BlockPos, BlockPlanks$EnumType): a, func_176477_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
BlockStateContainer (): b, func_180661_e
void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
void (IBlockState, World, BlockPos, Random): a, func_196267_b
void (IWorld, BlockPos, IBlockState, Random): a, func_176478_d
boolean (IBlockReader, BlockPos, IBlockState, boolean): a, func_176473_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
atn
atp
Fields
Constructors
Methods
1.12
Names
aql
atn
Fields
Constructors
Methods
void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aqj
aql
Fields
Constructors
Methods
1.11
Names
aov
aqj
Fields
Constructors
Methods
void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aoh
aov
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ajj
aoh
Fields
PropertyInteger: b, field_176479_b
PropertyInteger: c, field_176479_b
AxisAlignedBB: d, field_185520_d
Constructors
Methods
String (): f, func_149732_F
String (): c, func_149732_F
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos, IBlockState, Random): d, func_176478_d
void (World, BlockPos, IBlockState, Random): e, func_176476_e
boolean (World, BlockPos, int, int, BlockPlanks$EnumType): a, func_181624_a
boolean (World, BlockPos, BlockPlanks$EnumType): a, func_176477_a
int (IBlockState): a, func_180651_a
int (IBlockState): d, func_180651_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos, IBlockState, Random): c, func_176478_d
void (World, BlockPos, IBlockState, Random): d, func_176476_e
boolean (World, BlockPos, int, int, BlockPlanks$EnumType): a, func_181624_a
boolean (World, BlockPos, BlockPlanks$EnumType): a, func_176477_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
BlockStateContainer (): b, func_180661_e
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
ajj
net.minecraft.block.BlockSapling
Fields
PropertyEnum<BlockPlanks$EnumType>: a, field_176480_a
PropertyInteger: b, field_176479_b
Constructors
()
Methods
String (): f, func_149732_F
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos, IBlockState, Random): d, func_176478_d
void (World, BlockPos, IBlockState, Random): e, func_176476_e
boolean (World, BlockPos, int, int, BlockPlanks$EnumType): a, func_181624_a
boolean (World, BlockPos, BlockPlanks$EnumType): a, func_176477_a
int (IBlockState): a, func_180651_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a