History - net.minecraft.world.gen.ChunkProviderGenerate
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
aoa
net.minecraft.world.gen.ChunkProviderGenerate
Fields
Random: h, field_73220_k
NoiseGeneratorOctaves: i, field_147431_j
NoiseGeneratorOctaves: j, field_147432_k
NoiseGeneratorOctaves: k, field_147429_l
NoiseGeneratorPerlin: l, field_147430_m
NoiseGeneratorOctaves: a, field_73214_a
NoiseGeneratorOctaves: b, field_73212_b
NoiseGeneratorOctaves: c, field_73213_c
World: m, field_73230_p
boolean: n, field_73229_q
WorldType: o, field_177475_o
double[]: p, field_147434_q
float[]: q, field_147433_r
ChunkProviderSettings: r, field_177477_r
Block: s, field_177476_s
double[]: t, field_73227_s
MapGenBase: u, field_73226_t
MapGenStronghold: v, field_73225_u
MapGenVillage: w, field_73224_v
MapGenMineshaft: x, field_73223_w
MapGenScatteredFeature: y, field_73233_x
MapGenBase: z, field_73232_y
StructureOceanMonument: A, field_177474_A
BiomeGenBase[]: B, field_73231_z
double[]: d, field_147427_d
double[]: e, field_147428_e
double[]: f, field_147425_f
double[]: g, field_147426_g
Constructors
(World, long, boolean, String)
Methods
void (int, int, ChunkPrimer): a, func_180518_a
void (int, int, ChunkPrimer, BiomeGenBase[]): a, func_180517_a
Chunk (int, int): d, func_73154_d
void (int, int, int): a, func_147423_a
boolean (int, int): a, func_73149_a
void (IChunkProvider, int, int): a, func_73153_a
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a
void (): c, func_104112_b
boolean (): d, func_73156_b
boolean (): e, func_73157_c
String (): f, func_73148_d
List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a
BlockPos (World, String, BlockPos): a, func_180513_a
int (): g, func_73152_e
void (Chunk, int, int): a, func_180514_a