History - net.minecraft.world.gen.structure.StructureComponent
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bbv
bbx
Fields
Constructors
Methods
1.12
Names
ayq
bbv
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ayo
ayq
Fields
Constructors
Methods
1.11
Names
awx
ayo
Fields
Constructors
Methods
void (NBTTagCompound): b, func_143011_b
BlockPos (): a, func_180776_a
void (NBTTagCompound, TemplateManager): a, func_143011_b
boolean (World, StructureBoundingBox, Random, BlockPos, ResourceLocation, IBlockState): a, func_191080_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
awg
awx
Fields
Constructors
Methods
NBTTagCompound (): b, func_143010_b
NBTTagCompound (): c, func_143010_b
StructureBoundingBox (): c, func_74874_b
StructureBoundingBox (): d, func_74874_b
int (): d, func_74877_c
int (): e, func_74877_c
void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockState, IBlockState, boolean): a, func_175805_a
void (World, int, int, int, StructureBoundingBox): b, func_74871_b
void (World, int, int, int, StructureBoundingBox): c, func_74871_b
void (World, StructureBoundingBox, Random, int, int, int, EnumFacing): a, func_175810_a
EnumFacing (): e, func_186165_e
EnumFacing (): f, func_186165_e
int (World, int, int, int, StructureBoundingBox): b, func_189916_b
void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockState, IBlockState, boolean, int): a, func_189914_a
void (World, StructureBoundingBox, Random, int, int, int, EnumFacing, BlockDoor): a, func_189915_a
1.9.4
Names
awf
awg
Fields
Constructors
Methods
1.9.2
Names
awg
awf
Fields
Constructors
Methods
boolean (World, StructureBoundingBox, Random, int, int, int, EnumFacing, List<WeightedRandomChestContent>, int): a, func_186166_a
boolean (World, StructureBoundingBox, Random, int, int, int, EnumFacing, ResourceLocation): a, func_189419_a
1.9
Names
aqt
awg
Fields
EnumFacing: m, field_74885_f
EnumFacing: a, field_74885_f
int: n, field_74886_g
int: m, field_74886_g
Mirror: b, field_186168_b
Rotation: c, field_186169_c
Constructors
Methods
BlockPos (): a, func_180776_a
int (Block, int): a, func_151555_a
boolean (World, StructureBoundingBox, Random, int, int, int, List<WeightedRandomChestContent>, int): a, func_180778_a
boolean (World, StructureBoundingBox, Random, int, int, int, int, List<WeightedRandomChestContent>, int): a, func_175806_a
BlockPos (): a, func_180776_a
boolean (World, StructureBoundingBox, Random, int, int, int, ResourceLocation): a, func_186167_a
boolean (World, StructureBoundingBox, Random, int, int, int, EnumFacing, List<WeightedRandomChestContent>, int): a, func_186166_a
EnumFacing (): e, func_186165_e
void (EnumFacing): a, func_186164_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
aqt
net.minecraft.world.gen.structure.StructureComponent
Fields
StructureBoundingBox: l, field_74887_e
EnumFacing: m, field_74885_f
int: n, field_74886_g
Constructors
()
(int)
Methods
NBTTagCompound (): b, func_143010_b
void (NBTTagCompound): a, func_143012_a
void (World, NBTTagCompound): a, func_143009_a
void (NBTTagCompound): b, func_143011_b
void (StructureComponent, List<StructureComponent>, Random): a, func_74861_a
boolean (World, Random, StructureBoundingBox): a, func_74875_a
StructureBoundingBox (): c, func_74874_b
int (): d, func_74877_c
StructureComponent (List<StructureComponent>, StructureBoundingBox): a, func_74883_a
BlockPos (): a, func_180776_a
boolean (World, StructureBoundingBox): a, func_74860_a
int (int, int): a, func_74865_a
int (int): d, func_74862_a
int (int, int): b, func_74873_b
int (Block, int): a, func_151555_a
void (World, IBlockState, int, int, int, StructureBoundingBox): a, func_175811_a
IBlockState (World, int, int, int, StructureBoundingBox): a, func_175807_a
void (World, StructureBoundingBox, int, int, int, int, int, int): a, func_74878_a
void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockState, IBlockState, boolean): a, func_175804_a
void (World, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructureComponent$BlockSelector): a, func_74882_a
void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockState, IBlockState, boolean): a, func_175805_a
void (World, StructureBoundingBox, Random, float, int, int, int, IBlockState): a, func_175809_a
void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockState, boolean): a, func_180777_a
void (World, int, int, int, StructureBoundingBox): b, func_74871_b
void (World, IBlockState, int, int, int, StructureBoundingBox): b, func_175808_b
boolean (World, StructureBoundingBox, Random, int, int, int, List<WeightedRandomChestContent>, int): a, func_180778_a
boolean (World, StructureBoundingBox, Random, int, int, int, int, List<WeightedRandomChestContent>, int): a, func_175806_a
void (World, StructureBoundingBox, Random, int, int, int, EnumFacing): a, func_175810_a
void (int, int, int): a, func_181138_a