History - net.minecraft.world.entity.animal.coppergolem.CopperGolem
25w31a
Names
cor
net.minecraft.world.entity.animal.coppergolem.CopperGolem
net.minecraft.class_11573
net.minecraft.entity.passive.CopperGolemEntity
Fields
long: a, IGNORE_WEATHERING_TICK, field_61257, field_61257
long: b, UNSET_WEATHERING_TICK, field_61258, field_61258
int: c, WEATHERING_TICK_FROM, field_61259, field_61259
int: d, WEATHERING_TICK_TO, field_61273, field_61273
int: e, SPIN_ANIMATION_MIN_COOLDOWN, field_61274, field_61274
int: f, SPIN_ANIMATION_MAX_COOLDOWN, field_61275, field_61275
float: cl, SPIN_SOUND_TIME_INTERVAL_OFFSET, field_61260, field_61260
EntityDataAccessor<WeatheringCopper$WeatherState>: cm, DATA_WEATHER_STATE, field_61261, OXIDATION_LEVEL
EntityDataAccessor<CopperGolemState>: cn, COPPER_GOLEM_STATE, field_61262, COPPER_GOLEM_STATE
BlockPos: co, openedChestPos, field_61263, field_61263
long: cp, nextWeatheringTick, field_61264, nextOxidationAge
int: cq, idleAnimationStartTick, field_61265, spinHeadTimer
AnimationState: cr, walkAnimationState, field_61266, field_61266
AnimationState: cs, walkWithItemAnimationState, field_61267, field_61267
AnimationState: ct, idleAnimationState, field_61268, spinHeadAnimationState
AnimationState: cu, interactionGetItemAnimationState, field_61269, gettingItemAnimationState
AnimationState: cv, interactionGetNoItemAnimationState, field_61270, gettingNoItemAnimationState
AnimationState: cw, interactionDropItemAnimationState, field_61271, droppingItemAnimationState
AnimationState: cx, interactionDropNoItemAnimationState, field_61272, droppingNoItemAnimationState
Constructors
(EntityType<? extends AbstractGolem>, Level)
Methods
AttributeSupplier$Builder (): l, createAttributes, method_72475, createCopperGolemAttributes
CopperGolemState (): m, getState, method_72476, getState
void (CopperGolemState): a, setState, method_72458, setState
WeatheringCopper$WeatherState (): n, getWeatherState, method_72477, getOxidationLevel
void (WeatheringCopper$WeatherState): a, setWeatherState, method_72461, setOxidationLevel
void (BlockPos): h, setOpenedChestPos, method_72474, method_72474
void (): t, clearOpenedChestPos, method_72478, method_72478
AnimationState (): gG, getIdleAnimationState, method_72463, getSpinHeadAnimationState
AnimationState (): gH, getWalkAnimationState, method_72464, method_72464
AnimationState (): gI, getWalkWithItemAnimationState, method_72465, method_72465
AnimationState (): gJ, getInteractionGetItemAnimationState, method_72466, getGettingItemAnimationState
AnimationState (): gK, getInteractionGetNoItemAnimationState, method_72467, getGettingNoItemAnimationState
AnimationState (): gL, getInteractionDropItemAnimationState, method_72468, getDroppingItemAnimationState
AnimationState (): gM, getInteractionDropNoItemAnimationState, method_72469, getDroppingNoItemAnimationState
Brain$Provider<CopperGolem> (): ej, brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain
Brain<CopperGolem> (): ei, getBrain, method_18868, getBrain
void (): ag, sendDebugPackets, method_18409, sendAiDebugData
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData
void (ServerLevel): a, customServerAiStep, method_5958, mobTick
void (): g, tick, method_5773, tick
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob
void (ServerLevel, RandomSource, long): a, updateWeathering, method_72457, serverTick
boolean (Level): c, canTurnToStatue, method_72462, canTurnIntoStatue
void (ServerLevel): h, turnToStatue, method_72473, turnIntoStatue
void (): gN, setupAnimationStates, method_72470, clientTick
void (LevelAccessor, WeatheringCopper$WeatherState): a, spawn, method_72460, onSpawn
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize
void (LevelAccessor): a, playSpawnSound, method_72459, playSpawnSound
void (): gO, playHeadSpinSound, method_72471, playSpinHeadSound
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound
SoundEvent (): gP, getSpinHeadSound, method_72472, getSpinHeadSound
Vec3 (): F, getLeashOffset, method_29919, getLeashOffset
boolean (ContainerOpenersCounter, BlockPos): a, hasContainerOpen, method_72380, isViewingContainerAt
double (): ak, getContainerInteractionRange, method_72381, getContainerInteractionRange