History - net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$Straight
25w18a
Names
evf$n
evv$n
Fields
boolean: d, leftChild, field_15286, leftExitExists, f_229810_
boolean: d, leftChild, field_15286
boolean: i, rightChild, field_15285, rightExitExists, f_229811_
boolean: i, rightChild, field_15285
int: a, WIDTH, field_31651, SIZE_X, f_229807_
int: a, WIDTH, field_31651
int: b, HEIGHT, field_31652, SIZE_Y, f_229808_
int: b, HEIGHT, field_31652
int: c, DEPTH, field_31653, SIZE_Z, f_229809_
int: c, DEPTH, field_31653
Constructors
Methods
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918
StrongholdPieces$Straight (StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, createPiece, method_14867, create, m_229831_
StrongholdPieces$Straight (StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, createPiece, method_14867
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931
1.21.5
Names
eqf$n
evf$n
Fields
Constructors
Methods
1.21.4
Names
erc$n
eqf$n
Fields
Constructors
Methods
1.21.3
Names
emj$n
erc$n
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eld$n
emj$n
Fields
Constructors
Methods
1.20.6
Names
ebx$n
eld$n
Fields
Constructors
Methods
1.20.4
Names
dxs$n
ebx$n
Fields
Constructors
Methods
1.20.2
Names
duk$n
dxs$n
Fields
Constructors
Methods
1.20.1
Names
dtz$n
duk$n
Fields
Constructors
Methods
1.19.4
Names
dqz$n
dtz$n
Fields
Constructors
Methods
1.19.3
Names
dnl$n
dqz$n
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_213285_
net.minecraft.src.C_213268_$C_213285_
Fields
Constructors
Methods
1.19.1
Names
dmo$n
dnl$n
Fields
Constructors
Methods
1.19
Names
dfj$n
dmo$n
net.minecraft.world.level.levelgen.structure.StrongholdPieces$Straight
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$Straight
net.minecraft.src.C_2562_$C_2579_
net.minecraft.src.C_213285_
Fields
boolean: d, leftChild, field_15286, leftExitExists, f_73243_
boolean: d, leftChild, field_15286, leftExitExists, f_229810_
boolean: f, rightChild, field_15285, rightExitExists, f_73244_
boolean: i, rightChild, field_15285, rightExitExists, f_229811_
int: a, WIDTH, field_31651, SIZE_X, f_163452_
int: a, WIDTH, field_31651, SIZE_X, f_229807_
int: b, HEIGHT, field_31652, SIZE_Y, f_163453_
int: b, HEIGHT, field_31652, SIZE_Y, f_229808_
int: c, DEPTH, field_31653, SIZE_Z, f_163454_
int: c, DEPTH, field_31653, SIZE_Z, f_229809_
Constructors
(int, Random, BoundingBox, Direction)
(int, RandomSource, BoundingBox, Direction)
Methods
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
StrongholdPieces$Straight (StructurePieceAccessor, Random, int, int, int, Direction, int): a, createPiece, method_14867, create, m_163465_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
StrongholdPieces$Straight (StructurePieceAccessor, RandomSource, int, int, int, Direction, int): a, createPiece, method_14867, create, m_229831_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
1.18.2
Names
dfb$n
dfj$n
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dbk$n
dfb$n
Fields
Constructors
Methods
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
1.17.1
Names
dbj$n
dbk$n
Fields
Constructors
Methods
1.17
Names
crs$n
dbj$n
net.minecraft.world.gen.feature.structure.StrongholdPieces$Straight
net.minecraft.src.C_2562_$C_2579_
Fields
boolean: a, leftChild, field_15286, leftExitExists, field_75019_b
boolean: d, leftChild, field_15286, leftExitExists, f_73243_
boolean: b, rightChild, field_15285, rightExitExists, field_75020_c
boolean: f, rightChild, field_15285, rightExitExists, f_73244_
int: a, WIDTH, field_31651, SIZE_X, f_163452_
int: b, HEIGHT, field_31652, SIZE_Y, f_163453_
int: c, DEPTH, field_31653, SIZE_Z, f_163454_
Constructors
(StructureManager, CompoundTag)
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14867, create, func_175862_a
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
StrongholdPieces$Straight (StructurePieceAccessor, Random, int, int, int, Direction, int): a, createPiece, method_14867, create, m_163465_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
crp$n
crs$n
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14867, method_14867, func_175862_a
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14867, create, func_175862_a
1.16.2
Names
ctw$n
crp$n
Fields
Constructors
Methods
1.16.1
Names
clr$n
ctw$n
Fields
boolean: b, rightChild, field_15285, rightExitExixts, field_75020_c
boolean: b, rightChild, field_15285, rightExitExists, field_75020_c
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14867, func_175862_a
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14867, method_14867, func_175862_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
1.15.2
Names
clo$n
clr$n
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cis$n
clo$n
Fields
Constructors
Methods
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
1.14.4
Names
cin$n
cis$n
net.minecraft.world.level.levelgen.structure.StrongholdPieces$Straight
Fields
boolean: a, field_15286, leftExitExists, field_75019_b
boolean: a, leftChild, field_15286, leftExitExists, field_75019_b
boolean: b, field_15285, rightExitExixts, field_75020_c
boolean: b, rightChild, field_15285, rightExitExixts, field_75020_c
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
void (CompoundTag): a, method_14943, toNbt, func_143011_b
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
StrongholdGenerator$Corridor (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14867, method_14867, func_175862_a
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, createPiece, method_14867, func_175862_a
1.14.3
Names
cij$n
cin$n
net.minecraft.structure.StrongholdGenerator$Corridor
Fields
boolean: a, field_15286, field_75019_b
boolean: a, field_15286, leftExitExists, field_75019_b
boolean: b, field_15285, field_75020_c
boolean: b, field_15285, rightExitExixts, field_75020_c
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a
boolean (IWorld, Random, MutableIntBoundingBox, ChunkPos): a, method_14931, generate, func_74875_a
void (CompoundNBT): a, method_14943, func_143011_b
void (CompoundTag): a, method_14943, toNbt, func_143011_b
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14867, func_175862_a
StrongholdGenerator$Corridor (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14867, method_14867, func_175862_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cih$n
cij$n
Fields
Constructors
Methods
1.14
Names
bwx$n
cih$n
net.minecraft.class_3421$class_3435
Fields
boolean: a, field_75019_b
boolean: a, field_15286, field_75019_b
boolean: b, field_75020_c
boolean: b, field_15285, field_75020_c
Constructors
()
(int, Random, MutableBoundingBox, EnumFacing)
(int, Random, MutableBoundingBox, Direction)
(TemplateManager, CompoundNBT)
Methods
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound, TemplateManager): a, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, EnumFacing, int): a, func_175862_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, method_14931, func_74875_a
void (CompoundNBT): a, method_14943, func_143011_b
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, Direction, int): a, method_14867, func_175862_a
1.13.2
Names
bww$n
bwx$n
Fields
Constructors
Methods
1.13.1
Names
bwo$n
bww$n
Fields
Constructors
Methods
1.13
Names
bwo$n
net.minecraft.world.gen.feature.structure.StrongholdPieces$Straight
Fields
boolean: a, field_75019_b
boolean: b, field_75020_c
Constructors
()
(int, Random, MutableBoundingBox, EnumFacing)
Methods
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound, TemplateManager): a, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
StrongholdPieces$Straight (List<StructurePiece>, Random, int, int, int, EnumFacing, int): a, func_175862_a
boolean (IWorld, Random, MutableBoundingBox, ChunkPos): a, func_74875_a