History - net.minecraft.client.multiplayer.chat.ChatListener

25w18a

Names

gmi

gpi

Fields

Minecraft: b, minecraft, field_39779, client, f_240348_

Minecraft: b, minecraft, field_39779

Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_

Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796

long: d, messageDelay, field_39797, chatDelay, f_240660_

long: d, messageDelay, field_39797

long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_

long: e, previousMessageTime, field_39798

Component: a, CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT, f_291878_

Component: a, CHAT_VALIDATION_ERROR, field_45950

Constructors

Methods

void (): a, tick, method_44765, processDelayedMessages, m_240688_

void (): a, tick, method_44765

void (double): a, setMessageDelay, method_44766, setChatDelay, m_240692_

void (double): a, setMessageDelay, method_44766

void (): b, acceptNextDelayedMessage, method_44769, process, m_240711_

void (): b, acceptNextDelayedMessage, method_44769

long (): c, queueSize, method_44944, getUnprocessedMessageCount, m_242024_

long (): c, queueSize, method_44944

void (): d, clearQueue, method_44945, processAll, m_241954_

void (): d, clearQueue, method_44945

boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819, removeDelayedMessage, m_240956_

boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819

boolean (): e, willDelayMessages, method_44775, shouldDelay, m_240706_

boolean (): e, willDelayMessages, method_44775

void (ChatType$Bound, Component): a, narrateChatMessage, method_44772, narrate, m_241119_

void (ChatType$Bound, Component): a, narrateChatMessage, method_44772

void (Component, Instant): a, logSystemMessage, method_44735, addToChatLog, m_240498_

void (Component, Instant): a, logSystemMessage, method_44735

void (Component, boolean): a, handleSystemMessage, method_44736, onGameMessage, m_240494_

void (Component, boolean): a, handleSystemMessage, method_44736

UUID (Component): a, guessChatUUID, method_44734, extractSender, m_240473_

UUID (Component): a, guessChatUUID, method_44734

boolean (UUID): a, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_

boolean (UUID): a, isSenderLocalPlayer, method_44738

void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818, process, m_246163_

void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818

void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748, onChatMessage, m_247425_

void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748

void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746, onProfilelessMessage, m_245141_

void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746

boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943, processChatMessageInternal, m_246494_

boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943

ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_245744_

ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732

void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_245326_

void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737

void (UUID, MessageSignature, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_

void (UUID, MessageSignature, ChatType$Bound): a, handleChatMessageError, method_53488

1.21.5

Names

ggu

gmi

Fields

Constructors

Methods

void (UUID, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_

void (UUID, MessageSignature, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_

1.21.4

Names

gge

ggu

Fields

Constructors

Methods

1.21.3

Names

fzz

gge

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fyq

fzz

Fields

Constructors

Methods

1.20.6

Names

fog

fyq

Fields

Constructors

Methods

1.20.4

Names

fjk

fog

Fields

Constructors

Methods

1.20.2

Names

ffg

fjk

Fields

Minecraft: a, minecraft, field_39779, client, f_240348_

Minecraft: b, minecraft, field_39779, client, f_240348_

Deque<ChatListener$Message>: b, delayedMessageQueue, field_39796, delayedMessages, f_240677_

Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_

long: c, messageDelay, field_39797, chatDelay, f_240660_

long: d, messageDelay, field_39797, chatDelay, f_240660_

long: d, previousMessageTime, field_39798, lastProcessTime, f_240659_

long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_

Component: a, CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT, f_291878_

Constructors

Methods

void (UUID, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_

1.20.1

Names

fdt

ffg

Fields

Constructors

Methods

1.19.4

Names

ezj

fdt

Fields

Constructors

Methods

1.19.3

Names

eve

ezj

Fields

Component: a, CHAT_VALIDATION_FAILED_ERROR, field_39904, CHAT_VALIDATION_FAILED_DISCONNECT_REASON, f_242497_

Minecraft: b, minecraft, field_39779, client, f_240348_

Minecraft: a, minecraft, field_39779, client, f_240348_

Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_

Deque<ChatListener$Message>: b, delayedMessageQueue, field_39796, delayedMessages, f_240677_

long: d, messageDelay, field_39797, chatDelay, f_240660_

long: c, messageDelay, field_39797, chatDelay, f_240660_

long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_

long: d, previousMessageTime, field_39798, lastProcessTime, f_240659_

Constructors

Methods

void (ChatListener$Message): a, handleMessage, method_44818, process, m_241112_

void (PlayerChatMessage, ChatType$Bound): a, handleChatMessage, method_44733, onChatMessage, m_240975_

