History - net.minecraft.client.multiplayer.LevelLoadTracker

25w31a

Names

guj

net.minecraft.client.multiplayer.LevelLoadTracker

net.minecraft.class_11653

net.minecraft.client.world.ClientChunkLoadProgress

Fields

org.slf4j.Logger: a, LOGGER, field_61724, LOGGER

long: b, CLIENT_WAIT_TIMEOUT_MS, field_61725, THIRTY_SECONDS

long: c, CLOSE_DELAY_MS, field_61726, WAIT_UNTIL_READY_MILLIS

LevelLoadProgressTracker: d, serverProgressTracker, field_61727, delegate

ChunkLoadStatusView: e, serverChunkStatusView, field_61728, chunkLoadMap

LevelLoadListener$Stage: f, serverStage, field_61729, stage

LevelLoadTracker$ClientState: g, clientState, field_61730, state

Constructors

()

Methods

void (ChunkLoadStatusView): a, setServerChunkStatusView, method_72900, setChunkLoadMap

void (LocalPlayer, ClientLevel, LevelRenderer): a, startClientLoad, method_72901, startWorldLoading

void (): a, tickClientLoad, method_72899, tick

boolean (): b, isLevelReady, method_72902, isDone

void (): c, loadingPacketsReceived, method_72903, initialChunksComing

void (LevelLoadListener$Stage, int): a, start, method_72281, init

void (LevelLoadListener$Stage, int, int): a, update, method_72282, progress

void (LevelLoadListener$Stage): a, finish, method_72280, finish

void (ResourceKey<Level>, ChunkPos): a, updateFocus, method_72279, initSpawnPos

ChunkLoadStatusView (): d, statusView, method_72904, getChunkLoadMap

float (): e, serverProgress, method_72905, getLoadProgress

boolean (): f, hasProgress, method_72906, hasProgress