History - net.minecraft.client.particle.ParticleEngine
25w18a
Names
goz
grz
Fields
Queue<TrackingEmitter>: g, trackingEmitters, field_3837, newEmitterParticles, f_107290_
Queue<TrackingEmitter>: g, trackingEmitters, field_3837
Queue<Particle>: j, particlesToAdd, field_3836, newParticles, f_107294_
Queue<Particle>: j, particlesToAdd, field_3836
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: i, providers, field_3835, factories, f_107293_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: i, providers, field_3835
List<ParticleRenderType>: e, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_
List<ParticleRenderType>: e, RENDER_ORDER, field_17820
Map<ParticleRenderType, Queue<Particle>>: f, particles, field_3830, particles, f_107289_
Map<ParticleRenderType, Queue<Particle>>: f, particles, field_3830
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: k, spriteSets, field_18300, spriteAwareFactories, f_107295_
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: k, spriteSets, field_18300
TextureAtlas: l, textureAtlas, field_18301, particleAtlasTexture, f_107296_
TextureAtlas: l, textureAtlas, field_18301
ClientLevel: a, level, field_3834, world, f_107287_
ClientLevel: a, level, field_3834
int: d, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_
int: d, MAX_PARTICLES_PER_LAYER, field_32657
it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: m, trackedParticleCounts, field_29072, groupCounts, f_172265_
it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: m, trackedParticleCounts, field_29072
RandomSource: h, random, field_3832, random, f_107292_
RandomSource: h, random, field_3832
org.slf4j.Logger: b, LOGGER, field_40505, LOGGER, f_243727_
org.slf4j.Logger: b, LOGGER, field_40505
FileToIdConverter: c, PARTICLE_LISTER, field_40506, FINDER, f_243929_
FileToIdConverter: c, PARTICLE_LISTER, field_40506
Constructors
Methods
void (): d, registerProviders, method_3062, registerDefaultFactories, m_107404_
void (): d, registerProviders, method_3062
void (Particle): a, add, method_3058, addParticle, m_107344_
void (Particle): a, add, method_3058
void (): b, tick, method_3057, tick, m_107388_
void (): b, tick, method_3057
void (Particle): b, tickParticle, method_3059, tickParticle, m_107393_
void (Particle): b, tickParticle, method_3059
String (): c, countParticles, method_3052, getDebugString, m_107403_
String (): c, countParticles, method_3052
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, m_107381_
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043
void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, m_107329_
void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061
void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, m_107332_
void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051
Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, m_107370_
Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056
<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, m_107395_
<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055
<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, m_107378_
<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834
void (): a, close, method_18829, clearAtlas, m_107301_
void (): a, close, method_18829
void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, m_107384_
void (Collection<Particle>): a, tickParticleList, method_3048
void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, m_107355_
void (BlockPos, BlockState): a, destroy, method_3046
void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, m_107367_
void (BlockPos, Direction): a, crack, method_3054
void (ClientLevel): a, setLevel, method_3045, setWorld, m_107342_
void (ClientLevel): a, setLevel, method_3045
void (ParticleGroup, int): a, updateCount, method_34022, addTo, m_172281_
void (ParticleGroup, int): a, updateCount, method_34022
boolean (ParticleGroup): a, hasSpaceInParticleLimit, method_34021, canAdd, m_172279_
boolean (ParticleGroup): a, hasSpaceInParticleLimit, method_34021
Optional<List<ResourceLocation>> (ResourceLocation, Resource): a, loadParticleDescription, method_18836, loadTextureList, m_245118_
