History - net.minecraft.client.multiplayer.chat.ChatListener
25w18a
Names
gmi
gpi
Fields
Minecraft: b, minecraft, field_39779, client, f_240348_
Minecraft: b, minecraft, field_39779
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: d, messageDelay, field_39797
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
long: e, previousMessageTime, field_39798
Component: a, CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT, f_291878_
Component: a, CHAT_VALIDATION_ERROR, field_45950
Constructors
Methods
void (): a, tick, method_44765, processDelayedMessages, m_240688_
void (): a, tick, method_44765
void (double): a, setMessageDelay, method_44766, setChatDelay, m_240692_
void (double): a, setMessageDelay, method_44766
void (): b, acceptNextDelayedMessage, method_44769, process, m_240711_
void (): b, acceptNextDelayedMessage, method_44769
long (): c, queueSize, method_44944, getUnprocessedMessageCount, m_242024_
long (): c, queueSize, method_44944
void (): d, clearQueue, method_44945, processAll, m_241954_
void (): d, clearQueue, method_44945
boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819, removeDelayedMessage, m_240956_
boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819
boolean (): e, willDelayMessages, method_44775, shouldDelay, m_240706_
boolean (): e, willDelayMessages, method_44775
void (ChatType$Bound, Component): a, narrateChatMessage, method_44772, narrate, m_241119_
void (ChatType$Bound, Component): a, narrateChatMessage, method_44772
void (Component, Instant): a, logSystemMessage, method_44735, addToChatLog, m_240498_
void (Component, Instant): a, logSystemMessage, method_44735
void (Component, boolean): a, handleSystemMessage, method_44736, onGameMessage, m_240494_
void (Component, boolean): a, handleSystemMessage, method_44736
UUID (Component): a, guessChatUUID, method_44734, extractSender, m_240473_
UUID (Component): a, guessChatUUID, method_44734
boolean (UUID): a, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_
boolean (UUID): a, isSenderLocalPlayer, method_44738
void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818, process, m_246163_
void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818
void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748, onChatMessage, m_247425_
void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748
void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746, onProfilelessMessage, m_245141_
void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746
boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943, processChatMessageInternal, m_246494_
boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943
ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_245744_
ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732
void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_245326_
void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737
void (UUID, MessageSignature, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_
void (UUID, MessageSignature, ChatType$Bound): a, handleChatMessageError, method_53488
1.21.5
Names
ggu
gmi
Fields
Constructors
Methods
void (UUID, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_
void (UUID, MessageSignature, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_
1.21.4
Names
gge
ggu
Fields
Constructors
Methods
1.21.3
Names
fzz
gge
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fyq
fzz
Fields
Constructors
Methods
1.20.6
Names
fog
fyq
Fields
Constructors
Methods
1.20.4
Names
fjk
fog
Fields
Constructors
Methods
1.20.2
Names
ffg
fjk
Fields
Minecraft: a, minecraft, field_39779, client, f_240348_
Minecraft: b, minecraft, field_39779, client, f_240348_
Deque<ChatListener$Message>: b, delayedMessageQueue, field_39796, delayedMessages, f_240677_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
long: c, messageDelay, field_39797, chatDelay, f_240660_
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: d, previousMessageTime, field_39798, lastProcessTime, f_240659_
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
Component: a, CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT, f_291878_
Constructors
Methods
void (UUID, ChatType$Bound): a, handleChatMessageError, method_53488, onUnverifiedMessage, m_294071_
1.20.1
Names
fdt
ffg
Fields
Constructors
Methods
1.19.4
Names
ezj
fdt
Fields
Constructors
Methods
1.19.3
Names
eve
ezj
Fields
Component: a, CHAT_VALIDATION_FAILED_ERROR, field_39904, CHAT_VALIDATION_FAILED_DISCONNECT_REASON, f_242497_
Minecraft: b, minecraft, field_39779, client, f_240348_
Minecraft: a, minecraft, field_39779, client, f_240348_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
Deque<ChatListener$Message>: b, delayedMessageQueue, field_39796, delayedMessages, f_240677_
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: c, messageDelay, field_39797, chatDelay, f_240660_
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
long: d, previousMessageTime, field_39798, lastProcessTime, f_240659_
Constructors
Methods
void (ChatListener$Message): a, handleMessage, method_44818, process, m_241112_
