History - net.minecraft.world.level.levelgen.FlatLevelSource
25w18a
Names
ehk
eia
Fields
FlatLevelGeneratorSettings: d, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: d, settings, field_24510
com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769
Constructors
Methods
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): h, settings, method_28545
int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_
int (LevelHeightAccessor): a, getSpawnHeight, method_12100
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText, m_213600_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450
ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator, m_255169_
ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve, m_213679_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108
1.21.5
Names
eco
ehk
Fields
Constructors
Methods
1.21.4
Names
edl
eco
Fields
Constructors
Methods
1.21.3
Names
dyt
edl
Fields
Constructors
Methods
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, appendDebugHudText, m_213600_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, carve, m_213679_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dxr
dyt
Fields
Constructors
Methods
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
1.20.6
Names
dol
dxr
Fields
com.mojang.serialization.Codec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.MapCodec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
Constructors
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
1.20.4
Names
dkn
dol
Fields
Constructors
Methods
1.20.2
Names
dhf
dkn
Fields
Constructors
Methods
1.20.1
Names
dgu
dhf
Fields
Constructors
Methods
1.19.4
Names
ddw
dgu
Fields
Constructors
Methods
1.19.3
Names
dam
ddw
Fields
com.mojang.serialization.Codec<FlatLevelSource>: e, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.Codec<FlatLevelSource>: c, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: f, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: d, settings, field_24510, config, f_64165_
Constructors
(Registry<StructureSet>, FlatLevelGeneratorSettings)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, m_64191_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getMinY, method_33730, getMinimumY, m_142062_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): d, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): e, getSeaLevel, method_16398, getSeaLevel, m_6337_
ChunkGeneratorStructureState (HolderLookup<StructureSet>, RandomState, long): a, createState, method_46696, createStructurePlacementCalculator, m_255169_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
czp
dam
Fields
Constructors
Methods
1.19
Names
ctr
czp
Fields
com.mojang.serialization.Codec<FlatLevelSource>: f, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.Codec<FlatLevelSource>: e, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: g, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: f, settings, field_24510, config, f_64165_
Constructors
Methods
FlatLevelGeneratorSettings (): j, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): g, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): e, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
int (): f, getSeaLevel, method_16398, getSeaLevel, m_6337_
Holder<Biome> (Holder<Biome>): a, adjustBiome, method_40149, filterBiome, m_203427_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_214194_
CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_213974_
int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, getHeight, m_214096_
NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, getColumnSample, m_214184_
void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_213600_
void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_213679_
1.18.2
Names
csx
ctr
Fields
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, f_64164_
com.mojang.serialization.Codec<FlatLevelSource>: f, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: e, settings, field_24510, config, f_64165_
FlatLevelGeneratorSettings: g, settings, field_24510, config, f_64165_
Constructors
(Registry<StructureSet>, FlatLevelGeneratorSettings)
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): b, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): i, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): j, settings, method_28545, getConfig, m_64191_
boolean (Registry<Biome>, Predicate<ResourceKey<Biome>>, Biome): a, validBiome, method_38274, testBiomeByKey, m_183172_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
Climate$Sampler (): d, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
Holder<Biome> (Holder<Biome>): a, adjustBiome, method_40149, filterBiome, m_203427_
void (List<String>, BlockPos): a, addDebugScreenInfo, method_40450, getDebugHudText, m_207076_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cpo
csx
Fields
Constructors
Methods
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
FlatLevelGeneratorSettings (): i, settings, method_28545, getConfig, m_64191_
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_
void (WorldGenRegion, StructureFeatureManager, ChunkAccess): a, buildSurface, method_12110, buildSurface, m_183621_
boolean (Registry<Biome>, Predicate<ResourceKey<Biome>>, Biome): a, validBiome, method_38274, testBiomeByKey, m_183172_