Optional<List<ResourceLocation>> (ResourceLocation, Resource): a, loadParticleDescription, method_18836
void (): e, clearParticles, method_48015, clearParticles, m_263560_
void (): e, clearParticles, method_48015
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider$Sprite<T>): a, register, method_49338, registerBlockLeakFactory, m_272137_
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider$Sprite<T>): a, register, method_49338
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931, reload, m_5540_
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931
void (Camera, float, MultiBufferSource$BufferSource): a, render, method_3049, renderParticles, m_107336_
void (Camera, float, MultiBufferSource$BufferSource): a, render, method_3049
void (Camera, float, MultiBufferSource$BufferSource, ParticleRenderType, Queue<Particle>): a, renderParticleType, method_65199, renderParticles, m_373147_
void (Camera, float, MultiBufferSource$BufferSource, ParticleRenderType, Queue<Particle>): a, renderParticleType, method_65199
void (Camera, float, MultiBufferSource$BufferSource, Queue<Particle>): a, renderCustomParticles, method_65200, renderCustomParticles, m_372602_
void (Camera, float, MultiBufferSource$BufferSource, Queue<Particle>): a, renderCustomParticles, method_65200
1.21.5
Names
gjk
goz
Fields
Queue<TrackingEmitter>: h, trackingEmitters, field_3837, newEmitterParticles, f_107290_
Queue<TrackingEmitter>: g, trackingEmitters, field_3837, newEmitterParticles, f_107290_
TextureManager: i, textureManager, field_3831, textureManager, f_107291_
Queue<Particle>: l, particlesToAdd, field_3836, newParticles, f_107294_
Queue<Particle>: j, particlesToAdd, field_3836, newParticles, f_107294_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: k, providers, field_3835, factories, f_107293_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: i, providers, field_3835, factories, f_107293_
List<ParticleRenderType>: f, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_
List<ParticleRenderType>: e, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_
Map<ParticleRenderType, Queue<Particle>>: g, particles, field_3830, particles, f_107289_
Map<ParticleRenderType, Queue<Particle>>: f, particles, field_3830, particles, f_107289_
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: m, spriteSets, field_18300, spriteAwareFactories, f_107295_
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: k, spriteSets, field_18300, spriteAwareFactories, f_107295_
TextureAtlas: n, textureAtlas, field_18301, particleAtlasTexture, f_107296_
TextureAtlas: l, textureAtlas, field_18301, particleAtlasTexture, f_107296_
int: e, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_
int: d, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_
it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: o, trackedParticleCounts, field_29072, groupCounts, f_172265_
it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: m, trackedParticleCounts, field_29072, groupCounts, f_172265_
RandomSource: j, random, field_3832, random, f_107292_
RandomSource: h, random, field_3832, random, f_107292_
ResourceLocation: d, PARTICLES_ATLAS_INFO, field_41385, PARTICLES_PATH, f_260634_
Constructors
Methods
void (): e, registerProviders, method_3062, registerDefaultFactories, m_107404_
void (): d, registerProviders, method_3062, registerDefaultFactories, m_107404_
String (): d, countParticles, method_3052, getDebugString, m_107403_
String (): c, countParticles, method_3052, getDebugString, m_107403_
void (): f, clearParticles, method_48015, clearParticles, m_263560_
void (): e, clearParticles, method_48015, clearParticles, m_263560_
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): a, reload, method_25931, reload, m_5540_
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931, reload, m_5540_
1.21.4
Names
giu
gjk
Fields
Constructors
Methods
void (LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_
void (Camera, float, MultiBufferSource$BufferSource): a, render, method_3049, renderParticles, m_107336_
void (Camera, float, MultiBufferSource$BufferSource, ParticleRenderType, Queue<Particle>): a, renderParticleType, method_65199, renderParticles, m_373147_
