History - net.minecraft.world.gen.ChunkProviderGenerate

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

aoa

net.minecraft.world.gen.ChunkProviderGenerate

Fields

Random: h, field_73220_k

NoiseGeneratorOctaves: i, field_147431_j

NoiseGeneratorOctaves: j, field_147432_k

NoiseGeneratorOctaves: k, field_147429_l

NoiseGeneratorPerlin: l, field_147430_m

NoiseGeneratorOctaves: a, field_73214_a

NoiseGeneratorOctaves: b, field_73212_b

NoiseGeneratorOctaves: c, field_73213_c

World: m, field_73230_p

boolean: n, field_73229_q

WorldType: o, field_177475_o

double[]: p, field_147434_q

float[]: q, field_147433_r

ChunkProviderSettings: r, field_177477_r

Block: s, field_177476_s

double[]: t, field_73227_s

MapGenBase: u, field_73226_t

MapGenStronghold: v, field_73225_u

MapGenVillage: w, field_73224_v

MapGenMineshaft: x, field_73223_w

MapGenScatteredFeature: y, field_73233_x

MapGenBase: z, field_73232_y

StructureOceanMonument: A, field_177474_A

BiomeGenBase[]: B, field_73231_z

double[]: d, field_147427_d

double[]: e, field_147428_e

double[]: f, field_147425_f

double[]: g, field_147426_g

Constructors

(World, long, boolean, String)

Methods

void (int, int, ChunkPrimer): a, func_180518_a

void (int, int, ChunkPrimer, BiomeGenBase[]): a, func_180517_a

Chunk (int, int): d, func_73154_d

void (int, int, int): a, func_147423_a

boolean (int, int): a, func_73149_a

void (IChunkProvider, int, int): a, func_73153_a

boolean (IChunkProvider, Chunk, int, int): a, func_177460_a

boolean (boolean, IProgressUpdate): a, func_73151_a

void (): c, func_104112_b

boolean (): d, func_73156_b

boolean (): e, func_73157_c

String (): f, func_73148_d

List<BiomeGenBase$SpawnListEntry> (EnumCreatureType, BlockPos): a, func_177458_a

BlockPos (World, String, BlockPos): a, func_180513_a

int (): g, func_73152_e

void (Chunk, int, int): a, func_180514_a

Chunk (BlockPos): a, func_177459_a