History - net.minecraft.client.particle.ParticleEngine

25w18a

Names

goz

grz

Fields

Queue<TrackingEmitter>: g, trackingEmitters, field_3837, newEmitterParticles, f_107290_

Queue<TrackingEmitter>: g, trackingEmitters, field_3837

Queue<Particle>: j, particlesToAdd, field_3836, newParticles, f_107294_

Queue<Particle>: j, particlesToAdd, field_3836

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: i, providers, field_3835, factories, f_107293_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: i, providers, field_3835

List<ParticleRenderType>: e, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_

List<ParticleRenderType>: e, RENDER_ORDER, field_17820

Map<ParticleRenderType, Queue<Particle>>: f, particles, field_3830, particles, f_107289_

Map<ParticleRenderType, Queue<Particle>>: f, particles, field_3830

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: k, spriteSets, field_18300, spriteAwareFactories, f_107295_

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: k, spriteSets, field_18300

TextureAtlas: l, textureAtlas, field_18301, particleAtlasTexture, f_107296_

TextureAtlas: l, textureAtlas, field_18301

ClientLevel: a, level, field_3834, world, f_107287_

ClientLevel: a, level, field_3834

int: d, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_

int: d, MAX_PARTICLES_PER_LAYER, field_32657

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: m, trackedParticleCounts, field_29072, groupCounts, f_172265_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: m, trackedParticleCounts, field_29072

RandomSource: h, random, field_3832, random, f_107292_

RandomSource: h, random, field_3832

org.slf4j.Logger: b, LOGGER, field_40505, LOGGER, f_243727_

org.slf4j.Logger: b, LOGGER, field_40505

FileToIdConverter: c, PARTICLE_LISTER, field_40506, FINDER, f_243929_

FileToIdConverter: c, PARTICLE_LISTER, field_40506

Constructors

Methods

void (): d, registerProviders, method_3062, registerDefaultFactories, m_107404_

void (): d, registerProviders, method_3062

void (Particle): a, add, method_3058, addParticle, m_107344_

void (Particle): a, add, method_3058

void (): b, tick, method_3057, tick, m_107388_

void (): b, tick, method_3057

void (Particle): b, tickParticle, method_3059, tickParticle, m_107393_

void (Particle): b, tickParticle, method_3059

String (): c, countParticles, method_3052, getDebugString, m_107403_

String (): c, countParticles, method_3052

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, m_107381_

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043

void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, m_107329_

void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061

void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, m_107332_

void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051

Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, m_107370_

Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056

<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, m_107395_

<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055

<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, m_107378_

<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834

void (): a, close, method_18829, clearAtlas, m_107301_

void (): a, close, method_18829

void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, m_107384_

void (Collection<Particle>): a, tickParticleList, method_3048

void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, m_107355_

void (BlockPos, BlockState): a, destroy, method_3046

void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, m_107367_

void (BlockPos, Direction): a, crack, method_3054

void (ClientLevel): a, setLevel, method_3045, setWorld, m_107342_

void (ClientLevel): a, setLevel, method_3045

void (ParticleGroup, int): a, updateCount, method_34022, addTo, m_172281_

void (ParticleGroup, int): a, updateCount, method_34022

boolean (ParticleGroup): a, hasSpaceInParticleLimit, method_34021, canAdd, m_172279_

boolean (ParticleGroup): a, hasSpaceInParticleLimit, method_34021

Optional<List<ResourceLocation>> (ResourceLocation, Resource): a, loadParticleDescription, method_18836, loadTextureList, m_245118_

Optional<List<ResourceLocation>> (ResourceLocation, Resource): a, loadParticleDescription, method_18836

void (): e, clearParticles, method_48015, clearParticles, m_263560_

void (): e, clearParticles, method_48015

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider$Sprite<T>): a, register, method_49338, registerBlockLeakFactory, m_272137_

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider$Sprite<T>): a, register, method_49338