void (Camera, float, MultiBufferSource$BufferSource, Queue<Particle>): a, renderCustomParticles, method_65200, renderCustomParticles, m_372602_
1.21.3
Names
gcp
giu
Fields
Constructors
Methods
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, m_5540_
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): a, reload, method_25931, reload, m_5540_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gbg
gcp
Fields
Constructors
Methods
1.20.6
Names
fqx
gbg
Fields
Constructors
Methods
void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_
void (LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_
1.20.4
Names
flw
fqx
Fields
Constructors
Methods
1.20.2
Names
fho
flw
Fields
Constructors
Methods
1.20.1
Names
fga
fho
Fields
Constructors
Methods
1.19.4
Names
fbp
fga
Fields
Constructors
Methods
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider$Sprite<T>): a, register, method_49338, registerBlockLeakFactory, m_272137_
1.19.3
Names
exm
fbp
Fields
Queue<TrackingEmitter>: e, trackingEmitters, field_3837, newEmitterParticles, f_107290_
Queue<TrackingEmitter>: h, trackingEmitters, field_3837, newEmitterParticles, f_107290_
TextureManager: f, textureManager, field_3831, textureManager, f_107291_
TextureManager: i, textureManager, field_3831, textureManager, f_107291_
Queue<Particle>: i, particlesToAdd, field_3836, newParticles, f_107294_
Queue<Particle>: l, particlesToAdd, field_3836, newParticles, f_107294_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: h, providers, field_3835, factories, f_107293_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: k, providers, field_3835, factories, f_107293_
List<ParticleRenderType>: c, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_
List<ParticleRenderType>: f, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_
Map<ParticleRenderType, Queue<Particle>>: d, particles, field_3830, particles, f_107289_
Map<ParticleRenderType, Queue<Particle>>: g, particles, field_3830, particles, f_107289_
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: j, spriteSets, field_18300, spriteAwareFactories, f_107295_
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: m, spriteSets, field_18300, spriteAwareFactories, f_107295_
TextureAtlas: k, textureAtlas, field_18301, particleAtlasTexture, f_107296_
TextureAtlas: n, textureAtlas, field_18301, particleAtlasTexture, f_107296_
int: b, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_
int: e, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_
it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: l, trackedParticleCounts, field_29072, groupCounts, f_172265_
it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: o, trackedParticleCounts, field_29072, groupCounts, f_172265_
RandomSource: g, random, field_3832, random, f_107292_
RandomSource: j, random, field_3832, random, f_107292_
org.slf4j.Logger: b, LOGGER, field_40505, LOGGER, f_243727_
FileToIdConverter: c, PARTICLE_LISTER, field_40506, FINDER, f_243929_
ResourceLocation: d, PARTICLES_ATLAS_INFO, field_41385, PARTICLES_PATH, f_260634_
Constructors
Methods
void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, m_107316_
Optional<List<ResourceLocation>> (ResourceLocation, Resource): a, loadParticleDescription, method_18836, loadTextureList, m_245118_
void (): f, clearParticles, method_48015, clearParticles, m_263560_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
evo
exm
Fields
Constructors
Methods
1.19
Names
eoq
evo
Fields
Random: g, random, field_3832, random, f_107292_
RandomSource: g, random, field_3832, random, f_107292_
Constructors
Methods
1.18.2
Names
enj
eoq
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
elf
enj
Fields
Constructors
Methods
1.17.1
Names
ele
elf
Fields
Constructors
Methods
1.17
Names
dyi
ele
net.minecraft.client.particle.ParticleManager
net.minecraft.src.C_4024_
Fields
Queue<TrackingEmitter>: d, trackingEmitters, field_3837, newEmitterParticles, field_178933_d
Queue<TrackingEmitter>: e, trackingEmitters, field_3837, newEmitterParticles, f_107290_
