History - net.minecraft.world.entity.ai.behavior.BehaviorUtils

25w18a

Names

bzy

cal

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Constructors

Methods

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_22636_

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_22639_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551

void (LivingEntity, LivingEntity): c, lookAtEachOther, method_19552, lookAtEachOther, m_22670_

void (LivingEntity, LivingEntity): c, lookAtEachOther, method_19552

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_22595_

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554

SectionPos (ServerLevel, SectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_22581_

SectionPos (ServerLevel, SectionPos, int): a, findSectionClosestToVillage, method_20419

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_22643_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_22590_

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_22617_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561

void (LivingEntity, ItemStack, Vec3): a, throwItem, method_19949, give, m_22613_

void (LivingEntity, ItemStack, Vec3): a, throwItem, method_19949

boolean (Mob, LivingEntity, int): a, isWithinAttackRange, method_25940, isTargetWithinAttackRange, m_22632_

boolean (Mob, LivingEntity, int): a, isWithinAttackRange, method_25940

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_22598_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558

boolean (LivingEntity, LivingEntity): b, canSee, method_24565, isVisibleInMemory, m_22667_

boolean (LivingEntity, LivingEntity): b, canSee, method_24565

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_22625_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_22606_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_22610_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560

Vec3 (PathfinderMob, int, int): a, getRandomSwimmablePos, method_33193, find, m_147444_

Vec3 (PathfinderMob, int, int): a, getRandomSwimmablePos, method_33193

void (LivingEntity, PositionTracker, float, int): a, setWalkAndLookTargetMemories, method_42647, walkTowards, m_217128_

void (LivingEntity, PositionTracker, float, int): a, setWalkAndLookTargetMemories, method_42647

void (LivingEntity, ItemStack, Vec3, Vec3, float): a, throwItem, method_43392, give, m_217133_

void (LivingEntity, ItemStack, Vec3, Vec3, float): a, throwItem, method_43392

boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_217126_

boolean (LivingEntity): a, isBreeding, method_41331

void (LivingEntity, LivingEntity, float, int): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_22602_

void (LivingEntity, LivingEntity, float, int): a, lockGazeAndWalkToEachOther, method_19548

void (LivingEntity, LivingEntity, float, int): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_22660_

void (LivingEntity, LivingEntity, float, int): b, setWalkAndLookTargetMemoriesToEachOther, method_19555

1.21.5

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bxd

bzy

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1.21.4

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byb

bxd

Fields

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1.21.3

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bvj

byb

net.minecraft.entity.ai.brain.task.LookTargetUtil

net.minecraft.entity.ai.brain.task.TargetUtil

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Constructors

Methods

1.21.1

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Fields

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1.21

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bvm

bvj

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1.20.6

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boe

bvm

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void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_22602_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_22660_

void (LivingEntity, LivingEntity, float, int): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_22602_

void (LivingEntity, LivingEntity, float, int): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_22660_

1.20.4

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bkz

boe

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1.20.2

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bht

bkz

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1.20.1

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bhr

bht

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1.19.4

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bfw

bhr

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1.19.3

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bdp

bfw

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Stream<Villager> (Villager, Predicate<Villager>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_22650_

1.19.2

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1.19.1

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bcs

bdp

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1.19

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azl

bcs

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boolean (Mob, LivingEntity): a, isWithinMeleeAttackRange, method_25941, isTargetWithinMeleeRange, m_147441_

void (LivingEntity, PositionTracker, float, int): a, setWalkAndLookTargetMemories, method_42647, walkTowards, m_217128_

void (LivingEntity, ItemStack, Vec3, Vec3, float): a, throwItem, method_43392, give, m_217133_

boolean (LivingEntity): a, isBreeding, method_41331, hasBreedTarget, m_217126_

1.18.2

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ayu

azl

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1.18.1

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Fields

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1.18

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avi

ayu

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1.17.1

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avh

avi

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1.17

Names

arw

avh

net.minecraft.entity.ai.brain.BrainUtil

net.minecraft.src.C_571_

Fields

Constructors

()

Methods

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, func_220619_a

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, m_22636_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, func_220623_a

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, m_22639_

void (LivingEntity, LivingEntity): d, lookAtEachOther, method_19552, lookAtEachOther, func_220616_b

void (LivingEntity, LivingEntity): c, lookAtEachOther, method_19552, lookAtEachOther, m_22670_

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, func_220625_c

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, m_22595_

SectionPos (ServerLevel, SectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, func_220617_a

SectionPos (ServerLevel, SectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, m_22581_