CompletableFuture<ChunkAccess> (Executor, Blender, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_183489_
Climate$Sampler (): c, climateSampler, method_38276, getMultiNoiseSampler, m_183403_
void (WorldGenRegion, long, BiomeManager, StructureFeatureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, carve, m_183516_
void (WorldGenRegion): a, spawnOriginalMobs, method_12107, populateEntities, m_6929_
int (): h, getMinY, method_33730, getMinimumY, m_142062_
int (): f, getGenDepth, method_12104, getWorldHeight, m_6331_
int (): g, getSeaLevel, method_16398, getSeaLevel, m_6337_
1.17.1
Names
cpn
cpo
Fields
Constructors
Methods
1.17
Names
chl
cpn
net.minecraft.world.gen.FlatChunkGenerator
net.minecraft.src.C_2186_
Fields
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, field_236069_d_
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, f_64164_
FlatLevelGeneratorSettings: e, settings, field_24510, config, field_236070_e_
FlatLevelGeneratorSettings: e, settings, field_24510, config, f_64165_
Constructors
Methods
int (): c, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, m_7338_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, m_6909_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, func_236073_g_
FlatLevelGeneratorSettings (): h, settings, method_28545, getConfig, m_64191_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, m_6819_
int (LevelHeightAccessor): a, getSpawnHeight, method_12100, getSpawnHeight, m_142051_
CompletableFuture<ChunkAccess> (Executor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, m_142189_
int (int, int, Heightmap$Types, LevelHeightAccessor): a, getBaseHeight, method_16397, getHeight, m_142647_
NoiseColumn (int, int, LevelHeightAccessor): a, getBaseColumn, method_26261, getColumnSample, m_141914_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
chi
chl
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cim
chi
Fields
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, field_24769, field_236069_d_
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, CODEC, field_236069_d_
FlatLevelGeneratorSettings: e, settings, field_24510, generatorConfig, field_236070_e_
FlatLevelGeneratorSettings: e, settings, field_24510, config, field_236070_e_
Constructors
Methods
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, getCodec, func_230347_a_
FlatLevelGeneratorSettings (): g, settings, method_28545, method_28545, func_236073_g_
FlatLevelGeneratorSettings (): g, settings, method_28545, getConfig, func_236073_g_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): a, fillFromNoise, method_12088, populateNoise, func_230352_b_
1.16.1
Names
cbt
cim
Fields
Biome: e, biomeWrapper, field_13183, biome, field_202103_f
PhantomSpawner: f, phantomSpawner, field_13184, phantomSpawner, field_203229_i
CatSpawner: g, catSpawner, field_19180, catSpawner, field_222544_g
com.mojang.serialization.Codec<FlatLevelSource>: d, CODEC, field_24769, field_24769, field_236069_d_
FlatLevelGeneratorSettings: e, settings, field_24510, generatorConfig, field_236070_e_
Constructors
(LevelAccessor, BiomeSource, FlatLevelGeneratorSettings)
Methods
Biome (): g, getBiomeFromSettings, method_12589, getBiome, func_202099_e
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d
int (): c, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeight, func_222529_a
void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, spawnEntities, func_203222_a
boolean (Biome, StructureFeature<? extends FeatureConfiguration>): a, isBiomeValidStartForStructure, method_12097, hasStructure, func_202094_a
<C extends FeatureConfiguration> C (Biome, StructureFeature<C>): b, getStructureConfiguration, method_12105, getStructureConfig, func_202087_b
BlockPos (Level, String, BlockPos, int, boolean): a, findNearestMapFeature, method_12103, locateStructure, func_211403_a
Biome (BiomeManager, BlockPos): a, getCarvingOrDecorationBiome, method_16554, getDecorationBiome, func_225552_a_
com.mojang.serialization.Codec<? extends ChunkGenerator> (): a, codec, method_28506, method_28506, func_230347_a_
FlatLevelGeneratorSettings (): g, settings, method_28545, method_28545, func_236073_g_
void (LevelAccessor, StructureFeatureManager, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_230352_b_
BlockGetter (int, int): a, getBaseColumn, method_26261, getColumnSample, func_230348_a_
ChunkGenerator (long): a, withSeed, method_27997, withSeed, func_230349_a_
1.15.2
Names
cbq
cbt
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
byy
cbq
Fields
Constructors
Methods
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c
Biome (ChunkAccess): b, getCarvingBiome, method_16553, getDecorationBiome, func_222534_b
Biome (WorldGenRegion, BlockPos): a, getDecorationBiome, method_16554, getDecorationBiome, func_222527_a
void (WorldGenRegion, ChunkAccess): a, buildSurfaceAndBedrock, method_12110, buildSurface, func_225551_a_
Biome (BiomeManager, BlockPos): a, getCarvingOrDecorationBiome, method_16554, getDecorationBiome, func_225552_a_
1.14.4
Names
byt
byy
net.minecraft.world.level.levelgen.FlatLevelSource
Fields
Biome: e, field_13183, biome, field_202103_f
Biome: e, biomeWrapper, field_13183, biome, field_202103_f
