History - net.minecraft.world.level.block.CactusBlock

1.21.7

Names

Fields

IntegerProperty: b, AGE, field_10709, AGE, f_51131_

IntegerProperty: b, AGE, field_10709, AGE

VoxelShape: e, SHAPE_COLLISION, field_10711, COLLISION_SHAPE, f_381239_

VoxelShape: e, SHAPE_COLLISION, field_10711, COLLISION_SHAPE

VoxelShape: d, SHAPE, field_10710, OUTLINE_SHAPE, f_381508_

VoxelShape: d, SHAPE, field_10710, OUTLINE_SHAPE

int: c, MAX_AGE, field_31044, MAX_AGE, f_152740_

int: c, MAX_AGE, field_31044, MAX_AGE

com.mojang.serialization.MapCodec<CactusBlock>: a, CODEC, field_46294, CODEC, f_303320_

com.mojang.serialization.MapCodec<CactusBlock>: a, CODEC, field_46294, CODEC

int: f, MAX_CACTUS_GROWING_HEIGHT, field_56565, TALL_THRESHOLD, f_380310_

int: f, MAX_CACTUS_GROWING_HEIGHT, field_56565, TALL_THRESHOLD

int: g, ATTEMPT_GROW_CACTUS_FLOWER_AGE, field_56566, FLOWER_GROWTH_AGE, f_380970_

int: g, ATTEMPT_GROW_CACTUS_FLOWER_AGE, field_56566, FLOWER_GROWTH_AGE

double: h, ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE, field_56567, FLOWER_CHANCE_WHEN_SHORT, f_382231_

double: h, ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE, field_56567, FLOWER_CHANCE_WHEN_SHORT

double: i, ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE, field_56568, FLOWER_CHANCE_WHEN_TALL, f_380357_

double: i, ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE, field_56568, FLOWER_CHANCE_WHEN_TALL

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

com.mojang.serialization.MapCodec<CactusBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<CactusBlock> (): a, codec, method_53969, getCodec

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision

1.21.6

Names

doa

dql

Fields

Constructors

Methods

1.21.5

Names

djz

doa

Fields

VoxelShape: e, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_

VoxelShape: e, SHAPE_COLLISION, field_10711, COLLISION_SHAPE, f_381239_

VoxelShape: f, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_

VoxelShape: d, SHAPE, field_10710, OUTLINE_SHAPE, f_381508_

int: d, AABB_OFFSET, field_31045, field_31045, f_152741_

int: f, MAX_CACTUS_GROWING_HEIGHT, field_56565, TALL_THRESHOLD, f_380310_

int: g, ATTEMPT_GROW_CACTUS_FLOWER_AGE, field_56566, FLOWER_GROWTH_AGE, f_380970_

double: h, ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE, field_56567, FLOWER_CHANCE_WHEN_SHORT, f_382231_

double: i, ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE, field_56568, FLOWER_CHANCE_WHEN_TALL, f_380357_

Constructors

Methods

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.4

Names

dky

djz

Fields

Constructors

Methods

1.21.3

Names

dgj

dky

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfm

dgj

Fields

Constructors

Methods

1.20.6

Names

cxb

dfm

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

ctf

cxb

Fields

IntegerProperty: a, AGE, field_10709, AGE, f_51131_

IntegerProperty: b, AGE, field_10709, AGE, f_51131_

VoxelShape: d, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_

VoxelShape: e, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_

VoxelShape: e, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_

VoxelShape: f, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_

int: b, MAX_AGE, field_31044, MAX_AGE, f_152740_

int: c, MAX_AGE, field_31044, MAX_AGE, f_152740_

int: c, AABB_OFFSET, field_31045, field_31045, f_152741_

int: d, AABB_OFFSET, field_31045, field_31045, f_152741_

com.mojang.serialization.MapCodec<CactusBlock>: a, CODEC, field_46294, CODEC, f_303320_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<CactusBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cpx

ctf

Fields

Constructors

Methods

1.20.1

Names

cpr

cpx

Fields

Constructors

Methods

1.19.4

Names

cnc

cpr

Fields

Constructors

Methods

1.19.3

Names

ckc

cnc

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjf

ckc

Fields

Constructors

Methods

1.19

Names

cdz

cjf

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

1.18.2

Names

cdh

cdz

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzy

cdh

Fields

Constructors

Methods

1.17.1

Names

bzx

bzy

Fields

Constructors

Methods

1.17

Names

buw

bzx

net.minecraft.block.CactusBlock

net.minecraft.src.C_1718_

Fields

IntegerProperty: a, AGE, field_10709, AGE, field_176587_a

IntegerProperty: a, AGE, field_10709, AGE, f_51131_

VoxelShape: b, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, field_196400_b

VoxelShape: d, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, f_51132_

VoxelShape: c, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, field_196401_c

VoxelShape: e, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, f_51133_

int: b, MAX_AGE, field_31044, MAX_AGE, f_152740_

int: c, AABB_OFFSET, field_31045, field_31045, f_152741_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

but

buw

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvz

but

Fields

Constructors

Methods

1.16.1

Names

bpp

bvz

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

1.15.2

Names

bpm

bpp

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnd

bpm

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

bmy

bnd

net.minecraft.world.level.block.CactusBlock

Fields

IntProperty: a, field_10709, AGE, field_176587_a

IntegerProperty: a, AGE, field_10709, AGE, field_176587_a

VoxelShape: b, field_10711, COLLISION_SHAPE, field_196400_b

VoxelShape: b, COLLISION_SHAPE, field_10711, COLLISION_SHAPE, field_196400_b

VoxelShape: c, field_10710, OUTLINE_SHAPE, field_196401_c

VoxelShape: c, OUTLINE_SHAPE, field_10710, OUTLINE_SHAPE, field_196401_c

Constructors

Methods

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

bmu

bmy

net.minecraft.block.CactusBlock

Fields

IntegerProperty: a, field_10709, field_176587_a

IntProperty: a, field_10709, AGE, field_176587_a

VoxelShape: b, field_10711, field_196400_b

VoxelShape: b, field_10711, COLLISION_SHAPE, field_196400_b

VoxelShape: c, field_10710, field_196401_c

VoxelShape: c, field_10710, OUTLINE_SHAPE, field_196401_c

Constructors

Methods

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

boolean (BlockState): f, method_9601, func_200124_e

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a

BlockRenderLayer (): c, method_9551, func_180664_k

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bmt

bmu

Fields

Constructors

Methods

1.14

Names

bmt

net.minecraft.class_2266

net.minecraft.block.CactusBlock

Fields

IntegerProperty: a, field_10709, field_176587_a

VoxelShape: b, field_10711, field_196400_b

VoxelShape: c, field_10710, field_196401_c

Constructors

(Block$Properties)

Methods

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

boolean (BlockState): f, method_9601, func_200124_e

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a

BlockRenderLayer (): c, method_9551, func_180664_k

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a