History - net.minecraft.world.entity.ai.navigation.GroundPathNavigation

25w18a

Names

cho

cib

Fields

boolean: p, avoidSun, field_6686, avoidSunlight, f_26446_

boolean: p, avoidSun, field_6686

Constructors

Methods

PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_5532_

PathFinder (int): a, createPathFinder, method_6336

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_7632_

boolean (): a, canUpdatePath, method_6358

Vec3 (): b, getTempMobPos, method_6347, getPos, m_7475_

Vec3 (): b, getTempMobPos, method_6347

int (): r, getSurfaceY, method_6362, getPathfindingY, m_26493_

int (): s, getSurfaceY, method_6362

void (): d, trimPath, method_6359, adjustPath, m_6804_

void (): e, trimPath, method_6359

void (boolean): b, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_26477_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_26490_

void (boolean): b, setAvoidSun, method_6361

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_7864_

Path (BlockPos, int): a, createPath, method_6348

Path (Entity, int): a, createPath, method_6349, findPathTo, m_6570_

Path (Entity, int): a, createPath, method_6349

boolean (PathType): a, hasValidPathType, method_26338, canWalkOnPath, m_7367_

boolean (PathType): a, hasValidPathType, method_26338

void (boolean): d, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_255224_

void (boolean): c, setCanWalkOverFences, method_46645

boolean (): c, canNavigateGround, method_70686

1.21.5

Names

cet

cho

Fields

Constructors

Methods

1.21.4

Names

cfr

cet

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, getPathfindingY, m_26493_

int (): r, getSurfaceY, method_6362, getPathfindingY, m_26493_

void (): W_, trimPath, method_6359, adjustPath, m_6804_

void (): d, trimPath, method_6359, adjustPath, m_6804_

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_26492_

void (boolean): d, setAvoidSun, method_6361, setAvoidSunlight, m_26490_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_26490_

boolean (): e, canPassDoors, method_35140, method_35140, m_148216_

void (boolean): c, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_148214_

void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_255224_

void (boolean): d, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_255224_

1.21.3

Names

ccz

cfr

Fields

Constructors

Methods

int (): s, getSurfaceY, method_6362, getPathfindingY, m_26493_

int (): t, getSurfaceY, method_6362, getPathfindingY, m_26493_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cdc

ccz

Fields

Constructors

Methods

void (): S_, trimPath, method_6359, adjustPath, m_6804_

void (): W_, trimPath, method_6359, adjustPath, m_6804_

1.20.6

Names

bvu

cdc

Fields

Constructors

Methods

void (): U_, trimPath, method_6359, adjustPath, m_6804_

void (): S_, trimPath, method_6359, adjustPath, m_6804_

1.20.4

Names

bso

bvu

Fields

Constructors

Methods

void (): R_, trimPath, method_6359, adjustPath, m_6804_

void (): U_, trimPath, method_6359, adjustPath, m_6804_

1.20.2

Names

bpi

bso

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, getPathfindingY, m_26493_

int (): s, getSurfaceY, method_6362, getPathfindingY, m_26493_

void (): L_, trimPath, method_6359, adjustPath, m_6804_

void (): R_, trimPath, method_6359, adjustPath, m_6804_

1.20.1

Names

bpg

bpi

Fields

Constructors

Methods

void (): K_, trimPath, method_6359, adjustPath, m_6804_

void (): L_, trimPath, method_6359, adjustPath, m_6804_

1.19.4

Names

bnl

bpg

Fields

Constructors

Methods

void (): F_, trimPath, method_6359, adjustPath, m_6804_

void (): K_, trimPath, method_6359, adjustPath, m_6804_

1.19.3

Names

blb

bnl

Fields

Constructors

Methods

void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_255224_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bke

blb

Fields

Constructors

Methods

1.19

Names

bge

bke

Fields

Constructors

Methods

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_26477_

void (boolean): b, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_26477_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_26490_