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931, reload, m_5540_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931

void (Camera, float, MultiBufferSource$BufferSource): a, render, method_3049, renderParticles, m_107336_

void (Camera, float, MultiBufferSource$BufferSource): a, render, method_3049

void (Camera, float, MultiBufferSource$BufferSource, ParticleRenderType, Queue<Particle>): a, renderParticleType, method_65199, renderParticles, m_373147_

void (Camera, float, MultiBufferSource$BufferSource, ParticleRenderType, Queue<Particle>): a, renderParticleType, method_65199

void (Camera, float, MultiBufferSource$BufferSource, Queue<Particle>): a, renderCustomParticles, method_65200, renderCustomParticles, m_372602_

void (Camera, float, MultiBufferSource$BufferSource, Queue<Particle>): a, renderCustomParticles, method_65200

1.21.5

Names

gjk

goz

Fields

Queue<TrackingEmitter>: h, trackingEmitters, field_3837, newEmitterParticles, f_107290_

Queue<TrackingEmitter>: g, trackingEmitters, field_3837, newEmitterParticles, f_107290_

TextureManager: i, textureManager, field_3831, textureManager, f_107291_

Queue<Particle>: l, particlesToAdd, field_3836, newParticles, f_107294_

Queue<Particle>: j, particlesToAdd, field_3836, newParticles, f_107294_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: k, providers, field_3835, factories, f_107293_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: i, providers, field_3835, factories, f_107293_

List<ParticleRenderType>: f, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_

List<ParticleRenderType>: e, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_

Map<ParticleRenderType, Queue<Particle>>: g, particles, field_3830, particles, f_107289_

Map<ParticleRenderType, Queue<Particle>>: f, particles, field_3830, particles, f_107289_

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: m, spriteSets, field_18300, spriteAwareFactories, f_107295_

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: k, spriteSets, field_18300, spriteAwareFactories, f_107295_

TextureAtlas: n, textureAtlas, field_18301, particleAtlasTexture, f_107296_

TextureAtlas: l, textureAtlas, field_18301, particleAtlasTexture, f_107296_

int: e, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_

int: d, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: o, trackedParticleCounts, field_29072, groupCounts, f_172265_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: m, trackedParticleCounts, field_29072, groupCounts, f_172265_

RandomSource: j, random, field_3832, random, f_107292_

RandomSource: h, random, field_3832, random, f_107292_

ResourceLocation: d, PARTICLES_ATLAS_INFO, field_41385, PARTICLES_PATH, f_260634_

Constructors

Methods

void (): e, registerProviders, method_3062, registerDefaultFactories, m_107404_

void (): d, registerProviders, method_3062, registerDefaultFactories, m_107404_

String (): d, countParticles, method_3052, getDebugString, m_107403_

String (): c, countParticles, method_3052, getDebugString, m_107403_

void (): f, clearParticles, method_48015, clearParticles, m_263560_

void (): e, clearParticles, method_48015, clearParticles, m_263560_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): a, reload, method_25931, reload, m_5540_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931, reload, m_5540_

1.21.4

Names

giu

gjk

Fields

Constructors

Methods

void (LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_

void (Camera, float, MultiBufferSource$BufferSource): a, render, method_3049, renderParticles, m_107336_

void (Camera, float, MultiBufferSource$BufferSource, ParticleRenderType, Queue<Particle>): a, renderParticleType, method_65199, renderParticles, m_373147_

void (Camera, float, MultiBufferSource$BufferSource, Queue<Particle>): a, renderCustomParticles, method_65200, renderCustomParticles, m_372602_

1.21.3

Names

gcp

giu

Fields

Constructors

Methods

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, m_5540_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): a, reload, method_25931, reload, m_5540_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gbg

gcp

Fields

Constructors

Methods

1.20.6

Names

fqx

gbg

Fields

Constructors

Methods

void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_

void (LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_

1.20.4

Names

flw

fqx

Fields

Constructors

Methods

1.20.2

Names

fho

flw

Fields

Constructors

Methods

1.20.1

Names

fga

fho

Fields

Constructors

Methods

1.19.4

Names

fbp

fga

Fields

Constructors

Methods

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider$Sprite<T>): a, register, method_49338, registerBlockLeakFactory, m_272137_

1.19.3

Names

exm

fbp

Fields

Queue<TrackingEmitter>: e, trackingEmitters, field_3837, newEmitterParticles, f_107290_

