History - net.minecraft.world.level.block.CrossCollisionBlock

25w18a

Names

dpm

dqc

Fields

BooleanProperty: a, NORTH, field_10905, NORTH, f_52309_

BooleanProperty: a, NORTH, field_10905

BooleanProperty: b, EAST, field_10907, EAST, f_52310_

BooleanProperty: b, EAST, field_10907

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_52311_

BooleanProperty: c, SOUTH, field_10904

BooleanProperty: d, WEST, field_10903, WEST, f_52312_

BooleanProperty: d, WEST, field_10903

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_52313_

BooleanProperty: e, WATERLOGGED, field_10900

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_52314_

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902

Function<BlockState, VoxelShape>: g, collisionShapes, field_55751, collisionShapeFunction, f_381754_

Function<BlockState, VoxelShape>: g, collisionShapes, field_55751

Function<BlockState, VoxelShape>: h, shapes, field_55752, outlineShapeFunction, f_382100_

Function<BlockState, VoxelShape>: h, shapes, field_55752

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

com.mojang.serialization.MapCodec<? extends CrossCollisionBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends CrossCollisionBlock> (): a, codec, method_53969

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState): e_, propagatesSkylightDown, method_9579

Function<BlockState, VoxelShape> (float, float, float, float, float): a, makeShapes, method_9984, createShapeFunction, m_52326_

Function<BlockState, VoxelShape> (float, float, float, float, float): a, makeShapes, method_9984

1.21.5

Names

dlk

dpm

Fields

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_52315_

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_52316_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_52317_

Function<BlockState, VoxelShape>: g, collisionShapes, field_55751, collisionShapeFunction, f_381754_

Function<BlockState, VoxelShape>: h, shapes, field_55752, outlineShapeFunction, f_382100_

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_52326_

int (Direction): a, indexFor, method_9985, getDirectionMask, m_52343_

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_52363_

Function<BlockState, VoxelShape> (float, float, float, float, float): a, makeShapes, method_9984, createShapeFunction, m_52326_

1.21.4

Names

dmk

dlk

Fields

Constructors

Methods

1.21.3

Names

dhu

dmk

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_52363_

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, m_52363_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dgx

dhu

Fields

Constructors

Methods

1.20.6

Names

cym

dgx

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cun

cym

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<? extends CrossCollisionBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

crf

cun

Fields

Constructors

Methods

1.20.1

Names

cqy

crf

Fields

Constructors

Methods

1.19.4

Names

coi

cqy

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

Names

clg

coi

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

ckj

clg

Fields

Constructors

Methods

1.19

Names

cfd

ckj

Fields

Constructors

Methods

1.18.2

Names

cel

cfd

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cbc

cel

Fields

Constructors

Methods

1.17.1

Names

cbb

cbc

Fields

Constructors

Methods

1.17

Names

bvt

cbb

net.minecraft.block.FourWayBlock

net.minecraft.src.C_1752_

Fields

BooleanProperty: a, NORTH, field_10905, NORTH, field_196409_a

BooleanProperty: a, NORTH, field_10905, NORTH, f_52309_

BooleanProperty: b, EAST, field_10907, EAST, field_196411_b

BooleanProperty: b, EAST, field_10907, EAST, f_52310_

BooleanProperty: c, SOUTH, field_10904, SOUTH, field_196413_c

BooleanProperty: c, SOUTH, field_10904, SOUTH, f_52311_

BooleanProperty: d, WEST, field_10903, WEST, field_196414_y

BooleanProperty: d, WEST, field_10903, WEST, f_52312_

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, field_204514_u

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, f_52313_

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, field_196415_z

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, f_52314_

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, field_196410_A

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, f_52315_

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, field_196412_B

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, f_52316_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, field_223008_i

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, f_52317_

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, func_196408_a

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, m_52326_

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

int (Direction): a, indexFor, method_9985, getDirectionMask, func_196407_a

int (Direction): a, indexFor, method_9985, getDirectionMask, m_52343_

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, func_196406_i

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, m_52363_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvq

bvt

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bww

bvq

Fields

Constructors

Methods

1.16.1

Names

bql

bww

Fields

Constructors

(float, float, float, float, float, Block$Properties)

(float, float, float, float, float, BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, func_196406_i

