History - net.minecraft.block.BlockSkull

1.13.2

Names

bhj

bhk

Fields

Constructors

Methods

1.13.1

Names

bhb

bhj

Fields

Constructors

(BlockSkull$ISkullType, Block$Builder)

(BlockSkull$ISkullType, Block$Properties)

Methods

1.13

Names

att

bhb

Fields

PropertyDirection: a, field_176418_a

PropertyBool: b, field_176417_b

com.google.common.base.Predicate<BlockWorldState>: B, field_176419_M

BlockPattern: C, field_176420_N

BlockPattern: D, field_176421_O

AxisAlignedBB: c, field_185582_c

AxisAlignedBB: d, field_185583_d

AxisAlignedBB: e, field_185584_e

AxisAlignedBB: f, field_185585_f

AxisAlignedBB: g, field_185586_g

IntegerProperty: a, field_196294_a

VoxelShape: b, field_196295_b

Constructors

()

(BlockSkull$ISkullType, Block$Builder)

Methods

String (): c, func_149732_F

TileEntity (World, int): a, func_149915_a

Item (IBlockState, Random, int): a, func_180660_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

BlockPattern (): e, func_176414_j

BlockPattern (): g, func_176416_l

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

void (World, BlockPos, IBlockState): b, func_180663_b

boolean (World, BlockPos, ItemStack): b, func_176415_b

void (World, BlockPos, TileEntitySkull): a, func_180679_a

BlockStateContainer (): b, func_180661_e

boolean (IBlockState): a_, func_190946_v

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

VoxelShape (IBlockState, IBlockReader, BlockPos): g, func_196247_c

IBlockState (BlockItemUseContext): a, func_196258_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

atr

att

Fields

Constructors

Methods

1.12

Names

aqp

atr

Fields

Constructors

Methods

boolean (IBlockState): v, func_190946_v

boolean (IBlockState): a_, func_190946_v

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aqn

aqp

Fields

Constructors

Methods

1.11

Names

aoy

aqn

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): v, func_190946_v

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aok

aoy

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ajm

aok

Fields

com.google.common.base.Predicate<BlockWorldState>: N, field_176419_M

com.google.common.base.Predicate<BlockWorldState>: B, field_176419_M

BlockPattern: O, field_176420_N

BlockPattern: C, field_176420_N

BlockPattern: P, field_176421_O

BlockPattern: D, field_176421_O

AxisAlignedBB: c, field_185582_c

AxisAlignedBB: d, field_185583_d

AxisAlignedBB: e, field_185584_e

AxisAlignedBB: f, field_185585_f

AxisAlignedBB: g, field_185586_g

Constructors

Methods

String (): f, func_149732_F

String (): c, func_149732_F

boolean (): c, func_149662_c

boolean (): d, func_149686_d

void (IBlockAccess, BlockPos): a, func_180654_a

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

int (World, BlockPos): j, func_176222_j

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

void (World, BlockPos, IBlockState): b, func_180663_b

boolean (World, BlockPos, ItemStack): b, func_176415_b

void (World, BlockPos, TileEntitySkull): a, func_180679_a

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

BlockPattern (): l, func_176414_j

BlockPattern (): e, func_176414_j

BlockPattern (): n, func_176416_l

BlockPattern (): g, func_176416_l

Item (World, BlockPos): c, func_180665_b

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

void (World, BlockPos, IBlockState): b, func_180663_b

boolean (World, BlockPos, ItemStack): b, func_176415_b

void (World, BlockPos, TileEntitySkull): a, func_180679_a

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

ajm

net.minecraft.block.BlockSkull

Fields

PropertyDirection: a, field_176418_a

PropertyBool: b, field_176417_b

com.google.common.base.Predicate<BlockWorldState>: N, field_176419_M

BlockPattern: O, field_176420_N

BlockPattern: P, field_176421_O

Constructors

()

Methods

String (): f, func_149732_F

boolean (): c, func_149662_c

boolean (): d, func_149686_d

void (IBlockAccess, BlockPos): a, func_180654_a

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

TileEntity (World, int): a, func_149915_a

int (World, BlockPos): j, func_176222_j

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

void (World, BlockPos, IBlockState): b, func_180663_b

Item (IBlockState, Random, int): a, func_180660_a

boolean (World, BlockPos, ItemStack): b, func_176415_b

void (World, BlockPos, TileEntitySkull): a, func_180679_a

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

BlockPattern (): l, func_176414_j

BlockPattern (): n, func_176416_l

Item (World, BlockPos): c, func_180665_b