History - net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure

25w18a

Names

evk

ewa

Fields

com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819

Constructors

Methods

Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_

Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676

void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, addPieces, m_230241_

void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_214110_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694

StructureType<?> (): e, type, method_41618, getType, m_213658_

StructureType<?> (): e, type, method_41618

1.21.5

Names

eqk

evk

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Methods

1.21.4

Names

erh

eqk

Fields

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1.21.3

Names

emo

erh

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1.21.1

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Fields

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1.21

Names

eli

emo

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1.20.6

Names

ecc

eli

Fields

com.mojang.serialization.Codec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

Constructors

Methods

1.20.4

Names

dxx

ecc

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Constructors

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1.20.2

Names

dup

dxx

Fields

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1.20.1

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due

dup

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1.19.4

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dre

due

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1.19.3

Names

dnq

dre

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1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dmt

dnq

Fields

Constructors

Methods

1.19

Names

czp

dmt

net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure

net.minecraft.world.gen.feature.WoodlandMansionFeature

net.minecraft.world.gen.structure.WoodlandMansionStructure

net.minecraft.src.C_2316_

net.minecraft.src.C_213303_

Fields

com.mojang.serialization.Codec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

Constructors

(com.mojang.serialization.Codec<NoneFeatureConfiguration>)

(Structure$StructureSettings)

Methods

Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, addPieces, m_197186_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_191194_

Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_

void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, addPieces, m_230241_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_214110_

StructureType<?> (): e, type, method_41618, getType, m_213658_

1.18.2

Names

cyv

czp

Fields

Constructors

Methods

boolean (): a, linearSeparation, method_27219, isUniformDistribution, m_5910_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cuq

cyv

Fields

Constructors

Methods

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, m_5910_

boolean (): a, linearSeparation, method_27219, isUniformDistribution, m_5910_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28671, shouldStartAt, m_142290_

Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, addPieces, m_197186_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_191194_

1.17.1

Names

cup

cuq

Fields

Constructors

Methods

1.17

Names

clk

cup

net.minecraft.world.gen.feature.structure.WoodlandMansionStructure

net.minecraft.src.C_2316_

Fields

Constructors

Methods

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, func_230365_b_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, m_5910_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28671, shouldStartAt, func_230363_a_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28671, shouldStartAt, m_142290_

1.16.5

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Fields

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1.16.4

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clh

clk

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1.16.3

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Fields

Constructors

Methods

1.16.2

Names

cmx

clh

Fields

Constructors

Methods

boolean (): b, linearSeparation, method_27219, method_27219, func_230365_b_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, func_230365_b_

1.16.1

Names

cfv

cmx

Fields

Constructors

(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>)

(com.mojang.serialization.Codec<NoneFeatureConfiguration>)

Methods

String (): b, getFeatureName, method_14019, getName, func_143025_a

int (): c, getLookupRange, method_14021, getRadius, func_202367_b

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, getStart, func_211744_a

boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_

boolean (): b, linearSeparation, method_27219, method_27219, func_230365_b_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28671, shouldStartAt, func_230363_a_

1.15.2

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cfs

cfv

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Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

cfj

cfs

Fields

Constructors

Methods

boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a

boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_

1.14.4

Names

cfe

cfj

net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature

Fields

Constructors

Methods

String (): b, method_14019, getName, func_143025_a

String (): b, getFeatureName, method_14019, getName, func_143025_a

int (): c, method_14021, getRadius, func_202367_b

int (): c, getLookupRange, method_14021, getRadius, func_202367_b

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, getStart, func_211744_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a

StructureFeature$StructureStartFactory (): a, method_14016, getStructureStartFactory, func_214557_a

StructureFeature$StructureStartFactory (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a

1.14.3

Names

cfa

cfe

net.minecraft.world.gen.feature.WoodlandMansionFeature

Fields

Constructors

Methods

String (): b, method_14019, func_143025_a

String (): b, method_14019, getName, func_143025_a

int (): c, method_14021, func_202367_b

int (): c, method_14021, getRadius, func_202367_b

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a

Structure$IStartFactory (): a, method_14016, func_214557_a

StructureFeature$StructureStartFactory (): a, method_14016, getStructureStartFactory, func_214557_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cey

cfa

Fields

Constructors

Methods

1.14

Names

bua

cey

net.minecraft.class_3223

Fields

Constructors

()

(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoFeatureConfig>)

Methods

ChunkPos (IChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a

boolean (IChunkGenerator<?>, Random, int, int): a, func_202372_a

boolean (IWorld): a, func_202365_a

StructureStart (IWorld, IChunkGenerator<?>, SharedSeedRandom, int, int): a, func_202369_a

String (): a, func_143025_a

String (): b, method_14019, func_143025_a

int (): b, func_202367_b

int (): c, method_14021, func_202367_b

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a

Structure$IStartFactory (): a, method_14016, func_214557_a

1.13.2

Names

btz

bua

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Constructors

Methods

1.13.1

Names

btr

btz

Fields

Constructors

Methods

1.13

Names

btr

net.minecraft.world.gen.feature.structure.WoodlandMansionStructure

Fields

Constructors

()

Methods

ChunkPos (IChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a

boolean (IChunkGenerator<?>, Random, int, int): a, func_202372_a

boolean (IWorld): a, func_202365_a

StructureStart (IWorld, IChunkGenerator<?>, SharedSeedRandom, int, int): a, func_202369_a

String (): a, func_143025_a

int (): b, func_202367_b