History - net.minecraft.world.gen.structure.StructureComponent

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

bbv

bbx

Fields

Constructors

Methods

1.12

Names

ayq

bbv

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ayo

ayq

Fields

Constructors

Methods

1.11

Names

awx

ayo

Fields

Constructors

Methods

void (NBTTagCompound): b, func_143011_b

BlockPos (): a, func_180776_a

void (NBTTagCompound, TemplateManager): a, func_143011_b

boolean (World, StructureBoundingBox, Random, BlockPos, ResourceLocation, IBlockState): a, func_191080_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

awg

awx

Fields

Constructors

Methods

NBTTagCompound (): b, func_143010_b

NBTTagCompound (): c, func_143010_b

StructureBoundingBox (): c, func_74874_b

StructureBoundingBox (): d, func_74874_b

int (): d, func_74877_c

int (): e, func_74877_c

void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockState, IBlockState, boolean): a, func_175805_a

void (World, int, int, int, StructureBoundingBox): b, func_74871_b

void (World, int, int, int, StructureBoundingBox): c, func_74871_b

void (World, StructureBoundingBox, Random, int, int, int, EnumFacing): a, func_175810_a

EnumFacing (): e, func_186165_e

EnumFacing (): f, func_186165_e

int (World, int, int, int, StructureBoundingBox): b, func_189916_b

void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockState, IBlockState, boolean, int): a, func_189914_a

void (World, StructureBoundingBox, Random, int, int, int, EnumFacing, BlockDoor): a, func_189915_a

1.9.4

Names

awf

awg

Fields

Constructors

Methods

1.9.2

Names

awg

awf

Fields

Constructors

Methods

boolean (World, StructureBoundingBox, Random, int, int, int, EnumFacing, List<WeightedRandomChestContent>, int): a, func_186166_a

boolean (World, StructureBoundingBox, Random, int, int, int, EnumFacing, ResourceLocation): a, func_189419_a

1.9

Names

aqt

awg

Fields

EnumFacing: m, field_74885_f

EnumFacing: a, field_74885_f

int: n, field_74886_g

int: m, field_74886_g

Mirror: b, field_186168_b

Rotation: c, field_186169_c

Constructors

Methods

BlockPos (): a, func_180776_a

int (Block, int): a, func_151555_a

boolean (World, StructureBoundingBox, Random, int, int, int, List<WeightedRandomChestContent>, int): a, func_180778_a

boolean (World, StructureBoundingBox, Random, int, int, int, int, List<WeightedRandomChestContent>, int): a, func_175806_a

BlockPos (): a, func_180776_a

boolean (World, StructureBoundingBox, Random, int, int, int, ResourceLocation): a, func_186167_a

boolean (World, StructureBoundingBox, Random, int, int, int, EnumFacing, List<WeightedRandomChestContent>, int): a, func_186166_a

EnumFacing (): e, func_186165_e

void (EnumFacing): a, func_186164_a

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

aqt

net.minecraft.world.gen.structure.StructureComponent

Fields

StructureBoundingBox: l, field_74887_e

EnumFacing: m, field_74885_f

int: n, field_74886_g

Constructors

()

(int)

Methods

NBTTagCompound (): b, func_143010_b

void (NBTTagCompound): a, func_143012_a

void (World, NBTTagCompound): a, func_143009_a

void (NBTTagCompound): b, func_143011_b

void (StructureComponent, List<StructureComponent>, Random): a, func_74861_a

boolean (World, Random, StructureBoundingBox): a, func_74875_a

StructureBoundingBox (): c, func_74874_b

int (): d, func_74877_c

StructureComponent (List<StructureComponent>, StructureBoundingBox): a, func_74883_a

BlockPos (): a, func_180776_a

boolean (World, StructureBoundingBox): a, func_74860_a

int (int, int): a, func_74865_a

int (int): d, func_74862_a

int (int, int): b, func_74873_b

int (Block, int): a, func_151555_a

void (World, IBlockState, int, int, int, StructureBoundingBox): a, func_175811_a

IBlockState (World, int, int, int, StructureBoundingBox): a, func_175807_a

void (World, StructureBoundingBox, int, int, int, int, int, int): a, func_74878_a

void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockState, IBlockState, boolean): a, func_175804_a

void (World, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructureComponent$BlockSelector): a, func_74882_a

void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockState, IBlockState, boolean): a, func_175805_a

void (World, StructureBoundingBox, Random, float, int, int, int, IBlockState): a, func_175809_a

void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockState, boolean): a, func_180777_a

void (World, int, int, int, StructureBoundingBox): b, func_74871_b

void (World, IBlockState, int, int, int, StructureBoundingBox): b, func_175808_b

boolean (World, StructureBoundingBox, Random, int, int, int, List<WeightedRandomChestContent>, int): a, func_180778_a

boolean (World, StructureBoundingBox, Random, int, int, int, int, List<WeightedRandomChestContent>, int): a, func_175806_a

void (World, StructureBoundingBox, Random, int, int, int, EnumFacing): a, func_175810_a

void (int, int, int): a, func_181138_a