History - net.minecraft.client.renderer.blockentity.AbstractSignRenderer
25w45a
Names
him
hmz
Fields
int: a, BLACK_TEXT_OUTLINE_COLOR, field_55506, GLOWING_BLACK_TEXT_COLOR, f_371044_
int: a, BLACK_TEXT_OUTLINE_COLOR, field_55506, GLOWING_BLACK_TEXT_COLOR
int: b, OUTLINE_RENDER_DISTANCE, field_55507, MAX_COLORED_TEXT_OUTLINE_RENDER_DISTANCE, f_371108_
int: b, OUTLINE_RENDER_DISTANCE, field_55507, MAX_COLORED_TEXT_OUTLINE_RENDER_DISTANCE
Font: c, font, field_55508, textRenderer, f_371206_
Font: c, font, field_55508, textRenderer
MaterialSet: d, materials, field_61778, spriteHolder, f_413998_
MaterialSet: d, materials, field_61778, spriteHolder
Constructors
Methods
Material (WoodType): a, getSignMaterial, method_45792, getTextureId, m_245629_
Material (WoodType): a, getSignMaterial, method_45792, getTextureId
float (): a, getSignModelRenderScale, method_51272, getSignScale, m_278770_
float (): a, getSignModelRenderScale, method_51272, getSignScale
float (): b, getSignTextRenderScale, method_51273, getTextScale, m_278631_
float (): b, getSignTextRenderScale, method_51273, getTextScale
Vec3 (): c, getTextOffset, method_45790, getTextOffset, m_278725_
Vec3 (): c, getTextOffset, method_45790, getTextOffset
void (PoseStack, float, BlockState): a, translateSign, method_65824, applyTransforms, m_276777_
void (PoseStack, float, BlockState): a, translateSign, method_65824, applyTransforms
void (PoseStack, boolean, Vec3): a, translateSignText, method_65826, applyTextTransforms, m_372659_
void (PoseStack, boolean, Vec3): a, translateSignText, method_65826, applyTextTransforms
int (SignText): a, getDarkColor, method_65822, getTextColor, m_374189_
int (SignText): a, getDarkColor, method_65822, getTextColor
Model$Simple (BlockState, WoodType): a, getSignModel, method_65823, getModel, m_372352_
Model$Simple (BlockState, WoodType): a, getSignModel, method_65823, getModel
void (SignRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_65820, render, m_6922_
void (SignRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_65820, render
void (SignRenderState, PoseStack, BlockState, SignBlock, WoodType, Model$Simple, ModelFeatureRenderer$CrumblingOverlay, SubmitNodeCollector): a, submitSignWithText, method_65821, render, m_420363_
void (SignRenderState, PoseStack, BlockState, SignBlock, WoodType, Model$Simple, ModelFeatureRenderer$CrumblingOverlay, SubmitNodeCollector): a, submitSignWithText, method_65821, render
void (PoseStack, int, WoodType, Model$Simple, ModelFeatureRenderer$CrumblingOverlay, SubmitNodeCollector): a, submitSign, method_65825, renderSign, m_416423_
void (PoseStack, int, WoodType, Model$Simple, ModelFeatureRenderer$CrumblingOverlay, SubmitNodeCollector): a, submitSign, method_65825, renderSign
void (SignRenderState, PoseStack, SubmitNodeCollector, boolean): a, submitSignText, method_65828, renderText, m_418867_
void (SignRenderState, PoseStack, SubmitNodeCollector, boolean): a, submitSignText, method_65828, renderText
boolean (BlockPos): a, isOutlineVisible, method_65827, shouldRenderTextOutline, m_372790_
boolean (BlockPos): a, isOutlineVisible, method_65827, shouldRenderTextOutline
SignRenderState (): d, createRenderState, method_74334, createRenderState, m_414927_
SignRenderState (): d, createRenderState, method_74334, createRenderState
void (SignBlockEntity, SignRenderState, float, Vec3, ModelFeatureRenderer$CrumblingOverlay): a, extractRenderState, method_74333, updateRenderState, m_414963_
void (SignBlockEntity, SignRenderState, float, Vec3, ModelFeatureRenderer$CrumblingOverlay): a, extractRenderState, method_74333, updateRenderState
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
gzw
him
Fields
MaterialSet: d, materials, field_61778, spriteHolder, f_413998_
Constructors
Methods