TextureManager: e, textureManager, field_3831, textureManager, field_78877_c
TextureManager: f, textureManager, field_3831, textureManager, f_107291_
Random: f, random, field_3832, random, field_78875_d
Random: g, random, field_3832, random, f_107292_
Queue<Particle>: h, particlesToAdd, field_3836, newParticles, field_187241_h
Queue<Particle>: i, particlesToAdd, field_3836, newParticles, f_107294_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: g, providers, field_3835, factories, field_178932_g
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: h, providers, field_3835, factories, f_107293_
List<ParticleRenderType>: b, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b
List<ParticleRenderType>: c, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, f_107288_
Map<ParticleRenderType, Queue<Particle>>: c, particles, field_3830, particles, field_78876_b
Map<ParticleRenderType, Queue<Particle>>: d, particles, field_3830, particles, f_107289_
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, spriteAwareFactories, field_215242_i
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: j, spriteSets, field_18300, spriteAwareFactories, f_107295_
TextureAtlas: j, textureAtlas, field_18301, particleAtlasTexture, field_215243_j
TextureAtlas: k, textureAtlas, field_18301, particleAtlasTexture, f_107296_
ClientLevel: a, level, field_3834, world, field_78878_a
ClientLevel: a, level, field_3834, world, f_107287_
int: b, MAX_PARTICLES_PER_LAYER, field_32657, MAX_PARTICLE_COUNT, f_172264_
it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap<ParticleGroup>: l, trackedParticleCounts, field_29072, groupCounts, f_172265_
Constructors
Methods
void (): e, registerProviders, method_3062, registerDefaultFactories, func_178930_c
void (): e, registerProviders, method_3062, registerDefaultFactories, m_107404_
void (Particle): a, add, method_3058, addParticle, func_78873_a
void (Particle): a, add, method_3058, addParticle, m_107344_
void (): b, tick, method_3057, tick, func_78868_a
void (): b, tick, method_3057, tick, m_107388_
void (Particle): b, tickParticle, method_3059, tickParticle, func_178923_d
void (Particle): b, tickParticle, method_3059, tickParticle, m_107393_
String (): d, countParticles, method_3052, getDebugString, func_78869_b
String (): d, countParticles, method_3052, getDebugString, m_107403_
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, func_199283_a
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, m_107381_
void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, func_199282_a
void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, m_107329_
void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, func_199281_a
void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, m_107332_
Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, func_199280_a
Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, m_107370_
<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, func_199927_b
<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, m_107395_
<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, func_215234_a
<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, m_107378_
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, func_215226_a
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, m_5540_
void (): a, close, method_18829, clearAtlas, func_215232_a
void (): a, close, method_18829, clearAtlas, m_107301_
void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, func_215236_a
void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, m_107316_
void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, func_187240_a
void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, m_107384_
void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, func_180533_a
void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, m_107355_
void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, func_180532_a
void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, m_107367_
void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, func_228345_a_
void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, m_107336_
void (ClientLevel): a, setLevel, method_3045, setWorld, func_78870_a
