History - net.minecraft.block.BlockCauldron

1.13.2

Names

bdf

bdg

Fields

Constructors

Methods

1.13.1

Names

bcx

bdf

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

aph

bcx

Fields

PropertyInteger: a, field_176591_a

AxisAlignedBB: b, field_185596_b

AxisAlignedBB: c, field_185597_c

AxisAlignedBB: d, field_185598_d

AxisAlignedBB: e, field_185599_e

AxisAlignedBB: f, field_185600_f

IntegerProperty: a, field_176591_a

VoxelShape: b, field_196403_b

VoxelShape: c, field_196404_c

Constructors

()

(Block$Builder)

Methods

Item (IBlockState, Random, int): a, func_180660_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

void (World, BlockPos): h, func_176224_k

void (World, BlockPos): c, func_176224_k

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): u, func_149740_M

int (IBlockState, World, BlockPos): c, func_180641_l

int (IBlockState, World, BlockPos): a, func_180641_l

BlockStateContainer (): b, func_180661_e

boolean (IBlockAccess, BlockPos): b, func_176205_b

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

boolean (IBlockState): f, func_200124_e

VoxelShape (IBlockState, IBlockReader, BlockPos): h, func_199600_g

void (IBlockState, World, BlockPos, Entity): a, func_196262_a

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apf

aph

Fields

Constructors

Methods

1.12

Names

amf

apf

Fields

Constructors

Methods

boolean (IBlockState): x, func_149740_M

boolean (IBlockState): v, func_149740_M

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amd

amf

Fields

Constructors

Methods

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

akq

amd

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): x, func_149740_M

int (IBlockState, World, BlockPos): d, func_180641_l

int (IBlockState, World, BlockPos): c, func_180641_l

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akd

akq

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

afr

akd

Fields

AxisAlignedBB: b, field_185596_b

AxisAlignedBB: c, field_185597_c

AxisAlignedBB: d, field_185598_d

AxisAlignedBB: e, field_185599_e

AxisAlignedBB: f, field_185600_f

Constructors

Methods

void (World, BlockPos, IBlockState, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

void (): j, func_149683_g

boolean (): c, func_149662_c

boolean (): d, func_149686_d

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, int): a, func_176590_a

void (World, BlockPos): k, func_176224_k

boolean (): O, func_149740_M

int (World, BlockPos): l, func_180641_l

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

Item (World, BlockPos): c, func_180665_b

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, int): a, func_176590_a

void (World, BlockPos): h, func_176224_k

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (IBlockState): v, func_149740_M

int (IBlockState, World, BlockPos): d, func_180641_l

BlockStateContainer (): b, func_180661_e

boolean (IBlockAccess, BlockPos): b, func_176205_b

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

afr

net.minecraft.block.BlockCauldron

Fields

PropertyInteger: a, field_176591_a

Constructors

()

Methods

void (World, BlockPos, IBlockState, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

void (): j, func_149683_g

boolean (): c, func_149662_c

boolean (): d, func_149686_d

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, int): a, func_176590_a

void (World, BlockPos): k, func_176224_k

Item (IBlockState, Random, int): a, func_180660_a

boolean (): O, func_149740_M

int (World, BlockPos): l, func_180641_l

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

Item (World, BlockPos): c, func_180665_b