void (PlayerChatMessage, ChatType$Bound): a, handleChatMessage, method_44733, onChatMessage, m_240975_
void (SignedMessageHeader, MessageSignature, byte[]): a, handleChatHeader, method_44820, onMessageHeader, m_241138_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): a, processPlayerChatMessage, method_44768, processChatMessage, m_241955_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): b, showMessageToPlayer, method_44943, processChatMessageInternal, m_241794_
boolean (ChatType$Bound, PlayerChatMessage, Component): a, processNonPlayerChatMessage, method_44767, processProfilelessMessage, m_241171_
boolean (SignedMessageHeader, MessageSignature, byte[]): b, processPlayerChatHeader, method_44821, processHeader, m_241023_
void (): f, onChatChainBroken, method_45031, disconnect, m_242665_
ChatTrustLevel (PlayerChatMessage, Component, PlayerInfo, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_241839_
void (PlayerChatMessage, ChatType$Bound, PlayerInfo, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_240957_
void (SignedMessageHeader, MessageSignature, byte[]): c, logPlayerHeader, method_44822, addToChatLog, m_241013_
PlayerInfo (UUID): a, resolveSenderPlayer, method_44731, getPlayerListEntry, m_241129_
boolean (UUID): b, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_
boolean (UUID): a, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_
void (MessageSignature, BooleanSupplier): a, handleMessage, method_44818, process, m_246163_
void (PlayerChatMessage, com.mojang.authlib.GameProfile, ChatType$Bound): a, handlePlayerChatMessage, method_45748, onChatMessage, m_247425_
void (Component, ChatType$Bound): a, handleDisguisedChatMessage, method_45746, onProfilelessMessage, m_245141_
boolean (ChatType$Bound, PlayerChatMessage, Component, com.mojang.authlib.GameProfile, boolean, Instant): a, showMessageToPlayer, method_44943, processChatMessageInternal, m_246494_
ChatTrustLevel (PlayerChatMessage, Component, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_245744_
void (PlayerChatMessage, ChatType$Bound, com.mojang.authlib.GameProfile, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_245326_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eve
net.minecraft.client.multiplayer.chat.ChatListener
net.minecraft.class_7594
net.minecraft.client.network.message.MessageHandler
net.minecraft.src.C_240332_
Fields
Component: a, CHAT_VALIDATION_FAILED_ERROR, field_39904, CHAT_VALIDATION_FAILED_DISCONNECT_REASON, f_242497_
Minecraft: b, minecraft, field_39779, client, f_240348_
Deque<ChatListener$Message>: c, delayedMessageQueue, field_39796, delayedMessages, f_240677_
long: d, messageDelay, field_39797, chatDelay, f_240660_
long: e, previousMessageTime, field_39798, lastProcessTime, f_240659_
Constructors
Methods
void (): a, tick, method_44765, processDelayedMessages, m_240688_
void (double): a, setMessageDelay, method_44766, setChatDelay, m_240692_
void (): b, acceptNextDelayedMessage, method_44769, process, m_240711_
long (): c, queueSize, method_44944, getUnprocessedMessageCount, m_242024_
void (): d, clearQueue, method_44945, processAll, m_241954_
boolean (MessageSignature): a, removeFromDelayedMessageQueue, method_44819, removeDelayedMessage, m_240956_
boolean (): e, willDelayMessages, method_44775, shouldDelay, m_240706_
void (ChatListener$Message): a, handleMessage, method_44818, process, m_241112_
void (PlayerChatMessage, ChatType$Bound): a, handleChatMessage, method_44733, onChatMessage, m_240975_
void (SignedMessageHeader, MessageSignature, byte[]): a, handleChatHeader, method_44820, onMessageHeader, m_241138_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): a, processPlayerChatMessage, method_44768, processChatMessage, m_241955_
boolean (ChatType$Bound, PlayerChatMessage, Component, PlayerInfo, boolean, Instant): b, showMessageToPlayer, method_44943, processChatMessageInternal, m_241794_
boolean (ChatType$Bound, PlayerChatMessage, Component): a, processNonPlayerChatMessage, method_44767, processProfilelessMessage, m_241171_
boolean (SignedMessageHeader, MessageSignature, byte[]): b, processPlayerChatHeader, method_44821, processHeader, m_241023_
void (): f, onChatChainBroken, method_45031, disconnect, m_242665_
void (ChatType$Bound, Component): a, narrateChatMessage, method_44772, narrate, m_241119_
ChatTrustLevel (PlayerChatMessage, Component, PlayerInfo, Instant): a, evaluateTrustLevel, method_44732, getStatus, m_241839_
void (PlayerChatMessage, ChatType$Bound, PlayerInfo, ChatTrustLevel): a, logPlayerMessage, method_44737, addToChatLog, m_240957_
void (Component, Instant): a, logSystemMessage, method_44735, addToChatLog, m_240498_
void (SignedMessageHeader, MessageSignature, byte[]): c, logPlayerHeader, method_44822, addToChatLog, m_241013_
PlayerInfo (UUID): a, resolveSenderPlayer, method_44731, getPlayerListEntry, m_241129_
void (Component, boolean): a, handleSystemMessage, method_44736, onGameMessage, m_240494_
UUID (Component): a, guessChatUUID, method_44734, extractSender, m_240473_
boolean (UUID): b, isSenderLocalPlayer, method_44738, isAlwaysTrusted, m_240963_