PhantomSpawner: f, field_13184, phantomSpawner, field_203229_i
PhantomSpawner: f, phantomSpawner, field_13184, phantomSpawner, field_203229_i
CatSpawner: g, field_19180, catSpawner, field_222544_g
CatSpawner: g, catSpawner, field_19180, catSpawner, field_222544_g
Constructors
Methods
Biome (): g, method_12589, getBiome, func_202099_e
Biome (): g, getBiomeFromSettings, method_12589, getBiome, func_202099_e
void (Chunk): c, method_12110, buildSurface, func_222535_c
void (ChunkAccess): c, buildSurfaceAndBedrock, method_12110, buildSurface, func_222535_c
int (): b, method_12100, getSpawnHeight, func_205470_d
int (): b, getSpawnHeight, method_12100, getSpawnHeight, func_205470_d
Biome (Chunk): b, method_16553, getDecorationBiome, func_222534_b
Biome (ChunkAccess): b, getCarvingBiome, method_16553, getDecorationBiome, func_222534_b
Biome (ChunkRegion, BlockPos): a, method_16554, getDecorationBiome, func_222527_a
Biome (WorldGenRegion, BlockPos): a, getDecorationBiome, method_16554, getDecorationBiome, func_222527_a
void (IWorld, Chunk): b, method_12088, populateNoise, func_222537_b
void (LevelAccessor, ChunkAccess): b, fillFromNoise, method_12088, populateNoise, func_222537_b
int (int, int, Heightmap$Type): a, method_16397, getHeightOnGround, func_222529_a
int (int, int, Heightmap$Types): a, getBaseHeight, method_16397, getHeightOnGround, func_222529_a
void (ServerWorld, boolean, boolean): a, method_12099, spawnEntities, func_203222_a
void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, spawnEntities, func_203222_a
boolean (Biome, StructureFeature<? extends FeatureConfig>): a, method_12097, hasStructure, func_202094_a
boolean (Biome, StructureFeature<? extends FeatureConfiguration>): a, isBiomeValidStartForStructure, method_12097, hasStructure, func_202094_a
<C extends FeatureConfig> C (Biome, StructureFeature<C>): b, method_12105, getStructureConfig, func_202087_b
<C extends FeatureConfiguration> C (Biome, StructureFeature<C>): b, getStructureConfiguration, method_12105, getStructureConfig, func_202087_b
BlockPos (World, String, BlockPos, int, boolean): a, method_12103, locateStructure, func_211403_a
BlockPos (Level, String, BlockPos, int, boolean): a, findNearestMapFeature, method_12103, locateStructure, func_211403_a
1.14.3
Names
byp
byt
net.minecraft.world.gen.chunk.FlatChunkGenerator
Fields
Biome: e, field_13183, field_202103_f
Biome: e, field_13183, biome, field_202103_f
PhantomSpawner: f, field_13184, field_203229_i
PhantomSpawner: f, field_13184, phantomSpawner, field_203229_i
CatSpawner: g, field_19180, field_222544_g
CatSpawner: g, field_19180, catSpawner, field_222544_g
Constructors
Methods
Biome (): g, method_12589, func_202099_e
Biome (): g, method_12589, getBiome, func_202099_e
void (IChunk): c, method_12110, func_222535_c
void (Chunk): c, method_12110, buildSurface, func_222535_c
int (): b, method_12100, func_205470_d
int (): b, method_12100, getSpawnHeight, func_205470_d
Biome (IChunk): b, method_16553, func_222534_b
Biome (Chunk): b, method_16553, getDecorationBiome, func_222534_b
Biome (WorldGenRegion, BlockPos): a, method_16554, func_222527_a
Biome (ChunkRegion, BlockPos): a, method_16554, getDecorationBiome, func_222527_a
void (IWorld, IChunk): b, method_12088, func_222537_b
void (IWorld, Chunk): b, method_12088, populateNoise, func_222537_b
int (int, int, Heightmap$Type): a, method_16397, func_222529_a
int (int, int, Heightmap$Type): a, method_16397, getHeightOnGround, func_222529_a
void (ServerWorld, boolean, boolean): a, method_12099, func_203222_a
void (ServerWorld, boolean, boolean): a, method_12099, spawnEntities, func_203222_a
boolean (Biome, Structure<? extends IFeatureConfig>): a, method_12097, func_202094_a
boolean (Biome, StructureFeature<? extends FeatureConfig>): a, method_12097, hasStructure, func_202094_a
<C extends IFeatureConfig> C (Biome, Structure<C>): b, method_12105, func_202087_b
<C extends FeatureConfig> C (Biome, StructureFeature<C>): b, method_12105, getStructureConfig, func_202087_b
BlockPos (World, String, BlockPos, int, boolean): a, method_12103, func_211403_a
BlockPos (World, String, BlockPos, int, boolean): a, method_12103, locateStructure, func_211403_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
byo
byp
Fields
Constructors
Methods
1.14
Names
byo
net.minecraft.class_2897
net.minecraft.world.gen.FlatChunkGenerator
Fields
Biome: e, field_13183, field_202103_f
PhantomSpawner: f, field_13184, field_203229_i
CatSpawner: g, field_19180, field_222544_g
Constructors
(IWorld, BiomeProvider, FlatGenerationSettings)
Methods
Biome (): g, method_12589, func_202099_e
void (IChunk): c, method_12110, func_222535_c
int (): b, method_12100, func_205470_d
Biome (IChunk): b, method_16553, func_222534_b
Biome (WorldGenRegion, BlockPos): a, method_16554, func_222527_a
void (IWorld, IChunk): b, method_12088, func_222537_b
int (int, int, Heightmap$Type): a, method_16397, func_222529_a
void (ServerWorld, boolean, boolean): a, method_12099, func_203222_a
boolean (Biome, Structure<? extends IFeatureConfig>): a, method_12097, func_202094_a
<C extends IFeatureConfig> C (Biome, Structure<C>): b, method_12105, func_202087_b
BlockPos (World, String, BlockPos, int, boolean): a, method_12103, func_211403_a