Queue<TrackingEmitter>: h, trackingEmitters, field_3837, newEmitterParticles, f_107290_

TextureManager: f, textureManager, field_3831, textureManager, f_107291_

TextureManager: i, textureManager, field_3831, textureManager, f_107291_

Queue<Particle>: i, particlesToAdd, field_3836, newParticles, f_107294_

Queue<Particle>: l, particlesToAdd, field_3836, newParticles, f_107294_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: h, providers, field_3835, factories, f_107293_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: k, providers, field_3835, factories, f_107293_

List<ParticleRenderType>: c, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_

List<ParticleRenderType>: f, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_

Map<ParticleRenderType, Queue<Particle>>: d, particles, field_3830, particles, f_107289_

Map<ParticleRenderType, Queue<Particle>>: g, particles, field_3830, particles, f_107289_

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: j, spriteSets, field_18300, spriteAwareFactories, f_107295_

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: m, spriteSets, field_18300, spriteAwareFactories, f_107295_

TextureAtlas: k, textureAtlas, field_18301, particleAtlasTexture, f_107296_

TextureAtlas: n, textureAtlas, field_18301, particleAtlasTexture, f_107296_

int: b, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_

int: e, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: l, trackedParticleCounts, field_29072, groupCounts, f_172265_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: o, trackedParticleCounts, field_29072, groupCounts, f_172265_

RandomSource: g, random, field_3832, random, f_107292_

RandomSource: j, random, field_3832, random, f_107292_

org.slf4j.Logger: b, LOGGER, field_40505, LOGGER, f_243727_

FileToIdConverter: c, PARTICLE_LISTER, field_40506, FINDER, f_243929_

ResourceLocation: d, PARTICLES_ATLAS_INFO, field_41385, PARTICLES_PATH, f_260634_

Constructors

Methods

void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, m_107316_

Optional<List<ResourceLocation>> (ResourceLocation, Resource): a, loadParticleDescription, method_18836, loadTextureList, m_245118_

void (): f, clearParticles, method_48015, clearParticles, m_263560_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

evo

exm

Fields

Constructors

Methods

1.19

Names

eoq

evo

Fields

Random: g, random, field_3832, random, f_107292_

RandomSource: g, random, field_3832, random, f_107292_

Constructors

Methods

1.18.2

Names

enj

eoq

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

elf

enj

Fields

Constructors

Methods

1.17.1

Names

ele

elf

Fields

Constructors

Methods

1.17

Names

dyi

ele

net.minecraft.client.particle.ParticleManager

net.minecraft.src.C_4024_

Fields

Queue<TrackingEmitter>: d, trackingEmitters, field_3837, newEmitterParticles, field_178933_d

Queue<TrackingEmitter>: e, trackingEmitters, field_3837, newEmitterParticles, f_107290_

TextureManager: e, textureManager, field_3831, textureManager, field_78877_c

TextureManager: f, textureManager, field_3831, textureManager, f_107291_

Random: f, random, field_3832, random, field_78875_d

Random: g, random, field_3832, random, f_107292_

Queue<Particle>: h, particlesToAdd, field_3836, newParticles, field_187241_h

Queue<Particle>: i, particlesToAdd, field_3836, newParticles, f_107294_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: g, providers, field_3835, factories, field_178932_g

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: h, providers, field_3835, factories, f_107293_

List<ParticleRenderType>: b, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b

List<ParticleRenderType>: c, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_

Map<ParticleRenderType, Queue<Particle>>: c, particles, field_3830, particles, field_78876_b

Map<ParticleRenderType, Queue<Particle>>: d, particles, field_3830, particles, f_107289_

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, spriteAwareFactories, field_215242_i

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: j, spriteSets, field_18300, spriteAwareFactories, f_107295_

TextureAtlas: j, textureAtlas, field_18301, particleAtlasTexture, field_215243_j

TextureAtlas: k, textureAtlas, field_18301, particleAtlasTexture, f_107296_

ClientLevel: a, level, field_3834, world, field_78878_a

ClientLevel: a, level, field_3834, world, f_107287_

int: b, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_

it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: l, trackedParticleCounts, field_29072, groupCounts, f_172265_