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, func_220618_a

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, m_22602_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, func_233870_a_

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, m_22643_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, func_220626_d

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, m_22660_

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, func_233860_a_

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, m_22590_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, func_233866_a_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, m_22617_

void (LivingEntity, ItemStack, Vec3): a, throwItem, method_19949, give, func_233865_a_

void (LivingEntity, ItemStack, Vec3): a, throwItem, method_19949, give, m_22613_

boolean (Mob, LivingEntity, int): a, isWithinAttackRange, method_25940, method_25940, func_233869_a_

boolean (Mob, LivingEntity, int): a, isWithinAttackRange, method_25940, isTargetWithinAttackRange, m_22632_

boolean (LivingEntity, LivingEntity): b, isWithinMeleeAttackRange, method_25941, method_25941, func_233874_b_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, func_233861_a_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, m_22598_

boolean (LivingEntity, LivingEntity): c, canSee, method_24565, isVisibleInMemory, func_233876_c_

boolean (LivingEntity, LivingEntity): b, canSee, method_24565, isVisibleInMemory, m_22667_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, func_233867_a_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, m_22625_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, func_233863_a_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, m_22606_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, func_233864_a_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, m_22610_

Stream<Villager> (Villager, Predicate<Villager>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, func_233872_a_

Stream<Villager> (Villager, Predicate<Villager>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, m_22650_

boolean (Mob, LivingEntity): a, isWithinMeleeAttackRange, method_25941, isTargetWithinMeleeRange, m_147441_

Vec3 (PathfinderMob, int, int): a, getRandomSwimmablePos, method_33193, find, m_147444_

1.16.5

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1.16.4

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art

arw

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1.16.3

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Fields

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1.16.2

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aqi

art

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1.16.1

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amc

aqi

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void (LivingEntity, LivingEntity): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, func_220618_a

void (LivingEntity, LivingEntity): b, lookAtEachOther, method_19552, lookAtEachOther, func_220616_b

void (LivingEntity, LivingEntity): d, lookAtEachOther, method_19552, lookAtEachOther, func_220616_b

void (LivingEntity, LivingEntity): c, lookAtEntity, method_19554, lookAt, func_220625_c

void (LivingEntity, LivingEntity): a, lookAtEntity, method_19554, lookAt, func_220625_c

void (LivingEntity, LivingEntity): d, walkToEachOther, method_19555, walkTowardsEachOther, func_220626_d

void (LivingEntity, LivingEntity, int): a, walkToEntity, method_19556, walkTowards, func_220621_a

void (LivingEntity, ItemStack, LivingEntity): a, throwItem, method_19949, give, func_220624_a

void (LivingEntity, LivingEntity, float): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, func_220618_a

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, Predicate<LivingEntity>): a, targetIsValid, method_24564, canSee, func_233870_a_

void (LivingEntity, LivingEntity, float): b, setWalkAndLookTargetMemoriesToEachOther, method_19555, walkTowardsEachOther, func_220626_d

void (LivingEntity, Entity, float, int): a, setWalkAndLookTargetMemories, method_24557, walkTowards, func_233860_a_

void (LivingEntity, BlockPos, float, int): a, setWalkAndLookTargetMemories, method_24561, walkTowards, func_233866_a_

void (LivingEntity, ItemStack, Vec3): a, throwItem, method_19949, give, func_233865_a_

boolean (Mob, LivingEntity, int): a, isWithinAttackRange, method_25940, method_25940, func_233869_a_

boolean (LivingEntity, LivingEntity): b, isWithinMeleeAttackRange, method_25941, method_25941, func_233874_b_

boolean (LivingEntity, LivingEntity, double): a, isOtherTargetMuchFurtherAwayThanCurrentAttackTarget, method_24558, isNewTargetTooFar, func_233861_a_

boolean (LivingEntity, LivingEntity): c, canSee, method_24565, isVisibleInMemory, func_233876_c_

LivingEntity (LivingEntity, Optional<LivingEntity>, LivingEntity): a, getNearestTarget, method_24562, getCloserEntity, func_233867_a_

LivingEntity (LivingEntity, LivingEntity, LivingEntity): a, getTargetNearestMe, method_24559, getCloserEntity, func_233863_a_

Optional<LivingEntity> (LivingEntity, MemoryModuleType<UUID>): a, getLivingEntityFromUUIDMemory, method_24560, getEntity, func_233864_a_

Stream<Villager> (Villager, Predicate<Villager>): a, getNearbyVillagersWithCondition, method_29248, streamSeenVillagers, func_233872_a_