void (ClientLevel): a, setLevel, method_3045, setWorld, m_107342_
void (ParticleGroup, int): a, updateCount, method_34022, addTo, m_172281_
boolean (ParticleGroup): a, hasSpaceInParticleLimit, method_34021, canAdd, m_172279_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
dya
dyi
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
eab
dya
Fields
Constructors
Methods
1.16.1
Names
dpb
eab
Fields
Level: a, level, field_3834, world, field_78878_a
ClientLevel: a, level, field_3834, world, field_78878_a
Constructors
Methods
void (): d, registerProviders, method_3062, registerDefaultFactories, func_178930_c
void (): e, registerProviders, method_3062, registerDefaultFactories, func_178930_c
void (Level): a, setLevel, method_3045, setWorld, func_78870_a
String (): c, countParticles, method_3052, getDebugString, func_78869_b
String (): d, countParticles, method_3052, getDebugString, func_78869_b
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, reload, reload, func_215226_a
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, func_215226_a
void (ClientLevel): a, setLevel, method_3045, setWorld, func_78870_a
1.15.2
Names
doy
dpb
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dlp
doy
Fields
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, field_215242_i
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, spriteAwareFactories, field_215242_i
Constructors
Methods
void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, func_215236_a
void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, loadTextureList, func_215236_a
void (Camera, float): a, render, method_3049, renderParticles, func_215233_a
void (PoseStack, MultiBufferSource$BufferSource, LightTexture, Camera, float): a, render, method_3049, renderParticles, func_228345_a_
1.14.4
Names
djb
dlp
net.minecraft.client.particle.ParticleEngine
Fields
World: a, field_3834, world, field_78878_a
Level: a, level, field_3834, world, field_78878_a
Queue<EmitterParticle>: d, field_3837, newEmitterParticles, field_178933_d
Queue<TrackingEmitter>: d, trackingEmitters, field_3837, newEmitterParticles, field_178933_d
TextureManager: e, field_3831, textureManager, field_78877_c
TextureManager: e, textureManager, field_3831, textureManager, field_78877_c
Random: f, field_3832, random, field_78875_d
Random: f, random, field_3832, random, field_78875_d
Queue<Particle>: h, field_3836, newParticles, field_187241_h
Queue<Particle>: h, particlesToAdd, field_3836, newParticles, field_187241_h
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: g, field_3835, factories, field_178932_g
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleProvider<?>>: g, providers, field_3835, factories, field_178932_g
List<ParticleTextureSheet>: b, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b
List<ParticleRenderType>: b, RENDER_ORDER, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b
Map<ParticleTextureSheet, Queue<Particle>>: c, field_3830, particles, field_78876_b
Map<ParticleRenderType, Queue<Particle>>: c, particles, field_3830, particles, field_78876_b
Map<Identifier, ParticleManager$SimpleSpriteProvider>: i, field_18300, field_18300, field_215242_i
Map<ResourceLocation, ParticleEngine$MutableSpriteSet>: i, spriteSets, field_18300, field_215242_i
SpriteAtlasTexture: j, field_18301, particleAtlasTexture, field_215243_j
TextureAtlas: j, textureAtlas, field_18301, particleAtlasTexture, field_215243_j
Constructors
Methods
void (): d, method_3062, registerDefaultFactories, func_178930_c
void (): d, registerProviders, method_3062, registerDefaultFactories, func_178930_c
void (Particle): a, method_3058, addParticle, func_78873_a
void (Particle): a, add, method_3058, addParticle, func_78873_a
void (): b, method_3057, tick, func_78868_a
void (): b, tick, method_3057, tick, func_78868_a
void (Particle): b, method_3059, tickParticle, func_178923_d
void (Particle): b, tickParticle, method_3059, tickParticle, func_178923_d
void (World): a, method_3045, setWorld, func_78870_a
void (Level): a, setLevel, method_3045, setWorld, func_78870_a
String (): c, method_3052, getDebugString, func_78869_b