Model (BlockState, WoodType): a, getSignModel, method_65823, getModel, m_372352_
void (SignBlockEntity, PoseStack, MultiBufferSource, int, int, BlockState, SignBlock, WoodType, Model): a, renderSignWithText, method_65821, render, m_373575_
void (PoseStack, MultiBufferSource, int, int, WoodType, Model): a, renderSign, method_65825, renderSign, m_372069_
void (BlockPos, SignText, PoseStack, MultiBufferSource, int, int, int, boolean): a, renderSignText, method_65828, renderText, m_372651_
boolean (BlockPos, int): a, isOutlineVisible, method_65827, shouldRenderTextOutline, m_372790_
void (SignBlockEntity, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_65820, render, m_6922_
Model$Simple (BlockState, WoodType): a, getSignModel, method_65823, getModel, m_372352_
void (SignRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_65820, render, m_6922_
void (SignRenderState, PoseStack, BlockState, SignBlock, WoodType, Model$Simple, ModelFeatureRenderer$CrumblingOverlay, SubmitNodeCollector): a, submitSignWithText, method_65821, render, m_420363_
void (PoseStack, int, WoodType, Model$Simple, ModelFeatureRenderer$CrumblingOverlay, SubmitNodeCollector): a, submitSign, method_65825, renderSign, m_416423_
void (SignRenderState, PoseStack, SubmitNodeCollector, boolean): a, submitSignText, method_65828, renderText, m_418867_
boolean (BlockPos): a, isOutlineVisible, method_65827, shouldRenderTextOutline, m_372790_
SignRenderState (): d, createRenderState, method_74334, createRenderState, m_414927_
void (SignBlockEntity, SignRenderState, float, Vec3, ModelFeatureRenderer$CrumblingOverlay): a, extractRenderState, method_74333, updateRenderState, m_414963_
1.21.8
Names
gzv
gzw
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
gtu
gzv
Fields
Constructors
Methods
1.21.5
Names
gof
gtu
Fields
Constructors
Methods
void (SignBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_65820, render, m_6922_
void (SignBlockEntity, float, PoseStack, MultiBufferSource, int, int, Vec3): a, render, method_65820, render, m_6922_
1.21.4
Names
gof
net.minecraft.client.renderer.blockentity.AbstractSignRenderer
net.minecraft.class_10529
net.minecraft.client.render.block.entity.AbstractSignBlockEntityRenderer
net.minecraft.src.C_370441_
Fields
int: a, BLACK_TEXT_OUTLINE_COLOR, field_55506, GLOWING_BLACK_TEXT_COLOR, f_371044_
int: b, OUTLINE_RENDER_DISTANCE, field_55507, MAX_COLORED_TEXT_OUTLINE_RENDER_DISTANCE, f_371108_
Font: c, font, field_55508, textRenderer, f_371206_
Constructors
(BlockEntityRendererProvider$Context)
Methods
Model (BlockState, WoodType): a, getSignModel, method_65823, getModel, m_372352_
Material (WoodType): a, getSignMaterial, method_45792, getTextureId, m_245629_
float (): a, getSignModelRenderScale, method_51272, getSignScale, m_278770_
float (): b, getSignTextRenderScale, method_51273, getTextScale, m_278631_
Vec3 (): c, getTextOffset, method_45790, getTextOffset, m_278725_
void (PoseStack, float, BlockState): a, translateSign, method_65824, applyTransforms, m_276777_
void (SignBlockEntity, float, PoseStack, MultiBufferSource, int, int): a, render, method_65820, render, m_6922_
void (SignBlockEntity, PoseStack, MultiBufferSource, int, int, BlockState, SignBlock, WoodType, Model): a, renderSignWithText, method_65821, render, m_373575_
void (PoseStack, MultiBufferSource, int, int, WoodType, Model): a, renderSign, method_65825, renderSign, m_372069_
void (BlockPos, SignText, PoseStack, MultiBufferSource, int, int, int, boolean): a, renderSignText, method_65828, renderText, m_372651_
void (PoseStack, boolean, Vec3): a, translateSignText, method_65826, applyTextTransforms, m_372659_
boolean (BlockPos, int): a, isOutlineVisible, method_65827, shouldRenderTextOutline, m_372790_
int (SignText): a, getDarkColor, method_65822, getTextColor, m_374189_