History - net.minecraft.client.renderer.SubmitNodeCollector
25w31a
Names
hbd
net.minecraft.client.renderer.SubmitNodeCollector
net.minecraft.class_11659
net.minecraft.client.render.entity.command.EntityRenderCommandQueue
Fields
Constructors
Methods
void (PoseStack, EntityRenderState, HitboxesRenderState): a, submitHitbox, method_72928, pushDebugHitbox
void (PoseStack, float, List<EntityRenderState$ShadowPiece>): a, submitShadow, method_72922, pushShadowPieces
void (PoseStack, Vec3, Component, boolean, int, double): a, submitNameTag, method_72924, pushLabel
void (PoseStack, float, float, FormattedCharSequence, boolean, Font$DisplayMode, int, int, int): a, submitText, method_72921, pushText
void (PoseStack, EntityRenderState, org.joml.Quaternionf): a, submitFlame, method_72929, pushFire
void (PoseStack, EntityRenderState$LeashState): a, submitLeash, method_72927, pushLeash
<S> void (Model<? super S>, S, PoseStack, RenderType, int, int, int, TextureAtlasSprite, int, int): a, submitModel, method_72933, pushModel
<S> void (Model<? super S>, S, PoseStack, RenderType, int, int, int): a, submitModel, method_72932, pushModel
void (PoseStack, BlockState, int, int): a, submitBlock, method_72923, pushBlock
void (PoseStack, FallingBlockRenderState): a, submitFallingBlock, method_72930, pushFallingBlock
void (PoseStack, RenderType, BlockStateModel, float, float, float, int, int): a, submitBlockModel, method_72926, pushBlockStateModel
void (PoseStack, ItemStackRenderState, int, int): a, submitItem, method_72931, pushItem
void (PoseStack, RenderType, SubmitNodeCollector$CustomGeometryRenderer): a, submitCustomGeometry, method_72925, pushCustom