History - net.minecraft.world.entity.animal.coppergolem.CopperGolem

25w31a

Names

cor

net.minecraft.world.entity.animal.coppergolem.CopperGolem

net.minecraft.class_11573

net.minecraft.entity.passive.CopperGolemEntity

Fields

long: a, IGNORE_WEATHERING_TICK, field_61257, field_61257

long: b, UNSET_WEATHERING_TICK, field_61258, field_61258

int: c, WEATHERING_TICK_FROM, field_61259, field_61259

int: d, WEATHERING_TICK_TO, field_61273, field_61273

int: e, SPIN_ANIMATION_MIN_COOLDOWN, field_61274, field_61274

int: f, SPIN_ANIMATION_MAX_COOLDOWN, field_61275, field_61275

float: cl, SPIN_SOUND_TIME_INTERVAL_OFFSET, field_61260, field_61260

EntityDataAccessor<WeatheringCopper$WeatherState>: cm, DATA_WEATHER_STATE, field_61261, OXIDATION_LEVEL

EntityDataAccessor<CopperGolemState>: cn, COPPER_GOLEM_STATE, field_61262, COPPER_GOLEM_STATE

BlockPos: co, openedChestPos, field_61263, field_61263

long: cp, nextWeatheringTick, field_61264, nextOxidationAge

int: cq, idleAnimationStartTick, field_61265, spinHeadTimer

AnimationState: cr, walkAnimationState, field_61266, field_61266

AnimationState: cs, walkWithItemAnimationState, field_61267, field_61267

AnimationState: ct, idleAnimationState, field_61268, spinHeadAnimationState

AnimationState: cu, interactionGetItemAnimationState, field_61269, gettingItemAnimationState

AnimationState: cv, interactionGetNoItemAnimationState, field_61270, gettingNoItemAnimationState

AnimationState: cw, interactionDropItemAnimationState, field_61271, droppingItemAnimationState

AnimationState: cx, interactionDropNoItemAnimationState, field_61272, droppingNoItemAnimationState

Constructors

(EntityType<? extends AbstractGolem>, Level)

Methods

AttributeSupplier$Builder (): l, createAttributes, method_72475, createCopperGolemAttributes

CopperGolemState (): m, getState, method_72476, getState

void (CopperGolemState): a, setState, method_72458, setState

WeatheringCopper$WeatherState (): n, getWeatherState, method_72477, getOxidationLevel

void (WeatheringCopper$WeatherState): a, setWeatherState, method_72461, setOxidationLevel

void (BlockPos): h, setOpenedChestPos, method_72474, method_72474

void (): t, clearOpenedChestPos, method_72478, method_72478

AnimationState (): gG, getIdleAnimationState, method_72463, getSpinHeadAnimationState

AnimationState (): gH, getWalkAnimationState, method_72464, method_72464

AnimationState (): gI, getWalkWithItemAnimationState, method_72465, method_72465

AnimationState (): gJ, getInteractionGetItemAnimationState, method_72466, getGettingItemAnimationState

AnimationState (): gK, getInteractionGetNoItemAnimationState, method_72467, getGettingNoItemAnimationState

AnimationState (): gL, getInteractionDropItemAnimationState, method_72468, getDroppingItemAnimationState

AnimationState (): gM, getInteractionDropNoItemAnimationState, method_72469, getDroppingNoItemAnimationState

Brain$Provider<CopperGolem> (): ej, brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain

Brain<CopperGolem> (): ei, getBrain, method_18868, getBrain

void (): ag, sendDebugPackets, method_18409, sendAiDebugData

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData

void (ServerLevel): a, customServerAiStep, method_5958, mobTick

void (): g, tick, method_5773, tick

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob

void (ServerLevel, RandomSource, long): a, updateWeathering, method_72457, serverTick

boolean (Level): c, canTurnToStatue, method_72462, canTurnIntoStatue

void (ServerLevel): h, turnToStatue, method_72473, turnIntoStatue

void (): gN, setupAnimationStates, method_72470, clientTick

void (LevelAccessor, WeatheringCopper$WeatherState): a, spawn, method_72460, onSpawn

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize

void (LevelAccessor): a, playSpawnSound, method_72459, playSpawnSound

void (): gO, playHeadSpinSound, method_72471, playSpinHeadSound

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound

SoundEvent (): gP, getSpinHeadSound, method_72472, getSpinHeadSound

Vec3 (): F, getLeashOffset, method_29919, getLeashOffset

boolean (ContainerOpenersCounter, BlockPos): a, hasContainerOpen, method_72380, isViewingContainerAt

double (): ak, getContainerInteractionRange, method_72381, getContainerInteractionRange