void (boolean): d, setAvoidSun, method_6361, setAvoidSunlight, m_26490_

void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_148214_

void (boolean): c, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_148214_

1.18.2

Names

bfm

bge

Fields

Constructors

Methods

void (): E_, trimPath, method_6359, adjustPath, m_6804_

void (): F_, trimPath, method_6359, adjustPath, m_6804_

1.18.1

Names

Fields

Constructors

Methods

int (): u, getSurfaceY, method_6362, getPathfindingY, m_26493_

int (): t, getSurfaceY, method_6362, getPathfindingY, m_26493_

1.18

Names

bbz

bfm

Fields

Constructors

Methods

void (): D_, trimPath, method_6359, adjustPath, m_6804_

void (): E_, trimPath, method_6359, adjustPath, m_6804_

boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_6454_

boolean (int, int, int, int, int, int, Vec3, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_26454_

boolean (int, int, int, int, int, int, Vec3, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_26480_

1.17.1

Names

bby

bbz

Fields

Constructors

Methods

1.17

Names

ayi

bby

net.minecraft.pathfinding.GroundPathNavigator

net.minecraft.src.C_757_

Fields

boolean: p, avoidSun, field_6686, avoidSunlight, field_179694_f

boolean: p, avoidSun, field_6686, avoidSunlight, f_26446_

Constructors

Methods

PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, func_179679_a

PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_5532_

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, func_75485_k

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_7632_

Vec3 (): b, getTempMobPos, method_6347, getPos, func_75502_i

Vec3 (): b, getTempMobPos, method_6347, getPos, m_7475_

int (): u, getSurfaceY, method_6362, getPathfindingY, func_179687_p

int (): u, getSurfaceY, method_6362, getPathfindingY, m_26493_

void (): D_, trimPath, method_6359, adjustPath, func_75487_m

void (): D_, trimPath, method_6359, adjustPath, m_6804_

boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, func_75493_a

boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_6454_

boolean (int, int, int, int, int, int, Vec3, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, func_179683_a

boolean (int, int, int, int, int, int, Vec3, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_26454_

boolean (int, int, int, int, int, int, Vec3, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, func_179692_b

boolean (int, int, int, int, int, int, Vec3, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_26480_

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, func_179688_b

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_26477_

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, func_179686_g

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_26492_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, func_179685_e

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_26490_

Path (BlockPos, int): a, createPath, method_6348, findPathTo, func_179680_a

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_7864_

Path (Entity, int): a, createPath, method_6349, findPathTo, func_75494_a

Path (Entity, int): a, createPath, method_6349, findPathTo, m_6570_

boolean (BlockPathTypes): a, hasValidPathType, method_26338, canWalkOnPath, func_230287_a_

boolean (BlockPathTypes): a, hasValidPathType, method_26338, canWalkOnPath, m_7367_

boolean (): e, canPassDoors, method_35140, method_35140, m_148216_

void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_148214_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

ayf

ayi

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, getPathfindingY, func_179687_p

int (): u, getSurfaceY, method_6362, getPathfindingY, func_179687_p

1.16.2

Names

awu

ayf

Fields

Constructors

Methods

void (): E_, trimPath, method_6359, adjustPath, func_75487_m

void (): D_, trimPath, method_6359, adjustPath, func_75487_m

1.16.1

Names

arq

awu

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, func_179687_p

int (): t, getSurfaceY, method_6362, getPathfindingY, func_179687_p

void (): F_, trimPath, method_6359, func_75487_m

void (): E_, trimPath, method_6359, adjustPath, func_75487_m

boolean (int, int, int, int, int, int, Vec3, double, double): a, canWalkOn, method_6364, func_179683_a

boolean (int, int, int, int, int, int, Vec3, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, func_179683_a

boolean (int, int, int, int, int, int, Vec3, double, double): b, canWalkAbove, method_6367, func_179692_b

boolean (int, int, int, int, int, int, Vec3, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, func_179692_b

boolean (BlockPathTypes): a, hasValidPathType, method_26338, canWalkOnPath, func_230287_a_

