History - net.minecraft.world.level.block.CactusBlock
1.21.7
Names
Fields
IntegerProperty: b, AGE, field_10709, AGE, f_51131_
IntegerProperty: b, AGE, field_10709, AGE
VoxelShape: e, SHAPE_COLLISION, field_10711, COLLISION_SHAPE, f_381239_
VoxelShape: e, SHAPE_COLLISION, field_10711, COLLISION_SHAPE
VoxelShape: d, SHAPE, field_10710, OUTLINE_SHAPE, f_381508_
VoxelShape: d, SHAPE, field_10710, OUTLINE_SHAPE
int: c, MAX_AGE, field_31044, MAX_AGE, f_152740_
int: c, MAX_AGE, field_31044, MAX_AGE
com.mojang.serialization.MapCodec<CactusBlock>: a, CODEC, field_46294, CODEC, f_303320_
com.mojang.serialization.MapCodec<CactusBlock>: a, CODEC, field_46294, CODEC
int: f, MAX_CACTUS_GROWING_HEIGHT, field_56565, TALL_THRESHOLD, f_380310_
int: f, MAX_CACTUS_GROWING_HEIGHT, field_56565, TALL_THRESHOLD
int: g, ATTEMPT_GROW_CACTUS_FLOWER_AGE, field_56566, FLOWER_GROWTH_AGE, f_380970_
int: g, ATTEMPT_GROW_CACTUS_FLOWER_AGE, field_56566, FLOWER_GROWTH_AGE
double: h, ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE, field_56567, FLOWER_CHANCE_WHEN_SHORT, f_382231_
double: h, ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE, field_56567, FLOWER_CHANCE_WHEN_SHORT
double: i, ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE, field_56568, FLOWER_CHANCE_WHEN_TALL, f_380357_
double: i, ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE, field_56568, FLOWER_CHANCE_WHEN_TALL
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick
com.mojang.serialization.MapCodec<CactusBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<CactusBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision
1.21.6
Names
doa
dql
Fields
Constructors
Methods
1.21.5
Names
djz
doa
Fields
VoxelShape: e, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_
VoxelShape: e, SHAPE_COLLISION, field_10711, COLLISION_SHAPE, f_381239_
VoxelShape: f, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_
VoxelShape: d, SHAPE, field_10710, OUTLINE_SHAPE, f_381508_
int: d, AABB_OFFSET, field_31045, field_31045, f_152741_
int: f, MAX_CACTUS_GROWING_HEIGHT, field_56565, TALL_THRESHOLD, f_380310_
int: g, ATTEMPT_GROW_CACTUS_FLOWER_AGE, field_56566, FLOWER_GROWTH_AGE, f_380970_
double: h, ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE, field_56567, FLOWER_CHANCE_WHEN_SHORT, f_382231_
double: i, ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE, field_56568, FLOWER_CHANCE_WHEN_TALL, f_380357_
Constructors
Methods
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
1.21.4
Names
dky
djz
Fields
Constructors
Methods
1.21.3
Names
dgj
dky
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dfm
dgj
Fields
Constructors
Methods
1.20.6
Names
cxb
dfm
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
ctf
cxb
Fields
IntegerProperty: a, AGE, field_10709, AGE, f_51131_
IntegerProperty: b, AGE, field_10709, AGE, f_51131_
VoxelShape: d, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_
VoxelShape: e, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_
VoxelShape: e, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_
VoxelShape: f, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_
int: b, MAX_AGE, field_31044, MAX_AGE, f_152740_
int: c, MAX_AGE, field_31044, MAX_AGE, f_152740_
int: c, AABB_OFFSET, field_31045, field_31045, f_152741_
int: d, AABB_OFFSET, field_31045, field_31045, f_152741_
com.mojang.serialization.MapCodec<CactusBlock>: a, CODEC, field_46294, CODEC, f_303320_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<CactusBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cpx
ctf
Fields
Constructors
Methods
1.20.1
Names
cpr
cpx
Fields
Constructors
Methods
1.19.4
Names
cnc
cpr
Fields
Constructors
Methods
1.19.3
Names
ckc
cnc
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjf
ckc
Fields
Constructors
Methods
1.19
Names
cdz
cjf
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
1.18.2
Names
cdh
cdz
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzy
cdh
Fields
Constructors
Methods
1.17.1
Names
bzx
bzy
Fields
Constructors
Methods
1.17
Names
buw
bzx
net.minecraft.block.CactusBlock
net.minecraft.src.C_1718_
Fields
IntegerProperty: a, AGE, field_10709, AGE, field_176587_a
IntegerProperty: a, AGE, field_10709, AGE, f_51131_
VoxelShape: b, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, field_196400_b
VoxelShape: d, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_
VoxelShape: c, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, field_196401_c
VoxelShape: e, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_
int: b, MAX_AGE, field_31044, MAX_AGE, f_152740_
int: c, AABB_OFFSET, field_31045, field_31045, f_152741_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
but
buw
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvz
but
Fields
Constructors
Methods
1.16.1
Names
bpp
bvz
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
1.15.2
Names
bpm
bpp
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnd
bpm
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bmy
bnd
net.minecraft.world.level.block.CactusBlock
Fields
IntProperty: a, field_10709, AGE, field_176587_a
IntegerProperty: a, AGE, field_10709, AGE, field_176587_a
VoxelShape: b, field_10711, COLLISION_SHAPE, field_196400_b
VoxelShape: b, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, field_196400_b
VoxelShape: c, field_10710, OUTLINE_SHAPE, field_196401_c
VoxelShape: c, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, field_196401_c
Constructors
Methods
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bmu
bmy
net.minecraft.block.CactusBlock
Fields
IntegerProperty: a, field_10709, field_176587_a
IntProperty: a, field_10709, AGE, field_176587_a
VoxelShape: b, field_10711, field_196400_b
VoxelShape: b, field_10711, COLLISION_SHAPE, field_196400_b
VoxelShape: c, field_10710, field_196401_c
VoxelShape: c, field_10710, OUTLINE_SHAPE, field_196401_c
Constructors
Methods
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): f, method_9601, func_200124_e
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bmt
bmu
Fields
Constructors
Methods
1.14
Names
bmt
net.minecraft.class_2266
net.minecraft.block.CactusBlock
Fields
IntegerProperty: a, field_10709, field_176587_a
VoxelShape: b, field_10711, field_196400_b
VoxelShape: c, field_10710, field_196401_c
Constructors
Methods
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
boolean (BlockState): f, method_9601, func_200124_e
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a
BlockRenderLayer (): c, method_9551, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a