History - net.minecraft.client.multiplayer.LevelLoadTracker
25w31a
Names
guj
net.minecraft.client.multiplayer.LevelLoadTracker
net.minecraft.class_11653
net.minecraft.client.world.ClientChunkLoadProgress
Fields
org.slf4j.Logger: a, LOGGER, field_61724, LOGGER
long: b, CLIENT_WAIT_TIMEOUT_MS, field_61725, THIRTY_SECONDS
long: c, CLOSE_DELAY_MS, field_61726, WAIT_UNTIL_READY_MILLIS
LevelLoadProgressTracker: d, serverProgressTracker, field_61727, delegate
ChunkLoadStatusView: e, serverChunkStatusView, field_61728, chunkLoadMap
LevelLoadListener$Stage: f, serverStage, field_61729, stage
LevelLoadTracker$ClientState: g, clientState, field_61730, state
Constructors
()
Methods
void (ChunkLoadStatusView): a, setServerChunkStatusView, method_72900, setChunkLoadMap
void (LocalPlayer, ClientLevel, LevelRenderer): a, startClientLoad, method_72901, startWorldLoading
void (): a, tickClientLoad, method_72899, tick
boolean (): b, isLevelReady, method_72902, isDone
void (): c, loadingPacketsReceived, method_72903, initialChunksComing
void (LevelLoadListener$Stage, int): a, start, method_72281, init
void (LevelLoadListener$Stage, int, int): a, update, method_72282, progress
void (LevelLoadListener$Stage): a, finish, method_72280, finish
void (ResourceKey<Level>, ChunkPos): a, updateFocus, method_72279, initSpawnPos
ChunkLoadStatusView (): d, statusView, method_72904, getChunkLoadMap
float (): e, serverProgress, method_72905, getLoadProgress
boolean (): f, hasProgress, method_72906, hasProgress