String (): c, countParticles, method_3052, getDebugString, func_78869_b
<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): a, method_3043, registerFactory, func_199283_a
<T extends ParticleOptions> void (ParticleType<T>, ParticleProvider<T>): a, register, method_3043, registerFactory, func_199283_a
void (Entity, ParticleEffect): a, method_3061, addEmitter, func_199282_a
void (Entity, ParticleOptions): a, createTrackingEmitter, method_3061, addEmitter, func_199282_a
void (Entity, ParticleEffect, int): a, method_3051, addEmitter, func_199281_a
void (Entity, ParticleOptions, int): a, createTrackingEmitter, method_3051, addEmitter, func_199281_a
Particle (ParticleEffect, double, double, double, double, double, double): a, method_3056, addParticle, func_199280_a
Particle (ParticleOptions, double, double, double, double, double, double): a, createParticle, method_3056, addParticle, func_199280_a
<T extends ParticleEffect> Particle (T, double, double, double, double, double, double): b, method_3055, createParticle, func_199927_b
<T extends ParticleOptions> Particle (T, double, double, double, double, double, double): b, makeParticle, method_3055, createParticle, func_199927_b
<T extends ParticleEffect> void (ParticleType<T>, ParticleManager$class_4091<T>): a, method_18834, registerFactory, func_215234_a
<T extends ParticleOptions> void (ParticleType<T>, ParticleEngine$SpriteParticleRegistration<T>): a, register, method_18834, registerFactory, func_215234_a
CompletableFuture<Void> (ResourceReloadListener$Synchronizer, ResourceManager, Profiler, Profiler, Executor, Executor): a, reload, reload, func_215226_a
CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, reload, reload, func_215226_a
void (): a, method_18829, clearAtlas, func_215232_a
void (): a, close, method_18829, clearAtlas, func_215232_a
void (ResourceManager, Identifier, Map<Identifier, List<Identifier>>): a, method_18836, method_18836, func_215236_a
void (ResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, loadParticleDescription, method_18836, func_215236_a
void (Collection<Particle>): a, method_3048, tickParticles, func_187240_a
void (Collection<Particle>): a, tickParticleList, method_3048, tickParticles, func_187240_a
void (Camera, float): a, method_3049, renderParticles, func_215233_a
void (Camera, float): a, render, method_3049, renderParticles, func_215233_a
void (BlockPos, BlockState): a, method_3046, addBlockBreakParticles, func_180533_a
void (BlockPos, BlockState): a, destroy, method_3046, addBlockBreakParticles, func_180533_a
void (BlockPos, Direction): a, method_3054, addBlockBreakingParticles, func_180532_a
void (BlockPos, Direction): a, crack, method_3054, addBlockBreakingParticles, func_180532_a
1.14.3
Names
dix
djb
net.minecraft.client.particle.ParticleManager
Fields
World: a, field_3834, field_78878_a
World: a, field_3834, world, field_78878_a
Queue<EmitterParticle>: d, field_3837, field_178933_d
Queue<EmitterParticle>: d, field_3837, newEmitterParticles, field_178933_d
TextureManager: e, field_3831, field_78877_c
TextureManager: e, field_3831, textureManager, field_78877_c
Random: f, field_3832, field_78875_d
Random: f, field_3832, random, field_78875_d
Queue<Particle>: h, field_3836, field_187241_h
Queue<Particle>: h, field_3836, newParticles, field_187241_h
it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_3835, field_178932_g
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ParticleFactory<?>>: g, field_3835, factories, field_178932_g
List<IParticleRenderType>: b, field_17820, field_215241_b
List<ParticleTextureSheet>: b, field_17820, PARTICLE_TEXTURE_SHEETS, field_215241_b
Map<IParticleRenderType, Queue<Particle>>: c, field_3830, field_78876_b
Map<ParticleTextureSheet, Queue<Particle>>: c, field_3830, particles, field_78876_b
Map<ResourceLocation, ParticleManager$AnimatedSpriteImpl>: i, field_18300, field_215242_i
Map<Identifier, ParticleManager$SimpleSpriteProvider>: i, field_18300, field_18300, field_215242_i
AtlasTexture: j, field_18301, field_215243_j
SpriteAtlasTexture: j, field_18301, particleAtlasTexture, field_215243_j
Constructors