Constructors

Methods

void (): e, registerProviders, method_3062, registerDefaultFactories, func_178930_c

void (): e, registerProviders, method_3062, registerDefaultFactories, m_107404_

void (Particle): a, add, method_3058, addParticle, func_78873_a

void (Particle): a, add, method_3058, addParticle, m_107344_

void (): b, tick, method_3057, tick, func_78868_a

void (): b, tick, method_3057, tick, m_107388_

void (Particle): b, tickParticle, method_3059, tickParticle, func_178923_d

void (Particle): b, tickParticle, method_3059, tickParticle, m_107393_

String (): d, countParticles, method_3052, getDebugString, func_78869_b

String (): d, countParticles, method_3052, getDebugString, m_107403_

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, func_199283_a

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, m_107381_

void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, func_199282_a

void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, m_107329_

void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, func_199281_a

void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, m_107332_

Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, func_199280_a

Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, m_107370_

<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, func_199927_b

<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, m_107395_

<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, func_215234_a

<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, m_107378_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, func_215226_a

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, m_5540_

void (): a, close, method_18829, clearAtlas, func_215232_a

void (): a, close, method_18829, clearAtlas, m_107301_

void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, func_215236_a

void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, m_107316_

void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, func_187240_a

void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, m_107384_

void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, func_180533_a

void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, m_107355_

void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, func_180532_a

void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, m_107367_

void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, func_228345_a_

void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_

void (ClientLevel): a, setLevel, method_3045, setWorld, func_78870_a

void (ClientLevel): a, setLevel, method_3045, setWorld, m_107342_

void (ParticleGroup, int): a, updateCount, method_34022, addTo, m_172281_

boolean (ParticleGroup): a, hasSpaceInParticleLimit, method_34021, canAdd, m_172279_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

dya

dyi

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

eab

dya

Fields

Constructors

Methods

1.16.1

Names

dpb

eab

Fields

Level: a, level, field_3834, world, field_78878_a

ClientLevel: a, level, field_3834, world, field_78878_a

Constructors

(Level, TextureManager)

(ClientLevel, TextureManager)

Methods

void (): d, registerProviders, method_3062, registerDefaultFactories, func_178930_c

void (): e, registerProviders, method_3062, registerDefaultFactories, func_178930_c

void (Level): a, setLevel, method_3045, setWorld, func_78870_a

String (): c, countParticles, method_3052, getDebugString, func_78869_b

String (): d, countParticles, method_3052, getDebugString, func_78869_b

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, reload, reload, func_215226_a

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, func_215226_a

void (ClientLevel): a, setLevel, method_3045, setWorld, func_78870_a

1.15.2

Names

doy

dpb

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dlp

doy

Fields

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, field_215242_i

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, spriteAwareFactories, field_215242_i

Constructors

Methods

void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, func_215236_a

void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, func_215236_a

void (Camera, float): a, render, method_3049, renderParticles, func_215233_a

void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, func_228345_a_

1.14.4

Names

djb

dlp

net.minecraft.client.particle.ParticleEngine

Fields

World: a, field_3834, world, field_78878_a

Level: a, level, field_3834, world, field_78878_a

Queue<EmitterParticle>: d, field_3837, newEmitterParticles, field_178933_d

Queue<TrackingEmitter>: d, trackingEmitters, field_3837, newEmitterParticles, field_178933_d

TextureManager: e, field_3831, textureManager, field_78877_c

TextureManager: e, textureManager, field_3831, textureManager, field_78877_c

Random: f, field_3832, random, field_78875_d

Random: f, random, field_3832, random, field_78875_d

Queue<Particle>: h, field_3836, newParticles, field_187241_h

Queue<Particle>: h, particlesToAdd, field_3836, newParticles, field_187241_h

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: g, field_3835, factories, field_178932_g

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: g, providers, field_3835, factories, field_178932_g

List<ParticleTextureSheet>: b, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b

List<ParticleRenderType>: b, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b

Map<ParticleTextureSheet, Queue<Particle>>: c, field_3830, particles, field_78876_b

Map<ParticleRenderType, Queue<Particle>>: c, particles, field_3830, particles, field_78876_b

Map<Identifier, ParticleManager$SimpleSpriteProvider>: i, field_18300, field_18300, field_215242_i

Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, field_215242_i

SpriteAtlasTexture: j, field_18301, particleAtlasTexture, field_215243_j

TextureAtlas: j, textureAtlas, field_18301, particleAtlasTexture, field_215243_j

Constructors

Methods

void (): d, method_3062, registerDefaultFactories, func_178930_c

void (): d, registerProviders, method_3062, registerDefaultFactories, func_178930_c

void (Particle): a, method_3058, addParticle, func_78873_a

void (Particle): a, add, method_3058, addParticle, func_78873_a

void (): b, method_3057, tick, func_78868_a

void (): b, tick, method_3057, tick, func_78868_a

void (Particle): b, method_3059, tickParticle, func_178923_d

void (Particle): b, tickParticle, method_3059, tickParticle, func_178923_d

void (World): a, method_3045, setWorld, func_78870_a

void (Level): a, setLevel, method_3045, setWorld, func_78870_a

String (): c, method_3052, getDebugString, func_78869_b

String (): c, countParticles, method_3052, getDebugString, func_78869_b

<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): a, method_3043, registerFactory, func_199283_a

<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, func_199283_a

void (Entity, ParticleEffect): a, method_3061, addEmitter, func_199282_a

void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, func_199282_a

void (Entity, ParticleEffect, int): a, method_3051, addEmitter, func_199281_a

void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, func_199281_a

Particle (ParticleEffect, double, double, double, double, double, double): a, method_3056, addParticle, func_199280_a

Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, func_199280_a

<T extends ParticleEffect> Particle (T, double, double, double, double, double, double): b, method_3055, createParticle, func_199927_b

<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, func_199927_b

<T extends ParticleEffect> void (ParticleType<T>, ParticleManager$class_4091<T>): a, method_18834, registerFactory, func_215234_a

<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, func_215234_a

CompletableFuture<Void> (ResourceReloadListener$Synchronizer, ResourceManager, Profiler, Profiler, Executor, Executor): a, reload, reload, func_215226_a

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, reload, reload, func_215226_a

void (): a, method_18829, clearAtlas, func_215232_a

void (): a, close, method_18829, clearAtlas, func_215232_a

void (ResourceManager, Identifier, Map<Identifier, List<Identifier>>): a, method_18836, method_18836, func_215236_a

void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, func_215236_a

void (Collection<Particle>): a, method_3048, tickParticles, func_187240_a

void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, func_187240_a

void (Camera, float): a, method_3049, renderParticles, func_215233_a

void (Camera, float): a, render, method_3049, renderParticles, func_215233_a

void (BlockPos, BlockState): a, method_3046, addBlockBreakParticles, func_180533_a

void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, func_180533_a

void (BlockPos, Direction): a, method_3054, addBlockBreakingParticles, func_180532_a

void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, func_180532_a

1.14.3

Names

dix

djb

net.minecraft.client.particle.ParticleManager

Fields

World: a, field_3834, field_78878_a

World: a, field_3834, world, field_78878_a

Queue<EmitterParticle>: d, field_3837, field_178933_d

Queue<EmitterParticle>: d, field_3837, newEmitterParticles, field_178933_d

TextureManager: e, field_3831, field_78877_c

TextureManager: e, field_3831, textureManager, field_78877_c

Random: f, field_3832, field_78875_d

Random: f, field_3832, random, field_78875_d

Queue<Particle>: h, field_3836, field_187241_h

Queue<Particle>: h, field_3836, newParticles, field_187241_h

it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_3835, field_178932_g

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: g, field_3835, factories, field_178932_g

List<IParticleRenderType>: b, field_17820, field_215241_b

List<ParticleTextureSheet>: b, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b

Map<IParticleRenderType, Queue<Particle>>: c, field_3830, field_78876_b

Map<ParticleTextureSheet, Queue<Particle>>: c, field_3830, particles, field_78876_b

Map<ResourceLocation, ParticleManager$AnimatedSpriteImpl>: i, field_18300, field_215242_i

Map<Identifier, ParticleManager$SimpleSpriteProvider>: i, field_18300, field_18300, field_215242_i