1.15.2

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alz

amc

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1.15.1

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Fields

Constructors

Methods

1.15

Names

ajz

alz

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Constructors

Methods

1.14.4

Names

ajw

ajz

net.minecraft.world.entity.ai.behavior.BehaviorUtils

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, method_19548, lookAtAndWalkTowardsEachOther, func_220618_a

void (LivingEntity, LivingEntity): a, lockGazeAndWalkToEachOther, method_19548, lookAtAndWalkTowardsEachOther, func_220618_a

boolean (Brain<?>, LivingEntity): a, method_19550, canSee, func_220619_a

boolean (Brain<?>, LivingEntity): a, entityIsVisible, method_19550, canSee, func_220619_a

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, method_19551, canSee, func_220623_a

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, targetIsValid, method_19551, canSee, func_220623_a

void (LivingEntity, LivingEntity): b, method_19552, lookAtEachOther, func_220616_b

void (LivingEntity, LivingEntity): b, lookAtEachOther, method_19552, lookAtEachOther, func_220616_b

void (LivingEntity, LivingEntity): c, method_19554, lookAt, func_220625_c

void (LivingEntity, LivingEntity): c, lookAtEntity, method_19554, lookAt, func_220625_c

void (LivingEntity, LivingEntity): d, method_19555, walkTowardsEachOther, func_220626_d

void (LivingEntity, LivingEntity): d, walkToEachOther, method_19555, walkTowardsEachOther, func_220626_d

void (LivingEntity, LivingEntity, int): a, method_19556, walkTowards, func_220621_a

void (LivingEntity, LivingEntity, int): a, walkToEntity, method_19556, walkTowards, func_220621_a

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, give, func_220624_a

void (LivingEntity, ItemStack, LivingEntity): a, throwItem, method_19949, give, func_220624_a

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, method_20419, getPosClosestToOccupiedPointOfInterest, func_220617_a

SectionPos (ServerLevel, SectionPos, int): a, findSectionClosestToVillage, method_20419, getPosClosestToOccupiedPointOfInterest, func_220617_a

1.14.3

Names

ajt

ajw

net.minecraft.entity.ai.brain.task.LookTargetUtil

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, method_19548, func_220618_a

void (LivingEntity, LivingEntity): a, method_19548, lookAtAndWalkTowardsEachOther, func_220618_a

boolean (Brain<?>, LivingEntity): a, method_19550, func_220619_a

boolean (Brain<?>, LivingEntity): a, method_19550, canSee, func_220619_a

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, method_19551, func_220623_a

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, method_19551, canSee, func_220623_a

void (LivingEntity, LivingEntity): b, method_19552, func_220616_b

void (LivingEntity, LivingEntity): b, method_19552, lookAtEachOther, func_220616_b

void (LivingEntity, LivingEntity): c, method_19554, func_220625_c

void (LivingEntity, LivingEntity): c, method_19554, lookAt, func_220625_c

void (LivingEntity, LivingEntity): d, method_19555, func_220626_d

void (LivingEntity, LivingEntity): d, method_19555, walkTowardsEachOther, func_220626_d

void (LivingEntity, LivingEntity, int): a, method_19556, func_220621_a

void (LivingEntity, LivingEntity, int): a, method_19556, walkTowards, func_220621_a

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, func_220624_a

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, give, func_220624_a

SectionPos (ServerWorld, SectionPos, int): a, method_20419, func_220617_a

ChunkSectionPos (ServerWorld, ChunkSectionPos, int): a, method_20419, getPosClosestToOccupiedPointOfInterest, func_220617_a

1.14.2

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Fields

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1.14.1

Names

ajq

ajt

Fields

Constructors

Methods

1.14

Names

ajq

net.minecraft.class_4215

net.minecraft.entity.ai.brain.BrainUtil

Fields

Constructors

Methods

void (LivingEntity, LivingEntity): a, method_19548, func_220618_a

boolean (Brain<?>, LivingEntity): a, method_19550, func_220619_a

boolean (Brain<?>, MemoryModuleType<? extends LivingEntity>, EntityType<?>): a, method_19551, func_220623_a

void (LivingEntity, LivingEntity): b, method_19552, func_220616_b

void (LivingEntity, LivingEntity): c, method_19554, func_220625_c

void (LivingEntity, LivingEntity): d, method_19555, func_220626_d

void (LivingEntity, LivingEntity, int): a, method_19556, func_220621_a

void (LivingEntity, ItemStack, LivingEntity): a, method_19949, func_220624_a

SectionPos (ServerWorld, SectionPos, int): a, method_20419, func_220617_a