Methods
void (): d, method_3062, func_178930_c
void (): d, method_3062, registerDefaultFactories, func_178930_c
void (Particle): a, method_3058, func_78873_a
void (Particle): a, method_3058, addParticle, func_78873_a
void (): b, method_3057, func_78868_a
void (): b, method_3057, tick, func_78868_a
void (Particle): b, method_3059, func_178923_d
void (Particle): b, method_3059, tickParticle, func_178923_d
void (World): a, method_3045, func_78870_a
void (World): a, method_3045, setWorld, func_78870_a
String (): c, method_3052, func_78869_b
String (): c, method_3052, getDebugString, func_78869_b
<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, method_3043, func_199283_a
<T extends ParticleEffect> void (ParticleType<T>, ParticleFactory<T>): a, method_3043, registerFactory, func_199283_a
void (Entity, IParticleData): a, method_3061, func_199282_a
void (Entity, ParticleEffect): a, method_3061, addEmitter, func_199282_a
void (Entity, IParticleData, int): a, method_3051, func_199281_a
void (Entity, ParticleEffect, int): a, method_3051, addEmitter, func_199281_a
Particle (IParticleData, double, double, double, double, double, double): a, method_3056, func_199280_a
Particle (ParticleEffect, double, double, double, double, double, double): a, method_3056, addParticle, func_199280_a
<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, method_3055, func_199927_b
<T extends ParticleEffect> Particle (T, double, double, double, double, double, double): b, method_3055, createParticle, func_199927_b
<T extends IParticleData> void (ParticleType<T>, ParticleManager$IParticleMetaFactory<T>): a, method_18834, func_215234_a
<T extends ParticleEffect> void (ParticleType<T>, ParticleManager$class_4091<T>): a, method_18834, registerFactory, func_215234_a
CompletableFuture<Void> (IFutureReloadListener$IStage, IResourceManager, IProfiler, IProfiler, Executor, Executor): a, reload, func_215226_a
CompletableFuture<Void> (ResourceReloadListener$Synchronizer, ResourceManager, Profiler, Profiler, Executor, Executor): a, reload, reload, func_215226_a
void (): a, method_18829, func_215232_a
void (): a, method_18829, clearAtlas, func_215232_a
void (IResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, method_18836, func_215236_a
void (ResourceManager, Identifier, Map<Identifier, List<Identifier>>): a, method_18836, method_18836, func_215236_a
void (Collection<Particle>): a, method_3048, func_187240_a
void (Collection<Particle>): a, method_3048, tickParticles, func_187240_a
void (ActiveRenderInfo, float): a, method_3049, func_215233_a
void (Camera, float): a, method_3049, renderParticles, func_215233_a
void (BlockPos, BlockState): a, method_3046, func_180533_a
void (BlockPos, BlockState): a, method_3046, addBlockBreakParticles, func_180533_a
void (BlockPos, Direction): a, method_3054, func_180532_a
void (BlockPos, Direction): a, method_3054, addBlockBreakingParticles, func_180532_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
div
dix
Fields
Constructors
Methods
1.14
Names
csn
div
net.minecraft.class_702
Fields
ResourceLocation: b, field_110737_b
World: a, field_78878_a
World: a, field_3834, field_78878_a
ArrayDeque<Particle>[][]: c, field_78876_b
Queue<ParticleEmitter>: d, field_178933_d
Queue<EmitterParticle>: d, field_3837, field_178933_d
TextureManager: e, field_78877_c
TextureManager: e, field_3831, field_78877_c
Random: f, field_78875_d
Random: f, field_3832, field_78875_d
Queue<Particle>: h, field_187241_h
Queue<Particle>: h, field_3836, field_187241_h
it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_178932_g
it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_3835, field_178932_g
List<IParticleRenderType>: b, field_17820, field_215241_b
Map<IParticleRenderType, Queue<Particle>>: c, field_3830, field_78876_b
Map<ResourceLocation, ParticleManager$AnimatedSpriteImpl>: i, field_18300, field_215242_i
AtlasTexture: j, field_18301, field_215243_j
Constructors
Methods
void (): c, func_178930_c
void (): d, method_3062, func_178930_c
void (Particle): a, func_78873_a
void (Particle): a, method_3058, func_78873_a
void (): a, func_78868_a
void (): b, method_3057, func_78868_a