void (SignedMessageHeader, MessageSignature, byte[]): a, handleChatHeader, method_44820, onMessageHeader, m_241138_

boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): a, processPlayerChatMessage, method_44768, processChatMessage, m_241955_

boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): b, showMessageToPlayer, method_44943, processChatMessageInternal, m_241794_

boolean (ChatType$Bound, PlayerChatMessage, Component): a, processNonPlayerChatMessage, method_44767, processProfilelessMessage, m_241171_

boolean (SignedMessageHeader, MessageSignature, byte[]): b, processPlayerChatHeader, method_44821, processHeader, m_241023_

void (): f, onChatChainBroken, method_45031, disconnect, m_242665_

ChatTrustLevel (PlayerChatMessage, Component, PlayerInfo, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_241839_

void (PlayerChatMessage, ChatType$Bound, PlayerInfo, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_240957_

void (SignedMessageHeader, MessageSignature, byte[]): c, logPlayerHeader, method_44822, addToChatLog, m_241013_

PlayerInfo (UUID): a, resolveSenderPlayer, method_44731, getPlayerListEntry, m_241129_

boolean (UUID): b, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_

boolean (UUID): a, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_

void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818, process, m_246163_

void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748, onChatMessage, m_247425_

void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746, onProfilelessMessage, m_245141_

boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943, processChatMessageInternal, m_246494_

ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_245744_

void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_245326_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

eve

net.minecraft.client.multiplayer.chat.ChatListener

net.minecraft.class_7594

net.minecraft.client.network.message.MessageHandler

net.minecraft.src.C_240332_

Fields

Component: a, CHAT_VALIDATION_FAILED_ERROR, field_39904, CHAT_VALIDATION_FAILED_DISCONNECT_REASON, f_242497_

Minecraft: b, minecraft, field_39779, client, f_240348_

Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_

long: d, messageDelay, field_39797, chatDelay, f_240660_

long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_

Constructors

(Minecraft)

Methods

void (): a, tick, method_44765, processDelayedMessages, m_240688_

void (double): a, setMessageDelay, method_44766, setChatDelay, m_240692_

void (): b, acceptNextDelayedMessage, method_44769, process, m_240711_

long (): c, queueSize, method_44944, getUnprocessedMessageCount, m_242024_

void (): d, clearQueue, method_44945, processAll, m_241954_

boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819, removeDelayedMessage, m_240956_

boolean (): e, willDelayMessages, method_44775, shouldDelay, m_240706_

void (ChatListener$Message): a, handleMessage, method_44818, process, m_241112_

void (PlayerChatMessage, ChatType$Bound): a, handleChatMessage, method_44733, onChatMessage, m_240975_

void (SignedMessageHeader, MessageSignature, byte[]): a, handleChatHeader, method_44820, onMessageHeader, m_241138_

boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): a, processPlayerChatMessage, method_44768, processChatMessage, m_241955_

boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): b, showMessageToPlayer, method_44943, processChatMessageInternal, m_241794_

boolean (ChatType$Bound, PlayerChatMessage, Component): a, processNonPlayerChatMessage, method_44767, processProfilelessMessage, m_241171_

boolean (SignedMessageHeader, MessageSignature, byte[]): b, processPlayerChatHeader, method_44821, processHeader, m_241023_

void (): f, onChatChainBroken, method_45031, disconnect, m_242665_

void (ChatType$Bound, Component): a, narrateChatMessage, method_44772, narrate, m_241119_

ChatTrustLevel (PlayerChatMessage, Component, PlayerInfo, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_241839_

void (PlayerChatMessage, ChatType$Bound, PlayerInfo, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_240957_

void (Component, Instant): a, logSystemMessage, method_44735, addToChatLog, m_240498_

void (SignedMessageHeader, MessageSignature, byte[]): c, logPlayerHeader, method_44822, addToChatLog, m_241013_

PlayerInfo (UUID): a, resolveSenderPlayer, method_44731, getPlayerListEntry, m_241129_

void (Component, boolean): a, handleSystemMessage, method_44736, onGameMessage, m_240494_

UUID (Component): a, guessChatUUID, method_44734, extractSender, m_240473_

boolean (UUID): b, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_