History - net.minecraft.block.BlockDoublePlant

1.13.2

Names

bed

bee

Fields

Constructors

Methods

1.13.1

Names

bdv

bed

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

aqb

bdv

Fields

PropertyEnum<BlockDoublePlant$EnumPlantType>: a, field_176493_a

PropertyEnum<BlockDoublePlant$EnumBlockHalf>: c, field_176492_b

PropertyEnum<EnumFacing>: d, field_181084_N

EnumProperty<DoubleBlockHalf>: a, field_176492_b

Constructors

()

(Block$Builder)

Methods

Item (IBlockState, Random, int): a, func_180660_a

int (IBlockState): d, func_180651_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

Block$EnumOffsetType (): u, func_176218_Q

Block$EnumOffsetType (): q, func_176218_Q

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

BlockDoublePlant$EnumPlantType (IBlockAccess, BlockPos, IBlockState): a, func_185517_a

boolean (World, BlockPos): a, func_176196_c

boolean (IBlockAccess, BlockPos): a, func_176200_f

void (World, BlockPos, IBlockState): e, func_176475_e

boolean (World, BlockPos, IBlockState): f, func_180671_f

void (World, BlockPos, BlockDoublePlant$EnumPlantType, int): a, func_176491_a

boolean (World, BlockPos, IBlockState, EntityPlayer): b, func_176489_b

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

BlockStateContainer (): b, func_180661_e

void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

IBlockState (BlockItemUseContext): a, func_196258_a

boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a

void (IWorld, BlockPos, int): a, func_196390_a

void (IBlockState, World, BlockPos, ItemStack): a, func_196391_a

IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

long (IBlockState, BlockPos): a, func_209900_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apz

aqb

Fields

Constructors

Methods

1.12

Names

amy

apz

Fields

Constructors

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

void (CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amw

amy

Fields

Constructors

Methods

1.11

Names

alj

amw

Fields

Constructors

Methods

void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a

Block$EnumOffsetType (): v, func_176218_Q

Block$EnumOffsetType (): u, func_176218_Q

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

void (Item, CreativeTabs, NonNullList<ItemStack>): a, func_149666_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akw

alj

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

agi

akw

Fields

PropertyEnum<BlockDoublePlant$EnumBlockHalf>: b, field_176492_b

PropertyEnum<BlockDoublePlant$EnumBlockHalf>: c, field_176492_b

PropertyEnum<EnumFacing>: N, field_181084_N

PropertyEnum<EnumFacing>: d, field_181084_N

Constructors

Methods

void (IBlockAccess, BlockPos): a, func_180654_a

BlockDoublePlant$EnumPlantType (IBlockAccess, BlockPos): e, func_176490_e

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos): a, func_176200_f

void (World, BlockPos, IBlockState): e, func_176475_e

boolean (World, BlockPos, IBlockState): f, func_180671_f

int (IBlockState): a, func_180651_a

int (IBlockState): d, func_180651_a

void (World, BlockPos, BlockDoublePlant$EnumPlantType, int): a, func_176491_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, EntityPlayer, BlockPos, IBlockState, TileEntity): a, func_180657_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

boolean (World, BlockPos, IBlockState, EntityPlayer): b, func_176489_b

int (World, BlockPos): j, func_176222_j

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

int (IBlockAccess, BlockPos, int): a, func_180662_a

Block$EnumOffsetType (): R, func_176218_Q

Block$EnumOffsetType (): v, func_176218_Q

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

BlockDoublePlant$EnumPlantType (IBlockAccess, BlockPos, IBlockState): a, func_185517_a

boolean (World, BlockPos): a, func_176196_c

boolean (IBlockAccess, BlockPos): a, func_176200_f

void (World, BlockPos, IBlockState): e, func_176475_e

boolean (World, BlockPos, IBlockState): f, func_180671_f

void (World, BlockPos, BlockDoublePlant$EnumPlantType, int): a, func_176491_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack): a, func_180657_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

boolean (World, BlockPos, IBlockState, EntityPlayer): b, func_176489_b

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

BlockStateContainer (): b, func_180661_e

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

agi

net.minecraft.block.BlockDoublePlant

Fields

PropertyEnum<BlockDoublePlant$EnumPlantType>: a, field_176493_a

PropertyEnum<BlockDoublePlant$EnumBlockHalf>: b, field_176492_b

PropertyEnum<EnumFacing>: N, field_181084_N

Constructors

()

Methods

void (IBlockAccess, BlockPos): a, func_180654_a

BlockDoublePlant$EnumPlantType (IBlockAccess, BlockPos): e, func_176490_e

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos): a, func_176200_f

void (World, BlockPos, IBlockState): e, func_176475_e

boolean (World, BlockPos, IBlockState): f, func_180671_f

Item (IBlockState, Random, int): a, func_180660_a

int (IBlockState): a, func_180651_a

void (World, BlockPos, BlockDoublePlant$EnumPlantType, int): a, func_176491_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, EntityPlayer, BlockPos, IBlockState, TileEntity): a, func_180657_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

boolean (World, BlockPos, IBlockState, EntityPlayer): b, func_176489_b

int (World, BlockPos): j, func_176222_j

boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b

IBlockState (int): a, func_176203_a

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

int (IBlockAccess, BlockPos, int): a, func_180662_a

void (Item, CreativeTabs, List<ItemStack>): a, func_149666_a

Block$EnumOffsetType (): R, func_176218_Q