void (int): a, func_178922_a
void (Queue<Particle>): a, func_187240_a
void (Particle): b, func_178923_d
void (Particle): b, method_3059, func_178923_d
void (Entity, float): a, func_78874_a
void (Entity, float): b, func_78872_b
void (World): a, func_78870_a
void (World): a, method_3045, func_78870_a
void (BlockPos, IBlockState): a, func_180533_a
void (BlockPos, EnumFacing): a, func_180532_a
String (): b, func_78869_b
String (): c, method_3052, func_78869_b
<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, func_199283_a
<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, method_3043, func_199283_a
void (Entity, IParticleData): a, func_199282_a
void (Entity, IParticleData): a, method_3061, func_199282_a
void (Entity, IParticleData, int): a, func_199281_a
void (Entity, IParticleData, int): a, method_3051, func_199281_a
Particle (IParticleData, double, double, double, double, double, double): a, func_199280_a
Particle (IParticleData, double, double, double, double, double, double): a, method_3056, func_199280_a
<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, func_199927_b
<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, method_3055, func_199927_b
<T extends IParticleData> void (ParticleType<T>, ParticleManager$IParticleMetaFactory<T>): a, method_18834, func_215234_a
CompletableFuture<Void> (IFutureReloadListener$IStage, IResourceManager, IProfiler, IProfiler, Executor, Executor): a, reload, func_215226_a
void (): a, method_18829, func_215232_a
void (IResourceManager, ResourceLocation, Map<ResourceLocation, List<ResourceLocation>>): a, method_18836, func_215236_a
void (Collection<Particle>): a, method_3048, func_187240_a
void (ActiveRenderInfo, float): a, method_3049, func_215233_a
void (BlockPos, BlockState): a, method_3046, func_180533_a
void (BlockPos, Direction): a, method_3054, func_180532_a
1.13.2
Names
csm
csn
Fields
Constructors
Methods
1.13.1
Names
csc
csm
Fields
Constructors
Methods
1.13
Names
btg
csc
Fields
Map<Integer, IParticleFactory>: g, field_178932_g
it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>: g, field_178932_g
Constructors
Methods
void (int, IParticleFactory): a, func_178929_a
void (Entity, EnumParticleTypes): a, func_178926_a
Particle (int, double, double, double, double, double, double, int...): a, func_178927_a
void (Entity, EnumParticleTypes, int): a, func_191271_a
<T extends IParticleData> void (ParticleType<T>, IParticleFactory<T>): a, func_199283_a
void (Entity, IParticleData): a, func_199282_a
void (Entity, IParticleData, int): a, func_199281_a
Particle (IParticleData, double, double, double, double, double, double): a, func_199280_a
<T extends IParticleData> Particle (T, double, double, double, double, double, double): b, func_199927_b
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bte
btg
Fields
Constructors
Methods
1.12
Names
bov
bte
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
bot
bov
Fields
Constructors
Methods
1.11
Names
bms
bot
Fields
Constructors
Methods
void (Entity, EnumParticleTypes, int): a, func_191271_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
blw
bms
Fields
Constructors
Methods
1.9.4
Names
blw
net.minecraft.client.particle.ParticleManager
Fields
ResourceLocation: b, field_110737_b
World: a, field_78878_a
ArrayDeque<Particle>[][]: c, field_78876_b
Queue<ParticleEmitter>: d, field_178933_d
TextureManager: e, field_78877_c
Random: f, field_78875_d
Map<Integer, IParticleFactory>: g, field_178932_g
Queue<Particle>: h, field_187241_h
Constructors
Methods
void (): c, func_178930_c
void (int, IParticleFactory): a, func_178929_a
void (Entity, EnumParticleTypes): a, func_178926_a
Particle (int, double, double, double, double, double, double, int...): a, func_178927_a
void (Particle): a, func_78873_a
void (): a, func_78868_a
void (int): a, func_178922_a
void (Queue<Particle>): a, func_187240_a
void (Particle): b, func_178923_d
void (Entity, float): a, func_78874_a
void (Entity, float): b, func_78872_b
void (World): a, func_78870_a
void (BlockPos, IBlockState): a, func_180533_a
void (BlockPos, EnumFacing): a, func_180532_a
String (): b, func_78869_b