AtlasTexture: j, field_18301, field_215243_j

SpriteAtlasTexture: j, field_18301, particleAtlasTexture, field_215243_j

Constructors

Methods

void (): d, method_3062, func_178930_c

void (): d, method_3062, registerDefaultFactories, func_178930_c

void (Particle): a, method_3058, func_78873_a

void (Particle): a, method_3058, addParticle, func_78873_a

void (): b, method_3057, func_78868_a

void (): b, method_3057, tick, func_78868_a

void (Particle): b, method_3059, func_178923_d

void (Particle): b, method_3059, tickParticle, func_178923_d

void (World): a, method_3045, func_78870_a

void (World): a, method_3045, setWorld, func_78870_a

String (): c, method_3052, func_78869_b

String (): c, method_3052, getDebugString, func_78869_b

<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, method_3043, func_199283_a

<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): a, method_3043, registerFactory, func_199283_a

void (Entity, IParticleData): a, method_3061, func_199282_a

void (Entity, ParticleEffect): a, method_3061, addEmitter, func_199282_a

void (Entity, IParticleData, int): a, method_3051, func_199281_a

void (Entity, ParticleEffect, int): a, method_3051, addEmitter, func_199281_a

Particle (IParticleData, double, double, double, double, double, double): a, method_3056, func_199280_a

Particle (ParticleEffect, double, double, double, double, double, double): a, method_3056, addParticle, func_199280_a

<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, method_3055, func_199927_b

<T extends ParticleEffect> Particle (T, double, double, double, double, double, double): b, method_3055, createParticle, func_199927_b

<T extends IParticleData> void (ParticleType<T>, ParticleManager$IParticleMetaFactory<T>): a, method_18834, func_215234_a

<T extends ParticleEffect> void (ParticleType<T>, ParticleManager$class_4091<T>): a, method_18834, registerFactory, func_215234_a

CompletableFuture<Void> (IFutureReloadListener$IStage, IResourceManager, IProfiler, IProfiler, Executor, Executor): a, reload, func_215226_a

CompletableFuture<Void> (ResourceReloadListener$Synchronizer, ResourceManager, Profiler, Profiler, Executor, Executor): a, reload, reload, func_215226_a

void (): a, method_18829, func_215232_a

void (): a, method_18829, clearAtlas, func_215232_a

void (IResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, method_18836, func_215236_a

void (ResourceManager, Identifier, Map<Identifier, List<Identifier>>): a, method_18836, method_18836, func_215236_a

void (Collection<Particle>): a, method_3048, func_187240_a

void (Collection<Particle>): a, method_3048, tickParticles, func_187240_a

void (ActiveRenderInfo, float): a, method_3049, func_215233_a

void (Camera, float): a, method_3049, renderParticles, func_215233_a

void (BlockPos, BlockState): a, method_3046, func_180533_a

void (BlockPos, BlockState): a, method_3046, addBlockBreakParticles, func_180533_a

void (BlockPos, Direction): a, method_3054, func_180532_a

void (BlockPos, Direction): a, method_3054, addBlockBreakingParticles, func_180532_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

div

dix

Fields

Constructors

Methods

1.14

Names

csn

div

net.minecraft.class_702

Fields

ResourceLocation: b, field_110737_b

World: a, field_78878_a

World: a, field_3834, field_78878_a

ArrayDeque<Particle>[][]: c, field_78876_b

Queue<ParticleEmitter>: d, field_178933_d

Queue<EmitterParticle>: d, field_3837, field_178933_d

TextureManager: e, field_78877_c

TextureManager: e, field_3831, field_78877_c

Random: f, field_78875_d

Random: f, field_3832, field_78875_d

Queue<Particle>: h, field_187241_h

Queue<Particle>: h, field_3836, field_187241_h

it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_178932_g

it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_3835, field_178932_g

List<IParticleRenderType>: b, field_17820, field_215241_b

Map<IParticleRenderType, Queue<Particle>>: c, field_3830, field_78876_b

Map<ResourceLocation, ParticleManager$AnimatedSpriteImpl>: i, field_18300, field_215242_i