1.15.2

Names

arn

arq

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

apo

arn

Fields

Constructors

Methods

void (): D_, trimPath, method_6359, func_75487_m

void (): F_, trimPath, method_6359, func_75487_m

1.14.4

Names

apj

apo

net.minecraft.world.entity.ai.navigation.GroundPathNavigation

Fields

boolean: p, field_6686, avoidSunlight, field_179694_f

boolean: p, avoidSun, field_6686, avoidSunlight, field_179694_f

Constructors

Methods

PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, func_179679_a

PathFinder (int): a, createPathFinder, method_6336, createPathNodeNavigator, func_179679_a

boolean (): a, method_6358, isAtValidPosition, func_75485_k

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, func_75485_k

Vec3d (): b, method_6347, getPos, func_75502_i

Vec3 (): b, getTempMobPos, method_6347, getPos, func_75502_i

Path (BlockPos): b, method_6348, findPathTo, func_179680_a

Path (Entity): a, method_6349, findPathTo, func_75494_a

int (): t, method_6362, method_6362, func_179687_p

int (): t, getSurfaceY, method_6362, func_179687_p

void (): D_, method_6359, method_6359, func_75487_m

void (): D_, trimPath, method_6359, func_75487_m

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, func_75493_a

boolean (Vec3, Vec3, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, func_75493_a

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, method_6364, func_179683_a

boolean (int, int, int, int, int, int, Vec3, double, double): a, canWalkOn, method_6364, func_179683_a

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, method_6367, func_179692_b

boolean (int, int, int, int, int, int, Vec3, double, double): b, canWalkAbove, method_6367, func_179692_b

void (boolean): a, method_6363, setCanPathThroughDoors, func_179688_b

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, func_179688_b

boolean (): f, method_6366, canEnterOpenDoors, func_179686_g

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, func_179686_g

void (boolean): c, method_6361, setAvoidSunlight, func_179685_e

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, func_179685_e

Path (BlockPos, int): a, createPath, method_6348, findPathTo, func_179680_a

Path (Entity, int): a, createPath, method_6349, findPathTo, func_75494_a

1.14.3

Names

aph

apj

net.minecraft.entity.ai.pathing.MobNavigation

Fields

boolean: p, field_6686, field_179694_f

boolean: p, field_6686, avoidSunlight, field_179694_f

Constructors

Methods

PathFinder (int): a, method_6336, func_179679_a

PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, func_179679_a

boolean (): a, method_6358, func_75485_k

boolean (): a, method_6358, isAtValidPosition, func_75485_k

Vec3d (): b, method_6347, func_75502_i

Vec3d (): b, method_6347, getPos, func_75502_i

Path (BlockPos): b, method_6348, func_179680_a

Path (BlockPos): b, method_6348, findPathTo, func_179680_a

Path (Entity): a, method_6349, func_75494_a

Path (Entity): a, method_6349, findPathTo, func_75494_a

int (): s, method_6362, func_179687_p

int (): t, method_6362, method_6362, func_179687_p

void (): D_, method_6359, func_75487_m

void (): D_, method_6359, method_6359, func_75487_m

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, func_75493_a

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, func_75493_a

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, func_179683_a

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, method_6364, func_179683_a

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, func_179692_b

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, method_6367, func_179692_b

void (boolean): a, method_6363, func_179688_b

void (boolean): a, method_6363, setCanPathThroughDoors, func_179688_b

boolean (): f, method_6366, func_179686_g

boolean (): f, method_6366, canEnterOpenDoors, func_179686_g

void (boolean): c, method_6361, func_179685_e

void (boolean): c, method_6361, setAvoidSunlight, func_179685_e

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

apg

aph

Fields

Constructors

Methods

1.14

Names

apg

net.minecraft.class_1409

net.minecraft.pathfinding.GroundPathNavigator

Fields

boolean: p, field_6686, field_179694_f

Constructors

(MobEntity, World)

Methods

PathFinder (int): a, method_6336, func_179679_a

boolean (): a, method_6358, func_75485_k

Vec3d (): b, method_6347, func_75502_i

Path (BlockPos): b, method_6348, func_179680_a

Path (Entity): a, method_6349, func_75494_a

int (): s, method_6362, func_179687_p

void (): D_, method_6359, func_75487_m

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, func_75493_a

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, func_179683_a

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, func_179692_b

void (boolean): a, method_6363, func_179688_b

boolean (): f, method_6366, func_179686_g

void (boolean): c, method_6361, func_179685_e