int (BlockState): g, getAABBIndex, method_9987, getShapeIndex, func_196406_i

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

Names

bqi

bql

net.minecraft.block.HorizontalConnectedBlock

net.minecraft.block.HorizontalConnectingBlock

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnz

bqi

net.minecraft.block.HorizontalConnectingBlock

net.minecraft.block.HorizontalConnectedBlock

Fields

Constructors

Methods

int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, func_196406_i

int (BlockState): h, getAABBIndex, method_9987, getShapeIndex, func_196406_i

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

1.14.4

Names

bnu

bnz

net.minecraft.world.level.block.CrossCollisionBlock

net.minecraft.block.HorizontalConnectedBlock

net.minecraft.block.HorizontalConnectingBlock

Fields

BooleanProperty: a, field_10905, NORTH, field_196409_a

BooleanProperty: a, NORTH, field_10905, NORTH, field_196409_a

BooleanProperty: b, field_10907, EAST, field_196411_b

BooleanProperty: b, EAST, field_10907, EAST, field_196411_b

BooleanProperty: c, field_10904, SOUTH, field_196413_c

BooleanProperty: c, SOUTH, field_10904, SOUTH, field_196413_c

BooleanProperty: d, field_10903, WEST, field_196414_y

BooleanProperty: d, WEST, field_10903, WEST, field_196414_y

BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u

BooleanProperty: e, WATERLOGGED, field_10900, WATERLOGGED, field_204514_u

Map<Direction, BooleanProperty>: f, field_10902, FACING_PROPERTIES, field_196415_z

Map<Direction, BooleanProperty>: f, PROPERTY_BY_DIRECTION, field_10902, FACING_PROPERTIES, field_196415_z

VoxelShape[]: g, field_10901, collisionShapes, field_196410_A

VoxelShape[]: g, collisionShapeByIndex, field_10901, collisionShapes, field_196410_A

VoxelShape[]: h, field_10906, boundingShapes, field_196412_B

VoxelShape[]: h, shapeByIndex, field_10906, boundingShapes, field_196412_B

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, SHAPE_INDEX_CACHE, field_223008_i

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, stateToIndex, field_19313, SHAPE_INDEX_CACHE, field_223008_i

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, func_196408_a

VoxelShape[] (float, float, float, float, float): a, makeShapes, method_9984, createShapes, func_196408_a

boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

int (Direction): a, method_9985, getDirectionMask, func_196407_a

int (Direction): a, indexFor, method_9985, getDirectionMask, func_196407_a

int (BlockState): j, method_9987, getShapeIndex, func_196406_i

int (BlockState): j, getAABBIndex, method_9987, getShapeIndex, func_196406_i

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

1.14.3

Names

bnq

bnu

net.minecraft.block.HorizontalConnectedBlock

Fields

BooleanProperty: a, field_10905, field_196409_a

BooleanProperty: a, field_10905, NORTH, field_196409_a

BooleanProperty: b, field_10907, field_196411_b

BooleanProperty: b, field_10907, EAST, field_196411_b

BooleanProperty: c, field_10904, field_196413_c

BooleanProperty: c, field_10904, SOUTH, field_196413_c

BooleanProperty: d, field_10903, field_196414_y

BooleanProperty: d, field_10903, WEST, field_196414_y

BooleanProperty: e, field_10900, field_204514_u

BooleanProperty: e, field_10900, WATERLOGGED, field_204514_u

Map<Direction, BooleanProperty>: f, field_10902, field_196415_z

Map<Direction, BooleanProperty>: f, field_10902, FACING_PROPERTIES, field_196415_z

VoxelShape[]: g, field_10901, field_196410_A

VoxelShape[]: g, field_10901, collisionShapes, field_196410_A

VoxelShape[]: h, field_10906, field_196412_B

VoxelShape[]: h, field_10906, boundingShapes, field_196412_B

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, field_223008_i

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, SHAPE_INDEX_CACHE, field_223008_i

Constructors

Methods

VoxelShape[] (float, float, float, float, float): a, method_9984, func_196408_a

VoxelShape[] (float, float, float, float, float): a, method_9984, createShapes, func_196408_a

boolean (BlockState, IBlockReader, BlockPos): b, method_9579, func_200123_i

boolean (BlockState, BlockView, BlockPos): b, method_9579, isTranslucent, func_200123_i

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

int (Direction): a, method_9985, func_196407_a

int (Direction): a, method_9985, getDirectionMask, func_196407_a

int (BlockState): j, method_9987, func_196406_i

int (BlockState): j, method_9987, getShapeIndex, func_196406_i

IFluidState (BlockState): g, method_9545, func_204507_t

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bnp

bnq

Fields

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, field_19313, field_223008_i

Constructors

Methods

1.14

Names

bnp

net.minecraft.class_2310

net.minecraft.block.FourWayBlock

Fields

BooleanProperty: a, field_10905, field_196409_a

BooleanProperty: b, field_10907, field_196411_b

BooleanProperty: c, field_10904, field_196413_c

BooleanProperty: d, field_10903, field_196414_y

BooleanProperty: e, field_10900, field_204514_u

Map<Direction, BooleanProperty>: f, field_10902, field_196415_z

VoxelShape[]: g, field_10901, field_196410_A

VoxelShape[]: h, field_10906, field_196412_B

Constructors

(float, float, float, float, float, Block$Properties)

Methods

VoxelShape[] (float, float, float, float, float): a, method_9984, func_196408_a

boolean (BlockState, IBlockReader, BlockPos): b, method_9579, func_200123_i

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

int (Direction): a, method_9985, func_196407_a

int (BlockState): j, method_9987, func_196406_i

IFluidState (BlockState): g, method_9545, func_204507_t

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a