AtlasTexture: j, field_18301, field_215243_j

Constructors

Methods

void (): c, func_178930_c

void (): d, method_3062, func_178930_c

void (Particle): a, func_78873_a

void (Particle): a, method_3058, func_78873_a

void (): a, func_78868_a

void (): b, method_3057, func_78868_a

void (int): a, func_178922_a

void (Queue<Particle>): a, func_187240_a

void (Particle): b, func_178923_d

void (Particle): b, method_3059, func_178923_d

void (Entity, float): a, func_78874_a

void (Entity, float): b, func_78872_b

void (World): a, func_78870_a

void (World): a, method_3045, func_78870_a

void (BlockPos, IBlockState): a, func_180533_a

void (BlockPos, EnumFacing): a, func_180532_a

String (): b, func_78869_b

String (): c, method_3052, func_78869_b

<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, func_199283_a

<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, method_3043, func_199283_a

void (Entity, IParticleData): a, func_199282_a

void (Entity, IParticleData): a, method_3061, func_199282_a

void (Entity, IParticleData, int): a, func_199281_a

void (Entity, IParticleData, int): a, method_3051, func_199281_a

Particle (IParticleData, double, double, double, double, double, double): a, func_199280_a

Particle (IParticleData, double, double, double, double, double, double): a, method_3056, func_199280_a

<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, func_199927_b

<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, method_3055, func_199927_b

<T extends IParticleData> void (ParticleType<T>, ParticleManager$IParticleMetaFactory<T>): a, method_18834, func_215234_a

CompletableFuture<Void> (IFutureReloadListener$IStage, IResourceManager, IProfiler, IProfiler, Executor, Executor): a, reload, func_215226_a

void (): a, method_18829, func_215232_a

void (IResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, method_18836, func_215236_a

void (Collection<Particle>): a, method_3048, func_187240_a

void (ActiveRenderInfo, float): a, method_3049, func_215233_a

void (BlockPos, BlockState): a, method_3046, func_180533_a

void (BlockPos, Direction): a, method_3054, func_180532_a

1.13.2

Names

csm

csn

Fields

Constructors

Methods

1.13.1

Names

csc

csm

Fields

Constructors

Methods

1.13

Names

btg

csc

Fields

Map<Integer, IParticleFactory>: g, field_178932_g

it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_178932_g

Constructors

Methods

void (int, IParticleFactory): a, func_178929_a

void (Entity, EnumParticleTypes): a, func_178926_a

Particle (int, double, double, double, double, double, double, int...): a, func_178927_a

void (Entity, EnumParticleTypes, int): a, func_191271_a

<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, func_199283_a

void (Entity, IParticleData): a, func_199282_a

void (Entity, IParticleData, int): a, func_199281_a

Particle (IParticleData, double, double, double, double, double, double): a, func_199280_a

<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, func_199927_b

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

bte

btg

Fields

Constructors

Methods

1.12

Names

bov

bte

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

bot

bov

Fields

Constructors

Methods

1.11

Names

bms

bot

Fields

Constructors

Methods

void (Entity, EnumParticleTypes, int): a, func_191271_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

blw

bms

Fields

Constructors

Methods

1.9.4

Names

blw

net.minecraft.client.particle.ParticleManager

Fields

ResourceLocation: b, field_110737_b

World: a, field_78878_a

ArrayDeque<Particle>[][]: c, field_78876_b

Queue<ParticleEmitter>: d, field_178933_d

TextureManager: e, field_78877_c

Random: f, field_78875_d

Map<Integer, IParticleFactory>: g, field_178932_g

Queue<Particle>: h, field_187241_h

Constructors

(World, TextureManager)

Methods

void (): c, func_178930_c

void (int, IParticleFactory): a, func_178929_a

void (Entity, EnumParticleTypes): a, func_178926_a

Particle (int, double, double, double, double, double, double, int...): a, func_178927_a

void (Particle): a, func_78873_a

void (): a, func_78868_a

void (int): a, func_178922_a

void (Queue<Particle>): a, func_187240_a

void (Particle): b, func_178923_d

void (Entity, float): a, func_78874_a

void (Entity, float): b, func_78872_b

void (World): a, func_78870_a

void (BlockPos, IBlockState): a, func_180533_a

void (BlockPos, EnumFacing): a, func_180532_a

String (): b, func_78869_b